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Use PlayMode instead of GameMode
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@ -1,5 +1,5 @@
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using System;
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using osu.Game.Beatmaps;
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using osu.Game.GameModes.Play;
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using SQLite;
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namespace osu.Game.Database
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@ -15,7 +15,7 @@ namespace osu.Game.Database
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public string Author { get; set; }
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public string Source { get; set; }
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public string Tags { get; set; }
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public GameMode Mode { get; set; }
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public PlayMode Mode { get; set; }
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public int PreviewTime { get; set; }
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public string AudioFile { get; set; }
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public string BackgroundFile { get; set; }
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