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Commit Graph

25714 Commits

Author SHA1 Message Date
Dean Herbert
9e5000d448 Remove (soon-to-be) redundant labels. 2017-01-31 18:40:18 +09:00
Dean Herbert
687b634fb3 Adjust button font size. 2017-01-31 18:40:04 +09:00
Dean Herbert
6ca974bf0c Re-namespace options, adjust font sizes + more. 2017-01-31 18:37:11 +09:00
Dean Herbert
20ee1872b4 Broaden invalidation. 2017-01-31 17:15:46 +09:00
Dean Herbert
64f4098791 Move MusicController beneath Toolbar. 2017-01-31 17:05:54 +09:00
Dean Herbert
6cd9f93fb5 Adjust transitions slightly. 2017-01-31 17:05:42 +09:00
Dean Herbert
62c5ad907a Merge remote-tracking branch 'upstream/master' into login-updates
# Conflicts:
#	osu.Game/Overlays/Options/General/LoginOptions.cs
2017-01-31 17:05:33 +09:00
Dean Herbert
22ef576c64 Make LoginOverlay mask better. 2017-01-31 16:59:38 +09:00
Dean Herbert
3476abc38b Add proper masking support to the login overlay. 2017-01-31 16:42:46 +09:00
Drew DeVault
acdf64e1f7 Remove code to check for other focused controls 2017-01-30 23:08:24 -05:00
Drew DeVault
5852657205 Refactor out Hidden
Also fixes a bug I didn't think about before
2017-01-30 22:35:09 -05:00
DrabWeb
fe09bab78f Removed empty ctor in PauseProgressGraph 2017-01-30 16:18:34 -04:00
DrabWeb
9d4a14074f Woops forgot to add PauseButton 2017-01-30 16:18:11 -04:00
Drew DeVault
8d294a4eca Only grab focus if nothing else has it 2017-01-30 14:03:05 -05:00
Drew DeVault
144a87a247 Fix focus interactions with search text box 2017-01-30 13:56:33 -05:00
Drew DeVault
09680196c9 SearchTextBox: Don't handle Key.{Enter,Left,Right} 2017-01-30 10:16:55 -05:00
Drew DeVault
b32cbdbec2 Relocate enums 2017-01-30 10:07:11 -05:00
Drew DeVault
fb431fd44e &&=, unnecessary null check 2017-01-30 09:49:58 -05:00
Drew DeVault
9a2cba8520 Use null coalesce operator where appropriate 2017-01-30 09:48:21 -05:00
Drew DeVault
7f3cb381a9 Refactor FilterControl.Search 2017-01-30 09:48:12 -05:00
Drew DeVault
42a2285ef3 Make BeatmapGroup.Hidden more intelligent 2017-01-30 09:47:04 -05:00
Drew DeVault
0a81fdbd10 Update null background handling 2017-01-30 09:44:02 -05:00
Drew DeVault
c00a558cb7 Merge remote-tracking branch 'upstream/master' into song-select-filtering 2017-01-30 09:35:14 -05:00
Dean Herbert
4cf2993db1 Fix lack of visibility check causing weird hover regions. 2017-01-30 23:25:37 +09:00
Dean Herbert
2aa924c104 Fix global hover regression. 2017-01-30 23:24:30 +09:00
Dean Herbert
74366c620b Move login screen to toolbar and update design (still not fully implemented).
# Conflicts:
#	osu.Game/Overlays/Options/General/LoginOptions.cs
#	osu.Game/Overlays/Toolbar/Toolbar.cs
2017-01-30 22:55:35 +09:00
Dean Herbert
b2ec3508d5 Add shadow to opaque toolbar elements. 2017-01-30 22:54:36 +09:00
Dean Herbert
cbd6fe3f36 Move definition of MusicController's position out of itself. 2017-01-30 22:54:33 +09:00
DrabWeb
2f2f0ed9a3 Fixed an issue with PauseButton's glow not fading in 2017-01-30 09:26:24 -04:00
DrabWeb
740f6e5595 Moved delaying resuming to Player 2017-01-30 09:06:26 -04:00
Dean Herbert
bdbe8501d3 Merge branch 'master' into add-flash-effects
# Conflicts:
#	osu.Game/Overlays/Options/General/LoginOptions.cs
2017-01-30 21:47:05 +09:00
DrabWeb
af8294f02c Renamed/removed various private constants 2017-01-30 08:45:10 -04:00
DrabWeb
dbb9078e30 Fixed glow on PauseButton not updating 2017-01-30 08:19:44 -04:00
DrabWeb
ed3ed8251f Made styling PauseButtons public, Resume/Retry/Quit buttons changed to subclasses 2017-01-30 08:04:39 -04:00
Dean Herbert
26e9533ff0 Add custom implementation of TextBox. 2017-01-30 20:29:04 +09:00
DrabWeb
dcb02eff65 Cleared out PauseProgressGraph 2017-01-30 07:19:14 -04:00
DrabWeb
ad33ae9431 Removed unnecessary change 2017-01-30 06:24:44 -04:00
DrabWeb
015832f242 Changed PauseOverlay to layout with FlowContainers and not positioning, made the retry counter in PauseOverlay have the number bolded, made it so if the player presses escape before the clock is started in Player then Exit is called instead of Pause 2017-01-30 06:14:28 -04:00
Dean Herbert
b4c01f104b Make buttons look closer to the design. 2017-01-30 18:10:30 +09:00
DrabWeb
62282076c7 Changes on PauseButton to match design closer 2017-01-30 05:04:57 -04:00
DrabWeb
f8cbc35f8e Small cleanups 2017-01-30 04:43:06 -04:00
DrabWeb
d70cbd37dd Made the pause progress graph it's own class, to be implemented, made it so the user couldn't double click the pause buttons and made it so the action wasn't called a second time when the mouse button was released, made PopIn and PopOut in PauseOverlay one line each, made Player.IsPaused a public getter with a private getter/setter, implemented restarting in Player 2017-01-30 04:08:14 -04:00
Dean Herbert
2ad9377b37 Adjust carousel radius slightly (flyte wanted it). 2017-01-30 16:55:47 +09:00
Dean Herbert
f0d30cc873 Make triangles opaque. 2017-01-30 16:53:12 +09:00
Dean Herbert
578b33dc64 Merge pull request #300 from peppy/more-beatmap-info
Beatmap details
2017-01-30 16:23:30 +09:00
Dean Herbert
a315db68ab Remove unused field. 2017-01-30 16:08:31 +09:00
Dean Herbert
9f90b57543 Move BPM calculations to Beatmap. 2017-01-30 16:03:45 +09:00
Dean Herbert
8f1e7ef19a Fix non-matching shear angles. 2017-01-30 15:28:47 +09:00
Dean Herbert
0272c4b559 Add StarDifficulty property and correct colouring of difficulty icons. 2017-01-30 15:26:28 +09:00
Dean Herbert
1f2f2fa144 Fix visualtests. 2017-01-30 15:15:56 +09:00
Dean Herbert
2ed5cf7c91 Hook up icons better. 2017-01-30 13:35:40 +09:00
Dean Herbert
0c2152f3d0 Use beatmap's play mode. 2017-01-30 13:14:02 +09:00
Dean Herbert
e93f60396f Add the ability for individual game modes to report statistics for display at song select. 2017-01-30 13:12:30 +09:00
DrabWeb
28967cf77a Renamed Player.isPaused to IsPaused, did a small patch suggested for how the player can click through the pause menu onto the Playfield(only partially works, upstream changes need to be made for full functionality), made Retry default to Resume until retrying is implemented, minor cleanups 2017-01-29 05:04:48 -04:00
Dean Herbert
3286713d11 avg -> mostly 2017-01-29 15:16:38 +09:00
Dean Herbert
6027cc7afa Formatting fixes. 2017-01-29 15:15:04 +09:00
Dean Herbert
2e76874384 Simplify the lookup conditions for hitcircles/sliders (uses duration to discern). 2017-01-29 15:09:42 +09:00
Dean Herbert
3125fa89ee Fix method which should be class. 2017-01-29 15:06:44 +09:00
Dean Herbert
77558abf58 Merge branch 'master' into more-beatmap-info
# Conflicts:
#	osu.Game/Screens/Select/BeatmapInfoWedge.cs
2017-01-29 14:47:42 +09:00
DrabWeb
c75b234b1a Adjusted the fade time of the pause overlay, put a fill behind the colour of PauseButton to fix an issue where the background gray is visible when the pause overlay is fading out 2017-01-28 21:50:06 -04:00
DrabWeb
d0a22bfdd4 Added PauseOverlay.SetRetries for updating the retry indicator 2017-01-28 20:56:23 -04:00
DrabWeb
d4216eb539 Made resume not call until double the time of the fade animation 2017-01-28 20:45:10 -04:00
DrabWeb
6b57456681 Removed depth setting from PauseOverlay, removed shadow offset on PauseButton color(why was that even there?), fixed the triangles on PauseButton not masking to the sheared container, made PauseButton call it's action on MouseUp instead of MouseDown to match stable 2017-01-28 20:30:37 -04:00
DrabWeb
582599a8de Made PauseButton more visually responsive, added force option to Player.Pause, added very basic implementation of the progress bar 2017-01-28 16:55:42 -04:00
Andrey Zavadskiy
72bc7f8786 Simplify checking 2017-01-28 17:01:11 +03:00
Andrey Zavadskiy
e25b8bb298 Removed explicit methods 2017-01-28 16:56:05 +03:00
Andrey Zavadskiy
f12a8ace3f Moved Config logic to OsuConfigManager 2017-01-28 13:10:05 +03:00
EVAST9919
ac7feafe9a Merge branch 'master' into login_fix 2017-01-28 11:24:08 +02:00
Drew DeVault
10897486ba Merge remote-tracking branch 'upstream/master' into song-select-filtering 2017-01-27 15:41:46 -05:00
DrabWeb
feba3f35ba Changed the roles of PauseOverlay and player in pausing, PauseOverlay is now only the UI portion and doesn't do things like actually pause the game, and only calls actions and hides itself, whereas Player actually pauses the game and brings up the pause overlay in the first place 2017-01-27 15:28:39 -04:00
DrabWeb
601a5ed39c Reverted Player to upstream 2017-01-27 14:29:51 -04:00
DrabWeb
490feac030 Working on design 2017-01-27 14:18:57 -04:00
Dean Herbert
3e7503e860 Make skip button work. 2017-01-27 21:57:22 +09:00
DrabWeb
e115120543 Renamed pauseDisableTime to pauseCooldown 2017-01-27 08:13:39 -04:00
Dean Herbert
420e61fa97 TwoLayerButton 2017-01-27 21:08:36 +09:00
DrabWeb
8c6d9bdf2e Added commas to the end of UI creation to match how the rest of the project does, moved PauseButton audio loading to PauseOverlay, much more reliable(still using placeholder assets), made it so the player can't spam pause, cools down to one second 2017-01-27 08:03:32 -04:00
DrabWeb
3ed88ea043 Added PauseOverlay.TogglePaused, renamed OnPlay and similar to OnResume, made Pause and Play public, added proper testing for the visual test(pause button instead of auto-pause, logging actions), made PauseOverlay's fade duration a constant instead of statically typed 2017-01-27 07:11:22 -04:00
DrabWeb
81de5a2097 Made the pause overlay be at -1 depth so it renders on top of everything(used to allow circles to draw on top) 2017-01-27 06:36:43 -04:00
DrabWeb
f35974021a Set actions for retry/quit, moved setting paused to PopIn and PopOut, added null propogation for the sound samples for PauseButton(sometimes in the visual tests the audio doesn't load for whatever reason), added a gradient to the background of the PauseOverlay visual test(same as the one in the menu button system test), wired up the retry and quit actions in Player, made the quit action quit the map, retry still does nothing 2017-01-27 06:19:52 -04:00
Dean Herbert
5787b43586 wip 2017-01-27 19:14:44 +09:00
DrabWeb
dedd6a4bcf Small cleanups 2017-01-27 05:39:15 -04:00
DrabWeb
fe265c01cb Added current work on pause overlay 2017-01-27 05:24:49 -04:00
Dean Herbert
6d44c5c8f1 Move logo colour definitions local to their usage. 2017-01-27 17:57:52 +09:00
Dean Herbert
9b2669e1ae Add flash when activating the osu! logo. 2017-01-27 17:23:53 +09:00
Dean Herbert
50e4c39e32 Add flash when activating a menu button. 2017-01-27 17:23:53 +09:00
Dean Herbert
a238637990 Move osu! logo colour declarations to palette. 2017-01-27 17:23:53 +09:00
Dean Herbert
f3e9da609e Merge pull request #295 from peppy/songselect-footer
Initial implementation of song select footer area.
2017-01-27 16:13:43 +09:00
Dean Herbert
8987a09741 Merge pull request #293 from peppy/general-fixes
Fix some nullrefs when running visualtests with no maps loaded.
2017-01-27 16:12:46 +09:00
Drew DeVault
f3c5c1f0b8 Fixes following recent updates upstream 2017-01-26 21:31:28 -05:00
Drew DeVault
417933b7ec Merge remote-tracking branch 'upstream/master' into song-select-filtering 2017-01-26 13:57:55 -05:00
Dean Herbert
629605c6b4 Make HasFailed's set private. 2017-01-27 00:41:34 +09:00
Dean Herbert
4efedd942d Use null propagation. 2017-01-27 00:41:34 +09:00
Dean Herbert
f07b9591cd Add null check when popping backgrounds from the mode stack. 2017-01-27 00:41:34 +09:00
Dean Herbert
139cac5e57 Add fail dialog and flow. 2017-01-27 00:41:34 +09:00
Dean Herbert
c3699c1395 Remove unused prevCount variable. 2017-01-27 00:39:00 +09:00
Dean Herbert
c01863dfa2 Add min/max constraints to HealthDisplay. 2017-01-27 00:39:00 +09:00
Dean Herbert
cd149f04fc Use bindable for HealthDisplay. 2017-01-27 00:38:21 +09:00
Dean Herbert
8c7bb4990c Add support for failing. 2017-01-27 00:38:21 +09:00
Dean Herbert
70271fee35 Move PlayerInputManager to own file. 2017-01-27 00:38:21 +09:00
Dean Herbert
4a7b3cf391 Initial implementation of song select footer area. 2017-01-27 00:36:12 +09:00
Dean Herbert
a2501cc81d Fix TestCaseHitObjects not working at all due to state being set before load is complete. 2017-01-27 00:16:02 +09:00
Dean Herbert
7ee6a50404 Fix checkbox design regressions. 2017-01-27 00:16:02 +09:00
Dean Herbert
162e183b36 Fix some nullrefs when running visualtests with no maps loaded. 2017-01-27 00:16:02 +09:00
Dean Herbert
25da8a53dc Fix incorrect configuration retrievals. 2017-01-26 23:08:39 +09:00
Dean Herbert
1853bbdda8 Move window/volume configuration to framework level. 2017-01-25 18:44:51 +09:00
Dean Herbert
23938a810b Merge pull request #292 from peppy/general-fixes
Reset the beatmap database when it can't be read, rather than hard failing.
2017-01-23 21:43:52 +09:00
Dean Herbert
3a27178bb1 Merge pull request #289 from UselessToucan/JudgementsCapacity
Specify ScoreProcessor.Judgements.Capacity
2017-01-23 21:40:00 +09:00
Dean Herbert
373d2a0f35 Merge branch 'master' into general-fixes 2017-01-23 21:39:05 +09:00
Dean Herbert
56fe69852d Change beatmap database reset logic to only run a maximum of once. 2017-01-23 18:13:06 +09:00
Dean Herbert
ef8347fe53 Reset the beatmap database when it can't be read, rather than hard failing. 2017-01-23 13:02:03 +09:00
Dean Herbert
ae464fcace Move Intro logic to OnEntering in line with framework changes. 2017-01-20 16:30:24 +08:00
TocoToucan
badc8def9a hitObjectsNumber -> hitObjectCount 2017-01-18 18:51:38 +03:00
Dean Herbert
2025e8ef71 Merge pull request #288 from peppy/hpdisplay
Simple HP display implementation.
2017-01-18 11:18:45 +08:00
Dean Herbert
cd8c9393f3 HP -> Health 2017-01-18 11:08:16 +08:00
Drew DeVault
678f0aaa16 Implement filtering with strings 2017-01-17 19:18:15 -05:00
Drew DeVault
75de03bd88 Use OsuColour for green text 2017-01-17 18:26:43 -05:00
Drew DeVault
46e7bcef8c Improve beatmap import 2017-01-17 17:05:06 -05:00
Drew DeVault
7559fc593a Use default background on empty song select screen 2017-01-17 16:43:53 -05:00
Drew DeVault
5eb1cda77b Rename FilterSongSelect, use OsuColour 2017-01-17 16:43:40 -05:00
Drew DeVault
63031fbc3d Move filter container z depth and add hover fx 2017-01-17 15:41:50 -05:00
Drew DeVault
73e46ee8c0 Initial layout of song select filtering UI 2017-01-17 15:41:50 -05:00
TocoToucan
259c0964fd Specify ScoreProcessor.Judgements.Capacity in order to avoid List<T> internal auto reallocations 2017-01-16 23:14:35 +03:00
Dean Herbert
ee0b6be84b Merge pull request #266 from kizayoi/master
Add support for old beatmaps
2017-01-16 16:02:22 +08:00
Dean Herbert
a3770adbc5 Merge branch 'master' into hpdisplay 2017-01-16 11:23:54 +08:00
Dean Herbert
4030413291 Merge branch 'refs/heads/SirCmpwn/colors' 2017-01-14 06:52:30 +08:00
Drew DeVault
e81073695f Implement disable mouse buttons 2017-01-13 17:17:04 -05:00
Drew DeVault
f5f545df62 Refactor OsuColour into injected instance class
Which should allow you to change the color palette in the future for
skinning purposes.
2017-01-12 23:49:05 -05:00
Drew DeVault
fa007e632d Refactor colors to palette based design 2017-01-12 16:38:27 -05:00
Andrey Zavadskiy
63fcfdbbde Fixed checkboxes state and better code 2017-01-11 10:28:24 +03:00
Drew DeVault
c222be05c0 Add Color4.Opacity and OsuColor.Gray 2017-01-10 13:44:40 -05:00
Dean Herbert
1392cdfb9a Hook up naively. 2017-01-10 18:35:27 +08:00
Dean Herbert
7eab50b989 Add basic HP display support. 2017-01-10 16:08:01 +08:00
Drew DeVault
70ecf48ca7 Add central color class
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.

Closes #126
2017-01-09 17:20:31 -05:00
柯十六夜
acfbf2e32e Add prefix Online to BeatmapID and BeatmapSetID 2017-01-09 21:05:01 +08:00
Andrey Zavadskiy
c0980437a6 Removed unnecessary api reference 2017-01-07 00:55:04 +03:00
Drew DeVault
4899d88d19 Update framework 2017-01-05 02:10:05 -05:00
Drew DeVault
b27139c2bd Simplify layout of dropdown menu item 2017-01-05 00:57:19 -05:00
Drew DeVault
af4aeeab09 Update following framework changes 2017-01-04 01:14:25 -05:00
Drew DeVault
a1f8c0df64 Style dropdown to match osu!stable 2017-01-03 23:00:28 -05:00
Huo Yaoyuan
6690d1bd72 Move logic into updateDisplay. 2017-01-04 02:12:18 +08:00
Huo Yaoyuan
794e4663d8 Fix PreferUnicode changing when nothing to play. 2017-01-04 01:00:08 +08:00
Andrey Zavadskiy
acc50e3473 fixed wrong parameter for token 2016-12-24 10:16:22 +03:00
Andrey Zavadskiy
eabfa11614 Minor fix 2016-12-24 10:04:43 +03:00
Andrey Zavadskiy
5fbc0e408b Remove unnesessary Username field check 2016-12-24 09:16:17 +03:00
Andrey Zavadskiy
ba1d0b3a84 Added Events for checkboxes 2016-12-24 09:09:01 +03:00
Andrey Zavadskiy
9f202ecba8 fix 2016-12-23 23:49:42 +03:00
Andrey Zavadskiy
70c8250021 Revert "Dependent checkboxes"
This reverts commit 70dc3bae4a.
2016-12-23 23:05:44 +03:00
Andrey Zavadskiy
70dc3bae4a Dependent checkboxes 2016-12-23 20:24:28 +03:00
Andrey Zavadskiy
cd3ab33d08 Remove the password field from game.ini 2016-12-23 00:43:43 +03:00
Andrey Zavadskiy
7c96102229 When we have empty login, api.Token becames empty
So we can't sign in having Token without login
2016-12-22 16:09:42 +03:00
Andrey Zavadskiy
4817d4bf10 Stop using password field in .ini at all 2016-12-22 15:41:06 +03:00
Andrey Zavadskiy
b066a7d905 Stop saving password 2016-12-22 15:26:31 +03:00
柯十六夜
e578e50721 Add support for old beatmaps 2016-12-21 16:29:57 +08:00
柯十六夜
ef11c3f389 Add default Beatmap ID 2016-12-21 14:47:56 +08:00
Andrey Zavadskiy
1c79ebff9f Fix loggining on start even after logout and exit 2016-12-21 01:51:01 +03:00
Andrey Zavadskiy
bba4c46ae3 TODO comment and deleted repeating lines 2016-12-21 01:05:10 +03:00
Andrey Zavadskiy
c7de449713 Token fix
If "Save Password" is checked, Token will be saved
2016-12-21 00:37:54 +03:00
柯十六夜
02f6e46105 Add support for v9 beatmaps 2016-12-20 23:56:49 +08:00
Andrey Zavadskiy
d519e28dda PasswordTextBox fix 2016-12-20 17:52:16 +03:00
Andrey Zavadskiy
21c6c23189 Login improvements 2016-12-20 17:28:27 +03:00
Dean Herbert
561b0928bb Merge pull request #263 from EVAST9919/fixes
Remove unnecessary items from OptionsOverlay
2016-12-20 01:18:51 +09:00
Andrey Zavadskiy
e23a1b8e92 Remove unnecessary items from OptionsOverlay 2016-12-19 19:17:04 +03:00
n4b3l
aebe87fefc better implementation 2016-12-19 16:09:29 +01:00
n4b3l
09f9f86b06 check if dimLevel is null on exit 2016-12-19 14:03:10 +01:00
n4b3l
c614d61b1a getbpm takes Beatmap instead of WorkingBeatmap 2016-12-18 19:34:20 +01:00
n4b3l
ded6588d3b minor style fixed 2016-12-18 17:21:05 +01:00
n4b3l
5f893d46c7 style fixes 2016-12-18 16:53:52 +01:00
Thomas Müller
db21fe062e Merge pull request #252 from n4b3l/background-dim
basic background dim
2016-12-18 16:04:10 +01:00
Thomas Müller
66435a515c Don't async/await song selection since audio operations are now on a separate thread. 2016-12-18 15:19:41 +01:00
Dean Herbert
1d5dc77c4d Keep reference to reader to avoid early disposal. 2016-12-18 20:47:00 +09:00
n4b3l
df305989d0 use config bindable directly 2016-12-18 10:48:59 +01:00
Dean Herbert
f14a9e7d6b Remove unused beatmap reference in BeatmapGroup. 2016-12-18 17:06:56 +09:00
Dean Herbert
5ac9402d5f Adjust fade out transform of difficulty panels to avoid overlap. 2016-12-18 17:06:03 +09:00
Dean Herbert
6e10a9bb29 Allow starting maps by clicking an active panel a second time. 2016-12-18 16:59:13 +09:00
Dean Herbert
2cbc528971 Remove janky beatmap info wedge animation, restore pixel snapping. 2016-12-18 16:50:39 +09:00
n4b3l
492581fa50 fixed length.seconds display 2016-12-18 04:03:11 +01:00
n4b3l
f551133b0e .. 2016-12-18 03:56:27 +01:00
n4b3l
3d64bee069 proper round + std bpm 2016-12-18 03:53:26 +01:00
n4b3l
63dd8893d9 bpm as ints 2016-12-18 02:53:43 +01:00
n4b3l
0fbd2d8bc8 removed random enter 2016-12-17 21:03:14 +01:00
n4b3l
224e6a877a responsive to dim changes 2016-12-17 20:59:41 +01:00
n4b3l
36049cc493 smoother transition 2016-12-17 20:29:20 +01:00
n4b3l
73532b9172 small code improvements 2016-12-17 19:57:58 +01:00
n4b3l
2f708a704d bpm range added + changed spacing 2016-12-17 19:31:34 +01:00
n4b3l
a04a0a7d2c fix allignment... 2016-12-17 15:58:51 +01:00
n4b3l
d812a7cb4e func for icons 2016-12-17 15:53:26 +01:00
n4b3l
c73fbe6e42 Remove unnecessary casts 2016-12-17 15:06:56 +01:00
n4b3l
9e6161b862 better scaling 2016-12-17 12:18:55 +01:00
n4b3l
e31e19f1b8 removed unnecessary padding 2016-12-17 12:04:42 +01:00
n4b3l
376b3df2f8 icons with TextAwesome 2016-12-17 11:57:52 +01:00
n4b3l
590db66b37 remove icons from resource 2016-12-17 11:30:30 +01:00
Dean Herbert
3e42fa4f90 Merge pull request #247 from peppy/song-select-async-player
Load player async
2016-12-17 16:05:50 +09:00
n4b3l
b78b40a629 implement icons 2016-12-17 01:58:39 +01:00
n4b3l
ba81222af6 basic background dim 2016-12-16 17:13:24 +01:00
n4b3l
881d58574e Design improvements 2016-12-16 14:21:12 +01:00
Drew DeVault
67d748f677 Adjust padding on sliders 2016-12-16 01:27:57 -05:00
Drew DeVault
796858f86f Fix transparency issues 2016-12-16 00:37:37 -05:00
Drew DeVault
96a6e30a21 Drop complicated type constraints 2016-12-16 00:27:06 -05:00
Drew DeVault
80574423cb Drop SliderBarEventSource 2016-12-16 00:27:06 -05:00
Drew DeVault
abc6db18b3 Add license header 2016-12-16 00:27:06 -05:00
Drew DeVault
a751cfcba3 Update SliderOption implementation
Per @Tom94's suggestion, the bars track the nub in Update instead of
animating seperately. Also only animates when the event source is the
keyboard.
2016-12-16 00:27:06 -05:00
Drew DeVault
10cc6f7885 Move where clause to next line 2016-12-16 00:27:06 -05:00
Drew DeVault
9e75ecab4f Fix up slider bugs 2016-12-16 00:27:06 -05:00
Drew DeVault
22c2a4757c Play slider sample as the value changes in 1/10ths 2016-12-16 00:27:06 -05:00
Drew DeVault
c642f6c34f Add sliderbar L+F 2016-12-16 00:27:06 -05:00
n4b3l
991ad298d9 more beatùa 2016-12-16 04:25:28 +01:00
BuildTools
d37ff8f153 Deleted unnecesary things (I guess) 2016-12-15 17:35:14 -06:00
BuildTools
b788878c95 Unnecesary things were removed (I guess) 2016-12-15 17:28:22 -06:00
BuildTools
a845a897b3 Add Base Preview Time 2016-12-15 17:11:48 -06:00
Dean Herbert
20260b43d1 Improve star animation. 2016-12-15 22:58:34 +09:00
Dean Herbert
8ce18e8986 Improve song select startup time via better database querying. Also fix difficulty displays. 2016-12-15 22:58:32 +09:00
Dean Herbert
cf8283582b Don't update LifetimeStart on HitObject state change. 2016-12-15 22:58:23 +09:00
Dean Herbert
d8e40d4fb1 Add naive lifetime calculation for drawable HitObjects. 2016-12-15 22:58:22 +09:00
Dean Herbert
0a9e3ce1b0 Don't handle input in triangle particle effect containers. 2016-12-15 22:58:19 +09:00
Dean Herbert
08ef8ed8ea Add comment about future implementation. 2016-12-15 22:58:18 +09:00
Dean Herbert
8d800dac99 Make Player load async. 2016-12-15 22:58:00 +09:00
Dean Herbert
9557821776 Start a map using enter key. 2016-12-15 22:57:28 +09:00
Dean Herbert
21f993d149 Add ability to navigate song select carousel using arrow keys. 2016-12-15 22:57:14 +09:00
Dean Herbert
c420c55291 Merge branch 'master' into hit-samples
# Conflicts:
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
2016-12-13 17:57:24 +09:00
Dean Herbert
658f203c4e Merge pull request #236 from Tom94/fix-carousel-panel-x
Fix panels that are moving off-screen having an incorrect X coordinat…
2016-12-11 19:47:09 +09:00
Thomas Müller
882d5edf7d Fix dropped input outside of playfield. 2016-12-11 10:09:58 +01:00
Thomas Müller
9c4c713aa0 Fix panels that are moving off-screen having an incorrect X coordinate applied. 2016-12-10 11:30:22 +01:00
Dean Herbert
f8395c4d3f Fix slider ball not tracking when mouse hasn't been moved since slider appeared. 2016-12-08 21:07:20 +09:00
Dean Herbert
6cfb174f02 Fix exiting results screen returning to player. 2016-12-08 20:03:18 +09:00
Dean Herbert
c53743ca7d Fix unit test regression. 2016-12-08 20:00:24 +09:00
Dean Herbert
391767e01d Add very basic hitsound support. 2016-12-08 19:54:22 +09:00
Dean Herbert
63da7e5ea4 Merge pull request #225 from peppy/hitobject-improvements
Slider & other hit object improvements.
2016-12-08 16:11:50 +09:00
Dean Herbert
0538681f3b Merge branch 'refs/heads/master' into general-fixes 2016-12-08 13:29:59 +09:00
Drew DeVault
bf7ec397dd Wire dropdowns back to bindables 2016-12-07 09:42:53 -05:00
Drew DeVault
bf33bded24 Update star min/max type, just use sliders for now 2016-12-07 09:42:53 -05:00
Drew DeVault
9db8e63f83 Make star display min/max a double 2016-12-07 09:42:53 -05:00
Drew DeVault
b06f412ffb Use styled dropdown 2016-12-07 09:42:53 -05:00
Drew DeVault
0e07ce26bc Remove Height from dropdown 2016-12-07 09:42:53 -05:00
Drew DeVault
cf60c52f00 Switch to System.ComponentModel.Description 2016-12-07 09:42:53 -05:00
Drew DeVault
5456e0102c s/OptionsDropdown/DropdownOption/g 2016-12-07 09:42:52 -05:00
Drew DeVault
4757a1c433 Wire up enum-backed dropdowns 2016-12-07 09:42:52 -05:00
Drew DeVault
0378de8346 Add DisplayName 2016-12-07 09:42:37 -05:00
Drew DeVault
9daf524120 Add OptionsDropdown<T> and wire up one example 2016-12-07 09:42:37 -05:00
Drew DeVault
ff7ec88e66 s/OptionsSlider/SliderOption/g 2016-12-07 09:42:37 -05:00
Drew DeVault
b97902d006 Add missing sliders 2016-12-07 09:42:37 -05:00
Drew DeVault
92cf841589 Add and wire up all sliderbar-based options 2016-12-07 09:42:37 -05:00
Drew DeVault
3aefa4d6a5 Wire up remaining sliders, except for ints 2016-12-07 09:42:37 -05:00
Drew DeVault
a350e95e40 Add OptionsSlider and wire up volume sliders 2016-12-07 09:41:28 -05:00
Dean Herbert
08f8eb649c Make counters closer to what they should be looking like. 2016-12-07 21:05:29 +09:00
Dean Herbert
bbc11c77ca Add (temporary) transitions to songselect and player. 2016-12-07 20:47:28 +09:00
Dean Herbert
bc6c57c619 Make toolbar icons the same width as options icons. 2016-12-07 19:14:05 +09:00
Dean Herbert
87ad44b901 Fix HitObject test case not displaying properly. 2016-12-07 18:46:47 +09:00
Dean Herbert
ae72f91975 Reshuffle hit explosions to be on their own layer.
Style misses better.
2016-12-06 21:14:38 +09:00
Dean Herbert
f356640cb7 Add missing licence headers. 2016-12-06 19:07:15 +09:00
Dean Herbert
421dd19aaf Move initial state updates to DrawableHitObject. 2016-12-06 18:35:08 +09:00
Dean Herbert
ef8793ff24 Merge branch 'refs/heads/master' into more-sound-effects 2016-12-06 00:08:45 +09:00
Dean Herbert
e33aaa95a8 Merge pull request #222 from peppy/better-exit-process
Move the actual outro sequence into Intro rather than MainMenu.
2016-12-06 00:06:42 +09:00
Dean Herbert
3cb9cb647d Tidy up BackButton and adjust transitions a bit. 2016-12-05 21:36:42 +09:00
Dean Herbert
7bd9a87bda Add menu button sound effects. 2016-12-05 21:09:41 +09:00
Dean Herbert
3056bbda5d Add temporary workaround for crash. 2016-12-05 21:09:17 +09:00
Dean Herbert
8fc8ca3998 Add song select panel sound effects. 2016-12-05 20:09:56 +09:00
Dean Herbert
590ca3108c Add checkbox sound effects. 2016-12-05 19:45:54 +09:00
Dean Herbert
ff85ccca6d Move the actual outro sequence into Intro rather than MainMenu. 2016-12-05 19:34:52 +09:00
Dean Herbert
4d27101aca Add ability to adjust game clock's speed (pgup/pgdn).
A bit hacky, probably need to expose rate better.
2016-12-05 19:33:38 +09:00
Thomas Müller
a0131b8b25 Fix slider velocity not being applied. 2016-12-03 14:52:51 +01:00
Thomas Müller
773d64cd5e Update judgement after children have been updated. 2016-12-03 14:40:15 +01:00
Thomas Müller
b81bf7085f Add missing licence headers and fixup using statements. 2016-12-03 13:56:35 +01:00
Thomas Müller
c43b47da2a Add option toggles and configuration for snaking in and out sliders. 2016-12-03 13:56:19 +01:00
Huo Yaoyuan
2eefc320fd Make KeyCounterCollection generic. 2016-12-03 15:58:27 +08:00
Dean Herbert
a80c28ca37 ToolbarOverlayToggleButton 2016-12-02 21:57:01 +09:00
Dean Herbert
9bf36418a0 Make toolbar buttons more independent logic-wise.
Also adds visual toggle state for toggleable buttons.
2016-12-02 18:43:01 +09:00
Thomas Müller
1e8dc780ab Use new framework-level triangles. 2016-12-01 19:12:35 +01:00
Thomas Müller
20947623d5 Merge pull request #210 from peppy/online-improvements
Add login support, better API state change handling.
2016-12-01 18:50:54 +01:00
Dean Herbert
22905d2033 Align logo correctly between intro and main menu.
Kinda hacky but will do for now.
2016-12-01 21:59:32 +09:00
Dean Herbert
413138abe5 Delay movement of ParallaxContainers slightly. 2016-12-01 21:45:40 +09:00
Dean Herbert
2342a17dbc Move BufferedContainer usage to allow ripple to blend correctly with the background layer. 2016-12-01 21:29:14 +09:00
Dean Herbert
511dab32ef Remove masking from Triangles to simplify OsuLogo masking hierarchy. 2016-12-01 21:12:37 +09:00
Dean Herbert
4b74ea7586 Separate logo hover and bounce into separate containers to fix consecutive actions. 2016-12-01 20:52:26 +09:00
Dean Herbert
6909dbf60c Increase cursor trail density a bit. 2016-12-01 20:44:17 +09:00
Dean Herbert
1f370fe29c Add animated osu! logo. 2016-12-01 20:21:14 +09:00
Dean Herbert
858a79c402 Merge pull request #211 from huoyaoyuan/enhancement
Minor enhancements
2016-12-01 20:01:39 +09:00
Dean Herbert
918a3bc74f Add glow and bling to game mode selector. 2016-12-01 19:15:34 +09:00
Dean Herbert
3a5c41b970 Restore additive blending for toolbar button backgrounds. 2016-12-01 18:54:32 +09:00
Dean Herbert
11f958030f Make Triangles more flexible and more random. 2016-12-01 18:53:13 +09:00
Dean Herbert
6554a4ea58 Fix shadow not displaying around avatar. 2016-12-01 17:45:32 +09:00
Dean Herbert
25d3818e7a Fix game mode selector line regression. 2016-12-01 17:45:21 +09:00
Dean Herbert
6ccce88a0e Add proper user data retrieval on connect. 2016-12-01 16:44:24 +09:00
Dean Herbert
d7ab74363d Simplify toolbar width/padding calculations. Add avatar display (incorrect user id). 2016-12-01 16:05:54 +09:00
Dean Herbert
0b0fe2a857 Remove incorrect verbatim string specifications. 2016-12-01 16:04:58 +09:00
Dean Herbert
167b559a95 Move toolbar to own namespace. 2016-12-01 14:22:29 +09:00
Dean Herbert
13d26d0601 Tidy up options login section code; fix incorrect flow logic for online state. 2016-12-01 13:07:19 +09:00
Dean Herbert
9d05c132e8 Make Toolbar an IOnlineComponent to tidy up state change logic. 2016-12-01 13:03:40 +09:00
Dean Herbert
c6b7e90739 Merge branch 'refs/heads/master' into online-improvements 2016-12-01 12:51:45 +09:00
Huo Yaoyuan
3a4fb2ffed IsEnabled property for drag bar of music controller. 2016-12-01 08:20:24 +08:00
Thomas Müller
579b8328dc Revert "Fix options sidebar being transparent when moving in from the side, showing a view of the broken region left of the gamemode stack."
This reverts commit 27a13eec97.
2016-11-30 20:50:41 +01:00
Thomas Müller
27a13eec97 Fix options sidebar being transparent when moving in from the side, showing a view of the broken region left of the gamemode stack. 2016-11-30 20:22:23 +01:00
Dean Herbert
ed879f33df Add logout button and check for inputs before allowing login. 2016-11-30 19:43:03 +09:00
Dean Herbert
01dc7cb5c2 Thread safety, username saving correctly etc. 2016-11-30 19:22:36 +09:00
Dean Herbert
3fa80d2376 Update client id/secret and bring API endpoints up-to-date. 2016-11-30 18:30:24 +09:00
Dean Herbert
a980671c54 Add basic ChatOverlay state handling. 2016-11-30 18:30:19 +09:00
Dean Herbert
11f726ad45 Add basic login flow. 2016-11-30 18:30:15 +09:00
Dean Herbert
88748499fa Register chat overlay with API. 2016-11-30 18:30:10 +09:00
Dean Herbert
18509e6a60 ChatConsole -> ChatOverlay. Namespace tidying. 2016-11-30 18:30:06 +09:00
Dean Herbert
34e91c8474 Add the concept of IOnlineComponents, registered tot he API for handling state changes. 2016-11-30 18:30:01 +09:00
Dean Herbert
481b9d3208 Make opening options shift the rest of the screen as per design. 2016-11-30 18:28:18 +09:00
Dean Herbert
6809e2ce0a Use DI to get api for ChatConsole. 2016-11-30 17:07:36 +09:00
Dean Herbert
c26587ec3a Update depth comparer name. 2016-11-30 15:50:48 +09:00
Dean Herbert
5101297f53 Add drop shadows to main menu buttons. 2016-11-30 15:02:53 +09:00
Dean Herbert
d65a275e32 Improve transition of toolbar when hovering. 2016-11-30 13:50:30 +09:00
Dean Herbert
476168eec2 Add shadow to main menu button/icon text. 2016-11-30 13:15:34 +09:00
Dean Herbert
1e037b3eaa Merge remote-tracking branch 'refs/remotes/upstream/master' into fix-depth 2016-11-30 12:21:12 +09:00
Dean Herbert
e49f312f3f Merge pull request #207 from Tom94/fix-back-button-hover
Fix being able to hover the back button from outside of its shape.
2016-11-30 12:20:34 +09:00
Thomas Müller
a456eb6f1b Fix being able to hover the back button from outside of its shape.
Could alternatively done by shearing the entire button, but then you would need a positional x-offset depending on whether the anchor is top or bottom.
2016-11-29 21:12:49 +01:00
Thomas Müller
d0065d2d20 Merge pull request #205 from peppy/scoring
Wire up basic scoring.
2016-11-29 20:56:53 +01:00
Thomas Müller
b12b82fdd3 Fix depth values. 2016-11-29 20:50:12 +01:00
Dean Herbert
53df2932ad Merge pull request #199 from stanriders/back-button
Add stable-alike BackButton
2016-11-30 03:20:03 +09:00
stanriders
988a9bbaad Switch to relative sizes 2016-11-29 20:27:59 +03:00
Dean Herbert
74e3a87f78 Add *very* basic ranking screen. 2016-11-29 23:59:56 +09:00
Dean Herbert
ca0bea7534 Rename MaximumCombo to HighestCombo. 2016-11-29 22:05:21 +09:00
Dean Herbert
d71b284642 Make ScoreProcessor abstract and avoid making AddJudgement virtual. 2016-11-29 22:02:37 +09:00
Dean Herbert
eb70ae788c Store max combo in ScoreProcessor. 2016-11-29 21:57:53 +09:00
Dean Herbert
18d331f869 Add combo info to JudgementInfo. 2016-11-29 21:46:30 +09:00
Dean Herbert
f8c1f4dd58 Add basic slider judgement handling. 2016-11-29 21:40:24 +09:00
Dean Herbert
2947121e48 Hook up ScoreProcessor to Scoreoverlay etc. 2016-11-29 21:28:43 +09:00
Dean Herbert
9d2a69f1e2 Add concept of ScoreProcessor. 2016-11-29 20:30:16 +09:00
Dean Herbert
fbf35c904d Fix Config regression with DI. 2016-11-29 18:49:03 +09:00
Dean Herbert
fa80cc84f8 Fix volume control fill being incorrect on first display. 2016-11-29 18:35:59 +09:00
Dean Herbert
139fe873f3 Remove silly weld weld weld. 2016-11-29 18:35:40 +09:00
Dean Herbert
9871960112 Basic score flow. 2016-11-29 17:34:16 +09:00
Dean Herbert
a47507fff3 Remove redundant property assignments. 2016-11-29 16:54:54 +09:00
Dean Herbert
3526c299ec Reformat code. 2016-11-29 16:24:37 +09:00
stanriders
2ecf72d0d7 More consts, less crap (probably) 2016-11-29 05:36:48 +03:00
Dean Herbert
a506e91b7c Fix compile issues. 2016-11-28 23:05:05 +09:00
Dean Herbert
49470318f2 Remove silly static using statement. 2016-11-28 22:48:28 +09:00
Dean Herbert
187a8bbfa7 Don't store beatmap reference in hitobjects. 2016-11-28 18:45:50 +09:00
Dean Herbert
bf63be0602 Add better slider duration calculation using bpm and difficulty information. 2016-11-28 15:31:54 +09:00
Dean Herbert
a5651427f6 Add basic ControlPoint parsing. 2016-11-28 15:12:11 +09:00
stanriders
775e8ac5d6 Hardcoded button size, fixed input handling, fixed flash not being visible 2016-11-27 18:56:05 +03:00
Thomas Müller
bd872f6ab8 Explicitly make various member variabled of CursorTrail private. 2016-11-27 15:04:56 +01:00
Thomas Müller
724f849543 Fix incorrect BeatmapPanel border caused by triangles. 2016-11-27 11:49:51 +01:00
stanriders
fb3d5a3b79 One more 2016-11-27 07:18:56 +03:00
stanriders
a3ceef48a6 More backbutton 2016-11-27 07:06:50 +03:00
stanriders
88ead18929 Backbutton improvements 2016-11-27 06:50:36 +03:00
stanriders
ba18c9a309 Merged ExtendableButton and BackButton 2016-11-27 05:48:31 +03:00
stanriders
af57984d5c Moved ExtendableButton out of framework 2016-11-27 04:41:17 +03:00
stanriders
e9343fe53d Add stable-alike BackButton 2016-11-27 04:21:12 +03:00
Thomas Müller
069a19a916 Make CursorTrail efficient and add colouring and transparency support. 2016-11-26 18:01:24 +01:00
Thomas Müller
23d0e52d4f Optimize draw portion of cursor trail. 2016-11-26 14:08:43 +01:00
Dean Herbert
be0cc7badc Code tidying. 2016-11-26 19:25:58 +09:00
Dean Herbert
c978a4c091 Tidy up code. Make trail smooth. 2016-11-26 19:22:56 +09:00
Dean Herbert
af18d25357 Move some styling inside BeatmapInfoWedge and fix initial transition happening too early. 2016-11-26 17:31:35 +09:00
Dean Herbert
5764bf8093 Improve IsAlive logic. 2016-11-26 17:22:58 +09:00
Dean Herbert
a1c3d15e6c Add triangles to difficulty panels. 2016-11-26 17:10:13 +09:00
Dean Herbert
ebab9d66bf Merge remote-tracking branch 'refs/remotes/upstream/master' into carousel-fixes 2016-11-26 17:08:40 +09:00
Dean Herbert
82a708d2c0 Merge pull request #189 from SirCmpwn/general-fixes
General fixes
2016-11-26 16:56:07 +09:00
Dean Herbert
396ca9fe91 Remove HitJudgementResolver; reimplement in DrawableHitObject. 2016-11-26 16:51:51 +09:00
Dean Herbert
e36a51acf0 Custom LifetimeList (experimental). 2016-11-25 18:30:13 +09:00
Dean Herbert
f9f72f25a2 Add basic flow for hitobject judgement. 2016-11-25 16:26:50 +09:00
Drew DeVault
89effca12e Remove need for PlaySongSelect ctor to take a db 2016-11-25 00:44:46 -05:00
Drew DeVault
69cb9cf4de Fix up volume encapsulation 2016-11-25 00:21:42 -05:00
Drew DeVault
a3db259071 Fix VolumeMeter.Bindable 2016-11-25 00:21:42 -05:00
Dean Herbert
4184dd2329 Change the way we set our initial y position on first display. 2016-11-25 12:50:18 +09:00
Dean Herbert
f540bf3765 Ensure set headers are above difficulties. 2016-11-25 12:48:59 +09:00
Dean Herbert
35a02aa972 Fade in headers but not difficulties by default. 2016-11-25 12:48:41 +09:00
Dean Herbert
12c74b1b0b Don't set hidden; make it based on alpha value. 2016-11-25 12:47:58 +09:00
Tom94
97b0da1d6b Merge branch 'master' of github.com:ppy/osu into general-fixes 2016-11-24 20:26:44 +01:00
Tom94
495cb926f7 Move beatmap panels back to an X of 0 when they are unselected. 2016-11-24 20:25:29 +01:00
Dean Herbert
6c69bd2ba3 Fix regression causing crash on using z/x in player mode. 2016-11-24 21:27:12 +09:00
Dean Herbert
3dff72ac6c Bypass masking checks for input on playfields. 2016-11-24 18:59:09 +09:00
Dean Herbert
c48acd4c3d Fix coordinates being in wrong space. 2016-11-24 16:17:40 +09:00
Dean Herbert
9938084343 Make parallax container work with global mouse state (so it ignores bounds checks). 2016-11-24 16:04:16 +09:00
Dean Herbert
ece3bc0e01 Refactor BeatmapInfoWedge to be async. 2016-11-24 13:48:48 +09:00
Dean Herbert
1eb04ff11e Don't use the overlay suffix for beatmapInfo wedge. 2016-11-24 13:35:25 +09:00
Dean Herbert
311b5c623c Adjust difficulty panel offsets slightly. 2016-11-24 13:33:32 +09:00
Tom94
718f2b13a8 Do not change depth value of drawables currently contained within a container. 2016-11-24 13:23:05 +09:00
Tom94
3e4ff27865 Simplify Y position computations and do not scroll to selected beatmap whenever Y positions are recomputed. 2016-11-23 17:42:21 +01:00
Dean Herbert
20ae8df2bd Refactor volume control to load asynchronously. 2016-11-23 16:12:21 +09:00
Dean Herbert
0c841cffdd Change GetChildren recursive default to false (should be more common). 2016-11-23 15:34:32 +09:00
Dean Herbert
1e0b7dffc0 Move WedgeBackground to its own class and improve display a bit. 2016-11-23 14:29:20 +09:00
Dean Herbert
622b127180 One missing carousel rename. 2016-11-23 13:28:49 +09:00
Dean Herbert
60d939f323 Use FillMode in more cases. 2016-11-23 13:18:22 +09:00
Dean Herbert
2e05ec0296 Fix scaling of BeatmapInfoOverlay wedge. 2016-11-23 13:07:35 +09:00
Dean Herbert
611619fd9c Fix some namespaces. 2016-11-23 12:00:17 +09:00
Dean Herbert
b3b7fb90c5 Add shadows to toolbar tooltips. 2016-11-23 11:35:52 +09:00
Thomas Müller
030a20a3f2 Fix minor issues with alpha fading at edges. 2016-11-22 21:58:46 +01:00
Thomas Müller
5cf5e8c80c Move BeatmapInfoOverlay into its own class.
No loading async optimizations yet.
2016-11-22 21:51:42 +01:00
Thomas Müller
9bf23bc4ad Only handle beatmap panels that are visible in song select. 2016-11-22 21:41:48 +01:00
Thomas Müller
ba1d3ab20e Carousell -> Carousel 2016-11-22 20:10:25 +01:00
Thomas Müller
2596e71494 Improve smooth movement in beatmap carousel. 2016-11-22 20:10:04 +01:00
Thomas Müller
20be2f4628 Terminate loop through beatmap groups when having found a selection. 2016-11-22 19:00:42 +01:00
Thomas Müller
b22762d0e1 Merge branch 'master' of github.com:ppy/osu into better-song-select 2016-11-22 18:55:13 +01:00
Dean Herbert
d71550d22a Don't do a recursive fill by default, we don't need it. 2016-11-22 22:07:28 +09:00
Dean Herbert
4cf2dd90d6 Standardise and simplify the amount of beatmap information passed around song select. 2016-11-22 22:07:15 +09:00
Dean Herbert
ccb00aeb94 Add comment about wedgedBeatmapInfo performance issues. 2016-11-22 21:43:35 +09:00
Dean Herbert
b73cdba08c Change the structure of BeatmapSetHeader to allow for bufferedcontainer invalidation. 2016-11-22 21:38:46 +09:00
Dean Herbert
a3234a5269 Avoid synchronous queries in BackgroundModeBeatmap. 2016-11-22 21:22:12 +09:00
Dean Herbert
3bc38268a0 Make MusicController more async. 2016-11-22 20:47:28 +09:00
Dean Herbert
f576b4bf82 Don't use texture atlases for beatmap backgrounds. 2016-11-22 20:14:58 +09:00
Dean Herbert
0109c79cae Async load of panel backgrounds (failing for on-screen panels). 2016-11-22 19:48:51 +09:00
Dean Herbert
2ba365657e Tidy up some linq. 2016-11-22 17:21:42 +09:00
Dean Herbert
a251db804c Stop adding beatmaps to song select when disposed. 2016-11-22 16:13:38 +09:00
Dean Herbert
7df8324957 Explicit disposal via using() to WorkingBeatmap. 2016-11-22 14:57:53 +09:00
Dean Herbert
070c7dc621 Merge remote-tracking branch 'refs/remotes/upstream/master' into input-handler-improvements 2016-11-22 12:37:57 +09:00
Dean Herbert
3e9c398652 Update input handler logic to match framework changes. 2016-11-21 21:36:11 +09:00
Dean Herbert
41a84ba00c Add finalizer logic for WorkingBeatmap for now. 2016-11-21 21:35:10 +09:00
Thomas Müller
d32f11b5e2 Smoother movement within song select. 2016-11-21 07:59:46 +01:00
Thomas Müller
318fe2f9d6 Fix broken VisualTests SongSelect. 2016-11-20 20:43:43 +01:00
Thomas Müller
c6d688898f Initial implementation of a beatmap carousell and various minor improvements to song select.
No big optimizations yet, but groundwork is laid out.
2016-11-20 20:34:16 +01:00
Thomas Müller
40805ad32c Adjust size of wedged background overlay. 2016-11-20 12:29:38 +01:00
Thomas Müller
57e7c7097d Update framework and add rudimentary fading to song select screen. 2016-11-20 12:16:54 +01:00
Thomas Müller
0fdd505807 Add wedged background overlay to song select. 2016-11-20 10:02:20 +01:00
Thomas Müller
f8788bb24b Update the background according to the currently selected beatmap and blur it within song select. 2016-11-19 17:39:43 +01:00
Dean Herbert
3ac89216bd Standardise some naming and make hitcircles feel better. 2016-11-19 19:07:57 +09:00
Dean Herbert
acb85d0140 Fix regressions in combo counters and tidy up naming of SpriteTexts. 2016-11-19 16:19:54 +09:00
Dean Herbert
1242ae3f2a Add the concept of a HitJudgementResolver. 2016-11-19 16:19:26 +09:00
Dean Herbert
4db2a1e693 Split ApproachCircle out into its own class. 2016-11-18 17:47:47 +09:00
Dean Herbert
885df47864 Add simple implementation of HitExplosions. 2016-11-16 19:24:48 +09:00
Dean Herbert
b61521a93c Tidy up Player.cs. 2016-11-16 15:48:35 +09:00
Dean Herbert
42d2d39ade Merge pull request #171 from huoyaoyuan/improvements
Various improvements
2016-11-16 12:00:55 +09:00
Huo Yaoyuan
53deaf2a00 Merge branch 'master' 2016-11-16 10:51:39 +08:00
Dean Herbert
89bb87a6f3 Merge pull request #176 from Tom94/simpler-gradient
Use gradient helper function to create toolbar tooltip gradient.
2016-11-16 11:18:31 +09:00
Thomas Müller
e049f8582a Fix option checkbox losing its glow incorrectly in certain cases. 2016-11-15 19:11:36 +01:00
Thomas Müller
746c28246f Use gradient helper function to create toolbar tooltip gradient. 2016-11-15 19:09:30 +01:00
Thomas Müller
696d21f762 Merge pull request #174 from peppy/general-fixes
General fixes
2016-11-15 18:20:48 +01:00
Dean Herbert
d846246ef2 ShowToolbar -> ShowOverlays; include MusicController. 2016-11-15 20:55:57 +09:00
Dean Herbert
2af839cdbd Render musicController above toolbar. 2016-11-15 20:55:55 +09:00
Dean Herbert
0b8c307549 Toolbar should block Hover events. 2016-11-15 20:55:53 +09:00
Dean Herbert
a2d505af78 ToolbarButtons should still handle MouseDown events. 2016-11-15 20:55:52 +09:00
Dean Herbert
f415e5820f Add an implementation of the new design of checkboxes. 2016-11-15 19:35:01 +09:00
Dean Herbert
5b1711f797 Update some colour palette discrepancies in options. 2016-11-15 19:34:58 +09:00
Dean Herbert
1f73bb4cf0 Set drag bar to correct orange. 2016-11-15 19:34:55 +09:00
Dean Herbert
a92404413c Adjust padding and fonts of options. 2016-11-15 19:34:53 +09:00
Dean Herbert
2cbe2b34fd Change default font weight to Medium. 2016-11-15 19:34:50 +09:00
Dean Herbert
566e09083f Add gradient overlay when hovering toolbar to make tooltips more visible.
Also adjusts opacity of toolbar.
2016-11-15 16:25:41 +09:00
Dean Herbert
4b6c139c3e Toolbar buttons should handle on click, not mouse down. 2016-11-15 15:31:48 +09:00
Dean Herbert
867797a089 Change volume control mouse wheel behaviour to not gain full-screen focus. 2016-11-15 15:22:14 +09:00
Dean Herbert
51235343fd Fix ChatConsole regression. 2016-11-15 14:46:57 +09:00
Dean Herbert
abdfe42388 Merge branch 'refs/heads/master' into better-anchors
# Conflicts:
#	osu.Game.Mode.Osu/UI/OsuComboCounter.cs
#	osu.Game.Mode.Osu/UI/OsuScoreOverlay.cs
2016-11-15 14:33:13 +09:00
Thomas Müller
997bc16d63 Fix incorrect positioning of ButtonSystem. 2016-11-14 19:18:16 +01:00
Huo Yaoyuan
dcd3ba0915 Make Player.Autoplay can be set. 2016-11-15 01:49:06 +08:00
Huo Yaoyuan
f2f6fe8e00 Set option object to members. 2016-11-15 01:49:06 +08:00
Huo Yaoyuan
c8d23408d7 Fix ChatLine for now. 2016-11-15 01:49:05 +08:00
Huo Yaoyuan
1cddc4eb5b Use EqualityComparer<T> to avoid boxing and casting when comparing. 2016-11-15 01:49:05 +08:00
Tom94
c860eb25f9 Migrate to new anchor system without x/y reversal. 2016-11-14 17:22:20 +01:00
Dean Herbert
08bf7c6d39 Make abstract ruleset no play mode. 2016-11-15 01:06:53 +09:00
Dean Herbert
e01057df3d Add thread safety somewhere it will never be required. 2016-11-14 23:13:47 +09:00
Dean Herbert
9a8003f6fa Merge remote-tracking branch 'refs/remotes/upstream/master' into project-restructure
# Conflicts:
#	osu.Game/Beatmaps/Objects/Osu/OsuBaseHit.cs
2016-11-14 22:08:30 +09:00
Dean Herbert
d3f810f72f Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading). 2016-11-14 22:03:39 +09:00
Dean Herbert
0011d7f720 Simplify linq. 2016-11-14 20:24:44 +09:00
Dean Herbert
5dd4e31011 Move DrawableHitObject. 2016-11-14 19:49:29 +09:00
Dean Herbert
07fee61989 Use reflection to load Rulesets. 2016-11-14 19:20:27 +09:00
Dean Herbert
4590be552f Move play modes to their own projects. 2016-11-14 18:54:24 +09:00
Dean Herbert
06f4f93918 Move play modes to Modes namespace. 2016-11-14 18:03:20 +09:00
Dean Herbert
0f4538f69f Rename GameModes namespace to Screens. 2016-11-14 17:23:33 +09:00
Dean Herbert
0b203a7bf4 Move enum to end of file. 2016-11-14 16:50:17 +09:00
Dean Herbert
dde3a68c8f Account for anchor when dragging MusicController (fixes VisualTest). 2016-11-14 16:40:13 +09:00
Dean Herbert
1d51e6af2a Merge pull request #168 from huoyaoyuan/fixes
Fixes for music controller
2016-11-14 16:11:31 +09:00
Dean Herbert
eb32d842cc Use switch instead of if-else. 2016-11-14 16:10:07 +09:00
Dean Herbert
57c4314cae Merge remote-tracking branch 'refs/remotes/upstream/master' into options-improvements 2016-11-14 16:00:06 +09:00
Dean Herbert
c37afd7a81 Merge pull request #166 from Tom94/various-improvements
Various improvements
2016-11-14 15:59:17 +09:00
Huo Yaoyuan
86a6c7641d Make TransformDirection more clear. 2016-11-14 04:59:41 +08:00
Huo Yaoyuan
7c8ef2a82b Select and unselect BeatmapPanel when selecting BeatmapGroup. 2016-11-14 04:22:06 +08:00
Huo Yaoyuan
33a35ca711 Do not set WorkingBeatmap explicitly in mode stack. 2016-11-14 04:01:48 +08:00
Huo Yaoyuan
afab938794 Strongly typed TransformDirection for music controller. 2016-11-14 03:21:07 +08:00
Thomas Müller
ac99e2d488 Avoid using load to construct the drawable hierarchy whereever possible. 2016-11-12 18:34:36 +01:00
Thomas Müller
16dc74df5b Avoid stack overflow when trying to push a not-yet async loaded background. 2016-11-12 18:33:47 +01:00
Dean Herbert
75be78752b Merge remote-tracking branch 'refs/remotes/upstream/master' into options-sidebar-tracking
# Conflicts:
#	osu.Game/osu.Game.csproj
2016-11-12 22:30:15 +09:00
Thomas Müller
6355c8bd45 Hide scrolldragger in options. 2016-11-12 13:10:53 +01:00
Thomas Müller
1c47773e0d Make sidebar behaviour feel a bit nicer. 2016-11-12 13:08:34 +01:00
Thomas Müller
e923da1998 Fix lastKnownScroll never being written to. 2016-11-12 12:30:12 +01:00
Thomas Müller
98b69bc6c6 Merge branch 'master' of github.com:ppy/osu into SirCmpwn/options-sidebar-tracking
# Conflicts:
#	osu.Game/osu.Game.csproj
2016-11-12 12:24:02 +01:00
Dean Herbert
cc0f61f545 Merge branch 'refs/heads/master' into dependency-injection
# Conflicts:
#	osu-framework
#	osu.Game/GameModes/OsuGameMode.cs
#	osu.Game/GameModes/Play/Player.cs
#	osu.Game/OsuGame.cs
#	osu.Game/Overlays/MusicController.cs
#	osu.Game/Overlays/Options/EditorSection.cs
#	osu.Game/Overlays/Options/Input/MouseOptions.cs
#	osu.Game/Overlays/Options/Online/InGameChatOptions.cs
#	osu.Game/Overlays/Options/SkinSection.cs
2016-11-12 20:18:26 +09:00
Dean Herbert
646fe5c5f4 Merge pull request #155 from peppy/player-improvements
Introduce back the concept of Rulesets.
2016-11-12 18:34:32 +09:00
Dean Herbert
80f146e4bd Fix a locally set beatmap getting overridden by the game-global one. 2016-11-12 18:26:27 +09:00
Dean Herbert
099b309645 Introduce back the concept of Rulesets. 2016-11-12 18:26:21 +09:00
Dean Herbert
16a0be44df Add local InputManager to Player; handle Z and X. 2016-11-12 18:26:14 +09:00
Dean Herbert
18c0e431c1 Fix some nullrefs. 2016-11-12 18:25:58 +09:00
Dean Herbert
3b99a8fd06 Add a shadow and bit of elasticity to MusicController. 2016-11-12 17:09:58 +09:00
Dean Herbert
b65eb33774 Fix weird artifacting when the MusicController fades in and out by using a buffered container. 2016-11-12 16:44:31 +09:00
Dean Herbert
8d56a881d0 Merge pull request #157 from SirCmpwn/string-options
Add TextBoxOption and wire it up
2016-11-12 16:11:09 +09:00
Dean Herbert
12bc259071 Merge pull request #158 from SirCmpwn/implement-options
Implement ShowUnicode option behavior
2016-11-12 16:10:27 +09:00
Dean Herbert
a39d28efe2 Merge pull request #159 from SirCmpwn/platform-options
Remove certain options when not running on Windows
2016-11-12 16:05:47 +09:00
Drew DeVault
00cc4278da Split off SidebarButton 2016-11-12 01:53:20 -05:00
Drew DeVault
a8bba445db Move scroll logic into Update 2016-11-12 01:44:26 -05:00
Drew DeVault
32196c57af Track the visible section in options 2016-11-12 01:44:11 -05:00
Dean Herbert
ff67b77c5b Merge pull request #154 from peppy/sidebar-toolbar-coexistence
Make options overlay coexist with toolbar.
2016-11-11 13:34:08 +09:00
Dean Herbert
27542d9747 Merge pull request #151 from SirCmpwn/options-sidebar
Expand the options sidebar on hover
2016-11-11 13:33:10 +09:00
Dean Herbert
a0e1513df6 Merge branch 'refs/heads/master' into sidebar-toolbar-coexistence
# Conflicts:
#	osu.Game/OsuGame.cs
2016-11-11 13:30:57 +09:00
Drew DeVault
d36c8e9203 Remove certain options when not running on Windows 2016-11-10 21:54:01 -05:00
Drew DeVault
d49b418449 Implement ShowUnicode option behavior 2016-11-10 21:35:58 -05:00
Drew DeVault
e2365cfad2 s/internalText/InternalText/g 2016-11-10 18:25:20 -05:00
Drew DeVault
a81f099d40 Add TextBoxOption and wire it up 2016-11-10 18:17:15 -05:00
Drew DeVault
0d4560a054 Update to latest DI stuff 2016-11-10 17:40:42 -05:00
Drew DeVault
7327db307b Fix player loading from song select 2016-11-10 16:43:04 -05:00
Drew DeVault
2362665b8a Re-cache the new FontStore when overwritten
Fixes issues with font loading
2016-11-10 16:43:04 -05:00
Drew DeVault
fe9034323b Get the game running, though not perfectly 2016-11-10 16:42:29 -05:00
Drew DeVault
ee24cd310c Convert everything to DI pattern 2016-11-10 16:41:18 -05:00
Drew DeVault
dc03f36793 Use DI for Player 2016-11-10 16:38:44 -05:00
Drew DeVault
19fd6fe249 Introduce dependency injection 2016-11-10 16:38:25 -05:00
Dean Herbert
788c11de10 Merge pull request #103 from huoyaoyuan/music-controller
Music controller
2016-11-10 12:54:56 +09:00
Dean Herbert
904d258dc3 Fix checkbox not updating correctly. 2016-11-09 20:13:13 +09:00
Dean Herbert
a5dcae859c Give OptionsOverlay an offset to make up for toolbar possibly being present. 2016-11-09 15:24:27 +09:00
Dean Herbert
d9bd3717d0 Re-organise overlay-level elements in OsuGame. 2016-11-09 15:24:24 +09:00
Dean Herbert
fdb83bed79 Make OsuGameModes self-aware of if they want a toolbar or not. 2016-11-09 15:24:22 +09:00
Dean Herbert
9d1d5a5cea Modify toolbar tooltips to be closer to design. 2016-11-09 15:24:19 +09:00
Drew DeVault
676cdc44b2 Add expanding options sidebar 2016-11-08 23:36:06 -05:00
Drew DeVault
3ad633f363 Wire up all of the boolean options 2016-11-08 23:17:08 -05:00
Dean Herbert
04fa1f897e Use margin instead of padding so mouseDown events on the sidebar buttons don't interrupt scrolling. 2016-11-09 12:32:38 +09:00
Dean Herbert
d41d7b8e9a Don't derive ScrollContainer unnecessarily. 2016-11-09 12:10:22 +09:00
Dean Herbert
d70e8806b4 Merge remote-tracking branch 'refs/remotes/upstream/master' into options-fixes 2016-11-09 11:41:36 +09:00
Dean Herbert
28a94e2df1 Remove unused constant. 2016-11-08 20:35:21 +09:00
Dean Herbert
3ef26a6bf0 Fix paddings, transitions, const variable names. 2016-11-08 20:23:18 +09:00
Dean Herbert
97f3023cd9 Ctrl+O for options. 2016-11-08 19:27:37 +09:00
Dean Herbert
4426a683ed Move OptionsOverlay to OsuGame. 2016-11-08 19:26:12 +09:00
Dean Herbert
89b11ed099 Handle sidebar buttons onClick not onMouseDown. 2016-11-08 19:18:31 +09:00
Dean Herbert
8c68f9ba93 OptionsSideNav -> OptionsSidebar. 2016-11-08 19:17:09 +09:00
Dean Herbert
3b0114671e Max sidebar draggable. 2016-11-08 19:16:39 +09:00
Dean Herbert
30323876a8 Use preload for options (fix icons). 2016-11-08 18:49:20 +09:00
Dean Herbert
a851d7b44f Updates. 2016-11-08 18:33:31 +09:00
Dean Herbert
c36b54b35a Merge remote-tracking branch 'refs/remotes/upstream/master' into generic-container 2016-11-08 18:29:21 +09:00
Drew DeVault
743c1bde58 Wire up alternative chat font 2016-11-07 22:37:21 -05:00
Drew DeVault
1bca78f4b6 Wire up one of the settings to the config
One step at a time, right
2016-11-07 22:36:24 -05:00
Drew DeVault
fbbd05e606 Remove unnecessary TODO 2016-11-07 22:28:02 -05:00
Drew DeVault
a6593505b3 Say NO to RelativeSizeAxes = Both 2016-11-07 22:19:02 -05:00
Drew DeVault
4d04eb6fb1 Rearrange some options a bit, update framework 2016-11-07 22:15:48 -05:00
Drew DeVault
cbbac0565f Remove unused using statements 2016-11-07 21:28:06 -05:00
Drew DeVault
1ce6a7285a Rearrange options namespaces 2016-11-07 21:24:41 -05:00
Drew DeVault
b2bbdfa284 Refactor how the sidebar buttons are created/used 2016-11-07 18:04:49 -05:00
Drew DeVault
e6c3fc1091 Implement scrolling to each section 2016-11-07 17:07:55 -05:00
Huo Yaoyuan
ef5968e243 More robust metadata handling. 2016-11-07 23:12:49 +08:00
Huo Yaoyuan
fd977cacb3 Fix corner case when shuffling. 2016-11-07 23:06:14 +08:00
Huo Yaoyuan
02b903f1ea Shuffle playlist. 2016-11-07 22:12:58 +08:00
Huo Yaoyuan
dc347a74f5 Don't play transition if audio equals. 2016-11-07 21:58:30 +08:00
Huo Yaoyuan
c59cad2478 AudioEquals method for BeatmapInfo. 2016-11-07 21:52:23 +08:00
Huo Yaoyuan
d1f64cfbfc Make external changes into history. 2016-11-07 21:30:25 +08:00
Huo Yaoyuan
ad1dccf6ce Use play history for back and forward. 2016-11-07 21:25:37 +08:00
Huo Yaoyuan
644e337cf6 Add a list for play history. 2016-11-07 20:57:33 +08:00
Dean Herbert
d57d5daac9 Support generic FlowContainer. 2016-11-07 21:17:29 +09:00
Dean Herbert
a61fb5ef5d Initial updates to make generic containers work. 2016-11-07 21:13:56 +09:00
Huo Yaoyuan
c272041f37 Block click and drag at MusicController level. 2016-11-07 20:07:45 +08:00
Huo Yaoyuan
736079a60d Update FontAwesome usage. 2016-11-07 19:00:20 +08:00
Huo Yaoyuan
8037f1233f Merge branch 'master' 2016-11-07 18:58:35 +08:00
Dean Herbert
f14a35d480 Update FontAwesome definitions. 2016-11-07 17:59:00 +09:00
Thomas Müller
90c889a7ce Smoothen wedged buttons in main menu and the wedges on song select background. 2016-11-06 19:34:44 +01:00
Thomas Müller
103176826f Ensure transformations are never used prior to being added to the Drawable tree. 2016-11-06 11:13:52 +01:00
Thomas Müller
32ee20b843 Merge branch 'master' of github.com:ppy/osu into better-clocks
# Conflicts:
#	osu.Game/Beatmaps/Objects/Osu/Drawable/DrawableCircle.cs
2016-11-06 10:08:24 +01:00
Thomas Müller
5f2bf165a2 Remove now obsolete clock usages. 2016-11-06 10:06:09 +01:00
Huo Yaoyuan
c8a7bd2ece Minor implementation changes. 2016-11-06 16:47:37 +08:00
Huo Yaoyuan
000c2218b8 Make background update happens in update thread, and thread-safer. 2016-11-06 16:34:47 +08:00
Thomas Müller
8894e5f73a Fade the options overlay to prevent unnecessary updates to its content. 2016-11-06 08:54:36 +01:00
Thomas Müller
a6c0fd29f2 Make use of new timing system in Drawables and Transforms. 2016-11-06 08:25:21 +01:00
Maciej
bcc1d7c669 Background scaling different approach 2016-11-06 04:37:41 +01:00
Maciej
c4132339a6 Working beatmap background scaling fix
Add a check for the working beatmap background width and assign a proper
scaling value to cover the whole box
2016-11-06 04:12:35 +01:00
Huo Yaoyuan
d63e3b6724 Add fallback texture of beatmap when getting null; 2016-11-06 05:37:55 +08:00
Huo Yaoyuan
0c6825bb20 Adjust visual behavior. 2016-11-06 05:35:35 +08:00
Huo Yaoyuan
c53298a3b1 Update font size (*1.25) to follow the design image. 2016-11-06 01:53:10 +08:00
Huo Yaoyuan
74000f77ad Set font in music controller. 2016-11-06 01:50:38 +08:00
Huo Yaoyuan
a19bb1270d Async workflow on music controller. 2016-11-06 00:46:09 +08:00
Huo Yaoyuan
859a59a8ab Set children in constructor. 2016-11-06 00:24:03 +08:00
Huo Yaoyuan
5eed07db57 Update access of WorkingBeatmap. 2016-11-06 00:13:45 +08:00
Huo Yaoyuan
c470140d64 Merge branch 'master' 2016-11-06 00:11:30 +08:00
Dean Herbert
3c8f94dd0f Merge pull request #136 from Tom94/general-fixes
Fix wrong initial state of beatmap panels.
2016-11-05 23:04:37 +09:00
Thomas Müller
7c7e2160ec Merge branch 'master' of github.com:ppy/osu into peppy/hitcircle-revision-2 2016-11-05 14:05:42 +01:00
Thomas Müller
619d97c642 Fix indentation and typo. 2016-11-05 13:51:52 +01:00
Thomas Müller
07e74068e7 Merge branch 'master' of github.com:ppy/osu into peppy/hitcircle-revision-2
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
#	osu.Game/Beatmaps/Objects/Osu/Drawable/DrawableCircle.cs
2016-11-05 13:35:15 +01:00
Huo Yaoyuan
e69dac7745 Fix lock object. 2016-11-05 20:21:08 +08:00
Huo Yaoyuan
f2b37e1fe7 Add lock on each property of WorkingBeatmap. 2016-11-05 20:01:46 +08:00
Thomas Müller
ba39a9df8e Fix wrong initial state of beatmap panels. 2016-11-05 12:24:15 +01:00
Dean Herbert
a11d534067 Add beatmap backgrounds. 2016-11-05 20:00:14 +09:00
Dean Herbert
7cc19d74c6 Add full Exo font set and bring song select panels closer to final design. 2016-11-05 18:22:09 +09:00
Dean Herbert
8fe63689a4 Fix thread safety issue when accessing files in beatmap (zip) files. 2016-11-05 18:19:01 +09:00
Dean Herbert
2ee5e2efb7 Bring framework up-to-date.
# Conflicts:
#	osu-framework
2016-11-05 18:18:52 +09:00
Huo Yaoyuan
2d86cb1e81 Merge branch 'master' 2016-11-05 16:21:59 +08:00
Dean Herbert
10f2ed4387 Add explicit privates. 2016-11-04 16:12:35 +09:00
Dean Herbert
b17d219ace Share Triangles logic. 2016-11-04 16:11:22 +09:00
Dean Herbert
108b7092c9 Fix regression in hitcircle appearance. 2016-11-04 16:08:04 +09:00
Dean Herbert
9df43c6d33 Fix draw order of hitobjects. 2016-11-04 15:43:53 +09:00
Dean Herbert
da18e2d4f6 Fix off-by-one colour retrieval. 2016-11-04 15:43:53 +09:00
Dean Herbert
b72e9221fd Only add valid hitobjects. 2016-11-04 15:43:53 +09:00
Dean Herbert
74c655ebfc Fix input not working. 2016-11-04 15:43:53 +09:00
Dean Herbert
b40ccccbe4 Add HitObject colours back in the mix. 2016-11-04 15:43:53 +09:00
Dean Herbert
92b85b251e Fix scale more. 2016-11-04 15:43:53 +09:00
Dean Herbert
e939746159 Fix scale ratio of gamefield. 2016-11-04 15:43:53 +09:00
Dean Herbert
788cba6f4d Add autoplay toggle (const). 2016-11-04 15:43:53 +09:00
Dean Herbert
f5f5aa9eac Fix some incorrect default values. 2016-11-04 15:43:53 +09:00
Dean Herbert
a4e2f25065 Flush recursively, more transform tidying. 2016-11-04 15:43:53 +09:00
Dean Herbert
1854160321 Add hit time and the ability for an external operator to block hits. 2016-11-04 15:43:53 +09:00
Dean Herbert
fbaae94ba4 Limit state changes to apply only once. 2016-11-04 15:43:53 +09:00
Dean Herbert
8d4e7038b3 Part -> Layer. 2016-11-04 15:43:53 +09:00
Dean Herbert
bc53642cab Fix some warnings. 2016-11-04 15:40:05 +09:00
Dean Herbert
10e5472624 Block mouse events from hitting things behind options. 2016-11-04 12:29:05 +09:00
Dean Herbert
2135b93791 Make options semi-transparent. 2016-11-04 12:28:00 +09:00
Dean Herbert
f3d461e318 Fix some events not firing correctly. 2016-11-04 12:27:43 +09:00
Drew DeVault
408173319b Refactor options header and layout stuff 2016-11-03 23:01:11 -04:00
Drew DeVault
cb40b7079f Rework how references are passed about 2016-11-03 22:43:00 -04:00
Drew DeVault
af8e4415c3 Split out [Sub]sections into seperate files 2016-11-03 19:06:22 -04:00
Drew DeVault
1d8c6db0a7 Add remaining options 2016-11-03 19:06:22 -04:00
Drew DeVault
c7fa0a5ab0 Add more options 2016-11-03 19:06:22 -04:00
Drew DeVault
7e77efcfdc Add Graphics options 2016-11-03 19:06:22 -04:00
Drew DeVault
6c0cef894e Add OsuButton with sane defaults 2016-11-03 19:06:22 -04:00
Drew DeVault
2aa85a4b18 Split up options into subclasses 2016-11-03 19:06:22 -04:00
Drew DeVault
2f990b884e Tweak style to more closely match osu!next 2016-11-03 19:06:22 -04:00
Drew DeVault
40e667b2d8 Add default values from old osu 2016-11-03 19:06:22 -04:00
Drew DeVault
89d3f4c2be Import enum from old osu 2016-11-03 19:06:22 -04:00
Drew DeVault
dd0cb5da01 Add options from old osu 2016-11-03 19:06:22 -04:00
Drew DeVault
9f78f8607b Implement General options section 2016-11-03 19:06:22 -04:00
Drew DeVault
2aaff01675 Implement config persistence through BasicStorage 2016-11-03 19:06:22 -04:00
Huo Yaoyuan
9e0fbed748 Use PreLoad on music controller. 2016-11-03 22:38:10 +08:00
Huo Yaoyuan
f2a8cc0c29 Merge branch 'master' 2016-11-03 20:38:34 +08:00
Dean Herbert
439204b4fa Merge remote-tracking branch 'refs/remotes/upstream/master' into async-workflow 2016-11-03 16:44:49 +09:00
Dean Herbert
54dbb0a355 Merge remote-tracking branch 'refs/remotes/upstream/master' into better-glow
# Conflicts:
#	osu.Game/Beatmaps/Drawable/Panel.cs
2016-11-02 16:43:35 +09:00
Dean Herbert
617a3f5c4f Adjust glow colour slightly. 2016-11-02 10:22:46 +09:00
Dean Herbert
2811d55e13 Merge pull request #120 from Tom94/fix-beatmap-panel-border-alpha
Fix beatmap panel border alpha being way too large.
2016-11-02 09:57:32 +09:00
Thomas Müller
50de8528a5 Use better glow in beatmap selection. 2016-11-01 22:57:11 +01:00
Thomas Müller
128ec8f767 Fix beatmap panel border alpha being way too large. 2016-11-01 22:21:09 +01:00
Dean Herbert
3d611dd57b Improve coodination of startup sequence. 2016-11-02 01:02:48 +09:00
Dean Herbert
c78e3efc66 Schedule some illegal calls. 2016-11-02 01:02:34 +09:00
Dean Herbert
774b47c1fe Don't cache drawable for no reason. 2016-11-02 00:53:13 +09:00
Drew DeVault
0edfeaaff9 Move wedgeContainer transition to OnEntering 2016-11-01 09:22:49 -06:00
Dean Herbert
b86f308af6 Add async workflow. 2016-11-01 23:24:14 +09:00
Drew DeVault
e5f948dccc Fade song select wedges in 2016-10-31 16:16:11 -06:00
Adonais Romero González
fd0900eb3c I knew I forgot something >:( 2016-10-29 18:42:40 -05:00
Adonais Romero González
ef9d2b5b3c Minor improvements to combo counters 2016-10-29 18:26:12 -05:00
Dean Herbert
d8ca11bf0d Use Any instead of First to avoid potential throw. 2016-10-29 04:29:43 +09:00
Dean Herbert
a2f995ebe0 Remove forgotten parens. 2016-10-29 03:44:27 +09:00
Dean Herbert
d47924ff7b Fix selection not collapsing when clicking set headers exclusively. 2016-10-29 03:43:52 +09:00
Dean Herbert
c969e0b4f0 Remove forced disposal of WorkingBeatmap. 2016-10-29 03:31:40 +09:00
Dean Herbert
eb30882b09 More comments. 2016-10-28 23:40:12 +09:00
Dean Herbert
f0e4a252a5 Add some warning comments. 2016-10-28 23:35:49 +09:00
Dean Herbert
42ad96778e Tidy shit up; reduce number of unnecssesary events being fired. 2016-10-28 23:29:21 +09:00
Huo Yaoyuan
f1837b4822 Fix changed event and no longer auto play on load. 2016-10-28 21:57:23 +08:00
Huo Yaoyuan
7543d491ae Add music controller into game. 2016-10-28 21:21:47 +08:00
Huo Yaoyuan
6aba03e1ca OsuGameMode<-WorkingBeatMap->OsuGameBase. 2016-10-28 21:03:59 +08:00
Huo Yaoyuan
3858c77817 No longer holds OsuGame reference. 2016-10-28 20:47:27 +08:00
Huo Yaoyuan
9b76110605 Interaction with external changes. 2016-10-28 20:44:59 +08:00
Huo Yaoyuan
36cefcb956 Fix to work individually. 2016-10-28 20:34:22 +08:00
Huo Yaoyuan
aa107de162 Store a local copy of WorkingBeatmap. 2016-10-28 20:27:44 +08:00
Dean Herbert
5dc495e41d Avoid accessing the beatmap too early. 2016-10-28 21:08:32 +09:00
Huo Yaoyuan
7d14e6e6cf Make prev and next work again. 2016-10-28 20:08:27 +08:00
Huo Yaoyuan
b7ada4866e Merge remote-tracking branch 'peppy/lets-play' into music-controller 2016-10-28 19:47:35 +08:00
Huo Yaoyuan
7d6e4a8ad2 Make music controller uses WorkingBeatmap. 2016-10-28 19:39:02 +08:00
Dean Herbert
10ef34b805 Lazy parse beatmap; Don't reload audio track if it hasn't changed. 2016-10-28 20:24:14 +09:00
Huo Yaoyuan
7e2350cb13 Merge remote-tracking branch 'refs/remotes/peppy/lets-play' 2016-10-28 19:07:29 +08:00
Dean Herbert
74f1a9622f Add initial game-wide beatmap flow. 2016-10-28 19:55:48 +09:00
Dean Herbert
0f5614ffa2 Only allow osu! mode maps to be played for now. 2016-10-28 18:07:42 +09:00
Dean Herbert
209f09df91 Don't exception on inability to read audio track. 2016-10-28 18:03:26 +09:00
Dean Herbert
13b5fb0578 Update transforms to not accept clock. 2016-10-28 17:42:00 +09:00
Dean Herbert
0e39c5cc9c Move Results to own namespace. 2016-10-28 16:10:10 +09:00
Dean Herbert
856e056515 Remove unnecessary finaliser. 2016-10-28 14:18:00 +09:00
Dean Herbert
feccb7286c Add the concept of a "WorkingBeatmap" and make player load beatmaps and audio from SongSelect. 2016-10-28 14:14:45 +09:00
Dean Herbert
2cdda98b47 Add the ability to retrieve (fallback) metadata from a beatmap. 2016-10-28 14:13:52 +09:00
Dean Herbert
012c29addb Minor fixes to player flow. 2016-10-27 22:27:45 +09:00
Huo Yaoyuan
eab8caaa0c Ensure track is playing after seek. 2016-10-27 19:51:38 +08:00
Dean Herbert
d6ed055682 Don't hard-crash on failing to load a beatmap. 2016-10-27 20:37:01 +09:00
Dean Herbert
d9dfc324c1 Rewrite a lot of Song Select to share logic between panels and consolidate logic inside classes where possible. 2016-10-27 19:52:48 +09:00
Huo Yaoyuan
73d1eeb272 Update MusicController using DragBar. 2016-10-27 18:15:43 +08:00
Huo Yaoyuan
35b1d0ae50 Seperated DragBar class. 2016-10-27 18:14:50 +08:00
Huo Yaoyuan
9c2d3990ce Add spacing in code. 2016-10-27 17:04:41 +08:00
Huo Yaoyuan
3e30935d10 Allow to set database of music controller. 2016-10-27 16:58:40 +08:00
Dean Herbert
c828b1bc7b Add comment about optional database parameter. 2016-10-27 17:53:47 +09:00
Dean Herbert
9074bc3396 Allow Player to load from BeatmapInfo. 2016-10-27 17:53:37 +09:00
Dean Herbert
a764a97602 Use memory database again, local to TestCasePlaySongSelect. 2016-10-27 17:35:00 +09:00
Dean Herbert
33ef55df88 Allow BeatmapDatabase to be constructed without a host. 2016-10-27 17:34:50 +09:00
Dean Herbert
f16cc430f8 Stop using memory database. Load sample data local to TestCase.
Also makes the connection private.
2016-10-27 17:08:53 +09:00
Huo Yaoyuan
6482184a09 Dispose ArchiveReader. 2016-10-27 13:34:54 +08:00
Huo Yaoyuan
fead1d4c6f Seek by clicking and dragging on progress bar. 2016-10-27 13:34:53 +08:00
Huo Yaoyuan
d9fc04748e Remove redundant class. 2016-10-27 13:34:52 +08:00
Huo Yaoyuan
0da78c19a2 TestCase reset. 2016-10-27 13:34:51 +08:00
Huo Yaoyuan
b671a33911 Transition fixes and clock for VisualTest. 2016-10-27 13:34:51 +08:00
Huo Yaoyuan
8e766a1f47 Show playing progress. 2016-10-27 13:34:50 +08:00
Huo Yaoyuan
1a3a5c544d Button behavior fixes. 2016-10-27 13:34:49 +08:00
Huo Yaoyuan
a32f9eed51 Play control. 2016-10-27 13:34:48 +08:00
Huo Yaoyuan
d2495e34fb Query from beatmap database. 2016-10-27 13:34:47 +08:00
Huo Yaoyuan
303bd41765 Background scale. 2016-10-27 13:34:46 +08:00
Huo Yaoyuan
b0d72c5f84 Button and text. 2016-10-27 13:34:45 +08:00
Huo Yaoyuan
0f2b5e8370 Layers. 2016-10-27 13:34:44 +08:00
Huo Yaoyuan
e1f6ab1a42 Create MusicController UI class and visual test. 2016-10-27 13:34:43 +08:00
Dean Herbert
debea59bab Merge pull request #61 from SirCmpwn/song-select
Song select
2016-10-27 13:54:34 +09:00
Dean Herbert
456169f182 Move BeatmapGroupState to outside class definition. 2016-10-27 13:42:37 +09:00
Dean Herbert
abfad501b6 beatmapSet can be private. 2016-10-27 13:41:30 +09:00
Dean Herbert
ce73ae792f Change panel selection logic to avoid looping. 2016-10-27 13:36:04 +09:00
Dean Herbert
ba5b2f2d73 Remove difficulty width offsets and tidy up flow of information. 2016-10-27 12:31:45 +09:00
Dean Herbert
f846505a92 Tidy namespaces. 2016-10-27 12:01:13 +09:00
Dean Herbert
104cedba19 Merge pull request #109 from peppy/volume-control-input-fix
Fix volume control input handling.
2016-10-27 11:45:09 +09:00
Drew DeVault
9c27c33e18 Use IStateful and improve collapse logic 2016-10-26 12:49:16 -04:00
Drew DeVault
55e5ec6fae General cleanup per PR feedback 2016-10-26 10:52:40 -04:00
Drew DeVault
157512b45f Merge branch 'master' into song-select 2016-10-26 10:37:18 -04:00
Dean Herbert
3f23900347 Framework & OpenTK updates. 2016-10-26 23:13:44 +09:00
Dean Herbert
ee8b678989 Fix volume controls handling mouse wheel at a higher level than anything else game-wide. 2016-10-26 18:45:48 +09:00
Drew DeVault
5e9495d21d Fix performance issues with song select 2016-10-25 16:49:10 -04:00
Drew DeVault
063fdd9a2d Add test data to db for VisualTests
Also fixes the broken IPC condition
2016-10-24 14:57:00 -04:00
Drew DeVault
a1019f91ba Fix auto size on BeatmapSetBox difficulties 2016-10-24 11:39:53 -04:00
Drew DeVault
b0898a3ce0 Fix sizing of setList flow container 2016-10-24 11:39:53 -04:00
Drew DeVault
86bbe8688b Fix issues with invisible beatmaps 2016-10-24 11:39:53 -04:00
Drew DeVault
ff1a5187cd Implement fixes related to auto size changes 2016-10-24 11:39:53 -04:00
Drew DeVault
e5168f8da8 Implement handoff to Player 2016-10-24 11:39:53 -04:00
Drew DeVault
cfc920c9c1 Implement Play button, drop textures 2016-10-24 11:39:53 -04:00
Dean Herbert
d3a857edb9 Make importing work properly.
Moves import code to BeatmapDatabase.
2016-10-24 11:39:53 -04:00
Dean Herbert
0c9e26e546 Return the populated item when calling GetChildren to write more elegant code. 2016-10-24 11:39:18 -04:00
Dean Herbert
6f80efdb29 Add a database reset method. 2016-10-24 11:39:18 -04:00
Dean Herbert
7650bb1707 Don't insert to database until we're completely finished importing a beatmap. 2016-10-24 11:39:18 -04:00
Dean Herbert
ee6c810df5 Fix cascading inserts. 2016-10-24 11:39:18 -04:00
Drew DeVault
42f8d19c73 Sort by difficulty and fix relationship 2016-10-24 11:39:18 -04:00
Drew DeVault
8d6431b35e Add star counter to difficulty select 2016-10-24 11:39:18 -04:00
Drew DeVault
910a079bda Add animation, selection indicator to difficulties 2016-10-24 11:39:18 -04:00
Drew DeVault
4b6a1486a6 Increase spacing to match mockups 2016-10-24 11:39:18 -04:00
Drew DeVault
61a7ccaece Remove dependency on DeferredSprite 2016-10-24 11:39:18 -04:00
Drew DeVault
33fc60716d Fix assertion failures 2016-10-24 11:39:18 -04:00
Drew DeVault
cfa637b763 Select first difficulty by default 2016-10-24 11:39:18 -04:00
Drew DeVault
51791bba7f Tweak play button 2016-10-24 11:39:18 -04:00
Drew DeVault
4dcdc8638e Add beatmap difficulty selection logic 2016-10-24 11:39:18 -04:00
Drew DeVault
941687e091 Add glow to beatmap groups 2016-10-24 11:39:18 -04:00
Drew DeVault
bc959f74a5 Add background textures to beatmap sets
Needs osu-framework#189
2016-10-24 11:39:18 -04:00
Drew DeVault
6da092ab30 Fix additional bugs, tweak L+F 2016-10-24 11:39:18 -04:00
Drew DeVault
8d4a211419 Fix initialization of BeatmapInfo 2016-10-24 11:39:18 -04:00
Drew DeVault
3ee0bf2b80 Fix cascade insert 2016-10-24 11:39:18 -04:00
Drew DeVault
641855c790 Fix issues with beatmap import file contention 2016-10-24 11:39:18 -04:00
Drew DeVault
c41b3d92c6 Fix up wrt upstream development 2016-10-24 11:39:18 -04:00
Drew DeVault
8e31965fb4 Refactor beatmap import secondary process
Doesn't launch a new game window and now supports several files at once.
2016-10-24 11:39:18 -04:00
Drew DeVault
9426629853 Don't crash if you leave and return to song select
During visual tests
2016-10-24 11:39:18 -04:00
Dean Herbert
9a66d766e9 Don't bail on no beatmaps in database. 2016-10-24 11:39:18 -04:00
Drew DeVault
9b88798274 Fix up padding on song select
@peppy btw scrolling beyond the ends of the ScrollContainer behaves
weirdly for this container
2016-10-24 11:39:18 -04:00
Drew DeVault
05d803483f Fix width of beatmaps 2016-10-24 11:39:18 -04:00
Drew DeVault
07e44560be Use beatmap author in listing 2016-10-24 11:39:18 -04:00
Drew DeVault
7a22c60c7c Get some more of the design's layout in place 2016-10-24 11:39:18 -04:00
Drew DeVault
e13374ed23 Tweak layout of beatmap groups 2016-10-24 11:39:18 -04:00
Drew DeVault
3d53af155f Add background to song select 2016-10-24 11:39:18 -04:00
Drew DeVault
71f58285fc Add selection interactions 2016-10-24 11:39:18 -04:00
Drew DeVault
bc6e705e2b Add test case for song selection 2016-10-24 11:39:18 -04:00
Drew DeVault
d21b7f0050 Fix up song select based on upstream changes 2016-10-24 11:39:18 -04:00
Drew DeVault
22fdb3e49a Adjust PlaySongSelect to match UI standards 2016-10-24 11:39:11 -04:00
Drew DeVault
674f624bfc Improve song selection layout, database loading
Also adds event that notifes the song select when a beatmap is added.
2016-10-24 11:39:11 -04:00
Drew DeVault
a14edc06c8 Pull beatmap list from db and render simple list 2016-10-24 11:39:11 -04:00
Dean Herbert
1ce16afa23 Update nuget package versions. 2016-10-24 22:46:44 +09:00
Dean Herbert
bd1a1644fd Fix window size saving to config incorrectly. 2016-10-23 01:35:11 +09:00
Dean Herbert
e4c74f9c77 Merge remote-tracking branch 'upstream/master' into general-fixes 2016-10-22 23:54:12 +09:00
Dean Herbert
baf68ba593 Merge pull request #99 from Tom94/general-improvements
Fix secondary volume meters showing an incorrect volume until changed.
2016-10-22 23:51:14 +09:00
Thomas Müller
7ced6046d7 Fix secondary volume meters showing an incorrect volume until changed. 2016-10-22 14:33:43 +02:00
Dean Herbert
3ce93608fb Fix one remaining FlowContainer. 2016-10-22 19:37:27 +09:00
Dean Herbert
808d5c75fb Fix unused field warning. 2016-10-22 19:08:40 +09:00
Dean Herbert
9021042d93 Fix CircularContainer usage. 2016-10-22 18:40:04 +09:00
Dean Herbert
28a41dcca6 Fix FlowContainers. 2016-10-22 18:05:46 +09:00
Dean Herbert
cdef75c98b Fix AutoSize references. 2016-10-22 17:50:42 +09:00
Dean Herbert
43f0409893 Start to structure flow of information in Player.
- Allow basic clicking of hitobjects.
- Break non-osu! game modes temporarily.
- Fix some issues with RollingCounters.
- Add the ability to increment counters.
2016-10-19 19:44:03 +09:00
Dean Herbert
e78e0d37b4 Make playfield dark, not light. No masking either. 2016-10-19 18:15:49 +09:00
Dean Herbert
a1d961dc87 Make the Player class more friendly and add a test case. 2016-10-19 18:00:35 +09:00
Dean Herbert
94968a8b7c Add initial implementation of osu! HitCircle. 2016-10-19 16:19:01 +09:00
Dean Herbert
ee463dc65c Merge pull request #77 from NeoAdonis/counters-a
Rolling counters
2016-10-19 15:06:00 +09:00
Dean Herbert
c81c4cbbcd Fix missing Metadata initialisation. 2016-10-19 12:28:48 +09:00
Dean Herbert
6705902710 Merge remote-tracking branch 'refs/remotes/Tom94/general-improvements' into general-fixes 2016-10-19 12:22:16 +09:00
Drew DeVault
7bdf1fe1bf Drop BeatmapSet, only BeatmapSetInfo is necessary 2016-10-18 15:48:24 -04:00
Drew DeVault
768dd38fa0 s/AddBeatmap/ImportBeatmap/g 2016-10-18 15:42:07 -04:00
Drew DeVault
105bba6178 Rework duplicate detection in AddBeatmap 2016-10-18 15:41:46 -04:00
Drew DeVault
ad14462369 Add lifecycle management to BeatmapDatabase 2016-10-18 15:38:59 -04:00
Drew DeVault
8ca4a2067e $(SolutionDir) 2016-10-18 13:58:24 -04:00
Drew DeVault
449f04c07b Refactor the database code 2016-10-18 13:38:27 -04:00
Thomas Müller
68476eafb9 Use DrawSize instead of Size whereever Size was previously read due to framework changes.
Note, that this was just stupid replacement. Many components will likely want to actually read Size and not DrawSize. We may want to do a pass over this at some point, but for now everything is working like this. (Old behavior.)
2016-10-18 18:53:31 +02:00
Adonais Romero González
eeacd85073 Protect RollingCounter props 2016-10-17 21:40:50 -05:00
Dean Herbert
cce2094392 Framework update. 2016-10-18 11:20:16 +09:00
Adonais Romero González
5abc3ba898 Merge remote-tracking branch 'upstream/master' into counters-a 2016-10-17 20:36:04 -05:00
Dean Herbert
bfbc26738c Merged branch master into round_masking 2016-10-17 12:08:31 +09:00
Lunar Dust
8e47d72f93 Reorder ToolbarButton instantiation for consistency
Might as start good standards now rather than later
2016-10-16 18:42:40 -05:00
Adonais Romero González
72c4dc344e Misc. fixes and improvements 2016-10-16 18:30:25 -05:00
Adonais Romero González
a671765a4f Modified ManiaComboCounter behavior
This to match more with the current behavior in osu!mania.
2016-10-16 17:45:37 -05:00
Adonais Romero González
2c06764b79 Better safe than sorry 2016-10-16 17:10:08 -05:00
Thomas Müller
53076f6446 Modify osu! logo to use new CircularContainer. 2016-10-16 19:26:56 +02:00
Thomas Müller
fec127eb8c Merge branch 'master' of github.com:ppy/osu into unified_shader
# Conflicts:
#	osu-framework
#	osu.Game/Overlays/Options.cs
2016-10-16 15:17:24 +02:00
Dean Herbert
02dc8dc167 Change the way VolumeControl handles global input. 2016-10-16 21:57:15 +09:00
Thomas Müller
b3e531b98c Remove implementation of WedgedBox and use Shear transformation instead. 2016-10-16 14:10:24 +02:00
Thomas Müller
7751a85e14 Update framework. 2016-10-16 14:10:06 +02:00
Dean Herbert
620c4e6ab7 Merge remote-tracking branch 'refs/remotes/upstream/master' into general-fixes 2016-10-16 18:24:10 +09:00
Huo Yaoyuan
f4c381f745 Use OverlayContainer in framework. 2016-10-16 17:14:17 +08:00
Dean Herbert
4edefb935c Improve the initialisation logic of OsuGameBase. 2016-10-16 17:33:53 +09:00
Adonais Romero González
15c6a563be Moved ComboResultCounter to right namespace 2016-10-15 22:24:03 -05:00
Adonais Romero González
862dc1d7c7 Tidying code and restricting methods 2016-10-15 19:07:07 -05:00
Adonais Romero González
84dcb63ad2 Changed ComboCounter format...
...to improve value management.
2016-10-15 18:06:31 -05:00
Adonais Romero González
10b47859c3 Delay order on StarCounter changed 2016-10-15 18:04:00 -05:00
Adonais Romero González
0ceb72ba42 More refactoring 2016-10-15 15:16:02 -05:00
Adonais Romero González
a15f4cda44 Tidying 2016-10-15 15:03:51 -05:00
Adonais Romero González
c268500f89 Minor variable change 2016-10-15 14:01:11 -05:00
Adonais Romero González
2625d06553 Why calling StopAnimation() on StarCounter's ctor()? 2016-10-15 13:53:39 -05:00
Adonais Romero González
9241287c79 Merge branch 'master' into counters-a 2016-10-15 13:45:55 -05:00
Dean Herbert
7a4bbb6921 Merge pull request #80 from autismpp/logger
Replace Console.WriteLine with Logger.Log.
2016-10-15 23:02:24 +09:00
Thomas Müller
1d8ff5fe46 Use circular hover region for osu! logo. 2016-10-15 15:31:16 +02:00
autismpp
7276038ca7
Replace Console.WriteLine with Logger.Log. 2016-10-15 06:13:50 +03:00
Adonais Romero González
6bd3eaf37d Changes according to review + Refactor 2016-10-14 18:23:27 -05:00
Dean Herbert
123d92f5b9 Merge pull request #71 from huoyaoyuan/tidy-up
Strongly type specifications
2016-10-14 18:57:42 +09:00
Huo Yaoyuan
cb54d33c6e Make converter instance per-convert. 2016-10-14 17:48:07 +08:00
Dean Herbert
c3b745bfef Merge pull request #57 from UselessToucan/VolumeControl
VolumeControl: add controls for Effects and Music
2016-10-14 15:50:45 +09:00
TocoToucan
ade925937a Set text position using Origin property 2016-10-14 09:46:40 +03:00
Adonais Romero González
53cd698b3a Merge branch 'master' into counters-a 2016-10-13 22:57:24 -05:00
Dean Herbert
6597b09a55 Merge pull request #79 from peppy/general-fixes
Update framework version.
2016-10-14 12:54:52 +09:00
Adonais Romero González
edbbe8daef Delete unnecessary class attributes 2016-10-13 22:54:02 -05:00
Dean Herbert
8c7ff58310 Fix regressions caused by overlay class. 2016-10-14 12:50:03 +09:00
John Leuenhagen
fedfb8a22a
Converted all .cs files to use CRLF line endings. 2016-10-13 23:33:58 -04:00
Dean Herbert
b425d14ea1 Merge pull request #73 from huoyaoyuan/overlay
Overlay proposals
2016-10-14 10:49:13 +09:00
Adonais Romero González
9ccff6ec48 Tidying up 2016-10-13 19:50:06 -05:00
Adonais Romero González
0deb5b4e22 Removed unneeded vars 2016-10-13 18:07:06 -05:00
Adonais Romero González
69621eb6d3 Star animation delay micro fix 2016-10-13 18:00:36 -05:00
Adonais Romero González
f10a03dcef Merge with master 2016-10-13 17:20:35 -05:00
Adonais Romero González
ce07a45456 Improved code 2016-10-13 17:13:20 -05:00
Huo Yaoyuan
254cc87578 Use name ToggleVisibility. 2016-10-14 05:02:13 +08:00
TocoToucan
8cca8861fa Fix formatting 2016-10-13 19:11:51 +03:00
TocoToucan
7d27406131 Fix merge conflict in osu.Game/osu.Game.csproj 2016-10-13 18:23:50 +03:00
Huo Yaoyuan
1c97edaac2 Base class for overlays. 2016-10-13 23:04:57 +08:00
TocoToucan
d5cb331eb3 Unsubscribe from ValueChanged events 2016-10-13 17:52:49 +03:00
Drew DeVault
25d08c8e2c Improve beatmap loading and hydration 2016-10-13 10:29:30 -04:00
Huo Yaoyuan
c93a440d3b Make Options:IStateful. 2016-10-13 22:27:37 +08:00
Huo Yaoyuan
acd54d1ebc Single Visibility enum type. 2016-10-13 22:22:27 +08:00
Drew DeVault
fd10e6e582 Copy imported beatmaps into beatmap storage 2016-10-13 10:15:08 -04:00
Huo Yaoyuan
ac66c08991 Make converter per-instance. 2016-10-13 21:55:49 +08:00
Huo Yaoyuan
aad5c6a44d Use DateTimeOffset for message timestamp. 2016-10-13 21:42:51 +08:00
Huo Yaoyuan
45a9249306 Move implementation of HitRender.Converter to base class using an abstract Converter property. 2016-10-13 21:14:18 +08:00
Huo Yaoyuan
80d5fa7243 Specify HitObjectConvertException. 2016-10-13 20:53:42 +08:00
Dean Herbert
5e3e949fd6 Revert all counter commits. Requires much further review. 2016-10-13 14:45:41 +09:00
Dean Herbert
fde3ab420a Merge branch 'master'
Conflicts:
	osu.Game/osu.Game.csproj
2016-10-13 12:23:36 +09:00
Dean Herbert
edd8f3871e Add TODO regarding parsing. 2016-10-13 12:19:20 +09:00
Drew DeVault
65e3e13aa2 Fix reference paths in osu.Game.csproj 2016-10-13 12:19:15 +09:00
Drew DeVault
deff5ad61e Use @strings where appropriate 2016-10-13 12:19:10 +09:00
Drew DeVault
dd86e75ea7 Minor fixes 2016-10-13 12:19:06 +09:00
Drew DeVault
ddac0e8c8f Update osu-framework 2016-10-13 12:18:23 +09:00
Drew DeVault
45c0bc5428 Import beatmaps into the database via IPC 2016-10-13 12:18:17 +09:00
Drew DeVault
3a163de0f7 Follow changes to osu-framework 2016-10-13 12:18:10 +09:00
Drew DeVault
94f2898f52 Implement beatmap sending/receiving over IPC 2016-10-13 12:18:04 +09:00
Drew DeVault
c7d12bc072 Remove unnecessary setters 2016-10-13 12:17:58 +09:00
Drew DeVault
880399f5a5 Fix casing on private properties 2016-10-13 12:17:52 +09:00
Drew DeVault
dc4bd48f29 Fix casing issues
Cheers @RemieRichards
2016-10-13 12:17:46 +09:00
Drew DeVault
c39179d299 Add test for hit objects 2016-10-13 12:17:40 +09:00
Drew DeVault
7a4501323b Decode beatmap colours 2016-10-13 12:17:35 +09:00
Drew DeVault
c0022f3515 Add more tests for legacy decoder 2016-10-13 12:17:31 +09:00
Drew DeVault
30f2eeda7c Implement IDisposable in ArchiveReaders 2016-10-13 12:17:18 +09:00
Drew DeVault
0267eb7649 Fixup 2016-10-13 12:17:13 +09:00
Drew DeVault
4851f49ad5 Add basic osu! hit object parsing 2016-10-13 12:17:08 +09:00
Drew DeVault
9b4bc3e36d Implement most of the legacy beatmap decoder
Missing timing points, events, and hit object decoders remain to be
written
2016-10-13 12:17:03 +09:00
Drew DeVault
32ab8f97bb Add more decoding (including full BeatmapMetadata) 2016-10-13 12:16:58 +09:00
Drew DeVault
2a3f047895 Start implementing legacy decoder 2016-10-13 12:16:48 +09:00
Adonais Romero González
1d8d2fa9c9 Implicit base() 2016-10-12 21:46:51 -05:00
Adonais Romero González
8f0093f133 Comments in StarCounter 2016-10-12 21:36:52 -05:00
Adonais Romero González
55420d4356 Improvements in transformCount handling 2016-10-12 21:33:55 -05:00
Adonais Romero González
bf832ebe71 uint for ids 2016-10-12 21:03:41 -05:00
Adonais Romero González
71d7de5326 Leading zeroes now part of ScoreCounter ctor 2016-10-12 20:57:06 -05:00
Adonais Romero González
73e4359e9d Adjusted StarCounter ctor 2016-10-12 20:51:50 -05:00
Dean Herbert
2566d6bfe0 Fix regressions with HitRenderers, while also cleaning them up. 2016-10-13 10:10:15 +09:00
Adonais Romero González
e9a38f0c4d Fixed some animations 2016-10-12 17:24:06 -05:00
Adonais Romero González
fa67ab86ed Adjusted Combo Counter animation 2016-10-12 15:28:24 -05:00
Adonais Romero González
11e0429fd3 Children creation off-load to ctors 2016-10-12 14:38:48 -05:00
Adonais Romero González
798e7241d8 Make counters work again 2016-10-12 14:33:04 -05:00
TocoToucan
059e2a3c5a Improve appearing of the volume meters 2016-10-12 22:17:53 +03:00
Dean Herbert
8707c7f746 Fix regression causing multi-line (wrapped) chat messages to overlap. 2016-10-13 03:06:06 +09:00
TocoToucan
00db36fdbe Update code in accordance with the code review 2016-10-12 20:45:42 +03:00
TocoToucan
ce391301fa Merge VolumeControl.cs 2016-10-12 19:17:53 +03:00
Drew DeVault
c9a057b510 Update AddBeatmap accordingly 2016-10-12 11:32:40 -04:00
Drew DeVault
e9a45de51f Refactor database to reuse existing types 2016-10-12 11:32:40 -04:00
Drew DeVault
23bc26ddac Implement OszArchiveReader 2016-10-12 11:32:40 -04:00
Drew DeVault
bc69aa1455 Initial support code for beatmap loading 2016-10-12 11:32:40 -04:00
Drew DeVault
768c3bc31e Use PlayMode instead of GameMode 2016-10-12 11:32:40 -04:00
Drew DeVault
005dc9e8cb Drop GameMode 2016-10-12 11:32:40 -04:00
Drew DeVault
e8de245032 Use @strings 2016-10-12 11:32:40 -04:00
Drew DeVault
f6b6446a9c MetadataID -> BeatmapMetadataID 2016-10-12 11:32:27 -04:00
Drew DeVault
72c4a26aea Move control of databases into osu-framework 2016-10-12 11:32:27 -04:00
Drew DeVault
2d810f72fa Add initial DB schema and support code 2016-10-12 11:32:07 -04:00
TocoToucan
06288d3f7c Change "Master" volume if particular meter is not selected. 2016-10-12 17:36:42 +03:00
Dean Herbert
aa96d98822 Merge branch 'master' into limit-game-access
Conflicts:
	osu.Desktop.VisualTests/Tests/TestCaseChatDisplay.cs
	osu.Game/GameModes/Menu/ButtonSystem.cs
	osu.Game/Online/Chat/Display/ChatLine.cs
	osu.Game/OsuGame.cs
	osu.Game/Overlays/ToolbarButton.cs
2016-10-12 20:44:33 +09:00
Dean Herbert
29d223dc41 Update framework and simplify some references. 2016-10-12 19:52:49 +09:00
Dean Herbert
61d5c7c56d Make stuff compile again (but StarCounter hits assertions). 2016-10-12 16:11:40 +09:00
Dean Herbert
e800649633 Merge remote-tracking branch 'upstream/master' into limit-game-access 2016-10-12 16:03:03 +09:00
Dean Herbert
b2c31d3047 Updates post-master-merge. 2016-10-12 16:01:23 +09:00
Dean Herbert
4052a665bf Remove all non-load Game access. 2016-10-12 15:47:08 +09:00
Dean Herbert
af76dc09d3 Move direction declaration to usage. 2016-10-12 15:33:04 +09:00
Dean Herbert
f737090c6b Make CentreTarget public. 2016-10-12 15:28:28 +09:00
Dean Herbert
1c0b769451 Centralise the maximum chat history variable. 2016-10-12 15:25:07 +09:00
Dean Herbert
24771a62cf Remove upwards reference. 2016-10-12 15:23:22 +09:00
Dean Herbert
9276244d6a getter on single line. 2016-10-12 15:22:03 +09:00
Dean Herbert
79b62d4373 Merge remote-tracking branch 'refs/remotes/upstream/master'
Conflicts:
	osu-framework
	osu.Desktop.VisualTests/Program.cs
2016-10-12 15:20:23 +09:00
Dean Herbert
05031d18ef Fix some display regressions in ChatConsole. 2016-10-12 13:35:21 +09:00
Dean Herbert
c0ea061bd4 Update framework; amend ToolbarButton to use padding and Children initialiser. 2016-10-12 12:24:07 +09:00
Drew DeVault
5306141f5f Merge pull request #49 from NeoAdonis/counters
Rolling counters (initial)
2016-10-11 15:04:46 -04:00
TocoToucan
f3c1c60ab7 Change volume in VolumeMeter 2016-10-10 17:19:05 +03:00
Adonais Romero González
2954c19345 Misc. fixes 2016-10-09 15:19:35 -05:00
Adonais Romero González
4d0c8ed441 StarAnimationEasing 2016-10-09 14:55:50 -05:00
Adonais Romero González
fd1cbfd8fa Hide VisibleCount from transformStar 2016-10-09 14:53:06 -05:00
Adonais Romero González
01da3ca474 More line wrapping 2016-10-09 14:48:24 -05:00
Adonais Romero González
841707b61f Not animate stars over MaxStars 2016-10-09 14:09:07 -05:00
Adonais Romero González
707effb591 Completed StarCounter
More complex than the other counters, but hopefully functional.
I subestimated you and your silly bouncing animations.
>.>
2016-10-09 14:02:44 -05:00
TocoToucan
89d7de31ee VolumeControl: add controls for Effects and Music 2016-10-09 20:45:34 +03:00
Thomas Müller
c62f29dcae Merge branch 'master' of github.com:ppy/osu into general-improvements 2016-10-09 16:02:35 +02:00
Thomas Müller
9ed0748d73 No need to enforce scheduling of task anymore. 2016-10-09 15:40:32 +02:00
Dean Herbert
cb5e4287e2 Post-merge fixes. 2016-10-09 22:21:44 +09:00
Dean Herbert
25de055802 Merge branch 'master' into stateful-drawables
Conflicts:
	osu.Game/GameModes/Menu/Intro.cs
2016-10-09 22:08:32 +09:00
Thomas Müller
934523e347 Update framework version. 2016-10-09 13:31:16 +02:00
Thomas Müller
dd04b33232 Use AddInternal instead of AddTopLevel. 2016-10-09 20:06:23 +09:00
Thomas Müller
bcb5a02221 Don't rely on return value of Container.Add. 2016-10-09 20:06:20 +09:00
Thomas Müller
d9486e790a Use AddInternal instead of AddTopLevel. 2016-10-09 11:56:41 +02:00
Thomas Müller
99c8f618af Don't rely on return value of Container.Add. 2016-10-09 11:55:52 +02:00
Dean Herbert
76f1653090 Merge pull request #53 from Tom94/use_drawable_scheduler
Use drawable scheduler
2016-10-09 15:25:22 +09:00
Adonais Romero González
67d3d772f6 Minor fix with StarCounter width 2016-10-08 22:15:25 -05:00
Adonais Romero González
37115c8c9f Merge branch 'master' into counters 2016-10-08 22:02:43 -05:00
Adonais Romero González
accf365fd1 More styling. 2016-10-08 21:58:53 -05:00
Adonais Romero González
0d18680eeb StarCounter styling using absolute positioning. 2016-10-08 21:45:01 -05:00
Adonais Romero González
5ebb2fc289 Refactor + Stars Counter (initial)
Moved a few things to allow using common transforms
for a star counter. This implementation is basic and
hacky, but good enough as proof of concept.
2016-10-08 19:11:01 -05:00
Dean Herbert
926c46dbd4 Code formatting and slight changes to transitions. 2016-10-08 23:27:53 +09:00
Dean Herbert
9594b7193c Standardise drawable state access and split large nested classes out of MainMenu.ButtonSystem 2016-10-08 23:27:46 +09:00
Dean Herbert
97c2dcf590 Use PaddingContainer for better layout. 2016-10-08 23:25:38 +09:00
Dean Herbert
47faf8f40d Add in-game chat display, along with a global hotkey handling method. 2016-10-08 19:23:21 +09:00
Dean Herbert
1e9e52aecc osuLogo handles less keys. 2016-10-08 19:23:21 +09:00
Dean Herbert
adba72d293 Toolbar stores its current state locally (just for conformity). 2016-10-08 19:23:21 +09:00
Dean Herbert
3067c890ce General improvements to chat querying and logic organisation. 2016-10-08 19:23:21 +09:00
Dean Herbert
5ff3767038 Fix typo in comment. 2016-10-08 19:18:50 +09:00
Dean Herbert
5a507838d6 Fix event not being unbound. 2016-10-08 19:12:31 +09:00
Thomas Müller
0c793dfe69 Use own Scheduler instead of Game.Scheduler. 2016-10-08 11:33:24 +02:00
Dean Herbert
556420ee58 Add proper toolbar state handling. 2016-10-08 15:54:09 +09:00
Dean Herbert
27a26cfaaf Ensure the correct background state is restored when skipping multiple levels 2016-10-08 15:54:09 +09:00
Dean Herbert
93f326bb9b Fix welcome sound being played twice. 2016-10-08 15:54:08 +09:00
Dean Herbert
243d2cdec5 Block window closing while intro is playing. 2016-10-08 15:54:07 +09:00
Dean Herbert
f2f3b69eee BackgroundModes shouldn't handle the escape key themselves. 2016-10-08 15:54:07 +09:00
Dean Herbert
08728b84d1 Make sure intro can't be exited unless the main menu has displayed once. 2016-10-08 15:54:06 +09:00
Dean Herbert
c5228b63cb Unify and smiplify exit logic. Now only OsuGame calls the final Exit. 2016-10-08 15:54:05 +09:00
Dean Herbert
c5ac851ba9 Add the ability to exit the game using escape. 2016-10-08 15:54:05 +09:00
Dean Herbert
b2d899feb5 Add basic intro sequence. 2016-10-08 15:54:04 +09:00
Dean Herbert
a5adbc0615 Update namespace references. 2016-10-08 15:54:02 +09:00
Dean Herbert
065b193b15 Fix the initial state of VolumeControl being wrong. 2016-10-08 15:54:01 +09:00
Dean Herbert
bdb72d7b82 Add basic VolumeControl and saving of volume to config. 2016-10-08 15:54:00 +09:00
Dean Herbert
e25e7319e9 Add sample usage of PlayMode bindable. 2016-10-08 15:54:00 +09:00
Dean Herbert
5ff9d828eb Add KeyCounter to Player for fun. 2016-10-08 15:53:59 +09:00
Dean Herbert
10468a566c Add some comments about future usage. 2016-10-08 15:53:58 +09:00
Dean Herbert
d1dfa120d1 Move BackgroundModes to their own files. 2016-10-08 15:53:57 +09:00
Dean Herbert
d6042bd689 Add intro and begin to create central logic nest. 2016-10-08 15:53:56 +09:00
Dean Herbert
9b76a0ffb8 Expose CursorContainer. 2016-10-08 15:53:55 +09:00
Dean Herbert
a23ca25e7d Remove unusable "tests" button from main menu system. 2016-10-08 15:53:54 +09:00
Dean Herbert
75c97a62e3 Add main menu music back. 2016-10-08 15:53:53 +09:00
Adonais Romero González
a3b4a34a1a TestCase buttons + minor fixes 2016-10-07 17:15:36 -05:00
Adonais Romero González
7277cf5af1 Reflection to simplify transforms + some refactoring 2016-10-07 16:59:52 -05:00
Adonais Romero González
965e542eaf Line wrapping 2016-10-07 16:14:35 -05:00
Adonais Romero González
35325fab95 Licence added 2016-10-07 02:24:46 -05:00
Adonais Romero González
00cfc51004 Rolling counters (initial) 2016-10-07 02:05:02 -05:00
Dean Herbert
b588f28856 Make play modes display playfield. 2016-10-05 20:49:31 +09:00
Dean Herbert
c0f25a2683 Improve white-boxed game modes. 2016-10-05 20:08:58 +09:00
Dean Herbert
4eb310c3a5 Remove unused button state. 2016-10-05 20:07:15 +09:00
Dean Herbert
698c1ef1ae Fix width of toolbar buttons with text. 2016-10-05 20:07:10 +09:00
Dean Herbert
03aea04a00 Add BackgroundMode stack. 2016-10-05 20:06:55 +09:00
Dean Herbert
3891f467a3 Fix being able to click two toolbar buttons at once. 2016-10-04 20:00:55 +09:00
Dean Herbert
836083667f Clean up a bit. 2016-10-04 19:57:32 +09:00
Dean Herbert
cc52580568 Implement mode selector highlight line. 2016-10-04 19:41:18 +09:00
Dean Herbert
c2d4672b8d Add osu! prefix to mode descriptions. 2016-10-04 19:40:56 +09:00
Dean Herbert
11403a922a Make Home, Settings and PlayMode buttons work. 2016-10-04 17:15:03 +09:00
Dean Herbert
51cf13460f Remove performance overlay. 2016-10-03 23:56:25 +09:00
Dean Herbert
ddcd5ec286 Add basic layout for toolbar. 2016-10-03 20:39:32 +09:00
Dean Herbert
ac16bffe49 Bring framework and resources up-to-date. 2016-10-01 19:05:26 +09:00
Dean Herbert
7db555be5d Move toolbar to OsuGame. 2016-10-01 18:01:52 +09:00
Dean Herbert
f0681f35c4 Merge remote-tracking branch 'refs/remotes/upstream/master' into game-modes-layout
# Conflicts:
#	osu.Game/OsuGame.cs
#	osu.Game/OsuGameBase.cs
#	osu.Game/osu.Game.csproj
2016-10-01 17:10:27 +09:00
Dean Herbert
b110a879a7 Merge branch 'refs/heads/master' into api-channels-messages
# Conflicts:
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
2016-10-01 17:05:56 +09:00
Dean Herbert
af91341704 Remove unused variable. 2016-10-01 17:03:47 +09:00
Dean Herbert
5afb038025 Use explicit cast to OsuGame rather than in-between derived classes.
# Conflicts:
#	osu.Game/GameModes/Menu/MainMenu.cs
2016-10-01 17:02:57 +09:00
Dean Herbert
40e5a449bf Add parallax to ButtonSystem. 2016-10-01 17:02:20 +09:00
Dean Herbert
4ad618abc9 Adjust scale and outwards transition of ButtonSystem. 2016-10-01 17:02:01 +09:00
Dean Herbert
665352f706 Improve the transition and look of white-boxed game modes. 2016-10-01 17:01:09 +09:00
Dean Herbert
0178e23b73 Ensure we always remain fully visible on any aspect ratio (including very tall ones). 2016-09-30 18:46:34 +09:00
Dean Herbert
cc14aeb802 Add basic background display system. 2016-09-30 18:45:55 +09:00
Dean Herbert
d93718d953 Add template toolbar. 2016-09-30 18:45:27 +09:00
Dean Herbert
463f606004 Add delay for exit process. 2016-09-30 13:31:05 +09:00
Dean Herbert
357c94ed8a Add OsuGameMode. Standardise naming of classes. 2016-09-30 13:30:55 +09:00
Dean Herbert
643ae0cefe Merge remote-tracking branch 'upstream/master' into beatmap_framework 2016-09-30 00:13:08 +09:00
Dean Herbert
b4c9dca54b Merge remote-tracking branch 'upstream/master' into api-channels-messages
Conflicts:
	osu.Game/Online/Chat/Message.cs
2016-09-29 23:54:33 +09:00
Dean Herbert
a114463678 Add null check. 2016-09-29 23:52:51 +09:00
Dean Herbert
154226b9a3 Basic white-boxing of all game modes. 2016-09-29 23:51:17 +09:00
Dean Herbert
2db962dc33 Add basic tweening mouse cursor.
# Conflicts:
#	osu-framework
2016-09-29 23:46:33 +09:00
Dean Herbert
ae6fb0553d Add contains override to allow correct rendering by CursorContainer on window bounds. 2016-09-29 23:46:30 +09:00
Dean Herbert
a69c5b4fc0 Fix a few warnings. 2016-09-29 23:46:27 +09:00
Dean Herbert
7dcf2c6269 Add TestCase for main menu ButtonSystem. 2016-09-29 23:46:24 +09:00
Dean Herbert
7c98ef1b3d Move initialisation of ChatLine to Load. 2016-09-28 16:33:20 +09:00
Dean Herbert
8650e951e5 Merge branch 'refs/heads/master' into api-channels-messages
# Conflicts:
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
2016-09-28 16:30:00 +09:00
Dean Herbert
eaab1b718e Merge branch 'refs/heads/master' into beatmap_framework
# Conflicts:
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
2016-09-28 16:09:26 +09:00
Dean Herbert
aad58532ec Remove getter on Objects. 2016-09-28 15:49:47 +09:00
Dean Herbert
67652a6d8e Improve formatting of chat lines. 2016-09-27 20:45:26 +09:00
Dean Herbert
754d9c78bd Simple chat message display functionality. 2016-09-27 19:22:22 +09:00
Dean Herbert
154b914a3a Fix API scheduling. 2016-09-27 19:22:08 +09:00
Dean Herbert
28045b7136 Add back basic API support for channel/message retrieval. 2016-09-27 18:33:52 +09:00
Huo Yaoyuan
25fecfca06 Relative size and position for text layer. 2016-09-26 16:56:39 +08:00
Huo Yaoyuan
bb13da2b32 Add ResetCount method for Counter. 2016-09-26 14:23:22 +08:00
Huo Yaoyuan
b4bb3d6317 Update private methods implementation. 2016-09-26 14:21:40 +08:00
Huo Yaoyuan
756e7a6a67 Add missing lincense header, remove unnecessary comment and field. 2016-09-26 14:21:25 +08:00
Dean Herbert
f0284ce57c Use the old naming style for now. 2016-09-26 15:07:29 +09:00
Dean Herbert
ae100e3137 Move PlayTest to the VisualTests project. 2016-09-25 13:59:38 +09:00
Dean Herbert
58ed5c00e4 Merge remote-tracking branch 'refs/remotes/upstream/master' into beatmap_framework
# Conflicts:
#	osu.Game/GameModes/Menu/ButtonSystem.cs
#	osu.Game/OsuGame.cs
2016-09-25 13:40:06 +09:00
Huo Yaoyuan
63535df6dc Fix typo and missnaming. 2016-09-24 19:46:10 +08:00
Huo Yaoyuan
ec2bc4720d Comma seperator in numbers. 2016-09-24 19:46:10 +08:00
Huo Yaoyuan
ed4fae53cb Add FadeTime and allow setting custom styles directly from container. 2016-09-24 19:46:10 +08:00
Huo Yaoyuan
f4ac1f630d Adjust visual tree of counter. 2016-09-24 19:46:10 +08:00
Huo Yaoyuan
0da0d4f35e Avoid accessing container in each counter. 2016-09-24 19:46:10 +08:00
Huo Yaoyuan
c70bf53486 Rename counter classes to avoid confusing. 2016-09-24 19:46:10 +08:00
Huo Yaoyuan
16f1dff849 Make counter public. 2016-09-24 19:46:10 +08:00
Huo Yaoyuan
d8666deaa0 IsLit Adjustment. 2016-09-24 19:46:10 +08:00
Huo Yaoyuan
ba19fe1b97 Move IsCounting to KeyCounter. 2016-09-24 19:46:10 +08:00
Huo Yaoyuan
409bb0d068 Counter animation. 2016-09-24 19:46:10 +08:00
Huo Yaoyuan
81f269ee69 MouseCount and KeyBoardCount, input handling. 2016-09-24 19:46:10 +08:00
Huo Yaoyuan
e5ef3e1d02 Adjust children position of Counter. 2016-09-24 19:46:10 +08:00
Huo Yaoyuan
55a1a3827a Implement KeyCounter and base Count class. 2016-09-24 19:46:10 +08:00
Dean Herbert
7bdb2fcfc7 Add basic implementation of VisualTest framework for osu! project.
Comes with one complimentary test.
2016-09-24 15:47:17 +09:00
Dean Herbert
9891e72114 Fix indentation. 2016-09-24 15:35:27 +09:00
Dean Herbert
c64dfca82e Remove silly textboxes. 2016-09-24 00:09:59 +09:00
Dean Herbert
f936618156 Add back TextAwesome and osu!font. 2016-09-24 00:05:09 +09:00
Dean Herbert
997c6f45f6 Update framework again. 2016-09-21 17:37:33 +09:00
Dean Herbert
33e46facec Use children for initialisation. 2016-09-21 13:25:23 +09:00
Dean Herbert
3a5f37444c Add back Playfield masking. 2016-09-21 13:21:55 +09:00
Dean Herbert
1712a142a5 Add proper HitObject expiration. 2016-09-21 13:12:15 +09:00
Dean Herbert
f1688499e4 Bring framework up-to-date. 2016-09-21 13:12:05 +09:00
Dean Herbert
e0c06a4f19 Merge branch 'refs/heads/general-fixes' into beatmap_framework
# Conflicts:
#	osu-framework
#	osu.Game/GameModes/FieldTest.cs
#	osu.Game/GameModes/FontTest.cs
#	osu.Game/GameModes/Menu/ButtonSystem.cs
#	osu.Game/Graphics/UserInterface/TextBox.cs
#	osu.Game/OsuGame.cs
#	osu.Game/osu.Game.csproj
2016-09-20 16:36:42 +09:00
Dean Herbert
b2e7f290f2 Fix window size. 2016-09-20 16:26:07 +09:00
Dean Herbert
b9de26aa26 Framework updates. 2016-09-20 14:41:55 +09:00
Remie Richards
3b1ef0b991 Reverts a small bandaid fix that's no longer necessary relating to the order in which osulogo is initialised. 2016-09-19 01:57:15 +01:00
Remie Richards
3c297064b6 Fixes invalid button scaling, Fixes invalid button location (they were oddly shifted to the right) 2016-09-19 01:47:14 +01:00
Remie Richards
320f76d860 Fixes over-scaling, Brings osu! logo back to the front 2016-09-19 01:35:50 +01:00
Remie Richards
80dfad9af9 Missed an extra set of () on an object initialiser 2016-09-18 20:49:01 +01:00
Remie Richards
314b0dfc04 Replaced all Add() calls in Load()s with direct Children = new Drawable[] {} settings, for consistency 2016-09-18 20:41:53 +01:00
Remie Richards
4732a4db19 An AddProcessing() call was left behind, AddProcessing() is now gone on the framework end. 2016-09-18 16:42:59 +01:00
Remie Richards
f2fa9f611a Replaced osu.Game.Graphics.Cursor.CursorContainer.cs with osu.Framework.Graphics.Cursor.CursorContainer.cs 2016-09-17 22:11:27 +01:00
Remie Richards
4754c0e2d1 Clears out old tests (use the framework tests!), Replaces osu.Game.Graphics.UserInterface references with osu.Framework.Graphics.UserInterface 2016-09-17 21:54:52 +01:00
Remie Richards
1a5c2b5221 Updates to latest osu-framework, Updates existing Load() methods to use Children = new Drawable[]{} syntax 2016-09-17 21:33:46 +01:00
Dean Herbert
36ae4dd271 Fix osu! playfield (was using inheriting sizemode when it shouldn't). 2016-09-15 23:58:02 +09:00
Dean Herbert
375406bc97 Bring framework up-to-date. 2016-09-11 17:23:43 +09:00
Dean Herbert
4a85d8627d Update to latest framework version. 2016-09-11 03:04:47 +09:00
Dean Herbert
851ef4fbbf Framework updates. 2016-09-11 02:27:42 +09:00
Dean Herbert
b6bbea392b Merge branch 'general-fixes' into beatmap_framework
Conflicts:
	osu-framework
2016-09-11 02:24:15 +09:00
Dean Herbert
842fb1892f Update to latest framework version. 2016-09-11 02:23:26 +09:00
Dean Herbert
753a67fb3d Update to use new transform logic. 2016-09-06 21:42:45 +09:00
Dean Herbert
9e76feb159 Add remaining HitRenderers.
Many general improvements.
2016-09-06 21:42:45 +09:00
Dean Herbert
97d101310d Make OsuPlayfield box a bit larger. 2016-09-06 21:42:45 +09:00
Dean Herbert
024ae1d1c2 Move playfields to own class. 2016-09-06 21:42:45 +09:00
Dean Herbert
93744f7372 Add basic TaikoHitRenderer. 2016-09-06 21:42:45 +09:00
Dean Herbert
677a1b0e56 Add basic box background to OsuPlayfield. 2016-09-06 21:42:45 +09:00
Dean Herbert
2ea5a5c675 Add basic HitRenderer framework. 2016-09-06 21:42:45 +09:00
Dean Herbert
ec25a50249 Add basic structure for catch mode objects. 2016-09-06 21:41:16 +09:00
Dean Herbert
49110cf8d8 Add mania Note and HoldNote. 2016-09-06 21:41:16 +09:00
Dean Herbert
0a0c8e2014 Fix some base classes not being abstract. 2016-09-06 21:41:16 +09:00
Dean Herbert
c75d74c84c Taiko notes should have scale, not bool Big. 2016-09-06 21:41:16 +09:00
Dean Herbert
cf12f4764f Add basic structure for osu! mode objects. 2016-09-06 21:41:16 +09:00
Dean Herbert
9d6b19a2ee Add duration to BaseHit. 2016-09-06 21:41:16 +09:00
Dean Herbert
7cee44ab1d HitObject -> HitBase. Also add BaseHits for each game mode. 2016-09-06 21:41:16 +09:00
Dean Herbert
016521240a Add playtest class. 2016-09-06 21:41:16 +09:00
Dean Herbert
ef98e4ee3c Move beatmap metadata to separate class. 2016-09-06 21:41:16 +09:00
Dean Herbert
abe8ff21f6 Add more timing and sample related classes. 2016-09-06 21:41:16 +09:00
Dean Herbert
3098204dda Add basic class structure for Beatmap/HitObject/SampleInfo/User. 2016-09-06 21:41:16 +09:00
Dean Herbert
7e3d2ebe80 Update nuget packages and framework reference once more. 2016-09-06 20:41:18 +09:00
Dean Herbert
49a0e3d9ac Framework namespace rename. 2016-09-04 18:32:19 +09:00
Dean Herbert
7254c31a92 Drawable is abstract, let's not instantiate it. 2016-09-04 18:32:14 +09:00
Dean Herbert
23111821f5 Update naming conventions. 2016-09-04 18:31:58 +09:00
smoogipooo
59a69ca59c Remove unused System.Drawing reference. 2016-09-03 23:02:55 +09:30
smoogipooo
dde748b8c1 Fix loaded not being set on textbox Load. 2016-09-03 21:18:07 +09:30
Dean Herbert
7d9cb85289 Hook up new TextInputSource to TextBox. 2016-09-02 14:41:42 +09:00
Dean Herbert
ebd15d6f7c Remove System.Drawing dependency. 2016-09-02 14:30:08 +09:00
Dean Herbert
49a4d64fad Fix TextBox always taking keyboard focus. 2016-09-01 22:55:02 +09:00
Dean Herbert
600223a65c Add proper keyboard sound effects back. 2016-09-01 22:51:45 +09:00
Dean Herbert
923fc228e9 Fix cursor horizontal position. 2016-09-01 22:51:03 +09:00
Dean Herbert
a2fc339a45 Update Transforms to new style. 2016-09-01 22:51:03 +09:00
Dean Herbert
586aaad2b0 Add sample TextBox and SpriteText to MainMenu for comparison. 2016-09-01 22:51:03 +09:00
Dean Herbert
41c03ab255 Move ctor content to Load(). Schedule some prop updates. 2016-09-01 22:51:03 +09:00
Dean Herbert
7f0212f93f TextSize -> SpaceWidth (temporary). 2016-09-01 22:51:03 +09:00
Dean Herbert
b3e2339175 Make TextBox rendering work again. 2016-09-01 22:51:03 +09:00
Dean Herbert
6e836708bd Remove unnecessary file extension.
# Conflicts:
#	osu.Game/GameModes/Menu/MainMenu.cs
2016-09-01 22:47:48 +09:00
Dean Herbert
af3e024c7b Update SampleManager Get method call. 2016-09-01 22:47:48 +09:00
Dean Herbert
7d2f303e61 Update font logic to override framework default.
# Conflicts:
#	osu.Game/OsuGame.cs
2016-09-01 22:47:48 +09:00
Dean Herbert
9585a9105e Update resolution handling logic. 2016-09-01 22:47:48 +09:00
Dean Herbert
cb3dfe094e Add minimum resolution settings. 2016-09-01 22:47:48 +09:00
Huo Yaoyuan
6826391b7a Replace custom delegates by generic delegates. 2016-09-01 00:48:28 +08:00
Dean Herbert
013cf1cf3f Fix broken namespaces. 2016-08-31 20:16:05 +09:00
Dean Herbert
8870935a4b Add basic online API support. 2016-08-31 20:14:01 +09:00
Dean Herbert
e3ec485a9d New style transformations. 2016-08-31 12:23:44 +09:00
Dean Herbert
81f9ce657f License -> Licence. 2016-08-26 17:27:49 +09:00
Dean Herbert
6cbbeaaac0 Initial commit. 2016-08-26 14:41:47 +09:00