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Working beatmap background scaling fix

Add a check for the working beatmap background width and assign a proper
scaling value to cover the whole box
This commit is contained in:
Maciej 2016-11-06 04:12:35 +01:00
parent 3c8f94dd0f
commit c4132339a6

View File

@ -40,7 +40,7 @@ namespace osu.Game.Beatmaps.Drawable
Texture = working.Background,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scale = new Vector2(0.5f),
Scale = new Vector2((working.Background.Width >= 1366) ? 0.5f : 0.6f),
Colour = new Color4(200, 200, 200, 255),
},
new FlowContainer