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Fade in headers but not difficulties by default.
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parent
12c74b1b0b
commit
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@ -71,6 +71,12 @@ namespace osu.Game.Beatmaps.Drawables
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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FadeInFromZero(250);
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}
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protected override void Selected()
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{
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base.Selected();
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@ -44,7 +44,6 @@ namespace osu.Game.Beatmaps.Drawables
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{
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base.LoadComplete();
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applyState();
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FadeInFromZero(250);
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}
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private void applyState()
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