Dean Herbert
a8c692a215
Merge pull request #22635 from peppy/use-overlays-container-more
...
Use `Overlays` container rather than `KeyBindingInputManager` for flashlight
2023-02-22 18:30:21 +09:00
Dean Herbert
32a9c066df
Add test coverage of bring-to-front / send-to-back operations
2023-02-22 18:17:20 +09:00
Dean Herbert
90ca635a17
Fix weird nullability in TestSceneSkinEditor
2023-02-22 18:17:20 +09:00
Dean Herbert
f61fbcf3fc
Update assertion to also check GameplayClockContainer
's current time
2023-02-22 15:26:09 +09:00
Dean Herbert
a511e64fa5
Seek using GameplayClockContainer
2023-02-22 14:41:20 +09:00
Bartłomiej Dach
d59d153654
Fix test compile failures from Audio
hoisting
2023-02-21 21:03:00 +01:00
Terochi
dd53a70071
Addressed change requests
2023-02-21 21:01:31 +01:00
Bartłomiej Dach
3d2fcb0cca
Merge branch 'master' into fix-taiko-drum-nested-sample-detection
2023-02-21 20:53:06 +01:00
Bartłomiej Dach
ec1bf7b0b2
Merge branch 'master' into skin-editor-clipboard
2023-02-21 19:35:58 +01:00
Terochi
191604340f
Added a way for mod settings to be kept when changing ruleset + test
2023-02-21 19:05:10 +01:00
mk56-spn
299023fce0
Improve visibility of wedge shading in test scene and fix an issue with excessive roundness on said shadow.
2023-02-21 16:07:26 +01:00
Dean Herbert
9321ec29dc
Update slider sample source asserts to match expected behaviour
...
As pointed out in review, if the current time is after the end of the
slider, the correct hit object to use for sample retrieval is the object
itself, not any nested object.
2023-02-21 14:04:38 +09:00
Dean Herbert
e686b4393e
Add wait steps to ensure frame-stable clock has caught up before checking state
2023-02-21 14:04:19 +09:00
Dean Herbert
5ba6059911
Merge branch 'master' into fix-taiko-drum-nested-sample-detection
2023-02-21 13:58:15 +09:00
Bartłomiej Dach
3183f5cee2
Merge branch 'master' into revert-result-in-playfield
2023-02-19 16:33:10 +01:00
Bartłomiej Dach
704dddf14b
Merge branch 'master' into skin-editor-clipboard
2023-02-17 22:59:18 +01:00
Bartłomiej Dach
6afa65bd3d
Merge branch 'master' into skinnable-clean-up-documentation
2023-02-17 20:59:18 +01:00
tsrk
ddd6c1a1c6
refactor(KeyCounter): address bindables issues
...
`IsCounting` is back being an auto-property.
`countPresses` is now encapsulated and being exposed as an
`IBindable<int>` via `CountPresses`
2023-02-16 22:20:34 +00:00
Bartłomiej Dach
3ee046000e
Merge branch 'master' into revert-result-in-playfield
2023-02-16 21:54:29 +01:00
Bartłomiej Dach
2fdf1fd876
Merge branch 'master' into fix-taiko-drum-nested-sample-detection
2023-02-16 19:43:02 +01:00
Bartłomiej Dach
5bdc5dfadd
Add one more assert to keep coverage from previous implementation
2023-02-16 19:02:51 +01:00
Dean Herbert
b59ec551f6
Add test coverage of GameplaySampleTriggerSource
not considering nested objects
2023-02-16 18:21:33 +09:00
Dean Herbert
979c079f8b
Refactor GameplaySampleTriggerSource
test to not be realtime dependent
2023-02-16 17:58:44 +09:00
Dean Herbert
9d02a2ef0e
Apply NRT to GamepleSampleTriggerSource
tests
2023-02-16 17:58:44 +09:00
Dean Herbert
2fbaf88a3c
Add clipboard dependency to SkinEditor
specific tests
...
This is usually provided by the `SkinEditorOverlay`, which is not always
present in tests.
2023-02-16 15:24:38 +09:00
tsrk
74e7cc2056
feat: implement new design of key counter
2023-02-15 22:18:02 +00:00
tsrk
076eb81b21
refactor: rename trigger classes
...
Makes it better to understand their purpose
2023-02-15 21:46:13 +00:00
tsrk
157bba7830
refactor: rename Trigger
class to InputTrigger
2023-02-15 21:41:36 +00:00
Dean Herbert
a92e42bb84
Rename SkinnableTargetContainer
to SkinComponentsContainer
...
Also use full `SkinComponentsContainerLookup` instead of the sub-type.
This will potentially be useful once we bring in per-ruleset targets.
2023-02-15 18:37:41 +09:00
Dean Herbert
b1cf6d83d8
Move extension methods closer to serialisation classes
2023-02-15 18:37:41 +09:00
Dean Herbert
856efd9fd9
Rename SkinnableDrawableInfo
to SerialisedDrawableInfo
2023-02-15 18:23:19 +09:00
Dean Herbert
9e651a7ca2
Rename SkinnableInfo
to SkinnableDrawableInfo
2023-02-15 18:23:17 +09:00
Dean Herbert
6010dde86e
Move SkinnableInfo
to better namespace
2023-02-15 18:23:10 +09:00
Dean Herbert
d9b4d932c9
Fix test container lookup failure
2023-02-15 17:47:34 +09:00
Dean Herbert
ca75f0ec77
Apply NRT to TestSceneBeatmapSkinFallbacks
2023-02-15 17:30:21 +09:00
Dean Herbert
8bbd00822c
Simplify and rename SkinnableTargetComponentsContainer
2023-02-15 17:30:21 +09:00
Dean Herbert
51d4ae5241
Merge branch 'master' into footer_V2_implementation
2023-02-14 14:00:53 +09:00
Bartłomiej Dach
939144fb6c
Merge pull request #22628 from EVAST9919/letterbox-no-containers
...
Remove unnecessary containers in `LetterboxOverlay`
2023-02-13 23:54:48 +01:00
mk56-spn
6e6421caea
Change FooterV2.cs colour to use ColourProvider
instead of OsuColour
.
...
Remove unnecessary `FillFlowContainer`
2023-02-13 22:12:25 +01:00
Andrei Zavatski
006356e617
Add TestSceneLetterboxOverlay
2023-02-13 14:17:33 +03:00
tsrk
11d0e185b8
refactor: separate impl of KeyCounterDisplay
...
This allows for different layouts of display. Idk, maybe someone would
want to mix both variants? (don't do this please). This commit is mostly
prep for further changes.
2023-02-13 01:36:12 +00:00
Joseph Madamba
cb51b9e350
Use existing ModdingBeatmap
activity
2023-02-12 15:01:50 -08:00
Joseph Madamba
bbeef53569
Add TestingBeatmap
activity
2023-02-12 13:11:42 -08:00
Joseph Madamba
afb66d8af4
Make user activity class names more specific
2023-02-12 12:32:17 -08:00
mk56-spn
09cb6ca3a7
Clean up formatting and wedge placement in testscene a tad,
2023-02-11 18:15:21 +01:00
mk56-spn
468419896a
Separate ruleset changing tests into their own method.
...
Add small clarification for edge colouring in visibility test
2023-02-11 18:08:50 +01:00
mk56-spn
cb679ccc2b
Separate wedge visibility test into its own method
2023-02-11 18:03:27 +01:00
Bartłomiej Dach
8292052dc2
Merge pull request #22598 from peppy/fix-skip-intro-replay
...
Fix "skip" key binding no longer working in replay playback
2023-02-11 11:27:10 +01:00
Dean Herbert
0c5dae5f26
Merge pull request #22529 from ItsShamed/dsc/presence
...
Add support for `Watching` and `Spectating` activities in `ReplayPlayer` and `SoloSpectatingPlayer`
2023-02-11 17:29:47 +09:00
Dean Herbert
96fbd04698
Add failing test coverage of skip no longer working in replay playback
2023-02-10 18:57:04 +09:00
Dean Herbert
eccde923e5
Merge pull request #22554 from Walavouchey/ranking-accuracycircle-readability
...
Improve readability of `AccuracyCircle`
2023-02-10 17:03:46 +09:00
ekrctb
5ddaf8ea3c
Fix test setting invalid TimeOffset
2023-02-09 17:43:04 +09:00
Dean Herbert
92eb6b6717
Simplify TestSceneAccuracyCircle
test specifications
2023-02-09 15:42:03 +09:00
Joseph Madamba
3b5d573db1
Display tournament banner on user profile
2023-02-08 17:16:09 -08:00
Walavouchey
9544a1d26d
use values closer to the extremities for test cases
2023-02-09 00:02:32 +01:00
Walavouchey
6ace6bfee1
ensure AccuracyCircle
doesn't land in gaps created by RankNotch
es
2023-02-08 13:20:53 +01:00
Dean Herbert
38031fdf23
Add test coverage of stores stored in database as well
2023-02-08 15:38:07 +09:00
Dean Herbert
d4d985ba0f
Improve test to also check that reverting hash restores old scores
2023-02-08 15:34:46 +09:00
Dean Herbert
c7eec371f5
Clean up tests somewhat
2023-02-08 15:22:17 +09:00
Cootz
338d96534a
Add leaderboard test on beatmap update
2023-02-08 05:01:54 +03:00
PC
7e127dafe2
Update reference
2023-02-07 11:52:47 +03:00
Cootz
cb26601cb4
Fix test's score generation
2023-02-07 02:29:28 +03:00
tsrk
bc89f8dc5b
feat: add name and rulset verb display support
2023-02-06 12:44:00 +00:00
Dean Herbert
c691a0d3af
Merge branch 'master' into sheared_slider_implementation_clean_ii
2023-02-06 17:49:33 +09:00
Dean Herbert
c078d3a344
Merge pull request #22357 from EXtremeExploit/groups-probationary-badges
...
Make probationary groups a bit transparent
2023-02-06 17:43:57 +09:00
tsrk
e878bb42a4
test: add test for watching activity
2023-02-06 00:53:56 +00:00
Susko3
364217829c
Add test for ArchiveImportIPCChannel
2023-02-03 18:39:46 +01:00
Susko3
13fc649edf
Refactor test to more closely match how OsuGameDesktop works
2023-02-03 18:22:51 +01:00
mk56-spn
e1af5e110a
Remove ``RoundedNub.cs
` and make
`Nub.cs
`` non abstract again
2023-02-03 12:19:09 +01:00
Dean Herbert
4ec46c7476
Merge branch 'master' into footer_V2_implementation
2023-02-03 16:30:16 +09:00
Dean Herbert
a1200b8fe8
Adjust footer button colour handling to read better and take into account mouse down
2023-02-03 16:27:20 +09:00
Bartłomiej Dach
e937022b09
Merge branch 'master' into middle-click-replay-pause
2023-02-02 20:52:03 +01:00
Bartłomiej Dach
6c0aada86a
Merge pull request #22490 from peppy/skin-overlay-namespace
...
Move skin editor to overlays namespace
2023-02-02 18:14:16 +01:00
mk56-spn
3f0ce75bf5
Rename NormalSliderBar.cs to RoundedSliderBar.cs
2023-02-02 17:24:45 +01:00
mk56-spn
7c5a65bdb7
Rename NormalNub.cs to RoundedNub.cs
2023-02-02 17:23:09 +01:00
Dean Herbert
edecd2ee25
Merge branch 'master' into middle-click-replay-pause
2023-02-02 15:25:51 +09:00
Dean Herbert
50659f3d52
Merge pull request #22428 from EVAST9919/triangles-new-masking
...
Implement Masking property for `TrianglesV2` background
2023-02-02 14:22:16 +09:00
Dean Herbert
8dc2e6872e
Move skin editor to overlays namespace
2023-02-02 14:00:31 +09:00
Bartłomiej Dach
4fc7d37a1b
Fix wonky log message
2023-02-01 22:58:11 +01:00
Bartłomiej Dach
efc9a34b98
Merge branch 'master' into add-more-logging
2023-02-01 22:55:28 +01:00
Dean Herbert
34a6106170
Add more logging in TestScenePause
to better understand test failures
2023-02-02 01:01:32 +09:00
Dean Herbert
d54db8de64
Merge branch 'master' into fix-clicking-metadata-relevance-sort
2023-02-01 19:39:13 +09:00
Andrei Zavatski
faee012a2a
Add texelSize slider to TriangleBorder shader test scene
2023-02-01 10:37:44 +03:00
mk56-spn
f5d579144b
Remove free mods button
2023-01-30 12:57:24 +01:00
Salman Ahmed
20f4061e30
Move ongoing operation wait step to proper place
2023-01-29 00:24:15 +03:00
Joseph Madamba
845bbf55fe
Add failing beatmap listing search on initial open test
2023-01-28 12:10:50 -08:00
mk56-spn
76146b5c53
Address naming discrepancy in TestSceneShearedSliderBar.cs
2023-01-26 15:12:52 +01:00
mk56-spn
2f90ffccfc
Implement ShearedSliderBar.cs and corresponding TestSceneShearedSliderBar.cs
2023-01-26 15:03:22 +01:00
mk56-spn
374c3b56f6
Rename Nub.cs to NormalNub.cs
2023-01-26 15:03:11 +01:00
mk56-spn
3988131475
Rename OsuSliderBar.cs as NormalSliderBar.cs
2023-01-26 12:12:56 +01:00
Dean Herbert
13937cf555
Merge branch 'master' into stream-tool-2
2023-01-26 16:08:20 +09:00
Andrei Zavatski
7cd21e12f3
Implement masking property for TrianglesV2 background
2023-01-26 09:46:41 +03:00
Andrei Zavatski
d09d6f31d7
Implement Masking property for TrianglesBackground
2023-01-25 12:20:51 +03:00
Dean Herbert
e3a5c233e9
Update test to use newer assetion logic
2023-01-25 17:39:35 +09:00
Dean Herbert
f0406c34fd
Merge branch 'master' into revert-result-in-playfield
2023-01-25 17:35:33 +09:00
Dean Herbert
67e9de43be
Merge pull request #22386 from EVAST9919/triangles-og-shhader
...
Use `TriangleBorder` shader in `Triangles` background
2023-01-25 17:25:18 +09:00
Dean Herbert
59ee6922b1
Merge pull request #22399 from bdach/user-profile/update-cover
...
Update appearance of profile cover area to match web
2023-01-25 16:35:44 +09:00
Dean Herbert
4674956ccf
Merge pull request #22318 from naoey/fix-copy-difficulty-moving-collections
...
Fix creating a copy of a difficulty in the editor removing the original beatmap from user collections
2023-01-25 15:06:46 +09:00
Dean Herbert
68a9d945b9
Merge branch 'master' into user-profile/update-cover
2023-01-25 14:30:35 +09:00
Dean Herbert
6efab635d8
Merge branch 'master' into fix-copy-difficulty-moving-collections
2023-01-25 14:11:32 +09:00
Bartłomiej Dach
a3bb6d1fab
Revert a few more relative to absolute changes
...
Because not sure why they were changed in the first place.
2023-01-25 00:00:23 +01:00
Bartłomiej Dach
4d7cd59df3
Fix TestAbsoluteImage()
no longer actually testing absolute image URL
2023-01-24 23:58:39 +01:00
Bartłomiej Dach
f2df36e6a5
Persist cover visibility to user settings
...
Follows web precedent, wherein the setting is saved to local storage.
2023-01-24 23:30:12 +01:00
Bartłomiej Dach
ef7812412b
Update top header container appearance
2023-01-24 23:06:44 +01:00
Jai Sharma
c991aa5ca4
TestSceneWikiMarkdownContainer: Revert CurrentPath changes and update markdown img links only
2023-01-24 22:01:53 +00:00
Andrei Zavatski
04995b66da
Add seed slider to Triangles test sceen
2023-01-24 07:09:25 +03:00
Jai Sharma
2454eb8cd9
TestSceneWikiMarkdownContainer: Add visual test for inline and fenced code syntax
2023-01-24 00:53:45 +00:00
Jai Sharma
f067a84631
TestSceneWikiMarkdowContainer: Update image paths
2023-01-24 00:51:07 +00:00
mk56-spn
bc94f1b773
add free mods button to test
2023-01-23 16:43:38 +01:00
mk56-spn
4623c04f46
Add mania score to leaderboard test scene
2023-01-23 11:35:42 +01:00
ekrctb
8405a3e172
Add test for RevertResult
2023-01-23 18:51:55 +09:00
Dean Herbert
432e0a6a37
Merge branch 'master' into level-badge-colour
2023-01-23 15:46:15 +09:00
Dean Herbert
736965e009
Fix test scene potentially overflowing visible region
2023-01-23 15:45:44 +09:00
EXtremeExploit
b62d4deb6f
Fix also typo on filename
2023-01-22 17:17:19 -03:00
EXtremeExploit
55976df307
Fix typo in test class name
2023-01-22 16:43:03 -03:00
EXtremeExploit
aeebbe4003
Add group badges test from #22280
2023-01-22 15:12:40 -03:00
EXtremeExploit
64c9654910
Make probationary groups a bit transparent
2023-01-22 13:32:05 -03:00
Bartłomiej Dach
e1acf85bb3
Merge branch 'master' into groups-modes
2023-01-22 10:09:34 +01:00
EXtremeExploit
05f77d2cab
Add modes text to groups tooltip
2023-01-22 01:36:53 -03:00
Joseph Madamba
da03abc812
Fix comment editor text boxes not having sound feedback
2023-01-21 17:32:42 -08:00
naoey
a1b5c9d910
Don't transfer MD5 hashes in collections when copying beatmaps
...
Fixes #22306 .
Changes beatmap saving so that by default it does not transfer
the hashes in collections, and only transfers them when saving the same
difficulty in the editor.
Issue seems to have been introduced in https://github.com/ppy/osu/pull/20641 .
2023-01-22 01:14:18 +09:00
Dean Herbert
e86748626a
Merge pull request #22296 from frenzibyte/actually-fix-beatmap-options
2023-01-20 10:21:55 +09:00
Salman Ahmed
8174ef06c3
Fix intermittent failure in playlists match loading test
2023-01-20 01:18:41 +03:00
Salman Ahmed
f0464b0340
Actually fix intermittent failure in beatmap options state test
2023-01-19 22:47:35 +03:00
mk56-spn
b22363ed8c
Fix JudgementCounterDisplay.cs max judgement always showing upon changing display mode
2023-01-19 10:31:02 +01:00
Dean Herbert
56ce8504ae
Merge branch 'master' into comment-reply
2023-01-19 16:01:47 +09:00
Dean Herbert
db8084570d
Merge pull request #22285 from bdach/segmented-graph-tint
...
Apply draw colour to segmented graph
2023-01-19 13:36:19 +09:00
Dean Herbert
e58abf7d1a
Merge pull request #22284 from bdach/judgement-counter-broken
...
Fix "show max judgement" setting not applying initially on judgement counter display
2023-01-19 09:09:06 +09:00
Bartłomiej Dach
b62ff8d644
Merge branch 'master' into skin/argon-song-progress-cleaner
2023-01-18 23:52:12 +01:00
Bartłomiej Dach
e09b768a99
Add test steps demonstrating failure
2023-01-18 23:07:40 +01:00
Bartłomiej Dach
7299d227d1
Add failing test case
2023-01-18 21:42:22 +01:00
Bartłomiej Dach
06212bca51
Restructure test scene to demonstrate failure
2023-01-18 21:41:00 +01:00
ansel
7f4d8bdcaa
Add test
2023-01-18 21:27:42 +03:00
Bartłomiej Dach
4a6f6300c5
Merge branch 'master' into fix-carousel-sort-change-after-play
2023-01-18 17:15:20 +01:00
StanR
8ae82484b5
Usings
2023-01-18 16:38:58 +03:00
StanR
24ed84aad0
Add tiered level badge colouring
2023-01-18 16:25:11 +03:00
Dean Herbert
3b27774561
Remove OnlineID
sort consideration
2023-01-18 19:21:02 +09:00
Dean Herbert
43a037c189
Merge pull request #21620 from mk56-spn/JudgementCounter
...
Add a judgement counter to skin components
2023-01-18 18:43:49 +09:00
Dean Herbert
d4f2cd244d
Fix broken test step
2023-01-18 18:12:40 +09:00
Dean Herbert
42e9b2b48c
Tidy up clock logic in all SongProgress
classes
2023-01-18 16:29:42 +09:00
Dean Herbert
5ead85f461
Limit catch-up speed in test to emulate gameplay
2023-01-18 16:13:43 +09:00
Dean Herbert
8030194cd5
Use actual beatmap's hitobjects in test to better display density
2023-01-18 16:11:46 +09:00
Dean Herbert
bfb75730a9
Prefix subclasses of DefaultSongProgress
with Default
2023-01-18 15:45:16 +09:00
Dean Herbert
04c0a5d728
Update TestSceneSongProgress
to properly work with new implementation
2023-01-18 15:44:19 +09:00
Dean Herbert
5a272b4bd6
Merge branch 'master' into skin/argon-song-progress-cleaner
2023-01-18 15:25:02 +09:00
Dean Herbert
e8770b84cd
Remove no longer necessary interface type
2023-01-18 15:23:55 +09:00
Dean Herbert
f9dd3f6def
Switch test to specifically target the argon verison of the progress bar
2023-01-18 15:23:55 +09:00
Dean Herbert
5429979049
Combine common code into SongProgress
base class
2023-01-18 15:23:55 +09:00
Dean Herbert
45c5bd8403
Simplify HUD test to not require casting to specific ProgressBar
type
2023-01-18 14:37:09 +09:00
Bartłomiej Dach
f5459909f9
Merge branch 'master' into comment-editor-3
2023-01-17 21:31:08 +01:00
Bartłomiej Dach
6f11fbdeed
Merge branch 'master' into fix-carousel-sort-change-after-play
2023-01-17 20:46:06 +01:00
mk56-spn
c44891d427
clean up linQ result formatting. Replace numbers with hitresult displaynames.
...
Make adjustments to statistics to allow them to work with autosizing
2023-01-17 20:13:50 +01:00
tsrk
66441d4421
test: remove test for ArgonSongProgressGraph
2023-01-17 13:16:11 +00:00
Dean Herbert
181473c5fc
Rename flow to better match its purpose
2023-01-17 18:28:08 +09:00
Dean Herbert
35ad66eef9
Give flow container a type to avoid locally casting in every location
2023-01-17 18:27:33 +09:00
Dean Herbert
09c7ab3af6
Rename exposed settings to make more sense
2023-01-17 18:27:15 +09:00
Dean Herbert
f923dc5009
Use framework Direction
instead of local enum
...
It should be stable enough to use.
2023-01-17 18:27:15 +09:00
Dean Herbert
65bd2e74fd
Merge branch 'master' into skin/argon-song-progress-cleaner
2023-01-17 18:00:42 +09:00
MK56
a55ce9b586
Merge branch 'master' into JudgementCounter
2023-01-17 09:55:45 +01:00
Dean Herbert
53e7873f6c
Merge branch 'master' into fix-pause-gameplay-action-not-closing
2023-01-17 17:41:16 +09:00
Dean Herbert
a1152fa0db
Merge pull request #22147 from Feodor0090/forbid-negative-snap
...
Forbid negative time snap in editor
2023-01-17 17:35:45 +09:00
Dean Herbert
92fc439f82
Add test coverage of carousel sort expectations
...
This covers the fail case of removing and adding items (see
https://github.com/ppy/osu/issues/21926 ) but also covers the proposed
forward implementation, which now considers `DateAdded` and `OnlineID`.
2023-01-17 16:40:25 +09:00
Dean Herbert
f74bc4ff7c
Merge pull request #22246 from frenzibyte/mark-tests-flaky
...
Mark remaining frequently-failing intermittent tests with `FlakyTest` attribute
2023-01-17 15:57:58 +09:00
Dean Herbert
776b6fa2e1
Merge pull request #22203 from bdach/fix-new-diff-creation-fail
...
Fix difficulty creation flow failing for some ruleset combinations
2023-01-17 14:08:34 +09:00
Dean Herbert
1f47def3c4
Merge branch 'master' into skin-editor-loc
2023-01-17 11:53:08 +09:00
Dean Herbert
4cf448ec11
Use ToString()
for test instead of linq skip
2023-01-17 11:51:17 +09:00
mk56-spn
d73ce1ddb2
Actually fix issue with naming of LeaderboardScoreV2.cs class
2023-01-16 22:51:46 +01:00
mk56-spn
74b72e4ac0
Address issues that joehuu brought up
2023-01-16 22:46:18 +01:00
mk56-spn
7510201804
Add back null beatmap test
2023-01-16 22:24:21 +01:00
ansel
0ec608ec5d
Select button using its index in test
2023-01-16 22:47:14 +03:00
Bartłomiej Dach
bf58fe21ce
Merge branch 'master' into beatmap-set-converted-beatmaps
2023-01-16 20:46:41 +01:00
Salman Ahmed
f63de55a20
Mark ready-button-pressing multiplayer tests with FlakyTest
attribute
2023-01-16 22:34:32 +03:00
Salman Ahmed
1a776eb546
Mark item-mutating queue mode tests with FlakyTest
attribute
2023-01-16 22:34:04 +03:00
mk56-spn
6c30ba25bc
Add shading to mod pills
2023-01-16 19:16:35 +01:00
mk56-spn
83b10d61f4
Adjust widths in statistic labels
2023-01-16 19:03:17 +01:00
mk56-spn
9ea1515396
setup up rank and score logic flow
2023-01-16 17:35:27 +01:00
mk56-spn
b7584b4a02
Add grid container with sections, add background colours and hover logic
2023-01-16 17:15:37 +01:00
mk56-spn
c907751a5c
Set up test scene and basic LeaderBoardScoreV2.cs shape
2023-01-16 16:57:18 +01:00
Salman Ahmed
1552726150
Fix intermittent failure in beatmap options state test
2023-01-16 14:06:02 +03:00
Joseph Madamba
b733f46c6f
Apply NRT to BeatmapPicker
2023-01-15 15:09:25 -08:00
Salman Ahmed
13c1b8f5a4
Fix intermittent failure in tests with restarting player instances
2023-01-15 16:06:06 +03:00
ansel
58406cae19
Make test wait for comment loading
2023-01-14 23:42:10 +03:00
ansel
88c3eef8e1
Add test case with no existing comments
2023-01-14 20:59:13 +03:00
Dean Herbert
efe6dae672
Merge pull request #22200 from bdach/user-profile/update-design-basics
...
Update user profile appearance to closer match web
2023-01-15 02:50:11 +09:00
Bartłomiej Dach
3102044d00
Add failing test for new difficulty creation
2023-01-14 18:46:14 +01:00
Dean Herbert
4906f37109
Merge pull request #22181 from frenzibyte/attempt-fix-song-select-test-failure
...
Fix intermittent failure in beatmap carousel tests
2023-01-15 02:35:36 +09:00
Bartłomiej Dach
67a3ea2c59
Fix wrong date colour of kudosu history items
2023-01-14 17:50:18 +01:00
Bartłomiej Dach
3fa81a52b4
Add other profile sections to test scene
2023-01-14 16:59:47 +01:00
Bartłomiej Dach
5e1ea8b34f
Merge branch 'master' into move-overlay-ruleset-selectors
2023-01-14 15:22:14 +01:00
ansel
e9995410e8
Merge branch 'master' into comment-editor-3
2023-01-14 02:32:06 +03:00
Bartłomiej Dach
ab3d39a940
Merge branch 'master' into comment-editor-1
2023-01-13 22:41:41 +01:00
Joseph Madamba
5750d82c0a
Move overlay ruleset selectors to tab control
2023-01-13 12:50:35 -08:00
Salman Ahmed
b681a0d47f
Fix intermittent failure in score submission tests
2023-01-13 22:57:40 +03:00
Salman Ahmed
e6ff262521
Fix potential nullref in certain beatmap carousel tests
2023-01-13 19:42:09 +03:00
Dean Herbert
d2309feec2
Merge branch 'master' into skin/argon-song-progress-cleaner
2023-01-12 19:49:27 +09:00
Dean Herbert
123c477e00
Merge branch 'master' into ui/segmented-graph
2023-01-12 19:02:49 +09:00
tsrk
bb2ece5c71
refactor(SegmentedGraph): adjust tierCount based on passed Colours
2023-01-12 10:57:12 +01:00
tsrk
7cbc03dce6
refactor(SegmentedGraph): use (get/set)ters to expose TierColour
2023-01-12 10:13:16 +01:00
Dean Herbert
7cf58190a9
Merge pull request #22006 from bdach/user-profile/ruleset-switching
...
Add ruleset switching to user profile overlay
2023-01-12 13:54:13 +09:00
Joseph Madamba
f8fade7967
Add failing beatmap set lookup type test
2023-01-11 19:05:37 -08:00
tsrk
5694487a7b
fix(SegmentedGraph): update graphNeedsUpdate
variable during Update()
loop
2023-01-12 02:36:35 +01:00
ansel
e8029e6390
Fix unrelated tests
2023-01-12 03:39:27 +03:00
Bartłomiej Dach
52eabbf224
Merge branch 'master' into user-profile/ruleset-switching
2023-01-11 19:11:40 +01:00
tsrk
442b2238b8
test(SegmentedGraph): add concrete application test with beatmap density
2023-01-11 14:37:57 +01:00
tsrk
845cdb3097
test: add visual tests for SegmentedGraph class
2023-01-11 14:03:49 +01:00
MK56
1597bcbb6f
Merge branch 'master' into JudgementCounter
2023-01-11 11:04:37 +01:00
Dean Herbert
08ca62205a
Merge pull request #22123 from stanriders/group-badges
...
Implement user group badges
2023-01-11 18:42:50 +09:00
Dean Herbert
b1a13286a3
Remove some redundancies
2023-01-11 16:50:37 +09:00
Dean Herbert
eb398de1a6
Merge pull request #22114 from frenzibyte/fix-overlay-not-blocking-scroll
...
Fix game overlays not blocking scroll properly
2023-01-11 16:30:44 +09:00
Dean Herbert
5a5ea2c54a
Merge pull request #22005 from bdach/user-profile/decouple-from-api-user
...
Decouple user profile overlay from `APIUser` model
2023-01-11 16:27:00 +09:00
StanR
5441c02a1a
Implement user group badges
2023-01-11 07:11:38 +03:00
Joseph Madamba
974a8d520c
Add basic toggle pause tests
2023-01-10 15:51:22 -08:00
Joseph Madamba
404d34f592
Refactor pause test to actually use quick exit action keybinding
2023-01-10 15:43:50 -08:00
Joseph Madamba
51dbe2c3a3
Refactor pause test to actually use back action keybinding
2023-01-10 15:43:06 -08:00
Bartłomiej Dach
62e12277d8
Rename things yet again
2023-01-10 19:30:01 +01:00
Bartłomiej Dach
502478614a
Merge branch 'master' into user-profile/decouple-from-api-user
2023-01-10 19:13:33 +01:00
Salman Ahmed
9633a3f58f
Add failing test coverage
2023-01-10 21:01:06 +03:00
Bartłomiej Dach
1eaabb5ca8
Merge branch 'master' into carousel_nullability_disabling_removal
2023-01-10 18:39:42 +01:00
mk56-spn
8bfe24ced0
Remove nullable disable in test.
2023-01-10 17:49:33 +01:00
mk56-spn
0199c19f74
Add a test scene and move colour bar to back and adjust positioning of it
2023-01-10 11:45:40 +01:00
tsrk
eac8e9f6fb
test: make test not actually test anything
2023-01-09 22:21:34 +01:00
tsrk
48deef4056
test: adapt and create tests to cover new components
2023-01-09 22:07:18 +01:00
tsrk
0f1fe1d683
refactor(hud/gameplay/SongProgress): Add interface to designate SongProgressBar
s
2023-01-09 21:48:53 +01:00
ansel
23e4cfb469
Show spinner next to buttons and get rid of EditorCommitButton
2023-01-09 23:37:36 +03:00
mk56-spn
69260ca3c3
remove unnecessary usages of nullable forgiveness, add asserts for debugging
2023-01-09 18:36:55 +01:00
Bartłomiej Dach
0026861bd4
Merge branch 'master' into user-profile/decouple-from-api-user
2023-01-09 17:47:59 +01:00
Bartłomiej Dach
4dec3cae57
Rename UserProfileData
-related symbols
2023-01-09 17:46:08 +01:00
Bartłomiej Dach
fdf0d4bd62
Rename UserProfile{ -> Data}
2023-01-09 17:37:28 +01:00
Dean Herbert
54b2fe9df3
Merge branch 'master' into fix-op-non-current-onexiting
2023-01-09 19:12:42 +09:00
Dean Herbert
13b00928c8
Rename loading spinner bool to reflect that it has a setter
2023-01-09 15:52:18 +09:00
Dean Herbert
d2f4ffcc5b
Merge branch 'master' into comment-editor-1
2023-01-09 15:52:17 +09:00
mk56-spn
a32c4a64e7
Fix errors in test
2023-01-08 19:18:28 +01:00
mk56-spn
47fb467012
Remove nullable disabling in carousel
2023-01-08 19:02:48 +01:00
Joseph Madamba
93a57b6871
Separate pausing test instead of using test cases
2023-01-07 11:30:02 -08:00
Salman Ahmed
a65466bdac
Merge branch 'master' into previewTime
2023-01-07 15:07:09 +03:00
Salman Ahmed
abca13eb6c
Rewrite visualisation piece to bind once and without potential event leak
2023-01-07 14:40:15 +03:00
ansel
4baa267095
warnings
2023-01-07 04:26:52 +03:00
ansel
49ce50878d
Add simple test
2023-01-07 04:15:53 +03:00
ansel
387326db0d
Make commit action abstract
2023-01-06 22:51:57 +03:00
Dean Herbert
0ab1418aa6
Merge pull request #22034 from frenzibyte/fix-toolbox-group-animation
...
Fix settings toolbox group not animating on expansion
2023-01-06 19:59:31 +08:00
Dean Herbert
464f251c0c
Merge branch 'master' into beatmap-set-link-genre-language
2023-01-06 17:09:06 +08:00
Salman Ahmed
86b1164e28
Add visual test case
2023-01-05 14:41:26 +03:00
Joseph Madamba
49b0984079
Add failing playlist no selection after deleted test
2023-01-03 11:10:01 -08:00
Bartłomiej Dach
a124c967df
Add proper offline & loading state handling to user profile overlay
2023-01-02 17:23:09 +01:00
Bartłomiej Dach
a2e726502f
Add ruleset selector to profile overlay
2023-01-02 17:23:04 +01:00
Bartłomiej Dach
7683ab68b0
Use UserProfile
in profile ruleset selector
2023-01-02 17:23:01 +01:00
Bartłomiej Dach
1722f3a125
Add ruleset to UserProfile
2023-01-02 17:22:55 +01:00
Bartłomiej Dach
ae3a211da7
Rewrite user profile overlay test to not depend on online API
2023-01-02 17:21:12 +01:00
Bartłomiej Dach
d7294ac3e6
Substitute APIUser
for UserProfile
in overlay
2023-01-02 17:21:09 +01:00
Joseph Madamba
83b8d8ad8c
Add failing replay player mouse middle pause test
2023-01-01 18:07:16 -08:00
Bartłomiej Dach
73f14bd14f
Enable NRT in user profile overlay test scenes
2023-01-01 23:49:15 +01:00
Bartłomiej Dach
656bf12b3d
Add all possible timeline elements to test for demonstrative purposes
2023-01-01 19:42:46 +01:00
Bartłomiej Dach
a82f1a6abd
Adjust method naming and copy
2023-01-01 18:50:47 +01:00
Bartłomiej Dach
0e59b55a12
Merge branch 'master' into previewTime
2023-01-01 18:38:19 +01:00
Bartłomiej Dach
2698d58c46
Merge branch 'master' into remember-chat-textbox-per-channel
2023-01-01 17:29:38 +01:00
Bartłomiej Dach
f7febdac5e
Add failing assertion
2022-12-29 23:03:50 +01:00
Bartłomiej Dach
cacc23204d
Add failing test coverage
2022-12-29 13:17:39 +01:00
Joseph Madamba
ffd9359f4a
Add tests for chat text box saving / syncing
2022-12-28 15:14:29 -08:00
Feodor0090
930cd15649
Merge branch 'master' into comment-editor-1
2022-12-28 17:46:01 +05:00
Bartłomiej Dach
3c0b8af8f1
Allow unsubscribing from solo statistics updates
...
This is more of a safety item. To avoid potential duplicate key in
dictionary errors (and also avoid being slightly memory-leaky), allow
`SoloStatisticsWatcher` consumers to dispose of the subscriptions they
take out.
2022-12-28 08:07:48 +01:00
Bartłomiej Dach
e2703bba18
Fix invalid data in test scene
2022-12-27 19:49:08 +01:00
Joseph Madamba
973fd90af2
Fix parameters with the same default value inspection
2022-12-25 16:15:02 -08:00
Joseph Madamba
5232588a1f
Use PerformFromScreen
to exit sub screens instead
2022-12-24 20:04:45 -08:00
Joseph Madamba
00ed5d6f92
Merge remote-tracking branch 'upstream/master' into fix-op-non-current-onexiting
2022-12-24 14:01:11 -08:00
Dean Herbert
8c7814aaf0
Fix weird using statement
2022-12-24 21:48:04 +08:00
Bartłomiej Dach
cf0b3ec879
Merge branch 'master' into score-stats-display
2022-12-24 14:32:08 +01:00
Dean Herbert
209d44746a
Merge pull request #21762 from bdach/score-stats-updates
...
Add solo statistics watcher component to deliver incremental global user statistics updates
2022-12-24 21:30:34 +08:00
Bartłomiej Dach
83a50816b6
Remove unused constructor param
2022-12-24 10:44:38 +01:00
Bartłomiej Dach
4e5109a649
Use plain bindable flow instead of binding to watcher directly
2022-12-24 10:27:28 +01:00
Bartłomiej Dach
c7f248e13c
Implement overall ranking display for solo results screen
2022-12-24 00:30:38 +01:00
Bartłomiej Dach
3dfbb47b01
Add test coverage for wrong error message
2022-12-23 16:43:59 +01:00
Bartłomiej Dach
137a32ade6
Remove unused using directive
2022-12-23 16:39:35 +01:00
Dean Herbert
4a69cb4aae
Add test coverage of wiki cancellation not causing error
2022-12-23 21:22:47 +08:00
Salman Ahmed
a665013626
Add failing test case
2022-12-23 00:56:38 +03:00
Bartłomiej Dach
27afeb9e30
Add test coverage of merging ignored score updates
2022-12-22 19:59:41 +01:00
Bartłomiej Dach
48dc2332fd
Refactor test to be easier to work with
2022-12-22 19:59:35 +01:00
Bartłomiej Dach
722cf48614
Add test coverage for statistics watcher
2022-12-22 19:59:10 +01:00
Joseph Madamba
e1e6d76f30
Check id for genre/language instead and fallback to name if not defined
2022-12-21 11:02:04 -08:00
cdwcgt
1b2c821346
showpopover directly
2022-12-21 15:44:02 +09:00
cdwcgt
b37f1cce3f
Added ability to report chat
2022-12-20 23:46:05 +09:00
Bartłomiej Dach
64a45aa0e0
Merge branch 'master' into wiki-heading-id-attributes
2022-12-20 06:34:47 +01:00
Bartłomiej Dach
30b9f5d92e
Add test coverage for correct operation of flag extension
2022-12-19 21:32:41 +01:00
Bartłomiej Dach
12aa2e96db
Add test case covering failure
2022-12-19 21:29:10 +01:00
Bartłomiej Dach
5fb2a83f12
Add failing test case for footnote link navigation
2022-12-19 19:34:45 +01:00
Bartłomiej Dach
3c1a46605e
Set up test for two-way navigation testing
2022-12-19 19:34:42 +01:00
Bartłomiej Dach
6e55f2f779
Add test for markdown footnotes
2022-12-19 19:17:05 +01:00
MK56
878e2f24c4
Merge branch 'master' into footer_V2_implementation
2022-12-19 13:19:23 +01:00
Dean Herbert
877413524f
Cherry-picked android changes from #17462
2022-12-19 15:46:54 +09:00
Joseph Madamba
8d83c78810
Fix casing on comment actions test
2022-12-18 21:12:38 -08:00
mk56-spn
f3873b73e3
Clean up syntax for readability
2022-12-16 20:56:34 +01:00
cdwcgt
a4d28aff6d
fix typo
2022-12-16 10:48:56 +09:00
cdwcgt
79e27c2d9d
PreviewTimePart
will not show if preview time is -1
2022-12-16 10:44:07 +09:00
cdwcgt
984f0b5fa9
Add test for set preview point
2022-12-16 01:35:54 +09:00
mk56-spn
0c177aa7de
Improve tests, simplify "updateDisplay" method
2022-12-15 16:12:34 +01:00
Dean Herbert
57048f0eba
Add test coverage of featured artist filter confirmation process
2022-12-15 18:42:58 +09:00
Bartłomiej Dach
849245b90c
Merge branch 'master' into beginplaying-score-token
2022-12-13 17:15:24 +01:00
Dean Herbert
efe057176e
Make OsuButton
abstract
2022-12-13 22:13:48 +09:00
mk56-spn
8efe7528e3
change ruleset source to avoid issues with converted beatmaps
2022-12-12 15:10:10 +01:00
Andrei Zavatski
890dd9cd06
Fix input doesn't take original drawable modifications into account
2022-12-12 15:10:03 +03:00
Andrei Zavatski
37a0756321
Add tests
2022-12-12 14:38:24 +03:00
mk56-spn
4d592184ca
temp cmt
2022-12-12 11:53:07 +01:00
mk56-spn
58bf081096
Fix judgement counter not loading after first attempt in gameplay, Fix typo in Display
2022-12-12 10:52:55 +01:00
Dan Balasescu
caa0b7c290
Move score token to BeginPlaying
2022-12-12 13:59:27 +09:00
mk56-spn
a107fca5d0
Hide "Full" option from counter flow directions
2022-12-12 00:33:28 +01:00
mk56-spn
161894da3b
Add more test checks and fix deserialisation test
2022-12-11 23:58:10 +01:00
mk56-spn
4c17b27273
Add Display, Counter, Tests
2022-12-11 23:47:17 +01:00
Dan Balasescu
e9998f1690
Store maximum statistics to spectator state
2022-12-09 20:15:07 +09:00
Dan Balasescu
4a65f5c864
Add score token to spectator state
2022-12-09 19:09:51 +09:00
OliBomby
10b5900710
made PathControlPointVisualiser generic
2022-12-07 10:13:40 +01:00
Bartłomiej Dach
0bfc46963b
Add failing test case
2022-12-06 23:25:35 +01:00
mk56-spn
c5bad816db
Add button colouring whilst corresponding overlay is present
2022-12-02 18:44:21 +01:00
Dan Balasescu
eea9bd3898
Merge pull request #21463 from peppy/fix-chat-system-message-ordering
...
Fix system messages appearing out of order in chat display
2022-12-02 17:39:20 +09:00
mk56-spn
d7cea51551
Add functionality of Random button
2022-12-01 16:29:52 +01:00
mk56-spn
1530495e7c
Add button "accent" colour, bottom bar, icon, text
2022-12-01 15:34:09 +01:00
mk56-spn
774eb178a1
Add basic button design and footer button addition flow
2022-12-01 13:13:37 +01:00
mk56-spn
18b4317e99
Create Basic V2 footer and test
2022-12-01 11:57:50 +01:00
Dan Balasescu
54c0b2c20c
Merge pull request #21466 from peppy/fix-song-progress-test-flaky
...
Attempt to fix flaky `TestHoldForMenuDoesWorkWhenHidden`
2022-12-01 00:22:46 +09:00
Dan Balasescu
59001205cf
Merge pull request #21465 from peppy/fix-replay-download-button-tests
...
Fix flaky test conditions in `TestSceneReplayDownloadButton`
2022-12-01 00:21:26 +09:00
ansel
1763618488
Fix spinner presense check & field click
2022-11-30 13:58:03 +03:00
ansel
a8422961dc
Rename button spinner prop again
2022-11-30 13:30:57 +03:00
ansel
f0922d34bb
Fix cancel test failure
2022-11-30 13:30:00 +03:00
Dean Herbert
1bb32ec24d
Attempt to fix flaky TestHoldForMenuDoesWorkWhenHidden
...
Seems like the most likely cause.
2022-11-30 17:35:51 +09:00
Dean Herbert
4a747182b4
Merge branch 'master' into comment-editor-1
2022-11-30 17:22:59 +09:00
Dean Herbert
c4b88e4e5a
Fix flaky test conditions in TestSceneReplayDownloadButton
2022-11-30 17:07:57 +09:00
Dean Herbert
6524914dbd
Merge branch 'master' into chat-profile-highlight-v2
2022-11-30 16:00:52 +09:00
Dean Herbert
78f70dae75
Merge pull request #21420 from cdwcgt/NowPlaying
...
Show mods, ruleset and unicode metadata in "now playing" chat command
2022-11-30 15:57:52 +09:00
Dean Herbert
9e34fe360a
Ensure all LocalMessage
s get a timestamp
2022-11-30 15:46:36 +09:00
Dean Herbert
b0039c9b1b
Add test coverage of incorrect system message ordering
2022-11-30 15:46:14 +09:00
Dean Herbert
b29054d30d
Merge pull request #21434 from jai-x/control-point-scroll-into-view
...
Ensure currently selected control point will scroll into view
2022-11-30 15:14:14 +09:00
Dean Herbert
d5301c75c1
Merge pull request #21460 from EVAST9919/triangles-v2-remove-texture
...
Remove texture usage in TrianglesV2 component
2022-11-30 15:13:08 +09:00
Dean Herbert
b5c514a8f0
Make incoming Channel
target non-nullable
2022-11-30 14:30:20 +09:00
Dean Herbert
69bf0df179
Merge branch 'master' into NowPlaying
2022-11-30 14:27:37 +09:00
Dean Herbert
63ba40ff39
Merge branch 'master' into control-point-scroll-into-view
2022-11-30 14:12:19 +09:00
Dan Balasescu
fcd7c27bc2
Merge pull request #21451 from peppy/update-framework
...
Update framework
2022-11-30 13:39:08 +09:00
Andrei Zavatski
fa1000777d
Add box for gradient comparison
2022-11-30 05:12:26 +03:00
Andrei Zavatski
745cb0b13a
Improve test scene
2022-11-30 04:17:37 +03:00
Andrei Zavatski
3b13ca1167
Remove texture from TrianglesV2
2022-11-30 04:09:46 +03:00
Andrei Zavatski
c3b5b19c32
Make TrianglesV2 test scene consistent
2022-11-30 04:02:35 +03:00
ansel
84aaf5fedf
Change ways to access submit button state
2022-11-29 14:37:35 +03:00
ansel
6c126f5223
Remove useless local actions on click
2022-11-29 14:25:51 +03:00
ansel
cfffe5f002
Avoid null string
2022-11-29 14:20:38 +03:00
Dean Herbert
56a694fb04
Add automated test coverage of simple scenarios for RangeSlider
2022-11-29 15:10:21 +09:00
Bartłomiej Dach
24deb5f5f4
Remove all unnecessary usage of IHasFilterableChildren
2022-11-29 14:40:52 +09:00
ansel
d20dc3668e
Enable nullability
2022-11-29 05:17:44 +03:00
ansel
8b033bf9f7
Allow localisable strings
2022-11-29 05:13:54 +03:00
Alden Wu
0cb7c94c21
Merge branch 'master' of https://github.com/ppy/osu into chat-profile-highlight-v2
2022-11-28 17:59:15 -08:00
Alden Wu
c2d8ffc225
Refactor ChatLine
username drawable creation
2022-11-28 17:50:12 -08:00
mk56-spn
db7f429e39
Fix partial class issues and adjust test slightly
2022-11-27 10:44:05 +01:00
mk56-spn
0aba119056
Merge remote-tracking branch 'origin/RangeSlider_implementation' into RangeSlider_implementation
...
# Conflicts:
# osu.Game.Tests/Visual/SongSelect/TestSceneDifficultyRangeFilterControl.cs
# osu.Game/Screens/Select/DifficultyRangeFilterControl.cs
2022-11-27 10:40:29 +01:00
Jai Sharma
8dcd1a2067
Add test to verify selected timing point will be scrolled into view
2022-11-27 02:48:15 +00:00
cdwcgt
54681217be
fix test
2022-11-27 10:53:00 +09:00
cdwcgt
e16f8a4410
Merge branch 'master' into NowPlaying
2022-11-27 08:48:49 +08:00
Bartłomiej Dach
212d78865a
Add a few more missing partial specs
2022-11-26 16:30:52 +01:00
Bartłomiej Dach
894ef15e79
Merge branch 'master' into update-framework
2022-11-26 16:19:36 +01:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
mk56-spn
1ebaf4963d
Improve tests slightly
2022-11-26 13:59:05 +01:00
mk56-spn
92ed2ed4ef
Refactor star "DifficultyRangeFilterControl" into generic range slider class
2022-11-26 12:19:08 +01:00
Bartłomiej Dach
ca0597b38e
Merge branch 'master' into dont-change-ruleset-convert
2022-11-25 19:23:36 +01:00
Bartłomiej Dach
73176a1315
Merge branch 'master' into triangle-button-v2
2022-11-25 18:35:59 +01:00
cdwcgt
13f86f3e53
Merge branch 'master' into NowPlaying
2022-11-25 23:22:52 +09:00
cdwcgt
a2ea7a3f58
show selected mod and use ILocalisedBindableString in np
2022-11-25 23:20:44 +09:00
Dean Herbert
2425878e67
Add test coverage
2022-11-25 20:06:36 +09:00
Bartłomiej Dach
fca3e7e39f
Merge branch 'master' into editor-seek-control-points
2022-11-24 21:53:47 +01:00
Dean Herbert
ba0990d43e
Update test assumptions
2022-11-25 01:51:41 +09:00
Dean Herbert
53b03df93d
Combine TriangleButton
and RoundedButton
classes
2022-11-24 16:26:57 +09:00
Dean Herbert
40f706155f
Update RoundedButton
to have new triangles design
2022-11-24 16:18:15 +09:00
Dean Herbert
44a71741e4
Merge pull request #21225 from EVAST9919/triangles-v2
...
Implement TrianglesV2 component
2022-11-24 16:15:25 +09:00
Dean Herbert
37f725bfa2
Reverse directionality of up/down traversal keys to match scroll
2022-11-24 13:55:58 +09:00
Bartłomiej Dach
2f67199b1c
Merge branch 'master' into fix-missing-day-separator
2022-11-23 18:40:44 +01:00
Bartłomiej Dach
cf5f5a4de3
Extend tap timing control test coverage in no point selected case
2022-11-23 17:25:34 +01:00
Bartłomiej Dach
06449b62f1
Add test coverage for crash scenario
2022-11-23 16:11:57 +01:00
Andrei Zavatski
2204af04e4
Improve test scene to better show colour gradient
2022-11-23 16:12:13 +03:00
Dean Herbert
9b9b8a5977
Add ability to seek between control points in editor using down/up arrows
...
Matches stable. Addresses #21376 .
2022-11-23 15:59:32 +09:00
Dean Herbert
172e798847
Merge pull request #21228 from Terochi/recent-messages-implementation
...
Add ability to view chat send history in input box
2022-11-23 14:58:42 +09:00
Bartłomiej Dach
39934bccd6
Add back removed test coverage
2022-11-22 19:47:41 +01:00
Bartłomiej Dach
76bb529cfa
Add test for local echo adding day separator
2022-11-22 16:46:21 +01:00
Dan Balasescu
6b75f529c7
Merge pull request #21366 from bdach/broken-rank-graph-test
...
Fix broken rank graph test
2022-11-22 14:35:14 +09:00
Bartłomiej Dach
41039340cf
Fix rank graphs not showing in test due to unset IsRanked
2022-11-21 21:00:06 +01:00
Bartłomiej Dach
1777a60136
Add failing assertions
2022-11-21 20:58:52 +01:00
Bartłomiej Dach
735cac3104
Rewrite rank graph test to use more modern style
2022-11-21 20:56:38 +01:00
Bartłomiej Dach
f36ccab84e
Merge branch 'master' into tablet-settings-test-scene
2022-11-21 20:42:04 +01:00
Bartłomiej Dach
ff5cb116f0
Fix weird scroll container sizing
2022-11-21 19:27:06 +01:00
Bartłomiej Dach
7944d9cefa
Merge pull request #21304 from EVAST9919/beatmap-bar
...
Rework BarGraph to use Quads
2022-11-21 16:24:18 +01:00
Terochi
d81ef541bc
Variant 5: cannot change history, edit resets index
2022-11-21 10:17:28 +01:00
Terochi
7dc7729ac2
Variant 4: cannot change history, empty text/everything selected resets index (current with bug fix)
2022-11-21 10:11:26 +01:00
Terochi
58288275a6
Variant 3: cannot change history, cannot reset index (the "default")
2022-11-21 09:43:36 +01:00
Terochi
672e1cd45b
Variant 2: edit changes history, cannot reset index (similar to stable)
2022-11-21 09:41:29 +01:00
Terochi
8f942f130b
Variant 1: edit changes history, empty text resets index
2022-11-21 09:36:31 +01:00
Andrei Zavatski
14a4de36f4
Expose thickness property
2022-11-21 10:20:35 +03:00
Dean Herbert
9a330c3cdb
Apply nullability and clean up conditionals
2022-11-21 15:02:45 +09:00
Dean Herbert
a07b033d22
Merge branch 'master' into triangles-v2
2022-11-21 14:55:01 +09:00
Dean Herbert
dfa92b3de9
Merge pull request #21326 from bdach/fix-phantom-beatmap-sets
...
Fix phantom beatmap sets appearing on carousel after delete/update
2022-11-21 13:25:14 +09:00
Dean Herbert
d0ff5be7e6
Fix TestSceneTabletSettings
falling off the bottom of the screen
2022-11-21 12:15:43 +09:00
Bartłomiej Dach
1269afd0c5
Merge pull request #21307 from frenzibyte/disable-scroll-speed-on-osu
...
Hide scroll speed control from effects section on rulesets which don't support it
2022-11-20 16:17:55 +01:00
Salman Ahmed
793d5b117e
Fix timing screen test scene not creating editor beatmap properly
2022-11-20 15:20:35 +03:00
Bartłomiej Dach
b3667821eb
Add failing test case
2022-11-20 10:07:32 +01:00
Andrei Zavatski
6f449a583e
Handle empty values as a separate case
2022-11-19 23:27:48 +03:00
Terochi
eff6c7be64
Removed unnecessary methods, changed tests, and moved LimitedCapacityQueue.cs to a more generic namespace.
2022-11-19 16:53:35 +01:00
Bartłomiej Dach
c05c1625f2
Merge branch 'master' into editor-test-play-dont-retain-test-time
2022-11-19 12:09:04 +01:00
Salman Ahmed
ca67689a36
Fix intermittent present beatmap test failures
2022-11-19 07:44:43 +03:00
Bartłomiej Dach
d587f29351
Update tests to reflect desired behaviour
2022-11-18 21:03:30 +01:00
Salman Ahmed
8943819ee7
Add test coverage
2022-11-18 17:49:03 +03:00
Dean Herbert
b86b45b6d2
Fix excess string interpolation
2022-11-18 21:13:21 +09:00
Dawid Sośnia
9ad484a0f4
Merge branch 'ppy:master' into gameplay-leaderboard-fix
2022-11-18 12:11:22 +01:00
Dan Balasescu
9d33a6568e
Merge pull request #21292 from peppy/fix-binding-two-keys-single-binding
...
Fix being able to bind two non-modifier keys to the same binding
2022-11-18 16:19:38 +09:00
Dean Herbert
7c08cff297
Make new test more resilient to false passes
2022-11-18 16:10:32 +09:00
Dean Herbert
0a520c979e
Update test to split out per-type tests
2022-11-18 16:03:40 +09:00
Dean Herbert
3faa7f5f74
Merge branch 'master' into gameplay-leaderboard-fix
2022-11-18 15:44:30 +09:00
Dean Herbert
cb8275ee75
Add failing test coverage to TestSceneKeyBindingPanel
for multiple non-modifiers being bound
2022-11-18 15:34:41 +09:00
Dean Herbert
45f5849301
Add more test coverage to TestSceneKeyBindingPanel
2022-11-18 15:33:14 +09:00
Dan Balasescu
57b8495c7a
Merge branch 'master' into long-standard
2022-11-18 14:24:04 +09:00
Salman Ahmed
82829867db
Fix beatmap options test failure due to no beatmap being selected
2022-11-18 07:07:56 +03:00
Dean Herbert
1ff1738988
Merge pull request #21244 from nanashi-1/beatmapoptions-disabled
...
Disable certain beatmap option buttons when there are no beatmaps selected
2022-11-18 12:55:07 +09:00
Dawid Sośnia
0dbf491872
Merge branch 'master' into gameplay-leaderboard-fix
2022-11-17 22:06:51 +01:00
Piggey
53769479c7
oh oops
2022-11-17 21:42:15 +01:00
Piggey
eb8f6626ab
revert changes from GameplayLeaderboard
tests
2022-11-17 21:38:09 +01:00
Piggey
5e4ade3bee
add tests
2022-11-17 13:28:04 +01:00
Dragon
a25c94d567
Replacing structure to use LimitedCapacityQueue.cs
2022-11-17 13:07:06 +01:00
Dragon
a9747d367c
Cleaning up
2022-11-17 13:07:06 +01:00
Terochi
19dc31c7ae
Changed tests.
2022-11-17 13:07:06 +01:00
Terochi
5253f5309e
Added more tests for new features
2022-11-17 13:07:06 +01:00
Terochi
3d4962e181
Added functioning tests.
2022-11-17 13:07:06 +01:00
Terochi
a79af6671e
Added SetUp for new tests.
2022-11-17 13:07:06 +01:00
Salman Ahmed
039ab83a46
Disable beatmap options button when none selected
2022-11-17 04:00:23 +03:00
Salman Ahmed
0e46614c57
Revert beatmap option button state changes
2022-11-17 03:57:01 +03:00
Andrei Zavatski
13cf3fc40c
Make SpawnRatio public
2022-11-16 15:17:50 +03:00
Andrei Zavatski
bda32d71bf
Change test scene name
2022-11-16 14:53:55 +03:00
Andrei Zavatski
d94c624ee4
Merge branch 'master' into triangles-v2
2022-11-16 14:53:32 +03:00
nanashi-1
46c7451ede
remove redundant code
2022-11-16 09:57:23 +08:00
nanashi-1
9101ad0cbd
fixed naming
2022-11-16 09:42:40 +08:00
nanashi-1
7aec5ca1e8
visual tests
2022-11-15 20:57:42 +08:00
Andrei Zavatski
333165e052
Add test scene for Triangles
2022-11-15 10:54:37 +03:00
Dean Herbert
308ed1abd1
Fix number of judgements shown potentially exceeding upper limit
2022-11-15 12:31:25 +09:00
Andrei Zavatski
81c9ea98e2
Implement TrianglesV2 component
2022-11-13 15:31:48 +03:00
maromalo
1911120afe
Merge branch 'master' into long-standard
2022-11-12 09:52:11 -03:00
Dean Herbert
dde09d409b
Merge branch 'master' into chat-silences
2022-11-12 21:00:56 +09:00
Dean Herbert
8154eaafd8
Merge pull request #20991 from smoogipoo/websocket-chat-2
...
Receive chat messages via notification websocket
2022-11-12 18:18:39 +09:00
Bartłomiej Dach
b0314c67aa
Fix failing gameplay bindings test
2022-11-12 14:16:46 +09:00
Dean Herbert
19876ca0fb
Merge branch 'master' into websocket-chat-2
2022-11-11 23:53:42 +09:00
Bartłomiej Dach
63270c8619
Merge branch 'master' into improve-ui-control-sound-sync
2022-11-11 05:50:28 +01:00
Dean Herbert
3547c04002
Merge branch 'master' into skinnable-things-cleanup
2022-11-10 12:09:32 +09:00
Joseph Madamba
2b81f3048c
Merge branch 'master' into close-side-overlays-when-main-overlay
2022-11-09 12:48:57 -08:00
Salman Ahmed
3909e5730e
Rename test steps
...
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2022-11-09 21:33:28 +03:00
Dean Herbert
e19ba65f91
Remove LookupName
from base ISkinComponentLookup
2022-11-09 17:46:43 +09:00
Dean Herbert
1aa0e40f2f
Add "Component" prefix to lookup naming
2022-11-09 17:46:43 +09:00
Dean Herbert
e75c3b3f94
Rename SkinnableTarget
to GlobalSkinLookup
2022-11-09 17:46:43 +09:00
Dean Herbert
c908969d9b
Rename ISkinComponent
to ISkinLookup
2022-11-09 17:46:43 +09:00
Dawid Sośnia
9549e55ef8
Merge branch 'ppy:master' into gameplay-leaderboard-fix
2022-11-08 20:04:13 +01:00
Piggey
9da57c66a2
add visual tests
2022-11-08 20:03:09 +01:00
Dean Herbert
b166e477c2
Merge branch 'master' into editor-background
2022-11-08 17:18:34 +09:00
Dean Herbert
4c15794694
Add test coverage of overlay interplay
2022-11-08 14:58:57 +09:00
maromalo
b7ef9b176d
Make score type consistent
2022-11-06 19:59:27 -03:00
Dean Herbert
ee68f33e3c
Merge pull request #21109 from frenzibyte/fix-beatmap-duplicating-again
...
Fix beatmap cards still potentially showing twice in listing
2022-11-06 18:46:31 +09:00
Dan Balasescu
fa18b5f701
Construct notifications client inside ChannelManager
2022-11-04 18:51:00 +09:00
Dean Herbert
eb836269e7
Allow testing settings panel with interactivity by default
2022-11-04 18:50:17 +09:00
Dean Herbert
566738494f
Merge pull request #20952 from OliBomby/bezier-convert
...
Add conversion algorithm for lazer slider curves to work with stable
2022-11-04 16:49:51 +09:00
Dean Herbert
dd5a3b2bf3
Add one more complex test
2022-11-04 16:49:21 +09:00
Joseph Madamba
e11d44d14f
Add url clicking support to profile badges
2022-11-03 18:12:32 -07:00
Salman Ahmed
37b5f48911
Adjust test scene to cover failure
2022-11-04 03:23:33 +03:00
Dean Herbert
1edde8f73c
Merge branch 'master' into disabled-button-sfx
2022-11-03 20:27:41 +09:00
Dean Herbert
cdb3494418
Merge pull request #20765 from Feodor0090/comment-report
...
Implement comments reporting
2022-11-03 20:09:00 +09:00
Dean Herbert
486515ed90
Merge pull request #20758 from frenzibyte/maintain-common-mod-selection
...
Maintain selection of common mods when switching rulesets
2022-11-03 20:08:32 +09:00
Jamie Taylor
f1c17129eb
Add support for 'disabled' sample variation to HoverClickSounds
2022-11-03 17:47:49 +09:00
Dean Herbert
c48c9ecb6d
Merge pull request #20743 from frenzibyte/improve-beatmap-card-buttons
...
Improve clickable area of beatmap card icon buttons
2022-11-03 15:47:08 +09:00
Dean Herbert
e6c45b8ab5
Merge branch 'master' into comment-report
2022-11-03 15:35:42 +09:00
Dean Herbert
20dd405c2b
Merge branch 'master' into maintain-common-mod-selection
2022-11-03 15:32:40 +09:00
Dean Herbert
fb0bc597a0
Merge branch 'master' into improve-beatmap-card-buttons
2022-11-03 13:53:29 +09:00
Dean Herbert
5f2f6b84b2
Add failing test coverage of automated skip scenarios
2022-11-03 13:52:27 +09:00
Dean Herbert
aef3c7918c
Add total skip count to SkipOverlay
2022-11-03 13:52:24 +09:00
Dean Herbert
0e502de8b4
Rename field to match usage
2022-11-02 18:04:42 +09:00
Dean Herbert
c3eb0c6330
Merge branch 'master' into editor-background
2022-11-02 17:43:38 +09:00
Dan Balasescu
f688ed12d0
Add test for removing chat messages
2022-11-02 17:00:47 +09:00
Dan Balasescu
695104a666
Fix TestSceneChatOverlay messages not being unique
2022-11-02 16:59:03 +09:00
Dean Herbert
2b04e852be
Merge branch 'master' into websocket-chat-2
2022-11-02 14:56:13 +09:00
Dan Balasescu
5b25ef5f2f
Construct notifications client via IAPIProvider
2022-11-01 21:34:34 +09:00
Dean Herbert
2a88409dfe
Fix time snap of sliders not matching when SV is not 1.0x
...
This regressed with https://github.com/ppy/osu/pull/20850 because the
function was used in other places which expect it to factor slider
velocity into the equation.
Rather than reverting, I've added a new argument, as based on the method
naming alone it was hard to discern whether SV should actually be
considered.
The reason for the change in #20850 was to avoid the SV coming in from a
reference object which may not have a correct SV in the first place. In
such cases, passing `false` to the function will give the expected
behaviour.
2022-11-01 15:12:58 +09:00
Dean Herbert
17f482bfc3
Merge branch 'master' into websocket-chat-2
2022-10-31 16:11:58 +09:00
Dean Herbert
e38ba5e4c6
Apply nullability to new test scene
2022-10-31 15:46:57 +09:00
Dean Herbert
31ba77e378
Merge branch 'master' into bezier-convert
2022-10-31 15:41:08 +09:00
Dean Herbert
8399261c77
Add failing test showing hold for menu not working when HUD is hidden
2022-10-30 21:38:31 +09:00
Dean Herbert
f5e11343c2
Apply nullability to HUD test scene
2022-10-30 21:25:31 +09:00
Dan Balasescu
169bcc2654
Use polling connector in tests
2022-10-28 18:08:08 +09:00
Dean Herbert
f9d2c30c3e
Add user toggle for application of safe areas
2022-10-28 14:05:45 +09:00
Bartłomiej Dach
f787da892b
Merge branch 'master' into grid-momentary-shortcuts
2022-10-26 21:30:24 +02:00
OliBomby
86d5fcc26d
Added tests
2022-10-26 19:30:42 +02:00
cdwcgt
6991195d69
let editor dim different from gameplay dim
2022-10-26 15:22:57 +09:00
Dean Herbert
7249542167
Merge pull request #20912 from LittleEndu/carousel-do-not-select-random
...
Make beatmap carousel select nearest to selection when selection was filtered
2022-10-26 11:40:56 +09:00
Bartłomiej Dach
48057412f5
Merge branch 'master' into grid-momentary-shortcuts
2022-10-25 22:17:08 +02:00
Bartłomiej Dach
bcdf24b972
Merge branch 'master' into add-editor-object-clone
2022-10-25 21:33:52 +02:00
Bartłomiej Dach
3d31c9bbc5
Merge branch 'master' into beat-snap-divisor-hotkey
2022-10-25 20:32:32 +02:00
Dean Herbert
2b850694fa
Merge branch 'allow-distance-grid-snap' into grid-momentary-shortcuts
2022-10-25 14:10:45 +09:00
Dean Herbert
8e4f5381e3
Add top level test coverage of editor shortcuts
2022-10-25 12:03:46 +09:00
Dean Herbert
1b42f5ec6e
Add test coverage of BeatDivisorControl
key bindings
2022-10-25 11:51:31 +09:00
Dean Herbert
4d4f6e25ba
Rename to "clone" instead of "duplicate"
2022-10-25 11:43:23 +09:00
Dean Herbert
da74690ec9
Add test coverage of clone operations
2022-10-25 11:38:58 +09:00
Dan Balasescu
f6f30eec0b
Merge pull request #20810 from peppy/scoring-test-scene
...
Add test scene as environment to test changes to score algorithms
2022-10-25 11:19:00 +09:00
Endrik Tombak
b95091fbb0
Move test to improve diff readability
2022-10-24 22:55:09 +03:00
Endrik Tombak
9def12c60b
Write new tests
2022-10-24 22:50:56 +03:00
Dean Herbert
f08270f6b0
Fix incorrect maxBaseScore
accounting due to silly oversight
2022-10-24 15:54:09 +09:00
Dean Herbert
247cf589aa
Merge branch 'master' into directoryselector-hidden-toggle
2022-10-24 15:33:10 +09:00
Salman Ahmed
90a9961a69
Add visual test case for report button
...
Makes it much easier to test button/popover design changes
2022-10-22 02:50:59 +03:00
ansel
15aeb4a137
Display text in buttons flow instead of toast
2022-10-21 17:25:41 +03:00
Dan Balasescu
703a8afb11
Merge pull request #20809 from peppy/fix-taiko-broken-drum-roll-ticks
...
Fix taiko drum roll ticks sometimes overflowing outside the drum roll itself
2022-10-21 12:56:14 +09:00
ansel
81bdf716ef
Change test
2022-10-20 19:56:00 +03:00
Dean Herbert
6b26547d03
Merge pull request #20835 from frenzibyte/improve-hide-mouse-on-keyboard
...
Improve automatic cursor hiding logic and limit to gameplay screen
2022-10-20 11:44:20 +09:00
Salman Ahmed
212f15e2d2
Update existing test cases
2022-10-20 04:06:33 +03:00
Dean Herbert
2f8a4fd2d0
Merge branch 'master' into remove-current-item
2022-10-20 10:02:09 +09:00
Dean Herbert
bea136ce50
Adjust test assert ordering to read better
2022-10-19 23:59:40 +09:00
Dean Herbert
579d5b51eb
Add and consume sample bank constants
2022-10-19 20:47:58 +09:00
Dean Herbert
f23bc484dc
Use better method of positioning mouse over visual settings area
2022-10-18 19:15:11 +09:00
Dean Herbert
d5666ca717
Add tooltip display of current values
2022-10-18 19:04:02 +09:00
Dean Herbert
d92aca7c22
Fix scoreV2 being higher than intended
2022-10-18 18:30:18 +09:00
Dean Herbert
74e1b5794b
Add ability to add "OK" or 100s via right click
2022-10-18 18:27:05 +09:00
Dean Herbert
a7b3aa62fb
Move lines to background to better visualise graphs at points of change
2022-10-18 18:13:13 +09:00
Dean Herbert
74986e0c8c
Show final scores and change colouring again
2022-10-18 18:07:42 +09:00
Dean Herbert
4b2fe72a90
Add stable v2 algorithm
2022-10-18 18:02:42 +09:00
Dean Herbert
743ae10df5
Improve colouring
2022-10-18 17:50:59 +09:00
Dean Herbert
7360cca047
Add stable v1 algorithm
2022-10-18 17:50:58 +09:00
Dean Herbert
d694c8b771
Move test scene more correctly into visual folder
2022-10-18 17:10:53 +09:00
Dean Herbert
ec3761ced9
Standardise control point search logic in OverlappingScrollAlgorithm
...
Was using a very local algorithm which I cannot guarantee is correct.
I'd rather it just use the one used everywhere else.
2022-10-18 16:01:05 +09:00
ansel
3258a41ca3
Merge branch 'comment-report' of https://github.com/Feodor0090/osu into comment-report
2022-10-17 20:41:46 +03:00
ansel
18cc3b0bd3
Fix reason not set in test
2022-10-17 20:23:25 +03:00
Feodor0090
6efe7b5334
Merge branch 'master' into comment-report
2022-10-17 16:08:13 +03:00
ansel
3bcc91511f
Update test
2022-10-17 13:46:13 +03:00
Dan Balasescu
28277dd880
Fix tests
2022-10-17 19:34:05 +09:00
ansel
e1785f73a2
Make report's comment not optional
2022-10-16 20:14:05 +03:00
Salman Ahmed
841e20c336
Remove unused usings
2022-10-15 17:16:08 +03:00
Salman Ahmed
7d53d35bf6
Remove duplicate & outdated test case
2022-10-15 16:23:54 +03:00
Salman Ahmed
421b81b6ca
Fix broken test case
2022-10-15 00:41:14 +03:00
Salman Ahmed
45f590ca43
Add test case for hiding cursor on idle
2022-10-15 00:20:22 +03:00
Salman Ahmed
97c4282e55
Add test cases for hiding cursor on keyboard input
2022-10-15 00:20:22 +03:00
Salman Ahmed
ba72f13f54
Merge branch 'master' into hide-mouse-on-keyboard-input
2022-10-14 22:26:30 +03:00
Feodor0090
fb046e31c1
Merge branch 'master' into comment-report
2022-10-14 16:57:23 +03:00
ansel
dc0aa2295a
Add test
2022-10-14 16:51:48 +03:00
ansel
c65a8a83f3
Add basic UI for reporting
2022-10-14 15:52:09 +03:00
Dan Balasescu
10aabfc650
Merge pull request #20739 from peppy/settings-toolbox
...
Adjust visuals of settings toolboxes (gameplay loading screen and editor)
2022-10-14 20:31:05 +09:00
Salman Ahmed
3e5e717fce
Add failing test cases
2022-10-14 02:00:11 +03:00
Bartłomiej Dach
df66a0c2e9
Fix flaky update beatmap set test
...
It is generally not possible to click a button that's not yet there,
and it turns out that when the test in question is ran headless, it may
not necessarily be there immediately.
2022-10-13 21:03:52 +02:00
Salman Ahmed
6c316bcc9e
Make beatmap card icon buttons fill up to the area
2022-10-13 16:09:54 +03:00
Dean Herbert
6608ada925
Fix test failures due to missing colour provider dependency
2022-10-13 17:05:11 +09:00
Dean Herbert
0f4a2a6059
Improve feel of settings toolbox group
2022-10-13 16:36:19 +09:00
Dean Herbert
ebc1088457
Merge pull request #20729 from frenzibyte/update-local-confirmation-dialog
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Request user confirmation on updating locally-modified beatmaps
2022-10-13 12:36:37 +09:00
Salman Ahmed
7db7bcc283
Add test coverage
2022-10-13 02:40:20 +03:00
Feodor0090
565de23222
Fix CQ (non-readonly field)
2022-10-12 21:26:33 +03:00
Dean Herbert
00d8398056
Update test scene to allow seeing loading spinner
2022-10-12 15:48:42 +09:00
Dean Herbert
47fe4eb0bd
Merge branch 'master' into comment-deletion
2022-10-12 15:48:26 +09:00
Salman Ahmed
9b45a9cf76
Rename various cursor symbols
...
- `IProvideCursor.MenuCursor` -> `IProvideCursor.Cursor`
- `MenuCursor` -> `MenuCursorContainer
2022-10-11 16:21:01 +03:00
Dan Balasescu
88e82d3154
Merge pull request #20681 from peppy/fix-hidden-hud-interaction
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Fix HUD components being interactive even when the HUD is visually hidden
2022-10-11 17:19:27 +09:00
Dan Balasescu
ccab04d141
Merge pull request #20645 from frenzibyte/flag-markdown
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Add support for inline country flags in wiki overlay
2022-10-11 14:01:24 +09:00
Dean Herbert
cb21126623
Merge pull request #20586 from ekrctb/time-based-selection
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Use hit object time for timeline drag selection instead of relying on blueprint
2022-10-11 13:20:15 +09:00
Dean Herbert
d700040a0d
Make country code parsing resilient to invalid cases
2022-10-11 01:39:53 +09:00
Dean Herbert
f6a8cc3f32
Add test showing broken input in HUD overlay when hidden
2022-10-10 16:05:41 +09:00
Salman Ahmed
0309751d55
Add test coverage
2022-10-08 21:50:31 +03:00
Salman Ahmed
13083813bd
Update hardcoded article page
2022-10-08 21:50:25 +03:00
ansel
e7b1f369a3
Revert unwanted changes in other tests
2022-10-08 18:55:58 +03:00
ansel
c384093802
Update main test and add failure scenario test
2022-10-08 18:53:41 +03:00
ansel
6e82ffbc6f
Add check for spinner
2022-10-08 17:41:51 +03:00
ansel
c11258a7e9
Tidy up test reloading
2022-10-08 17:20:25 +03:00
ansel
abf56c27a1
Do not requere dialog overlay
2022-10-08 17:11:09 +03:00
Dean Herbert
4980e53c9c
Merge pull request #20376 from goodtrailer/smoke
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Add cursor "smoke" trails
2022-10-07 03:41:07 +09:00
ekrctb
0ade049252
Add test for selected hit object blueprint
2022-10-06 14:02:49 +09:00
ekrctb
2a7476cc4a
Add test for timeline drag selection
2022-10-05 23:29:45 +09:00
Dan Balasescu
c52ddb0e50
Merge pull request #20570 from ekrctb/scrolling-lifetime
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Compute lifetime start from entry for scrolling hit objects
2022-10-05 20:45:43 +09:00
Dean Herbert
365a78d358
Merge branch 'master' into smoke
2022-10-05 18:58:18 +09:00
Dean Herbert
4f084664ac
Merge branch 'master' into comment-deletion
2022-10-05 14:34:50 +09:00
Dean Herbert
c7d645b086
Merge branch 'master' into fix-gameplay-leaderboard-overlap
2022-10-05 14:15:50 +09:00
ekrctb
15d159a97e
Fix tests
2022-10-04 16:10:18 +09:00
ekrctb
781f5420b0
Add test for scrolling hit object lifetime
2022-10-04 15:17:11 +09:00
Dean Herbert
0bac5ef465
Merge branch 'master' into smoke
2022-10-03 21:29:42 +09:00
Dean Herbert
7fbbe88c8e
Add test coverage of song select score presentation failures
2022-10-03 20:29:44 +09:00
Dean Herbert
42aac16b37
Adjust leaderboard score panels sizing based on accuracy/combo width
2022-10-03 18:12:36 +09:00
Dean Herbert
4dbac917fc
Merge pull request #20547 from nanashi-1/solo-gameplay-leaderboard-max-combo
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Display highest combo rather than current combo for local play on leaderboard
2022-10-03 16:57:05 +09:00
Dean Herbert
492f26c832
Update test step in line with new combo source
2022-10-03 16:56:32 +09:00
Salman Ahmed
b6701dd578
Add failing test case
2022-10-02 15:29:53 +03:00
ansel
85adfc2df7
Fix DI type
2022-09-28 18:26:36 +03:00
ansel
7645fe20f5
Merge branch 'master' into comment-deletion
2022-09-28 17:55:22 +03:00
ansel
965e7bf265
Check local deletion in test
2022-09-28 17:52:12 +03:00
Dan Balasescu
f318452510
Merge pull request #20503 from peppy/change-default-skin
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Change default skin for new installations to "Argon"
2022-09-28 18:34:40 +09:00
Dean Herbert
baa9e0441f
Merge pull request #20428 from frenzibyte/fix-update-progress-notification
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Fix update progress notification not closing on completion
2022-09-28 17:43:45 +09:00
Dean Herbert
8edb1cb98a
Add test coverage of current score staying on screen
2022-09-28 15:57:50 +09:00
ansel
4013c96ca5
Fix test failures
2022-09-27 22:40:53 +03:00
ansel
5282c8b8c6
Fix CQ
2022-09-27 19:40:18 +03:00
ansel
2f551be1be
Implement tests
2022-09-27 19:03:02 +03:00
ansel
710f9e8f58
Setup a test scene
2022-09-27 18:11:27 +03:00
Dean Herbert
ed0752a5f1
Update test assumptions
2022-09-27 21:55:54 +09:00
Dean Herbert
87a1e05641
Remove unused using statement
2022-09-27 15:06:05 +09:00
Dean Herbert
4260ace1a6
Fix test coverage
2022-09-27 15:01:21 +09:00
nanashi-1
214a1c2d7f
code factor
2022-09-26 21:26:13 +08:00
nanashi-1
1fab1db145
move test
2022-09-26 21:11:48 +08:00
nanashi-1
4295d9c169
revert
2022-09-26 21:11:14 +08:00
nanashi-1
5c132aadeb
add visual test
2022-09-26 20:15:17 +08:00
Dan Balasescu
836da6a5e6
Merge pull request #20485 from peppy/leaderboard-nrt
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Apply NRT to leaderboard hierarchy
2022-09-26 18:53:37 +09:00
Dean Herbert
0f18bef3f3
Fix incorrect test assumptions
2022-09-26 17:59:39 +09:00
Dan Balasescu
c969afcb71
Merge branch 'master' into leaderboard-nrt
2022-09-26 17:12:19 +09:00
Dean Herbert
a1297af441
Apply NRT to base Leaderboard
classes
2022-09-26 16:12:47 +09:00
Dean Herbert
82d4689716
Add failing test showing progress notifications can be flung and cancelled
2022-09-26 14:33:12 +09:00
o-dasher
ced7212660
Fixes syntax error
2022-09-25 16:33:39 -04:00
o-dasher
a9318e5c04
Fixes small oversight
...
was applying a value when it wasn't supposed to be applied.
2022-09-25 16:32:16 -04:00
o-dasher
feadac1f79
Cleanup all other leftover binding instantiation
2022-09-25 16:02:40 -04:00
Salman Ahmed
4bd92b89bc
Change test scene to ensure progress notification is closed on completion
2022-09-23 16:29:19 +03:00
Dan Balasescu
1d1012e196
Merge pull request #20286 from peppy/gameplay-leaderboards
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Add basic gameplay leaderboard display
2022-09-22 21:16:12 +09:00
Dan Balasescu
445e026a32
Merge pull request #20389 from peppy/fix-gameplay-leaderboard-layout
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Fix gameplay leaderboard sometimes not showing up
2022-09-22 20:51:54 +09:00
Dean Herbert
1ed4b9c11c
Add more flexibility to test
2022-09-22 15:45:30 +09:00
Dean Herbert
ae70b2c32f
Fix other weirdness in variable and description naming
2022-09-22 15:21:27 +09:00
Dean Herbert
19db7c5977
Remove "Opacity" setting
...
This should be implemented at a higher level
2022-09-22 15:19:01 +09:00
Dean Herbert
f3898da37a
Rename judgement count to not mention "shape"
2022-09-22 15:18:20 +09:00
Dean Herbert
e48fe3a9e2
Add nullability to test scene
2022-09-22 15:17:37 +09:00
Dean Herbert
7d93fa9f65
Merge branch 'master' into Colour_hit_meter_improved
2022-09-22 15:11:58 +09:00
Dean Herbert
1ef09f2ae1
Fix regression in TestSceneSongProgress
2022-09-21 23:26:25 +09:00
Dean Herbert
0996051271
Order test scores more correctly
2022-09-21 15:03:06 +09:00
Dean Herbert
29c4d06d36
Merge branch 'fix-gameplay-leaderboard-layout' into gameplay-leaderboards
2022-09-21 14:58:58 +09:00
Dean Herbert
5cc2721e9a
Add failing test showing layout failure in gameplay leaderboard
2022-09-21 14:42:02 +09:00
Dan Balasescu
8bf196d561
Merge pull request #20354 from peppy/default-skin-refactor
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Rename default skin to make way for new version
2022-09-21 11:48:38 +09:00
Salman Ahmed
29fa868fde
Fix test scene not resetting mouse position
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Also fixes until step flipped.
2022-09-21 03:05:44 +03:00
Salman Ahmed
8b918d29fc
Add failing test case
2022-09-21 00:15:50 +03:00
Dean Herbert
ff56821152
Change SkinnableHUDComponentTestScene
to show new HUD twice
...
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-09-21 00:24:29 +09:00
Dean Herbert
8837618ab1
Merge pull request #20342 from smoogipoo/server-shutdown-countdown
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Implement server shutdown countdown + notification
2022-09-20 20:51:16 +09:00
Dean Herbert
fc6ab9c6a9
Add test coverage of shutdown notifications
2022-09-20 17:42:39 +09:00
Dan Balasescu
2499493347
Merge pull request #20375 from peppy/fix-score-reference-leak
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Fix mods potentially keeping reference to runtime gameplay elements
2022-09-20 16:26:31 +09:00
Dean Herbert
b5771ece41
Reduce the amount by which clicking the mute notification incraeses volume
2022-09-20 13:00:08 +09:00
Alden Wu
c3b8e1d718
Fix test and spawn smoke immediately
2022-09-19 10:16:05 -07:00
Dean Herbert
41e7d271d7
Remove redundant string interpolation
2022-09-19 21:51:54 +09:00
Dean Herbert
2b1c5b2c4a
Fix test failure due to triangle skin no longer being null intests
2022-09-19 12:34:50 +09:00
Dean Herbert
454125123d
Add failing test coverage showing mod reference leak path
2022-09-19 12:18:35 +09:00
Salman Ahmed
a413c7a3e6
Merge branch 'master' into fix-notification-count
2022-09-19 02:08:20 +03:00
Dean Herbert
d0b8409de5
Apply more renames
2022-09-18 18:19:00 +09:00
Drison64
c075d3de08
Create a test and a check if initial zoom value of ZoomableScrollContainer is in range
2022-09-17 22:43:40 +02:00
Dean Herbert
41e69fbca6
Remove "default" prefix from naming
2022-09-18 00:15:26 +09:00
Dean Herbert
51841988bf
Rename references to DefaultSkin
to have Triangles
suffix
2022-09-17 23:57:25 +09:00
Dean Herbert
4c4fdfd153
Provide scores directly to Player
instance rather than relying on DI
2022-09-16 18:15:17 +09:00
Dean Herbert
0ff4e343f8
Add failing test showing incorrect unread notification count
2022-09-16 16:29:54 +09:00
Dean Herbert
0227eddda1
Merge branch 'master' into gameplay-leaderboards
2022-09-16 15:44:58 +09:00
Dan Balasescu
fcba917419
Merge pull request #20320 from peppy/skin-transformers
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Allow skin transformers to be created for all skins
2022-09-16 12:58:46 +09:00
Dan Balasescu
f86bbaae30
Merge branch 'master' into mods-effect-displays
2022-09-15 21:17:58 +09:00
Dean Herbert
c7f8f948b9
Rename CreateLegacySkinProvider
to CreateSkinTransformer
and apply to all skins
2022-09-15 20:18:10 +09:00
Dan Balasescu
96a89f4fca
Merge pull request #20319 from peppy/remove-ef-migration
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Remove all entity framework code and migrations
2022-09-15 19:15:23 +09:00
Dean Herbert
ea513c539b
Merge pull request #20303 from peppy/hitobject-entry-nesting-stoled
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Fix editor performance drop over time due to lingering nested object references
2022-09-15 17:15:01 +09:00
Dean Herbert
40a60f7145
Remove all entity framework code and migrations
2022-09-15 16:58:58 +09:00
Dan Balasescu
0329601e84
Fix inspection
2022-09-15 16:09:27 +09:00
Salman Ahmed
9824d09d49
Add test coverage
2022-09-15 04:30:09 +03:00
Dan Balasescu
ef6d60ffe9
Merge pull request #20273 from frenzibyte/duplicate-beatmap-listing-cards
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Fix beatmap listing potentially showing duplicate beatmap cards
2022-09-14 10:25:24 +09:00
Dan Balasescu
4a49433e2e
Merge branch 'master' into notification-fling-right
2022-09-13 20:01:56 +09:00
Dean Herbert
566a61e770
Merge pull request #20244 from peppy/notification-fling
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Add ability to "fling" notifications to dismiss them
2022-09-13 19:50:34 +09:00
Dean Herbert
6d167070f8
Add back DI leaderboard retrieval via bindable pathway
2022-09-13 18:45:11 +09:00
Dean Herbert
d2b80645ab
Change Leaderboard
to use IUser
instead of APIUser
2022-09-13 18:00:21 +09:00
Salman Ahmed
fed9a47866
Add test coverage
2022-09-13 18:00:21 +09:00
Dean Herbert
27a81dfb9f
Merge pull request #20270 from OliBomby/fix-selectionblueprint-order
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Fixed HitObjectOrderedSelectionContainer being able to become unsorted and causing crashes
2022-09-13 17:18:58 +09:00
Dan Balasescu
53ac9dbc38
Merge branch 'master' into notification-fling
2022-09-13 17:07:16 +09:00
Dean Herbert
608c893b23
Add basic test guarantees
2022-09-13 15:03:13 +09:00
Salman Ahmed
a6f68e4a90
Fix NRT inspections
2022-09-13 03:08:13 +03:00
OliBomby
a1f4724685
moved the location of the tests
2022-09-13 01:38:29 +02:00
Salman Ahmed
a5b962d9a3
Add failing test case
2022-09-13 01:37:23 +03:00
Dean Herbert
88107108ee
Add ability to flick notifications to the right to store for later
2022-09-12 20:20:57 +09:00
Dean Herbert
802c5629c0
Merge branch 'master' into notification-fling
2022-09-12 20:09:21 +09:00
Dean Herbert
cb6d02ec3a
Merge pull request #19066 from andy840119/remove-the-nullable-disable-in-the-ruleset
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Remove the nullable disable annotation in the ruleset class
2022-09-12 19:07:23 +09:00
Dean Herbert
f56f6545c0
Add test coverage of flinging
2022-09-12 19:06:09 +09:00
Dean Herbert
c064853751
Merge branch 'master' into notification-fling
2022-09-12 18:56:15 +09:00
Dan Balasescu
4b37330316
Merge pull request #20248 from acid-chicken/fix/stats/td
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Fix new hit distribution graph didn't account for size changes
2022-09-12 18:11:18 +09:00
Dan Balasescu
bcbc867694
Merge branch 'master' into mods-effect-displays
2022-09-12 16:35:28 +09:00
Dean Herbert
931049aec1
Merge branch 'master' into notification-dismiss
2022-09-12 16:27:41 +09:00
Dan Balasescu
31225066a1
Merge pull request #19308 from frenzibyte/top-rank-badge-order
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Fix best rank badge not handling legacy scores properly
2022-09-12 16:20:21 +09:00
Dean Herbert
8e6b2796eb
Merge branch 'master' into notification-fling
2022-09-12 16:19:36 +09:00
Dean Herbert
92beb6cbe7
Hide notification read light when in a toast state
...
Also adds test coverage of read state and light.
2022-09-12 15:17:45 +09:00
Dean Herbert
9b31aa6d7a
Fix activation not firing with refactors
2022-09-12 15:04:30 +09:00
Dean Herbert
2b79e6b2de
Add test coverage of update notification
2022-09-12 14:52:16 +09:00
Acid Chicken (硫酸鶏)
bb3d5bc9f4
test(osu.Game): add slider steps to change the size in timing distribution graph tests
2022-09-12 04:43:15 +09:00
ansel
064fe832c7
Fix test
2022-09-10 23:18:59 +03:00
MK56
8661dc3c93
Merge branch 'ppy:master' into Colour_hit_meter_improved
2022-09-10 21:16:23 +02:00
Mk-56spn
46d9262a60
test naming oversight
2022-09-10 20:38:34 +02:00
Mk-56spn
f6aef73f9e
fixed shape bindable not working, test creation, removal of Clear(), adjusted settings names
2022-09-10 20:30:43 +02:00
Dean Herbert
a9094c6b03
Add test coverage of clicking close button to dismiss
2022-09-10 15:18:32 +09:00
Dean Herbert
efe3b1aa7b
Allow dismissing notifications without performing action using middle / right click
2022-09-10 15:10:37 +09:00
andy840119
e62999fb16
Merge branch 'master' of https://github.com/ppy/osu into remove-the-nullable-disable-in-the-ruleset
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# Conflicts:
# osu.Game.Rulesets.Catch/CatchRuleset.cs
# osu.Game.Rulesets.Osu/OsuRuleset.cs
# osu.Game.Rulesets.Taiko/TaikoRuleset.cs
# osu.Game/Rulesets/Ruleset.cs
2022-09-10 10:40:12 +08:00
Salman Ahmed
ae53e27e6c
Adjust test coverage to read better
2022-09-09 19:39:06 +03:00
Salman Ahmed
dd10a06e3d
Merge branch 'master' into top-rank-badge-order
2022-09-09 19:38:44 +03:00
Dean Herbert
8f9df9c7b4
Merge pull request #18642 from Joehuu/fix-play-button-touch
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Fix beatmap card play button not working with touch inputs when not hovered
2022-09-09 19:41:05 +09:00
Dean Herbert
7d100c5eec
Fix test in line with new expectations
2022-09-09 18:10:10 +09:00
Dean Herbert
e9ce968ae3
Merge branch 'master' into fix-play-button-touch
2022-09-09 18:08:18 +09:00
Dean Herbert
9ec399a25a
Remove NRT overrides in new tests
2022-09-09 17:49:31 +09:00
Dean Herbert
68d1b7d7cf
Reduce test count
2022-09-09 17:48:51 +09:00
Dean Herbert
27f745b980
Merge branch 'master' into fix_progress_bar_info
2022-09-09 17:34:13 +09:00
Mk-56spn
5852a09003
small fix
2022-09-09 08:21:33 +02:00
Dean Herbert
c6c59f050c
Merge pull request #20195 from cdwcgt/SkinEditorShortcut
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Add arrow shortcuts to skin editor
2022-09-09 14:17:08 +09:00
Dan Balasescu
ba2ef424d4
Turn score ids into ulong
s
2022-09-09 11:46:06 +09:00
Dan Balasescu
28477f3b97
Fix inspection
2022-09-09 08:55:35 +09:00
Mk-56spn
38ccd06d5e
Test fix
2022-09-08 20:42:55 +02:00
Dean Herbert
f1fa442287
Merge pull request #19599 from ItsShamed/kps
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Add clicks/second counter to HUD
2022-09-09 01:50:12 +09:00
cdwcgt
2e775e6886
Add test for object move
2022-09-08 23:47:55 +08:00
Dean Herbert
27aa3552dc
Update in line with TrueGameplayRate
changes
2022-09-09 00:00:08 +09:00
Dean Herbert
6945c43e0d
Merge pull request #20178 from smoogipoo/fix-match-creation-beatmap-select
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Fix several weird scenarios with online play song selection
2022-09-08 23:07:09 +09:00
Dean Herbert
d4afc3629c
Merge branch 'master' into kps
2022-09-08 23:00:36 +09:00
Dan Balasescu
3c8ee1a20a
Merge pull request #20179 from peppy/update-framework
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Update framework
2022-09-08 22:14:16 +09:00
Dan Balasescu
9aab502adc
Merge pull request #20157 from peppy/true-gameplay-rate
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Refactor `TrueGameplayRate` to account for only gameplay adjustments, no matter what
2022-09-08 19:54:32 +09:00
Dan Balasescu
a90ca94a18
Remove outdated tests
2022-09-08 19:51:28 +09:00
Dan Balasescu
4fc03998a1
Merge pull request #20189 from peppy/fix-playlist-item-download-button-visibility
...
Fix playlist items showing download button briefly during initial display
2022-09-08 19:47:35 +09:00
Dan Balasescu
c585f08a3b
Fix still inverted condition
2022-09-08 19:42:09 +09:00
Dean Herbert
15a4eb46c4
Rename test scene to match class name
2022-09-08 19:20:26 +09:00
Dean Herbert
096d1c3ff3
Merge pull request #20143 from acid-chicken/feat/stats/colored-td
...
Show judgement colours in hit distribution graph
2022-09-08 19:15:40 +09:00
Dean Herbert
13d9b2188b
Merge pull request #20145 from smoogipoo/multiple-countdowns
...
Implement support for multiple active countdowns in multiplayer
2022-09-08 19:15:30 +09:00
Dean Herbert
ee094e3a85
Rewrite tests
2022-09-08 19:05:13 +09:00
Dean Herbert
ed81297611
Fix playlist items showing download button briefly during initial local presence checks
2022-09-08 17:10:45 +09:00
Dean Herbert
7b079c134e
Update test to actually test what was intended
2022-09-08 15:48:04 +09:00
Dean Herbert
3d9bf25c8a
Apply NRT to TestScenePlaySongSelect
...
Very mess.
2022-09-08 14:49:57 +09:00
Dean Herbert
6aac0bd4e9
Update test to account for the fact that SSDQ is not zero anymore
2022-09-08 13:43:37 +09:00
Dan Balasescu
208bd0f391
Give OnlinePlaySongSelect a reference PlaylistItem
2022-09-07 21:34:29 +09:00
Dean Herbert
6a03b4e0de
Merge branch 'master' into true-gameplay-rate
2022-09-07 20:01:03 +09:00
Dean Herbert
770c1ade2f
Add test coverage of track rate adjusting during multi spectator
2022-09-07 20:00:24 +09:00
Dan Balasescu
f8e37af2e0
Merge pull request #20171 from peppy/beatmap-carousel-nrt
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Fix missing null checks on `selectedBeatmap` fields in `BeatmapCarousel`
2022-09-07 17:15:00 +09:00
Dan Balasescu
264c9bfaf6
Merge pull request #20173 from peppy/test-scene-storyboard-tidy
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Tidy up `TestSceneStoryboard`
2022-09-07 17:07:19 +09:00
Dean Herbert
cb1bb99208
Tidy up test logic
2022-09-07 16:43:48 +09:00
Dean Herbert
b50116e9e4
Add missing null check in BeatmapCarousel
tests
2022-09-07 16:22:11 +09:00
Dean Herbert
258b8f015c
Add test coverage of storyboard using zero VectorScale
2022-09-07 15:39:19 +09:00
Dean Herbert
866bc553fe
Tidy up TestSceneStoryboard
2022-09-07 15:38:49 +09:00
Dan Balasescu
dc71abdf56
Merge pull request #20144 from peppy/fix-notification-overlay-presence
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Fix completion toasts sometimes not displaying
2022-09-07 14:55:33 +09:00
Acid Chicken (硫酸鶏)
3003fc1061
refactor(osu.Game): improve code quality
2022-09-07 02:29:15 +09:00
Salman Ahmed
90207b6032
Merge branch 'master' into feature/EditorDeleteDiff
2022-09-06 18:48:06 +03:00
Dean Herbert
c2107bd322
Fix test failures due to notifications being forwarded before player finishes loading
2022-09-06 23:36:27 +09:00
Dean Herbert
bc1212f4e6
Change NonGameplayAdjustments
to GameplayAdjustments
and convert TrueGameplayRate
to extension method
2022-09-06 22:26:46 +09:00
Dean Herbert
579e7e1f17
Fix deleting a difficulty not updating the beatmap set hash
2022-09-06 18:12:47 +09:00
Dean Herbert
9f2ea54e40
Tidy up TestSceneLeadIn
constant for loop offset to read better
2022-09-06 17:45:53 +09:00
Mk-56spn
cfa1ebd0cb
Test fix
2022-09-06 03:00:13 +02:00
Dean Herbert
9e3228aa65
Fix completion notification not being posted if completion occurs during NotificationOverlay
load
2022-09-06 04:07:49 +09:00
Dean Herbert
0514c96191
Fix incorrect count tracking when notification is manually disposed
2022-09-05 19:26:40 +09:00
Dean Herbert
229e1a8ef7
Fix notification overlay being present when it doesn't need to
2022-09-05 19:13:58 +09:00
Dan Balasescu
2923c10cd8
Rewrite rooms to store multiple active countdowns
...
Update test to the new structure
2022-09-05 19:03:26 +09:00
Dean Herbert
56886fed09
Add test coverage of progress notification completions showing
2022-09-05 18:39:11 +09:00
Acid Chicken (硫酸鶏)
6946015d17
style(osu.Game): fix multiple blank lines
2022-09-05 07:49:29 +00:00
Mk-56spn
aace334fb3
Fix some test issues
2022-09-05 04:49:48 +02:00
Acid Chicken (硫酸鶏)
19ab1433c6
test(osu.Game): add more test cases for HitTimingDistributionGraph
2022-09-05 03:46:23 +09:00
Dean Herbert
bc5340e33a
Merge branch 'master' into fix_progress_bar_info
2022-09-02 18:00:35 +09:00
Dean Herbert
dc02b59a05
Add extra coverage to tests
...
Also fixes a potential failure due to test beatmap having two difficulties with same name.
2022-09-02 17:57:20 +09:00
HiddenNode
7a8fa5c2e4
Fix filenames mismatch
2022-09-02 09:56:00 +01:00
Dean Herbert
65baf73d97
Add test scene
2022-09-02 16:50:28 +09:00
Dean Herbert
6a35b233e5
Merge branch 'master' into remove-dispose-updates
2022-09-01 23:03:19 +09:00
Dean Herbert
148e487c02
Add failing test of date submitted search failing
2022-09-01 19:59:27 +09:00
HiddenNode
921a9ef895
clean up
2022-08-31 22:18:52 +01:00
HiddenNode
a548b28158
Added test scene for SizePreservingSpriteText
2022-08-31 22:05:46 +01:00
Dean Herbert
ba20044af4
Fix missing nullability consideraition
2022-08-31 23:24:39 +09:00
Dan Balasescu
6cadcc206b
Merge pull request #20032 from peppy/toast-notification-tray
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Add toast notification tray
2022-08-31 16:57:37 +09:00
Dan Balasescu
000412c50f
Merge pull request #20014 from peppy/fix-resume-skip-forward
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Fix gameplay skipping forward during resume operation
2022-08-31 16:30:37 +09:00
Dan Balasescu
afe2862df4
Merge branch 'master' into toast-notification-tray
2022-08-31 16:07:11 +09:00
Dan Balasescu
e984dc4a19
Merge pull request #20042 from peppy/fix-composer-test-scenes
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Test editor `ComposeScreen` tests not adding beatmap to hierarchy
2022-08-31 15:59:48 +09:00
Dean Herbert
7337d4c1aa
Merge branch 'master' into kps
2022-08-31 15:41:42 +09:00
Dean Herbert
e9463f3c19
Test editor ComposeScreen
tests not adding beatmap to hierarchy
...
Makes it hard to test anything because `EditorBeatmap`'s `Update` method
updates whether a beatmap has timing or not (enabling the placement
controls).
Also adds a basic timing point to allow for better testing.
2022-08-31 14:07:56 +09:00
Dean Herbert
7ce1cf7560
Add test coverage of skip button failure with equal time
2022-08-31 13:22:51 +09:00
Dean Herbert
c573396ab6
Fix IntroTestScene
not clearing previous notifications hard enough
2022-08-31 12:46:54 +09:00
Dean Herbert
3d93e0ded1
Merge branch 'master' into fix-resume-skip-forward
2022-08-31 12:16:15 +09:00
Dean Herbert
9eb615f942
Fix remaining test failures by strengthening PlayerLoader
tests
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- Click using `TriggerClick` as notifications move around quite a bit.
- Ensure any notifications from a previous test method are cleaned up.
2022-08-31 01:40:30 +09:00
Dean Herbert
31a9980686
Update remaining test expectations with new behaviour
2022-08-31 00:57:30 +09:00
Dean Herbert
a62ba9e0d9
Remove notification blocking behaviour of first run setup
2022-08-31 00:57:18 +09:00
Dean Herbert
b8fda1a16f
Apply NRT to notification classes
...
and tidy things up a bit.
2022-08-30 15:57:10 +09:00
Dan Balasescu
8b3742188f
Fix test by also clearing out maximum statistics
2022-08-30 15:42:36 +09:00
HiddenNode
43f2ba6596
Added test scene
2022-08-29 22:00:33 +01:00
HiddenNode
d20e7da2d9
Changed epsilon
2022-08-29 21:03:22 +01:00
ansel
545e0bbcef
Adjust inheritors and test
2022-08-29 22:49:25 +03:00
Dean Herbert
062a6fcc18
Fix failing large offset test
...
If we are going to continue to let the underlying clock process frames,
there needs to be a bit of lenience to allow the backwards seek on
resume (to play back over the freq ramp period).
The test is meant to be ensuring we don't skip the full offset amount,
so div10 seems pretty safe.
2022-08-30 01:21:55 +09:00
Dan Balasescu
0491addbbd
Merge pull request #19974 from peppy/no-gameplay-clock-editor-offset
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Fix editor not applying offsets
2022-08-29 21:10:29 +09:00
Dean Herbert
82b9e1f0eb
Merge pull request #20011 from smoogipoo/scoring-refactor
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Refactor scoring to remove async methods / simplify
2022-08-29 19:55:27 +09:00
Dean Herbert
ad5ef52922
Add test coverage of resuming after pause not skipping forward in time
2022-08-29 19:02:01 +09:00
Salman Ahmed
f2378d3fde
Merge branch 'master' into carousel-maintain-selection-over-update
2022-08-29 11:23:22 +03:00
Dean Herbert
2dafa041a7
Account for offset being applied to editor clock time in TestSceneEditorClock
2022-08-29 16:42:50 +09:00
Dean Herbert
a215d009fe
Update Remove
/RemoveRange
/RemoveAll
calls in line with framework changes
2022-08-29 15:57:40 +09:00
Dan Balasescu
423f6f90f2
Remove async calls from ScoreManager
2022-08-29 15:34:08 +09:00
Dean Herbert
e8ae6840ea
Add test coverage of selection being retained
2022-08-29 15:23:34 +09:00
HiddenNode
d4a52baa56
Added visual test for UprightAspectMaintainingContainer
2022-08-29 00:07:42 +01:00
ansel
2a12194ff9
Test colours
2022-08-28 02:59:38 +03:00
ansel
90334a2b91
Add test scene
2022-08-27 20:12:45 +03:00
Dan Balasescu
289b6f1a58
Merge pull request #19924 from peppy/fix-playlist-overlay-test-failures
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Fix intermittent test failures in `TestScenePlaylistOverlay`
2022-08-26 23:36:16 +09:00
Salman Ahmed
1fd1672d89
Merge branch 'master' into mod-validation-tests
2022-08-26 15:00:07 +03:00
Dean Herbert
6dc859973b
Merge branch 'master' into fix-playlist-overlay-test-failures
2022-08-26 20:25:53 +09:00
Dean Herbert
5ef8e26ebe
Fix check not accounting for mods not existing in certain rulesets
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Also check all instances, rather than first.
2022-08-26 19:59:26 +09:00
Dean Herbert
580754833f
Merge branch 'master' into mod-validation-tests
2022-08-26 19:48:42 +09:00
Dean Herbert
9c9238d6e8
Fix TimelineTestScene
's beatmap getting overwritten by EditorClockTestScene
2022-08-26 18:38:52 +09:00
Dean Herbert
4b72e55770
Fix various test scenes not adding EditorClock
to the draw hierarchy
2022-08-26 18:08:43 +09:00
Dean Herbert
9050f54681
Split out test assertion methods to read better
2022-08-26 16:56:03 +09:00
Dean Herbert
a8c699610a
Fix lead in tests not waiting for player to start running
...
The tests are only meant to ensure that gameplay eventually starts.
The case where failures can occur is where the master clock is behind
the player clock (due to being in lead-in time). Because the test is
running in real-time, it can take arbitrary amounts of time to catch up.
If it took too long, the test would fail.
2022-08-25 18:00:14 +09:00
Dean Herbert
ddb434f47a
Rename asserts to method names to make it easier to track in logs
2022-08-25 17:30:13 +09:00
Dean Herbert
a5c61d9a52
Improve understandability of TestMostInSyncUserIsAudioSource
2022-08-25 16:47:33 +09:00
Dean Herbert
3a17c6df08
Merge branch 'master' into no-gameplay-clock-gameplay-offset
2022-08-25 16:24:55 +09:00
Dean Herbert
1032b2a68c
Fix some BeatmapCarousel
tests not correctly reinitialising local data per run
...
Closes https://github.com/ppy/osu/issues/19949 .
2022-08-25 14:03:26 +09:00
Ryuki
5cddc7ed1f
Code cleanup (CPS)
2022-08-24 17:13:23 +02:00
Dean Herbert
5129716612
Merge branch 'master' into kps
2022-08-24 18:18:45 +09:00
Dean Herbert
ddccf4defe
Remove dollar sign
2022-08-24 17:17:59 +09:00
Dean Herbert
27b57947e4
Rename PlayerArea.GameplayClock
to SpectatorPlayerClock
for clarity
2022-08-24 17:13:14 +09:00
Dean Herbert
5f01f461b3
Ensure elapsed time is always non-zero when advancing SpectatorPlayerClock
2022-08-24 17:13:14 +09:00
Dean Herbert
5079e0d83d
Merge branch 'master' into no-gameplay-clock-gameplay-offset
2022-08-24 16:52:10 +09:00
Dean Herbert
995e6664b6
Rename spectator clock sync classes
2022-08-24 15:13:08 +09:00
Dean Herbert
ec61a94dc9
Merge branch 'master' into no-gameplay-clock-gameplay-offset
2022-08-23 17:36:06 +09:00
Dean Herbert
9a579871c0
Remove pointless initial import
2022-08-23 17:33:53 +09:00
Dean Herbert
a62deae3cc
Use local realm rather than fetching from dependencies
2022-08-23 17:33:53 +09:00
Dean Herbert
690e048864
Ensure all initial imports are completed before running playlist overlay tests steps
2022-08-23 17:33:53 +09:00
Ryuki
b597049524
Code cleanup for CPS tests
...
- Remove null-forgiving operator usages
- Fix code quality issues mentionned by NVika
2022-08-22 10:47:37 +02:00
Dean Herbert
058d67f8e8
Merge pull request #19695 from naoei/ruleset-localization
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Change most ruleset-accessible string types to Localisable strings
2022-08-22 16:13:23 +09:00
Dan Balasescu
0815b01b75
Merge pull request #19783 from bdach/mod-select/presets-dont-open-customisation
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Fix selecting preset containing Difficulty Adjust automatically opening customisation panel
2022-08-22 15:44:00 +09:00
Ryuki
c56390cd7b
Use less custom classes for CPS tests
2022-08-22 00:03:24 +02:00
Nao
189a407cb1
Merge branch 'master' into ruleset-localization
2022-08-20 21:39:10 -04:00
Dean Herbert
da407aa827
Merge branch 'master' into kps
2022-08-20 15:24:58 +09:00
Dean Herbert
15d49b0357
Update TestSceneSpectator
to user new assert style
2022-08-19 01:46:19 +09:00
Ryuki
3de35a1518
Update calculator and tests to match changes on clocks
2022-08-18 18:40:02 +02:00
Dean Herbert
cc86909633
Increase lenience on TestSceneLeadIn
tests
...
I've gone through these in detail and can't find an issue with the
actual flow of things. For whatever reason, the new structure has a
slightly higher delay, likely due to performing less `Seek` calls
(previously a `Seek` was called after the clock start which may have
been making this more accurate on the first `Player.Update`).
I don't think it really matters that this is slightly off, but we'll see
how this plays out.
2022-08-19 01:39:00 +09:00
Dean Herbert
2eba8650ca
Update TestSceneLeadIn
to use new assert style
2022-08-18 19:26:19 +09:00
Dean Herbert
728cd96508
Update TestSceneLeadIn
to use new assert style
2022-08-18 18:54:10 +09:00
Dan Balasescu
fa167b1d12
Merge pull request #19779 from peppy/no-gameplay-clock
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Remove all remaining usage of `GameplayClock`
2022-08-18 18:52:57 +09:00
Dean Herbert
e7ddbc41c8
Merge branch 'master' into no-gameplay-clock
2022-08-17 22:21:10 +09:00
Dean Herbert
553ae4781f
Remove unnecessary local implementation in TestScenePlaybackControl
2022-08-17 19:21:54 +09:00
Dean Herbert
4ef4d66f49
Add some extra initial state checks to TestSceneEditorSeekSnapping
2022-08-17 19:21:46 +09:00
Dan Balasescu
3a0017c87b
Fix flaky quick retry test
2022-08-17 17:09:44 +09:00
Dean Herbert
20256aad11
Merge branch 'master' into no-gameplay-clock
2022-08-17 15:21:20 +09:00
Dan Balasescu
24fd411720
Merge pull request #19594 from BlauFx/improve_retry_behaviour
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Skip song intro on quick restart
2022-08-16 20:18:12 +09:00
Dean Herbert
9a1a7bae89
Make test actually test things
2022-08-16 14:40:02 +09:00
Dean Herbert
6761f869f9
Modify flow to avoid weird bindable and value resetting
2022-08-16 14:17:35 +09:00
Dean Herbert
a15e6f19aa
Fix running TestScenePlayerLoader
interactively leaving volume in a bad state
2022-08-16 13:40:46 +09:00
Dean Herbert
c9baadcf88
Merge branch 'master' into improve_retry_behaviour
2022-08-16 13:06:04 +09:00
Bartłomiej Dach
a494e55d93
Adjust test scene to reflect new behaviour
2022-08-15 20:43:19 +02:00
Bartłomiej Dach
f0ad31b650
Add failing test case
2022-08-15 20:38:22 +02:00
Bartłomiej Dach
5ff2e41a55
Add preset column to mod select test scene
2022-08-15 18:38:37 +02:00
Dean Herbert
704568ae3b
Remove remaining usage of GameplayClock
2022-08-15 20:22:36 +09:00
Dean Herbert
87760bbc06
Fix IsCatchingUp
not being in correct state
2022-08-15 20:17:48 +09:00
Dean Herbert
04d88b8216
Use constraint based assertions in TestSceneFrameStabilityContainer
2022-08-15 19:19:19 +09:00
Dean Herbert
27569e2ed5
Remove FrameStableClock
(and redirect usages to FrameStabilityContainer
)
2022-08-15 19:19:19 +09:00
Dean Herbert
f81c7644b4
Make GameplayClockContainer
also an IGameplayClock
and expose to remaining tests
2022-08-15 18:30:53 +09:00
Dean Herbert
c8764cb333
Move all usage of GameplayClock
to IGameplayClock
2022-08-15 18:30:53 +09:00
Dean Herbert
6d78218142
Update usages of GameplayClockContainer.GameplayClock
to access properties directly
2022-08-15 18:08:49 +09:00
Dean Herbert
58146598c8
Update TestSceneEditorClock
to use constraint-based assertions
2022-08-15 18:08:05 +09:00
Nao
c940f5abcb
Merge branch 'master' into ruleset-localization
2022-08-14 15:17:44 -04:00
naoei
784ce4d23d
Add test coverage for localisable setting source
2022-08-14 15:06:33 -04:00
Ryuki
2aa3a1b50d
Rename all "KeysPerSecond" usages to "ClicksPerSecond"
2022-08-14 20:12:11 +02:00
Ryuki
9dc806506e
Make ActionListener
and KeysPerSecondCalculator
not rely on events to add timestamps
2022-08-14 19:31:14 +02:00
Dean Herbert
a90967715c
Add test coverage of new imports not correctly being filtered by collection filter
2022-08-12 15:06:34 +09:00
Dean Herbert
5111bad86c
Refactor TestScenePlaylistOverlay
to use realm for testing
...
Removes the dual-purpose flow which existed only for testing.
2022-08-12 15:06:34 +09:00
Ryuki
3c6461b9e4
Remove KPS acronym usage
2022-08-11 10:01:39 +02:00
Ryuki
0e1efbd865
Rename DrawableCookieziRuleset
to MockDrawableRuleset
2022-08-11 01:04:06 +02:00
Ryuki
d58d5eebe2
Add basic tests for KPS
...
Created private mock classes to use them in place of `GameplayClock` and
`DrawableRuleset`.
2022-08-11 00:51:13 +02:00
naoei
3e38baca3c
Change ruleset mod description types
2022-08-10 16:09:11 -04:00
Dean Herbert
d59f4720f1
Merge pull request #19664 from peppy/test-assertions
...
Update multiple tests to use new assert output for easier to understand failures
2022-08-09 23:15:16 +09:00
Dan Balasescu
41af03dec5
Merge pull request #19597 from frenzibyte/hotfix-multi-spectator-results-screen
...
Fix multi-spectator potentially getting stuck for passed players (hotfix)
2022-08-09 21:11:10 +09:00
Dan Balasescu
2de9e5f40f
Fix test failure
2022-08-09 20:23:45 +09:00
Dean Herbert
1270ee9624
Update multiple tests to use new assert output for easier to understand failures
2022-08-09 19:19:54 +09:00
Dean Herbert
aa9ced7f04
Add test coverage of ToolbarUserButton
2022-08-09 15:51:10 +09:00
Ryuki
edb8e5e33e
Temporarily emptying TestSceneKeysPerSecondCounter
until a good test can be found
2022-08-09 02:43:41 +02:00
BlauFx
e4879aa450
Add test
2022-08-08 21:12:38 +02:00
Bartłomiej Dach
eba070a0f8
Add weak test coverage of broken audio playback after soft-delete
2022-08-08 20:30:37 +02:00
Dean Herbert
e1189da824
Merge branch 'master' into irenderer-glwrapper
2022-08-08 12:31:53 +09:00
Salman Ahmed
f75dced305
Fix possible null assignment inspection in TestScenePreviewTrackManager
2022-08-08 02:00:24 +03:00
Bartłomiej Dach
839409d7ac
Add preset column to solo mod select overlay
2022-08-07 16:20:31 +02:00
Bartłomiej Dach
de64b83532
Add test coverage for desired user selection behaviour
2022-08-07 16:20:16 +02:00
Bartłomiej Dach
25daaa56e2
Add test coverage for desired external selection behaviour
2022-08-07 15:30:20 +02:00
Dean Herbert
4a95638756
Merge branch 'master' into mod-overlay/delete-preset
2022-08-07 12:34:25 +09:00
Dean Herbert
5946124278
Merge pull request #19612 from bdach/mod-overlay/common-delete-dialog
...
Unify implementations of deletion dialogs
2022-08-07 12:18:03 +09:00
Bartłomiej Dach
6f6beddab5
Add test coverage for mod preset deletion flow
2022-08-06 21:58:55 +02:00
Bartłomiej Dach
9b3183b2b4
Implement mod preset deletion flow
2022-08-06 21:58:55 +02:00
Bartłomiej Dach
26b9adbe0c
Adjust collection deletion test to match new expectations
2022-08-06 21:07:21 +02:00
Bartłomiej Dach
cc353b872c
Add test coverage for other approval events
2022-08-06 18:21:57 +02:00
Salman Ahmed
789e8b4d8d
Fix multi-spectator test updating state after removing user
...
Removing user triggers `playingUsers.Remove`, but doing so before
updating the state leads to `EndGameplay` being called with `State ==
Playing` rather than `Quit`.
2022-08-06 05:41:26 +03:00
Ryuki
0c07df2c26
Remove DT from KPS test
2022-08-05 21:02:37 +02:00
Ryuki
b4e0fa7c53
Rewrite tests for KPS
2022-08-05 15:53:06 +02:00
Dan Balasescu
cf362a6b4f
Merge pull request #19529 from peppy/locally-modified-pill
...
Show "locally modified" pill when local modifications have been made
2022-08-05 21:12:13 +09:00
Dan Balasescu
c4b9b2a14b
Merge branch 'master' into irenderer-glwrapper
2022-08-05 20:35:06 +09:00
Dean Herbert
7c952f8069
Add more test coverage of locally-modified state change
2022-08-05 14:25:10 +09:00
Ryuki
42d1bdfc95
Move KPS calculation to a standalone class
2022-08-05 04:17:01 +02:00
Bartłomiej Dach
ac9321204c
Merge branch 'master' into mod-overlay/create-preset
2022-08-03 21:21:52 +02:00
Dean Herbert
7022d9e5f8
Fix test step names being too long
2022-08-03 21:13:49 +09:00
Dean Herbert
bacbf5b7f0
Update existing test expectations
2022-08-03 20:20:06 +09:00
Dean Herbert
24d84890e4
Change all filter control button state test to until steps
...
There's multiple schedules at play which could be adding multi-frame
delays. let's play it safe and try and fix flaky tests.
Example of `Schedule` which could cause an issue:
392cb352cc/osu.Game/Collections/CollectionDropdown.cs (L77-L78)
Example of test failure:
https://github.com/ppy/osu/runs/7648118894?check_suite_focus=true
2022-08-03 20:03:07 +09:00
Bartłomiej Dach
add2971eb4
Implement preset creation flow with test coverage
2022-08-02 22:05:54 +02:00
Bartłomiej Dach
1b3074d098
Implement popover for creating mod presets
2022-08-02 22:03:33 +02:00
Dan Balasescu
5a1c05918f
Fix test failures
2022-08-02 20:18:45 +09:00
Dan Balasescu
b4e55f7309
Apply IRenderer changes
2022-08-02 19:50:57 +09:00
Bartłomiej Dach
923d9a4e5f
Add failing assertions to demonstrate autosize failure
2022-08-01 22:04:14 +02:00
Dean Herbert
c0e5f11c90
Merge pull request #19532 from frenzibyte/fix-new-items-sort-stability
...
Fix newly imported beatmaps not using correct comparer for sorting
2022-08-02 02:20:51 +09:00
Dean Herbert
01cc9bd7ef
Merge pull request #19479 from frenzibyte/carousel-update-on-resume
...
Fix song select not updating selected beatmap card on editor resume
2022-08-02 00:48:18 +09:00
Salman Ahmed
682192dbd7
Add failing test case
2022-08-01 18:43:01 +03:00
Dean Herbert
2519706ad6
Add test coverage of editor crash
2022-08-01 16:53:49 +09:00
Joseph Madamba
320c4abb66
Add failing online play non-current sub screen onexiting test
2022-07-31 20:13:06 -07:00
Bartłomiej Dach
5a34122a85
Fix test breakage after realm migration
2022-07-31 23:53:46 +02:00
Bartłomiej Dach
9d3cdae4bb
Fix test scene to handle restarts properly
2022-07-31 23:53:46 +02:00
Bartłomiej Dach
9dea8e3d12
Add test coverage of preset soft deletion
2022-07-31 23:53:46 +02:00
Bartłomiej Dach
c837848238
Add extended test coverage of preset realm subscription
2022-07-31 23:53:45 +02:00
Bartłomiej Dach
345f103119
Migrate mod preset column to use realm
2022-07-31 23:53:45 +02:00
Salman Ahmed
b95aff3e5f
Add failing test case
2022-07-30 18:50:41 +03:00
Susko3
38a8b9cf0a
Add battery info for desktop platforms
2022-07-30 14:26:19 +02:00
Dean Herbert
43e612f6d4
Merge pull request #19455 from peppy/confirm-playlist-discard
...
Add confirmation dialog when about to discard a playlist
2022-07-30 19:17:49 +09:00
Salman Ahmed
8ca8484f0e
Fix failing tests
2022-07-30 11:49:33 +03:00
Salman Ahmed
ec1a7994cc
Switch method to statement body for better readability
...
Almost thought the method was not wrapped in an `AddStep`.
2022-07-30 10:11:01 +03:00
Salman Ahmed
0c125db197
Fix potential nullref on TestSceneAutoplay
check steps
2022-07-30 10:11:01 +03:00
Salman Ahmed
3bc1774c87
Merge branch 'master' into pie-chart-progress
2022-07-29 16:54:59 +03:00
Salman Ahmed
3b1a76b190
Remove redundant/overwritten specifications
2022-07-29 16:45:29 +03:00
Salman Ahmed
905bbdc8ee
Remove caching of GameplayClockContainer
in favour of GameplayClock
...
Also fixes `SongProgress` being displayed in skin editor on non-gameplay
screens, due to `GameplayClock` not marked as a required dependency.
2022-07-29 16:45:29 +03:00
Dan Balasescu
6703b8df02
Merge pull request #19454 from peppy/filter-control-tests-realm-refresh
...
Ensure realm is in a good state before asserts in `TestSceneFilterControl`
2022-07-29 17:57:38 +09:00
Dean Herbert
07e3765b34
Ensure collection is added to dropdown before trying to click it
2022-07-29 17:25:30 +09:00
Dean Herbert
0a2265b0e8
Add test coverage of playlist exit confirmation
2022-07-29 17:11:37 +09:00
Dean Herbert
eb92c35335
Merge pull request #19442 from smoogipoo/fix-beginplaying-misordering
...
Move spectator begin/end playing to SubmittingPlayer
2022-07-29 16:09:50 +09:00
Dean Herbert
e07e761c10
Ensure realm is in a good state before asserts in TestSceneFilterControl
2022-07-29 15:59:53 +09:00
Dan Balasescu
aaa6f963bd
Fix potential test failures due to Setup/SetUpSteps ordering
2022-07-29 15:27:39 +09:00
Ryuki
2df24019fd
Merge branch 'master' into kps
2022-07-28 18:38:09 +02:00
Ryuki
079150849a
Add some tests
2022-07-28 18:37:50 +02:00
Ryuki
b2e7da5aa0
Add basic Queue based implementation of KPS
2022-07-28 18:37:12 +02:00
Dean Herbert
45879f7836
Merge pull request #19443 from smoogipoo/fix-intermittent-hud-tests
...
Fix intermittent HUD tests
2022-07-28 23:20:46 +09:00
Dean Herbert
e664690fe2
Remove unnecessary LoadTrack
call
2022-07-28 22:19:46 +09:00
Dean Herbert
3005ff1b9f
Merge branch 'master' into pie-chart-progress
2022-07-28 22:19:27 +09:00
Dan Balasescu
aa03df905f
Merge pull request #19441 from peppy/test-working-beatmap-unfuck
...
Reduce calls to `LoadTrack` by implicitly running on test/dummy classes
2022-07-28 22:05:25 +09:00
Dan Balasescu
11e0022fad
Merge branch 'master' into realm-collections
2022-07-28 21:00:08 +09:00
Dan Balasescu
ce694123eb
Move spectator begin/end playing to SubmittingPlayer
2022-07-28 20:44:04 +09:00
Dean Herbert
7108553883
Tidy up various things everywhere
2022-07-28 18:25:14 +09:00
Dean Herbert
a21aee4e9c
Reduce calls to LoadTrack
by implicitly running on test/dummy classes
2022-07-28 18:11:40 +09:00
Dan Balasescu
1039338d80
Fix intermittent HUD tests
2022-07-28 17:58:07 +09:00
Dan Balasescu
cd01c5d3ac
Fix assertion
2022-07-28 16:34:31 +09:00
Nitrous
0d36907cad
apply code quality fixes
2022-07-28 15:30:45 +08:00
Nitrous
70ed347b06
simplify helper methods
2022-07-28 15:19:35 +08:00
Dean Herbert
2b9d46d803
Remove unused RulesetStore
from BeatmapManager
constructor
2022-07-28 16:19:05 +09:00
Nitrous
db62d4be3a
apply suggestions
...
- refactor `SongProgress`
- make`UpdateProgress` more readable
- enable NRT on new classes
- refactor `TestSceneSongProgress` to use `GameplayClockContainer`
2022-07-28 15:15:41 +08:00
Dan Balasescu
6bf293e130
Fix managed object reused between test runs
2022-07-28 15:45:33 +09:00
Dean Herbert
8ac886a247
Update test to account for sort order
2022-07-28 15:20:25 +09:00
Dean Herbert
ad482b8afc
Tidy up naming of collection dropdowns
2022-07-28 13:57:21 +09:00
Dean Herbert
34a2d1a6e1
Fix ManageCollectionsDialog
and remove weird placeholder logic
2022-07-28 13:57:21 +09:00
Dean Herbert
67c7f324ee
Simplify CollectionFilterDropdown
filter flow weirdness
2022-07-28 13:57:21 +09:00
Dean Herbert
0913cf013c
Split out tests and fix variable conflict
2022-07-28 13:24:14 +09:00
Dean Herbert
aa65b73f19
Merge branch 'master' into add-notif-externalbutton
2022-07-28 12:17:36 +09:00
Dean Herbert
8da499fb0f
Add proper test coverage
2022-07-28 12:16:21 +09:00
Nitrous
9088caa377
move LegacyComboCounter
to osu.Game.Skinning
2022-07-28 08:36:26 +08:00
Dean Herbert
438067a18b
Convert realm data propagation to more correctly use Live<T>
...
wip
2022-07-27 19:35:09 +09:00
Dean Herbert
41393616d8
Replace BeatmapCollection
with RealmBeatmapCollection
2022-07-27 19:35:09 +09:00
Dean Herbert
9c543fef48
Remove CollectionManager
2022-07-27 18:45:33 +09:00
Nitrous
6af6f03e29
refactor song progress test scene
2022-07-27 15:57:47 +08:00
Nitrous
1e013bd4e9
move song progress graph to its own test scene
2022-07-27 15:57:23 +08:00
Nitrous
37e642b0bd
make SongProgress
abstract
...
- move unrelated logic to `DefaultSongProgress`
- make `LegacySongProgress` inherit `SongProgress`
2022-07-27 15:19:21 +08:00
Dean Herbert
6b73f7c7ec
Split out legacy import path from realm manager
2022-07-27 15:04:09 +09:00
Dan Balasescu
8f7dff5c2c
Merge pull request #19378 from peppy/beatmap-update-test
...
Add separate beatmap update flow to handle edge cases better
2022-07-26 18:49:20 +09:00
Dean Herbert
7f75184a01
Merge branch 'master' into beatmap-update-test
2022-07-26 17:27:36 +09:00
Salman Ahmed
91ffa7007f
Improve existing test coverage to cover order changes from other sort modes
2022-07-26 10:24:51 +03:00
Dean Herbert
4efe09e7c2
Merge pull request #19377 from frenzibyte/fix-timeline-tests
...
Fix intermittent timeline zoom test failures
2022-07-26 15:18:35 +09:00
Dean Herbert
ef10145d6f
Rename MenuCursorContainer
and clean up code
2022-07-26 14:11:52 +09:00
Salman Ahmed
e5355f314d
Use longer hash string
2022-07-25 15:19:32 +03:00
Dean Herbert
6a3e8e31de
Centralise calls to reset online info of a BeatmapInfo
2022-07-25 19:51:19 +09:00
Salman Ahmed
d04df19c7e
Remove APIScore
and replace its final usage
2022-07-25 13:13:46 +03:00
Dan Balasescu
1d48cee230
Merge pull request #19373 from peppy/fix-negative-star-rating-display
...
Fix star ratings which are still being calculated showing as "-1" at song select
2022-07-25 18:20:30 +09:00
Salman Ahmed
bc2b629ee7
Let tests wait until track load before testing zoom
2022-07-25 12:07:50 +03:00
Salman Ahmed
123930306b
Refactor ZoomableScrollContainer
to allow setting up zoom range and initial zoom after load
2022-07-25 12:07:50 +03:00
Salman Ahmed
93175eaf6e
Re-enable timeline zoom test and remove flaky attribute
2022-07-25 11:39:23 +03:00
Dean Herbert
6bf2645b1a
Fix StarRatingDisplay
not handling negative numbers as "pending"
2022-07-25 15:44:54 +09:00
Salman Ahmed
6bdd1f43a2
Add visual test coverage
2022-07-25 09:40:20 +03:00
Salman Ahmed
7facd6d822
Merge branch 'master' into beatmap-overlay-null-pp
2022-07-25 07:38:59 +03:00
Salman Ahmed
6c95c49da3
Mark test score with null PP for visual testing
2022-07-25 07:31:52 +03:00
Dan Balasescu
0226b358ee
Disable timeline test for now
2022-07-25 13:20:33 +09:00
Dean Herbert
12e2e63a1c
Merge pull request #19349 from bdach/mod-overlay/presets-column
...
Implement basic appearance of mod preset column
2022-07-25 13:10:47 +09:00
Salman Ahmed
fa9daa6899
Fix TestSceneReplayRecorder
not using score provided by gameplay state
2022-07-25 05:21:27 +03:00
Salman Ahmed
feef16b09b
Add potentially failing test case
2022-07-25 04:18:30 +03:00
Bartłomiej Dach
6a67d76d7c
Add basic mod preset column implementation
2022-07-24 16:39:04 +02:00
Salman Ahmed
0c16ef3e2e
Add failing test case
2022-07-24 08:34:24 +03:00
Salman Ahmed
2829a7e836
Merge branch 'master' into beatmap-overlay-modded-stats
2022-07-23 10:38:13 +03:00
Salman Ahmed
c937c0548e
Add test coverage
2022-07-23 10:16:11 +03:00
Salman Ahmed
3aecd288e2
Enable NRT on TopLocalRank
2022-07-23 09:27:03 +03:00
Salman Ahmed
727fe76b60
Fix TopLocalRank
hacking around presence to hide on null rank
...
Fixed this here because that blocks `Schedule` from running, and I don't
want to add another override to the `IsPresent` flag.
2022-07-23 09:22:22 +03:00
Salman Ahmed
1220250bb6
Improve test scene and add failing test case
2022-07-23 08:03:48 +03:00
Bartłomiej Dach
d0e15d04cc
Merge branch 'master' into mod-overlay/preset-panel
2022-07-22 19:23:09 +02:00
Dan Balasescu
6b69ff19c8
Remove unused using
2022-07-22 17:24:46 +09:00
Salman Ahmed
e5ab6652fd
Fix one more case of referencing old mod select overlay in tests
2022-07-22 11:12:24 +03:00
Dean Herbert
e20458421a
Update flaky timeline zoom test to output something useful
2022-07-22 16:05:20 +09:00
Bartłomiej Dach
bdff7f1ef4
Implement basic appearance of mod preset panels
2022-07-21 23:29:21 +02:00
Salman Ahmed
559254db31
Merge branch 'master' into fix-update-button-test-failure
2022-07-21 11:15:43 +03:00
Dan Balasescu
defadeef47
Merge pull request #19250 from peppy/fps-counter
...
Add game-side FPS counter
2022-07-21 16:26:38 +09:00
Dean Herbert
fc0c9f76bd
Fix UpdateBeatmapSetButton
intermittent test failure
...
Carousel would only expire items when off-screen. This meant that for a
case (like a test) where items are generally always on-screen,
`UpdateBeatmapSet` calls would result in panels remaining hidden but not
cleaned up.
2022-07-21 16:24:48 +09:00
Salman Ahmed
5513a8b6b4
Fix changelog overlay tests failing due to missing CreatedAt
date
2022-07-21 07:21:27 +03:00
Dean Herbert
0c3d43026d
Add initial structure for fps counter
2022-07-20 23:49:19 +09:00
Dean Herbert
62133fa069
Merge pull request #19246 from frenzibyte/fix-wiki-navigation
...
Fix wiki overlay not handling path redirection properly
2022-07-20 20:08:11 +09:00
Dan Balasescu
f9c02c34b6
Merge branch 'master' into beatmap-update-online-flow
2022-07-20 15:15:51 +09:00
Salman Ahmed
e7f35701db
Add failing test case
2022-07-20 09:06:11 +03:00
Dean Herbert
af4d7feb9b
Merge pull request #19244 from frenzibyte/highlight-perfect-ticks
...
Highlight perfect slider tick/end values in beatmap info leaderboards
2022-07-20 14:44:03 +09:00
Salman Ahmed
ae6aab2555
Merge branch 'master' into edit-map-carousel
2022-07-20 02:43:47 +03:00
Salman Ahmed
4d1f9a1329
Adjust test scene to cover slider ticks
2022-07-20 00:53:10 +03:00
Dean Herbert
6357223341
Fix incorrect DI fetch and apply nullability to ModelDownloader
2022-07-19 20:06:34 +09:00
Dean Herbert
17046b0553
Add basic handling of download failures
2022-07-19 19:01:23 +09:00
Dean Herbert
f6de76e057
Move test to stand-alone class and add full ui testing
2022-07-19 18:50:27 +09:00
Dean Herbert
eaf4f6dbb7
Add beatmap update button
2022-07-19 18:29:36 +09:00
Adam Baker
59018ab5ba
Fix multiplayer queue edit button opening to the wrong beatmap
2022-07-18 23:21:16 -05:00
Bartłomiej Dach
6f37487528
Replace calls to defective Humanizer methods with correct version
2022-07-18 22:34:58 +02:00
Salman Ahmed
b5c7d07ba8
Merge branch 'master' into fix-user-profile-overlay
2022-07-18 10:27:33 +03:00
Dean Herbert
a7f19cc796
Merge pull request #19137 from frenzibyte/country-enum
...
Replace `Country` class with enumeration
2022-07-18 16:12:24 +09:00
Salman Ahmed
018da74fe8
Replace default
with CountryCode.Unknown
2022-07-18 08:54:35 +03:00
Salman Ahmed
cf99849478
CountryCode.XX
-> CountryCode.Unknown
2022-07-18 08:45:54 +03:00
Salman Ahmed
100c53f9ef
Country
-> CountryCode
2022-07-18 08:40:34 +03:00
tsunyoku
d1c60b5741
correct assertion logic
2022-07-17 23:53:35 +01:00
tsunyoku
d17acd0f45
add message to Assert.That
2022-07-17 23:16:27 +01:00
tsunyoku
92513dc936
reverse IsInstanceOfType logic
2022-07-17 22:49:09 +01:00
tsunyoku
0c50931d2f
change method of finding incompatibleMod
2022-07-17 22:10:35 +01:00
tsunyoku
dcce14ae8f
rename NoConflictingModAcronyms
to ModValidity
, add test for two-way mod incompatibility
2022-07-17 21:15:29 +01:00
tsunyoku
14ae183c70
update tests to match SoloScoreInfo
2022-07-17 14:22:46 +01:00
tsunyoku
71a4b8843f
update tests to new profile score format
2022-07-17 14:08:44 +01:00
Dean Herbert
acd5254f51
Add test coverage ensuring unique acronyms
2022-07-16 17:19:55 +09:00
Salman Ahmed
e62049f4a9
Update various usages of Country
inline with new enum
2022-07-16 05:04:24 +03:00
Salman Ahmed
68afb65aff
Move default state steps to SetUp
rather than duplicating per test case
2022-07-15 22:10:21 +03:00
Salman Ahmed
8f7b3cf11a
Merge branch 'master' into Save-Score-Failed
2022-07-15 22:10:19 +03:00
Dean Herbert
21433d4ecb
Add test coverage of saving a failed score
2022-07-15 20:14:58 +09:00
Dean Herbert
4b253f83c3
Fix intermittent test failures due to randomised score statistics
2022-07-15 17:39:08 +09:00
Dan Balasescu
c1dd1cfead
Merge pull request #19082 from peppy/api-solo-score-model
...
Add and consume `SoloScoreInfo`
2022-07-15 15:20:18 +09:00
Salman Ahmed
0bafafd63b
Remove unnecessary test coverage
...
RIP hours.
2022-07-15 03:20:52 +03:00
Salman Ahmed
be69514002
Fix CollectionManager
opening file multiple times across test scene
2022-07-14 06:21:23 +03:00
Salman Ahmed
cb2f0b8c67
Add test coverage for collection items
2022-07-14 03:42:03 +03:00
Salman Ahmed
9ec4fbb86d
Add test coverage for details item
2022-07-14 03:41:47 +03:00
Salman Ahmed
099a7e90d6
Centralise creation of playlist in test scene
2022-07-14 02:19:30 +03:00
Salman Ahmed
102d0415f1
Merge branch 'master' into drawable-playlist-item-collection
2022-07-14 00:10:49 +03:00
Dan Balasescu
7ed05277f8
Merge pull request #19098 from peppy/last-played
...
Add "last played" sort mode to song select
2022-07-13 22:44:50 +09:00
Dean Herbert
2e86e7ccee
Add extra steps to TestExitWithoutSave
to guarantee track type
2022-07-13 19:41:46 +09:00
Dean Herbert
4b96d74b0c
Add test coverage of LastPlayed
updating
2022-07-13 16:43:43 +09:00
Dan Balasescu
363e23c251
Use correct HitResult in test
2022-07-12 18:47:44 +09:00
Dean Herbert
0fe3bac173
Store mods to array and update test scenes
2022-07-12 18:00:25 +09:00
Dean Herbert
779d512b44
Merge branch 'master' into mod-icon-colors
2022-07-12 14:36:55 +09:00
Dean Herbert
90fecbc9c7
Add test showing all mod icons for reference
2022-07-12 14:32:39 +09:00
Dean Herbert
aac3c166de
Merge pull request #19038 from novialriptide/replay-user-bug-fix
...
Populate user ID for locally imported scores
2022-07-12 13:55:11 +09:00
為什麼
079fcf13a6
Add missing import.
2022-07-12 09:41:03 +08:00
andy
3dbd0c9055
Update osu.Game.Tests/Visual/Editing/TimelineTestScene.cs
...
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-07-12 09:37:16 +08:00
Salman Ahmed
09bfca4e4a
Fix build failing on tests
2022-07-11 21:45:39 +03:00
Salman Ahmed
84002aefae
Update file/directory selector tests to use ThemeComparisonTestScene
2022-07-11 20:18:50 +03:00
Joseph Madamba
6220650ea3
Fix dialog overlay not loading in time for headless test
2022-07-11 02:29:56 -07:00
為什麼
8e1ed1c621
Mark CreateHitObjectComposer() accept null.
...
And add the null check in the test case.
2022-07-10 10:15:27 +08:00
Joseph Madamba
5fcc4bf713
Add failing sample playback disabled check
2022-07-09 12:10:18 -07:00
Salman Ahmed
667b1d795d
Ensure score has custom ruleset
2022-07-08 19:15:03 +03:00
Salman Ahmed
8c7aabccb0
Fix custom legacy ID in test scene not overriding base value
2022-07-08 19:01:21 +03:00
Dean Herbert
ac3cdf103a
Fix test not failing against master
2022-07-08 19:17:51 +09:00
Dean Herbert
5651eca06c
Merge branch 'master' into custom-ruleset-score-import
2022-07-08 19:03:47 +09:00
Dean Herbert
3c8f06403c
Make test work properly
2022-07-08 19:03:26 +09:00
Dan Balasescu
26d88aa326
Fix intermittent MusicController tests
2022-07-08 14:29:15 +09:00
Salman Ahmed
67fa15f231
Remove no longer required context menu container in ParticipantsList
2022-07-08 01:42:55 +03:00
Dean Herbert
c53dd4a703
Fix editor saving not updating BeatmapSetInfo
's hash
2022-07-08 02:33:14 +09:00
Dean Herbert
dd5b127fb5
Update various tests to enable NRT to avoid new inspection failures
2022-07-07 17:51:49 +09:00
Dean Herbert
57b2f8189c
Add back test workaround for TestScenePlayerScoreSubmission
with updated explanation
...
This reverts commit f88e2aa025
.
2022-07-07 17:42:03 +09:00
Dean Herbert
b663986b9f
Add test coverage of locally available without replay button handling
2022-07-07 17:04:04 +09:00
Dean Herbert
461d133c1f
Add test coverage of score importing
2022-07-07 16:43:31 +09:00
Dean Herbert
f88e2aa025
Remove EF test workaround
2022-07-07 15:02:03 +09:00
Joseph Madamba
f1b55d743c
Fix delete local score test having no files
2022-07-04 11:04:20 -07:00
Dan Balasescu
9bf91835b6
Merge pull request #18962 from peppy/slider-range-control
...
Move star difficulty filter to song select
2022-07-03 21:58:00 +09:00
Dan Balasescu
385bd5a1b2
Merge pull request #18965 from peppy/mark-flaky-tests
...
Mark, document and silence remaining flaky tests on standard CI runs
2022-07-03 21:41:14 +09:00
Dan Balasescu
724fd19038
Remove nullable disables
2022-07-03 21:15:13 +09:00
Dan Balasescu
982bcc4500
Merge pull request #18981 from peppy/fix-beatmap-info-wedge-test
...
Fix `BeatmapInfoWedge` test potentially failing due to quick initial load
2022-07-03 13:10:16 +09:00
Salman Ahmed
f09c46238d
Merge branch 'master' into fix-channel-id-clash
2022-07-02 10:21:47 +03:00
Dean Herbert
2cc9c579d4
Merge pull request #18969 from smoogipoo/fix-multiplayer-cross-pollution
...
Fix cross-pollution of server- and client-side multiplayer objects in tests
2022-07-02 13:18:35 +09:00
Dean Herbert
2352636bf2
Fix ID clash with announce and PM channels in chat overlay tests
...
Yet Another Issue.
https://github.com/ppy/osu/runs/7159306924?check_suite_focus=true
Not sure why announce channel was using a user id for its channel ID.
Bad copy paste?
2022-07-02 13:11:50 +09:00
Dean Herbert
1a14808c39
Fix BeatmapInfoWedge
test potentially failing due to quick initial load
...
Was doing a comparison of previous vs new content after explicitly doing
a load in a previous step.
2022-07-02 13:03:14 +09:00
Dan Balasescu
3b1842a2c2
Merge pull request #18835 from peppy/beatmap-update-flow
...
Split out beatmap update tasks to `BeatmapUpdater` and invoke from editor save flow
2022-07-01 20:28:04 +09:00
Dan Balasescu
93c68e4329
More test hardening around ClientAPIRoom usages
2022-07-01 19:49:27 +09:00
Dean Herbert
6baccad058
Merge pull request #18821 from ggliv/locked-room-filter
...
Add room access type filter to multiplayer lounge screen
2022-07-01 19:37:43 +09:00
Dan Balasescu
b64c0d011c
Isolate client's Room from TestMultiplayerClient
2022-07-01 19:23:25 +09:00
Dan Balasescu
0be858b5bf
Rename APIRoom -> ClientAPIRoom, remove unused asserts
2022-07-01 19:21:59 +09:00
Dean Herbert
b829884861
Merge pull request #18963 from peppy/more-placeholder-suggestions
...
Add difficulty filter reset to song select "no results" suggestions
2022-07-01 17:55:23 +09:00
Dean Herbert
e213c1a4ef
Rename enum to explicitly mention it is a filter
2022-07-01 17:27:03 +09:00
Dean Herbert
9911c6cbf0
Merge branch 'master' into locked-room-filter
2022-07-01 17:17:01 +09:00
Dean Herbert
0e1f08eff8
Fix regressing BeatmapRecommendations
tests due to diffcalc running at
2022-07-01 17:10:15 +09:00
Dean Herbert
17ad6648d1
Fix new test failing on headless runs
2022-07-01 17:07:00 +09:00
Dean Herbert
8f8c2a8c9a
Remove one flaky test description (fixed via #18966 )
2022-07-01 16:55:47 +09:00
Dan Balasescu
58c9bb031f
Apply PR reviews/fixes
2022-07-01 16:51:15 +09:00
Dan Balasescu
c22e77e481
Fix test sometimes referencing old ModSelect object
2022-07-01 16:46:27 +09:00
Dean Herbert
b597843579
Mark and document remaining flaky tests
2022-07-01 16:17:40 +09:00
Dean Herbert
3e0f4e7609
Add test coverage of difficulty filter reset
2022-07-01 15:28:55 +09:00
Dean Herbert
32139ac13f
Tidy up implementation and add basic visual test
2022-07-01 15:16:58 +09:00
Dean Herbert
84ecd524c8
Move wait steps upwards
2022-06-30 17:58:43 +09:00
Dean Herbert
7ab8335935
Fix various multiplayer test failures due to not waiting for ongoing operation
...
As seen at
https://teamcity.ppy.sh/buildConfiguration/Osu_Build/1138?hideProblemsFromDependencies=false&hideTestsFromDependencies=false&expandBuildChangesSection=true&expandBuildTestsSection=true .
2022-06-30 17:42:45 +09:00
Dean Herbert
98938821e5
Merge branch 'master' into beatmap-update-flow
2022-06-30 16:44:17 +09:00
Dan Balasescu
c5d31f50cd
Attempt to fix flaky TestSceneAutoplay test
2022-06-30 11:38:51 +09:00
Dean Herbert
165af8392f
Merge pull request #18944 from bdach/editor-navigation-test-again-again
2022-06-30 10:37:56 +09:00
Bartłomiej Dach
8171deec49
Attempt to fix editor navigation test failures again
...
First of all, stop relying that `InputManager` will successfully press
the gameplay test button, because it won't if it's obscured by the
notification overlay. Closing the overlay in a loop doesn't work because
there's a chance that a notification is posted, then all overlays are
closed, then another notification is posted, and so the button still
isn't clickable. Instead, use the `TestGameplay()` method directly.
Secondly, the notifications will still block `EditorPlayerLoader` from
transitioning to `EditorPlayer`. Here we have no other choice than to
aggressively dismiss notifications every spin of the relevant until
step and hope we eventually progress to `EditorPlayer`.
2022-06-29 22:45:56 +02:00
Bartłomiej Dach
381deaf62d
Merge branch 'master' into fix-flaky-placeholder-test
2022-06-29 22:31:45 +02:00
Dean Herbert
46cbbf5c6e
Fix flaky song select placeholder test by changing ruleset post-display
...
Was failing occasionally due to the beatmap present operation causing
the test's ruleset change to undo.
```csharp
TearDown : System.TimeoutException : "wait for placeholder visible" timed out
--TearDown
at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /opt/buildagent/work/ecd860037212ac52/osu.Game/Tests/Visual/OsuTestScene.cs:line 503
at osu.Framework.Testing.TestScene.RunTestsFromNUnit()
------- Stdout: -------
[runtime] 2022-06-29 10:36:45 [verbose]: 💨 Class: TestScenePlaySongSelect
[runtime] 2022-06-29 10:36:45 [verbose]: 🔶 Test: TestPlaceholderConvertSetting
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #1 exit all screens
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #2 reset defaults
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #3 delete all beatmaps
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #4 change ruleset to 2
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #5 import test map for ruleset 0
[database] 2022-06-29 10:36:45 [verbose]: [efc1a] Beginning import from unknown...
[database] 2022-06-29 10:36:45 [verbose]: [efc1a] Import successfully completed!
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #6 wait for imported to arrive in carousel
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #7 change convert setting
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #8 create song select
[runtime] 2022-06-29 10:36:45 [verbose]: ScreenTestScene screen changed → TestScenePlaySongSelect+TestSongSelect
[runtime] 2022-06-29 10:36:45 [verbose]: 📺 ScreenTestScene(OsuScreenStack)#338(depth:1) loading TestScenePlaySongSelect+TestSongSelect#263
[runtime] 2022-06-29 10:36:45 [verbose]: decoupled ruleset transferred ("" -> "osu!catch")
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #9 wait for present
[runtime] 2022-06-29 10:36:45 [verbose]: 📺 ScreenTestScene(OsuScreenStack)#338(depth:1) entered TestScenePlaySongSelect+TestSongSelect#263
[runtime] 2022-06-29 10:36:45 [verbose]: 📺 BackgroundScreenStack#328(depth:1) loading BackgroundScreenBeatmap#338
[runtime] 2022-06-29 10:36:45 [verbose]: 📺 BackgroundScreenStack#328(depth:1) entered BackgroundScreenBeatmap#338
[runtime] 2022-06-29 10:36:45 [verbose]: Song select updating selection with beatmap:null ruleset:fruits
[runtime] 2022-06-29 10:36:45 [verbose]: Song select changing beatmap from "please load a beatmap! - no beatmaps available!" to "null"
[runtime] 2022-06-29 10:36:45 [verbose]: Song select working beatmap updated to Some Artist 0 - Some Song (set id 6224) ece7b702-895c-4f15-892f-05e4ff5e9a24 (Some Guy 3) [Normal 6224000 (length 0:50, bpm 106.7)]
[runtime] 2022-06-29 10:36:45 [verbose]: Song select updating selection with beatmap:null ruleset:osu
[runtime] 2022-06-29 10:36:45 [verbose]: decoupled ruleset transferred ("osu!catch" -> "osu!")
[runtime] 2022-06-29 10:36:45 [verbose]: Song select updating selection with beatmap:74232aa2-2a1f-4920-b643-e85976838251 ruleset:osu
[runtime] 2022-06-29 10:36:45 [verbose]: Song select decided to ensurePlayingSelected
[runtime] 2022-06-29 10:36:45 [verbose]: Game-wide working beatmap updated to Some Artist 0 - Some Song (set id 6224) ece7b702-895c-4f15-892f-05e4ff5e9a24 (Some Guy 3) [Normal 6224000 (length 0:50, bpm 106.7)]
[runtime] 2022-06-29 10:36:45 [debug]: Focus changed from nothing to SeekLimitedSearchTextBox.
[network] 2022-06-29 10:36:45 [verbose]: Failing request osu.Game.Online.API.Requests.GetBeatmapRequest (System.InvalidOperationException: DummyAPIAccess cannot process this request.)
[runtime] 2022-06-29 10:36:45 [verbose]: ✔️ 16 repetitions
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #10 wait for carousel loaded
[runtime] 2022-06-29 10:36:45 [verbose]: 🔸 Step #11 wait for placeholder visible
[runtime] 2022-06-29 10:36:55 [verbose]: 💥 Failed (on attempt 1,459)
[runtime] 2022-06-29 10:36:55 [verbose]: ⏳ Currently loading components (0)
[runtime] 2022-06-29 10:36:55 [verbose]: 🧵 Task schedulers
[runtime] 2022-06-29 10:36:55 [verbose]: LoadComponentsAsync (standard) concurrency:4 running:0 pending:0
[runtime] 2022-06-29 10:36:55 [verbose]: LoadComponentsAsync (long load) concurrency:4 running:0 pending:0
[runtime] 2022-06-29 10:36:55 [verbose]: 🎱 Thread pool
[runtime] 2022-06-29 10:36:55 [verbose]: worker: min 1 max 32,767 available 32,766
[runtime] 2022-06-29 10:36:55 [verbose]: completion: min 1 max 1,000 available 1,000
[runtime] 2022-06-29 10:36:55 [debug]: Focus on "SeekLimitedSearchTextBox" no longer valid as a result of unfocusIfNoLongerValid.
[runtime] 2022-06-29 10:36:55 [debug]: Focus changed from SeekLimitedSearchTextBox to nothing.
```
2022-06-30 04:45:04 +09:00
Dean Herbert
13108155d3
Fix crash on visual esting TestSceneChatOverlay
due to null user
2022-06-30 03:43:56 +09:00
Joseph Madamba
36e71d39f2
Fix one more mod settings test
2022-06-28 09:54:18 -07:00
Joseph Madamba
d07c2a64b9
Remove unused using
2022-06-28 08:39:09 -07:00
Joseph Madamba
f07107aba9
Fix failing diff adjust slider tests
2022-06-28 08:38:15 -07:00
Dean Herbert
ed1b809f54
Add missing request handling to actually join PM channels
2022-06-28 18:11:37 +09:00
Dean Herbert
21d31ee218
Ensure joined channels are actually joined to avoid unexpected tab order
2022-06-28 18:11:37 +09:00
Dan Balasescu
d630b62cfc
Merge pull request #18915 from peppy/slider-snaking-test-refactoring
...
Apply various refactorings to `TestSceneSliderSnaking`
2022-06-28 16:16:35 +09:00
Dan Balasescu
8e4a6c43b5
Merge pull request #18914 from peppy/spectator-playback-test-leniences
...
Increase leniences on `TestSceneSpectatorPlayback.TestWithSendFailure`
2022-06-28 16:15:51 +09:00
Dean Herbert
35745c83b7
Replace dodgy SetUpSteps
overriding with usage of HasCustomSteps
2022-06-28 15:19:02 +09:00
Dean Herbert
a2701a3205
Increase leaniences on TestSceneSpectatorPlayback.TestWithSendFailure
...
Not really sure how to improve this further, but should help with cases
like this:
```csharp
[runtime] 2022-06-28 05:32:06 [verbose]: 💨 Class: TestSceneSpectatorPlayback
[runtime] 2022-06-28 05:32:06 [verbose]: 🔶 Test: TestWithSendFailure
[runtime] 2022-06-28 05:32:06 [verbose]: 🔸 Step #1 Setup containers
[runtime] 2022-06-28 05:32:06 [verbose]: Received 1 new frames (total 1 of 2)
[runtime] 2022-06-28 05:32:06 [verbose]: 🔸 Step #2 received frames
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 7 of 8)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 13 of 19)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 19 of 29)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 25 of 44)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 31 of 45)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 37 of 59)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 43 of 67)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 49 of 125)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 55 of 126)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 61 of 127)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 67 of 128)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 73 of 129)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 79 of 130)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 85 of 131)
[runtime] 2022-06-28 05:32:06 [verbose]: ✔️ 22 repetitions
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 91 of 132)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 97 of 133)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 103 of 134)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 109 of 135)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 115 of 136)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 121 of 137)
[runtime] 2022-06-28 05:32:06 [verbose]: 🔸 Step #3 start failing sends
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 127 of 138)
[runtime] 2022-06-28 05:32:06 [verbose]: 🔸 Step #4 wait for send attempts
[runtime] 2022-06-28 05:32:06 [verbose]: 🔸 Step #5 frames did not increase
[runtime] 2022-06-28 05:32:06 [verbose]: 💥 Failed
[runtime] 2022-06-28 05:32:06 [verbose]: ⏳ Currently loading components (0)
[runtime] 2022-06-28 05:32:06 [verbose]: 🧵 Task schedulers
[runtime] 2022-06-28 05:32:06 [verbose]: LoadComponentsAsync (standard) concurrency:4 running:0 pending:0
[runtime] 2022-06-28 05:32:06 [verbose]: LoadComponentsAsync (long load) concurrency:4 running:0 pending:0
[runtime] 2022-06-28 05:32:06 [verbose]: 🎱 Thread pool
[runtime] 2022-06-28 05:32:06 [verbose]: worker: min 1 max 32,767 available 32,766
[runtime] 2022-06-28 05:32:06 [verbose]: completion: min 1 max 1,000 available 1,000
[runtime] 2022-06-28 05:32:06 [verbose]: Host execution state changed to Stopping
```
https://teamcity.ppy.sh/buildConfiguration/Osu_Build/811?hideProblemsFromDependencies=false&hideTestsFromDependencies=false&expandBuildTestsSection=true
2022-06-28 14:58:34 +09:00
Dean Herbert
c1075d113f
Add logging around current channel changes and join requests
...
Tracking down a flaky test
(https://teamcity.ppy.sh/buildConfiguration/Osu_Build/553?hideProblemsFromDependencies=false&expandBuildTestsSection=true&hideTestsFromDependencies=false ):
```csharp
TearDown : System.TimeoutException : "PM Channel 1 displayed" timed out
--TearDown
at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /opt/buildagent/work/ecd860037212ac52/osu.Game/Tests/Visual/OsuTestScene.cs:line 503
at osu.Framework.Testing.TestScene.RunTestsFromNUnit()
------- Stdout: -------
[runtime] 2022-06-27 23:18:55 [verbose]: 💨 Class: TestSceneChatOverlay
[runtime] 2022-06-27 23:18:55 [verbose]: 🔶 Test: TestKeyboardNextChannel
[runtime] 2022-06-27 23:18:55 [verbose]: Chat is now polling every 60000 ms
[runtime] 2022-06-27 23:18:55 [verbose]: 🔸 Step #1 Setup request handler
[runtime] 2022-06-27 23:18:55 [verbose]: 🔸 Step #2 Add test channels
[runtime] 2022-06-27 23:18:55 [verbose]: 🔸 Step #3 Show overlay with channels
[runtime] 2022-06-27 23:18:55 [verbose]: Unhandled Request Type: osu.Game.Online.API.Requests.CreateChannelRequest
[network] 2022-06-27 23:18:55 [verbose]: Failing request osu.Game.Online.API.Requests.CreateChannelRequest (System.InvalidOperationException: DummyAPIAccess cannot process this request.)
[runtime] 2022-06-27 23:18:55 [verbose]: Unhandled Request Type: osu.Game.Online.API.Requests.CreateChannelRequest
[network] 2022-06-27 23:18:55 [verbose]: Failing request osu.Game.Online.API.Requests.CreateChannelRequest (System.InvalidOperationException: DummyAPIAccess cannot process this request.)
[runtime] 2022-06-27 23:18:55 [verbose]: 🔸 Step #4 Select channel 1
[runtime] 2022-06-27 23:18:55 [verbose]: 🔸 Step #5 Channel 1 is visible
[runtime] 2022-06-27 23:18:55 [verbose]: 🔸 Step #6 Press document next keys
[runtime] 2022-06-27 23:18:55 [verbose]: 🔸 Step #7 Channel 2 is visible
[runtime] 2022-06-27 23:18:55 [verbose]: 🔸 Step #8 Press document next keys
[runtime] 2022-06-27 23:18:55 [verbose]: 🔸 Step #9 PM Channel 1 displayed
[network] 2022-06-27 23:18:55 [verbose]: Request to https://a.ppy.sh/587 failed with System.Net.WebException: NotFound.
[network] 2022-06-27 23:18:55 [verbose]: Request to https://a.ppy.sh/503 failed with System.Net.WebException: NotFound.
[runtime] 2022-06-27 23:19:05 [verbose]: 💥 Failed (on attempt 5,550)
[runtime] 2022-06-27 23:19:05 [verbose]: ⏳ Currently loading components (0)
[runtime] 2022-06-27 23:19:05 [verbose]: 🧵 Task schedulers
[runtime] 2022-06-27 23:19:05 [verbose]: LoadComponentsAsync (standard) concurrency:4 running:0 pending:0
[runtime] 2022-06-27 23:19:05 [verbose]: LoadComponentsAsync (long load) concurrency:4 running:0 pending:0
[runtime] 2022-06-27 23:19:05 [verbose]: 🎱 Thread pool
[runtime] 2022-06-27 23:19:05 [verbose]: worker: min 1 max 32,767 available 32,766
[runtime] 2022-06-27 23:19:05 [verbose]: completion: min 1 max 1,000 available 1,000
[runtime] 2022-06-27 23:19:05 [debug]: Focus on "ChatTextBox" no longer valid as a result of unfocusIfNoLongerValid.
[runtime] 2022-06-27 23:19:05 [debug]: Focus changed from ChatTextBox to nothing.
```
This kind of logging should be helpful:
```csharp
[runtime] 2022-06-28 04:59:57 [verbose]: 🔸 Step #5 Channel 1 is visible
[runtime] 2022-06-28 04:59:57 [verbose]: 🔸 Step #6 Press document next keys
[runtime] 2022-06-28 04:59:57 [verbose]: Current channel changed to #channel-2
[runtime] 2022-06-28 04:59:57 [debug]: Pressed (DocumentNext) handled by TestSceneChatOverlay+TestChatOverlay.
[runtime] 2022-06-28 04:59:57 [debug]: KeyDownEvent(PageDown, False) handled by ManualInputManager+LocalPlatformActionContainer.
[runtime] 2022-06-28 04:59:57 [verbose]: 🔸 Step #7 Channel 2 is visible
[runtime] 2022-06-28 04:59:57 [verbose]: 🔸 Step #8 Press document next keys
[runtime] 2022-06-28 04:59:57 [verbose]: Current channel changed to test user 685
[runtime] 2022-06-28 04:59:57 [debug]: Pressed (DocumentNext) handled by TestSceneChatOverlay+TestChatOverlay.
[runtime] 2022-06-28 04:59:57 [debug]: KeyDownEvent(PageDown, False) handled by ManualInputManager+LocalPlatformActionContainer.
[runtime] 2022-06-28 04:59:57 [verbose]: 🔸 Step #9 PM Channel 1 displayed
[runtime] 2022-06-28 04:59:57 [verbose]: 🔸 Step #10 Press document next keys
[runtime] 2022-06-28 04:59:57 [verbose]: Current channel changed to test user 218
```
2022-06-28 14:00:30 +09:00
Bartłomiej Dach
1a0228415d
Wait for and dismiss notification in editor navigation test
2022-06-27 22:29:47 +02:00
Dean Herbert
569fde4b47
Add messages to all InvalidOperationException
s
...
Without this, they can be very non-descript and hard to track down
2022-06-28 01:34:25 +09:00
Dean Herbert
f355c3a3c9
Merge pull request #18864 from peppy/fix-realm-audio-track-test-fail
...
Centralise and harden editor-ready-for-use check
2022-06-27 19:42:49 +09:00
Dan Balasescu
e131101708
Merge pull request #18866 from peppy/fix-storyboard-outro-skip-test-flaky
...
Fix `TestStoryboardSkipOutro` occasionally failing due to strict timings
2022-06-27 18:33:02 +09:00
Dean Herbert
401d9c1bae
Fix TestStoryboardSkipOutro
occasionally failing due to strict timings
2022-06-27 17:13:46 +09:00
Dean Herbert
13dcaf82ad
Fix chat tests failing 1/10000 runs
...
31a447fda0/osu.Game/Online/Chat/ChannelManager.cs (L412-L414)
Sigh.
2022-06-27 16:50:10 +09:00
Dean Herbert
5a7d339cc8
Centralise and harden editor-ready-for-use check
...
Not only does this combine the check into one location, but it also adds
a check on the global `WorkingBeatmap` being updated, which is the only
way I can see the following failure happening:
```csharp
05:19:07 osu.Game.Tests: osu.Game.Tests.Visual.Editing.TestSceneEditorBeatmapCreation.TestAddAudioTrack
05:19:07 Failed TestAddAudioTrack [161 ms]
05:19:07 Error Message:
05:19:07 TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
05:19:07 Stack Trace:
05:19:07 --TearDown
05:19:07 at osu.Game.Database.ModelManager`1.<>c__DisplayClass7_0.<AddFile>b__0(TModel managed) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 36
05:19:07 at osu.Game.Database.ModelManager`1.<>c__DisplayClass8_0.<performFileOperation>b__0(Realm realm) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 49
05:19:07 at osu.Game.Database.RealmExtensions.Write(Realm realm, Action`1 function) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\RealmExtensions.cs:line 14
05:19:07 at osu.Game.Database.ModelManager`1.performFileOperation(TModel item, Action`1 operation) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 46
05:19:07 at osu.Game.Database.ModelManager`1.AddFile(TModel item, Stream contents, String filename) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 36
05:19:07 at osu.Game.Screens.Edit.Setup.ResourcesSection.ChangeAudioTrack(FileInfo source) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Screens\Edit\Setup\ResourcesSection.cs:line 115
05:19:07 at osu.Game.Tests.Visual.Editing.TestSceneEditorBeatmapCreation.<TestAddAudioTrack>b__13_0() in C:\BuildAgent\work\ecd860037212ac52\osu.Game.Tests\Visual\Editing\TestSceneEditorBeatmapCreation.cs:line 101
05:19:07 at osu.Framework.Testing.Drawables.Steps.AssertButton.checkAssert()
05:19:07 at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
05:19:07 at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
```
2022-06-27 16:22:01 +09:00
Dean Herbert
b70b365411
Ensure files are cleaned up even on test step failure in TestAddAudioTrack
2022-06-27 15:53:05 +09:00
Dan Balasescu
05148d2b98
Merge pull request #18854 from peppy/fix-flaky-editor-navigation-test
...
Attempt to fix flaky `EditorNavigation` test
2022-06-27 13:58:28 +09:00
Dean Herbert
b5a8889fb8
Attempt to fix flaky EditorNavigation
test
...
Conditionals taken from
f8830c6850/osu.Game/Tests/Visual/EditorTestScene.cs (L61-L62)
where it seemed to resolve other similar cases.
2022-06-27 03:04:50 +09:00
Dean Herbert
cd9eaf215b
Attempt to fix flaky PlaylistOverlay
test
2022-06-27 02:58:01 +09:00
Dean Herbert
31a447fda0
Update parameter discards
2022-06-24 21:26:19 +09:00
Dean Herbert
30eebf3511
Merge branch 'master' into c-sharp-10
2022-06-24 21:22:33 +09:00
Dean Herbert
2c5e5fed6f
Add test coverage of star rating and difficulty updating on editor save
2022-06-24 21:02:38 +09:00
Dean Herbert
f71f6302fd
Remove unnecessary null
casts
2022-06-24 14:50:11 +09:00
Bartłomiej Dach
489ed5d34d
Rename test method
2022-06-23 18:04:38 +02:00
Gabe Livengood
454eff43c5
publicity -> accesstype
2022-06-23 11:40:25 -04:00
Gabe Livengood
9a15adbfff
add an all option to publicity filter
2022-06-23 11:24:28 -04:00
Gabe Livengood
2def6d809b
refactor to use enum dropdown
2022-06-23 11:02:27 -04:00
Dean Herbert
01da6f20b3
Tidy up all remaining usages
2022-06-23 19:27:35 +09:00
Dean Herbert
7ef8b7df5f
Add timeout for all ManualResetEventSlim.Wait
invocations
...
Timeout values were taken as best-guesses of upper values we'd expect
from sane execution.
2022-06-23 14:46:00 +09:00
Gabe Livengood
a03cfbc2d4
add test coverage
2022-06-22 17:01:42 -04:00
Dean Herbert
97fcf8cec9
Merge pull request #18668 from smoogipoo/editor-controlpoint-undo-redo
2022-06-23 04:02:24 +09:00
Bartłomiej Dach
a9f6eb0293
Add test coverage for new intended behaviour of sequential hotkey style
2022-06-21 15:18:37 +02:00
Bartłomiej Dach
a996325e19
Add test coverage for filter handling in classic style
2022-06-21 15:00:39 +02:00
Bartłomiej Dach
da1814e7c3
Restructure everything to fix free mod overlay issue
2022-06-21 14:48:41 +02:00
Bartłomiej Dach
143c8e8da6
Add test scene for desired classic selection behaviour
2022-06-21 13:35:00 +02:00
Bartłomiej Dach
658f5341c7
Set up flow for switching between hotkey styles
2022-06-21 13:34:58 +02:00
Bartłomiej Dach
73124d2b1f
Encapsulate mod hotkey selection logic in strategy pattern
2022-06-21 12:49:01 +02:00
Dean Herbert
10efb4bc6c
Fix incorrect disposal in teardown steps
2022-06-21 14:08:30 +09:00
Bartłomiej Dach
21d60231b6
Add limited test coverage of osu://
scheme link IPC flow
2022-06-20 22:22:25 +02:00
Dan Balasescu
e0c82d11ab
Convert == usages to ReferenceEquals
2022-06-20 16:56:19 +09:00
Dean Herbert
7daab2d45b
Merge branch 'master' into skin-editor-transform-fix
2022-06-20 14:10:01 +09:00
Dean Herbert
e4d0c7a0fb
Move beatmap import step to only be required when entering gameplay
2022-06-20 14:08:05 +09:00
Dean Herbert
329f1a0822
Add test coverage of original fail case and improve test reliability and code quality
2022-06-20 14:08:05 +09:00
Dean Herbert
243806e810
Move common step of toggling skin editor to own method
2022-06-20 13:32:44 +09:00
Gabe Livengood
2b0e82be40
add test coverage
2022-06-19 14:35:05 -04:00
Bartłomiej Dach
def87ed782
Add failing test for editor gameplay test using wrong ruleset
2022-06-19 19:28:35 +02:00
Salman Ahmed
47ce087694
Actually click the gameplay scene button than TriggerClick
2022-06-18 18:32:02 +03:00
Bartłomiej Dach
f6a3047596
Merge branch 'master' into editor-metadata-name-unification
2022-06-18 10:22:52 +02:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Salman Ahmed
42378dbb88
Improve test coverage to ensure volume is unaffected when mouse is away
2022-06-16 20:22:57 +03:00
Salman Ahmed
47d0ecf5e8
Merge branch 'master' into editor-metadata-name-unification
2022-06-16 18:53:23 +03:00
Bartłomiej Dach
9c4f6d2ce0
Merge branch 'master' into first-run-setup-notification-interruption
2022-06-16 15:14:40 +02:00
Salman Ahmed
2c35b1404b
Use FileInfo
as current bindable type
2022-06-15 19:29:09 +03:00
Salman Ahmed
387c54c252
Ensure notification is displayed after first-run setup is hidden
2022-06-15 18:13:24 +03:00
Dean Herbert
584345a97e
Merge pull request #18693 from frenzibyte/toolbar-volume-control
...
Add basic volume control support in toolbar music button
2022-06-15 17:50:10 +09:00
Dean Herbert
87bf53485a
Merge pull request #18649 from frenzibyte/selection-context-outside-bounds
...
Fix context menus not appearing when clicking outside of editor playfield's bounds
2022-06-15 17:08:09 +09:00
Dean Herbert
873806c2ea
Add keyboard adjustment support
2022-06-15 15:58:22 +09:00
Salman Ahmed
f3f0960335
Use unified filename for background and track during editor import
2022-06-15 09:02:48 +03:00
Salman Ahmed
850afcb1c3
Add failing test case
2022-06-15 05:43:39 +03:00
Salman Ahmed
1171d44ad9
Add failing test case
2022-06-15 03:37:04 +03:00
Salman Ahmed
36599d1174
Merge branch 'master' into fix-hit-error-when-not-visible
2022-06-14 22:47:11 +03:00
Salman Ahmed
7f23677972
Add volume control support via toolbar music button
2022-06-14 22:15:12 +03:00
Salman Ahmed
6fe5cacd3c
Fix hot reload crashing toolbar test scene
2022-06-14 22:15:12 +03:00
Salman Ahmed
cd74f22e12
Add failing test case
2022-06-14 19:10:13 +03:00
Dean Herbert
0147a8ecee
Add test coverage of HUD components still getting updated when hidden
2022-06-14 18:35:49 +09:00
Dean Herbert
f997886142
Add scrolling gameplay visualisation mode to latency certifier
2022-06-13 17:18:32 +09:00
Dean Herbert
17eaf7bb5c
Add failing test coverage showing hit meters don't update when not visible
2022-06-13 16:36:22 +09:00
Salman Ahmed
20e7f32fd9
Improve test case to work in headless
2022-06-12 17:53:10 +03:00
Salman Ahmed
038021f682
Add failing test case
2022-06-11 20:52:25 +03:00
Salman Ahmed
5b3b9a2cd3
Add test coverage for "simple" mode
2022-06-11 16:21:22 +03:00
Dean Herbert
8d53ed64a3
Fix mode cycling and add test coverage
2022-06-11 21:36:43 +09:00
Joseph Madamba
d6b9f385c1
Add failing play button by touch input test
2022-06-10 22:03:51 -07:00
Dean Herbert
096d6df868
Fix regression in testing and setting logic
2022-06-10 20:33:21 +09:00
Dean Herbert
d46739ff0b
Add circle gameplay test coverage
2022-06-10 19:42:25 +09:00
Dan Balasescu
e5d6dc1ba5
Merge pull request #18606 from peppy/latency-comparer
...
Add latency certifier system
2022-06-10 19:41:44 +09:00
Dean Herbert
936b38e0c5
Reduce test coverage to a point where headless tests will run correctly
2022-06-10 16:13:53 +09:00
Dean Herbert
e0644f2726
Simplify flow of progression to be linear
2022-06-10 15:19:10 +09:00
Dan Balasescu
c9dfffbc0e
Merge pull request #18619 from peppy/fix-collection-performance
...
Fix performance overhead of large collections
2022-06-10 15:01:31 +09:00
Dean Herbert
7d86010903
Fix test regression
2022-06-10 14:41:22 +09:00
Dean Herbert
4a5e86e451
Rename Beatmaps
to BeatmapHashes
for clarity
2022-06-10 14:03:51 +09:00
Dan Balasescu
bc7262a3dd
Merge pull request #18627 from Joehuu/always-show-mod-selector-beatmap-info
...
Always show mod selector on beatmap info leaderboards regardless of supporter
2022-06-09 18:18:12 +09:00
Dean Herbert
8879c59b36
Merge pull request #18623 from LittleEndu/new-me-recommender
...
Use new own profile statistics in difficulty recommender
2022-06-09 11:11:21 +09:00
Joseph Madamba
5c138de446
Add failing mod selector visibility test
2022-06-08 13:22:49 -07:00
Joseph Madamba
c6264d5b3d
Split beatmap set overlay tests to online and offline
2022-06-08 13:21:23 -07:00
Endrik Tombak
bf67b35ade
Use new own profile statistics in difficulty recommender
2022-06-08 17:44:57 +03:00
Dean Herbert
c661f2b059
Ensure ChannelManager
has access to API from point of construction
...
Closes https://github.com/ppy/osu/issues/18451 .
2022-06-08 19:15:23 +09:00
Dean Herbert
42cd7d9e6e
Change CollectionManager
to only store MD5 hashes instead of full BeatmapInfo
2022-06-08 18:23:09 +09:00
Dan Balasescu
c43670fcd9
Merge pull request #18603 from peppy/fix-import-dialog
...
Add placeholder when no results are visible at song select
2022-06-08 15:22:31 +09:00
Dean Herbert
3b46787e06
Merge pull request #18496 from smoogipoo/multiplayer-leaderboard-user-mods-2
...
Support mod/ruleset combinations in multiplayer gameplay leaderboard
2022-06-08 14:58:13 +09:00
Dean Herbert
eee79c9531
Merge pull request #18610 from jai-x/refactor-chat-line
...
Refactor `ChatLine` and fix `DrawableChannel` flow padding
2022-06-08 13:54:53 +09:00
Dean Herbert
cd649f7d97
Merge branch 'master' into multiplayer-leaderboard-user-mods-2
2022-06-08 13:39:42 +09:00
Salman Ahmed
c69d53df00
Add failing test case
2022-06-08 04:29:50 +03:00
Jai Sharma
2f635fa854
Refactor ChatLine
and fix DrawableChannel
flow padding
...
Refactors `ChatLine` component to use more sensible override properties
and layout using grid container. Moves creation of username component
into its own method to simplify BDL.
Updates padding of base `DrawableChannel` flow padding.
Removes usage of `ChatOverlayDrawableChannel` since it's overrides are
no longer needed.
Updates usage of `StandAloneChatDisplay` to use new override properties
of `DrawableChannel`.
2022-06-07 22:35:45 +01:00
Dean Herbert
b924aa3296
Fix tests failing when run headless
2022-06-08 00:36:19 +09:00
Dean Herbert
9da99a0ddf
Rename to latency certifier
2022-06-07 23:34:55 +09:00
Dean Herbert
95dea00725
Tidy up code and namespaces
2022-06-07 23:10:08 +09:00
Dean Herbert
058760253a
Add test coverage of certification flow
2022-06-07 23:02:15 +09:00
Dean Herbert
0adeccbf03
Add full latency testing flow
2022-06-07 17:28:31 +09:00
Dean Herbert
430bacf917
Add initial layout of comparison screens
2022-06-07 17:28:31 +09:00
Dean Herbert
0d32c94104
Add initial implementation of beatmap carousel no-results-placeholder
2022-06-07 17:25:06 +09:00
Dean Herbert
df9174ec00
Remove import popup dialog from song select
...
This has been replaced in spirit by the first run overlay.
2022-06-07 16:45:27 +09:00
Henry Lin
ef5d601f67
Fix difficulty name overflow in score panel
2022-06-07 12:05:03 +08:00
Dean Herbert
734636299e
Merge pull request #18567 from jai-x/update-dayseparator
...
Update `DaySeparator` to use new design throughout
2022-06-06 19:15:43 +09:00
Dan Balasescu
b897e1464f
Merge pull request #18462 from frenzibyte/fix-timeline-zooming
...
Fix timeline objects disappearing prematurely on wide-screens
2022-06-05 11:49:44 +09:00
Jai Sharma
c0aaeff2b3
Update DaySeparator
to use new design throughout
...
Moves `DaySeparator` chat component to it's own file and update it to
match new chat design. Makes use of several virtual attributes that can
be overridden to update spacing and layout in other usage contexts.
Remove redundant usage of `ChatOverlayDaySeparator`, since the new
design is now part of the base class.
Create `StandAloneDaySeparator` to use in `StandAloneChatDisplay` which
overrides attributes to match correct spacing and layout for its design.
Ensure that `DrawableChannel.CreateDaySeparator` returns type of
`DaySeparator` instead of `Drawable`.
2022-06-04 18:02:14 +01:00
Dan Balasescu
1c738e22ae
Merge pull request #18523 from peppy/tap-button
...
Add tap for BPM button
2022-06-03 18:11:10 +09:00
Salman Ahmed
588151f48b
Add new failing test coverage
2022-06-03 02:34:10 +03:00
Salman Ahmed
ca68751fdc
Update test to match expectation
2022-06-03 02:22:16 +03:00
Salman Ahmed
8471b24659
Merge branch 'master' into fix-timeline-zooming
2022-06-03 02:00:09 +03:00
Bartłomiej Dach
6f1437e73d
Fix compilation failure due not applying rename fully
2022-06-02 21:18:09 +02:00
Bartłomiej Dach
59ffc8b08e
Merge branch 'master' into multiplayer-leaderboard-user-mods-2
2022-06-02 20:45:10 +02:00
Dean Herbert
c42485cea9
Fix test button references
2022-06-02 17:29:45 +09:00
Dean Herbert
5adbf85654
Merge pull request #18422 from smoogipoo/detect-exclusive-fullscreen
...
Detect exclusive fullscreen on Windows
2022-06-02 15:13:02 +09:00
Dan Balasescu
793dfe2bc8
Mark players as playing
2022-06-02 14:22:45 +09:00
Dan Balasescu
600da89f72
Fix disposing previous leaderboard too late
2022-06-02 14:22:15 +09:00
Dean Herbert
d12f6ea221
Add basics of tap button
2022-06-02 11:57:06 +09:00
Dean Herbert
24ce10ed6f
Merge branch 'master' into fix-dummmy-api-request-firing-2
2022-06-02 07:47:21 +09:00
Dean Herbert
6b297bc6ed
Merge pull request #18502 from peppy/editor-timing-follow-current-time
...
Add automatic control point tracking to the timing screen
2022-06-02 07:37:03 +09:00
Dean Herbert
42598ce22a
Refactor warning
to notice
in method names and usages
2022-06-01 16:51:58 +09:00
Dean Herbert
a940676fc2
Add adjustment buttons
2022-05-31 21:31:20 +09:00
Dan Balasescu
13d85b8cc7
Merge branch 'scoreprocessor-cleanup' into multiplayer-leaderboard-user-mods-2
2022-05-31 19:53:37 +09:00
Dean Herbert
9746cbb161
Ensure rows have loaded before attempting to click them
2022-05-31 15:54:07 +09:00
Dean Herbert
cf5da44492
Add automatic control point tracking to the timing screen
2022-05-31 15:00:30 +09:00
Dean Herbert
53844d3df1
Refactor settings item "warning" text to allow non-warning state
2022-05-31 14:01:42 +09:00
Dean Herbert
c892aed797
Merge branch 'master' into fix-dummmy-api-request-firing-2
2022-05-31 12:23:26 +09:00
Dean Herbert
1d5a156c15
Merge pull request #18427 from sw1tchbl4d3r/currently_playing_search
...
Add search bar for the `CurrentlyPlayingDisplay`
2022-05-30 23:03:00 +09:00
Dean Herbert
17174a7b09
Ensure some results have been loaded in playlist results screen tests
...
Basically, the failing delayed test would fire two web requests during
the proceedings. In unfortunate timing, the first would succeed and the
test would think "everything is okay", but the actual request loading
results has not yet run.
This check ensures *something* is loaded, which seems to be enough to
make things reliable.
2022-05-30 19:29:16 +09:00
Dan Balasescu
22d998dc2a
Use new score processor in MultiplayerGameplayLeaderboard
2022-05-30 19:26:26 +09:00
Dean Herbert
0981d415a1
Select correct channel regardless of load order
2022-05-30 17:57:48 +09:00
Dean Herbert
f65d2db77f
Remove "V2" suffix from ChatOverlay
components
2022-05-30 17:54:09 +09:00
Dean Herbert
9e678101cf
Merge pull request #18442 from jai-x/new-chat-announce-channel
...
Display Announce type channels separately in new chat overlay
2022-05-30 16:53:15 +09:00
Dean Herbert
5478ac21ea
Merge branch 'master' into currently_playing_search
2022-05-30 16:48:53 +09:00
Dan Balasescu
be998cdb0a
Merge pull request #18477 from frenzibyte/fix-timeline-context-menu
...
Fix context menu no longer opening for hitobjects in timeline
2022-05-30 11:49:06 +09:00
Dan Balasescu
779ec7d9db
Merge pull request #18487 from jai-x/remove-old-chat
...
Remove old chat overlay components
2022-05-30 11:04:05 +09:00
Dean Herbert
03deb336b2
Fix some more chat tests failing intermittently
...
```
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : Channel 1 ready
--TearDown
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Threading.GameThread.RunSingleFrame()
at osu.Framework.Threading.GameThread.<createThread>g__runWork|66_0()
at System.Threading.Thread.StartHelper.Callback(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
-----
One or more child tests had errors
Exception doesn't have a stacktrace
[runtime] 2022-05-29 19:29:09 [verbose]: 💨 Class: TestSceneChatOverlayV2
[runtime] 2022-05-29 19:29:09 [verbose]: 🔶 Test: TestSlowLoadingChannel
[runtime] 2022-05-29 19:29:09 [verbose]: Chat is now polling every 60000 ms
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #1 Setup request handler
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #2 Add test channels
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #3 Show overlay (slow-loading)
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #4 Join channel 1
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #5 Select channel 1
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #6 Channel 1 loading
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #7 Join channel 2
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #8 Select channel 2
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #9 Channel 2 loading
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #10 Finish channel 1 load
[runtime] 2022-05-29 19:29:09 [verbose]: 🔸 Step #11 Channel 1 ready
[runtime] 2022-05-29 19:29:09 [verbose]: 💥 Failed
[runtime] 2022-05-29 19:29:09 [verbose]: ⏳ Currently loading components (2)
[runtime] 2022-05-29 19:29:09 [verbose]: TestSceneChatOverlayV2+SlowLoadingDrawableChannel
[runtime] 2022-05-29 19:29:09 [verbose]: - thread: ThreadedTaskScheduler (LoadComponentsAsync (standard))
[runtime] 2022-05-29 19:29:09 [verbose]: - state: Loading
[runtime] 2022-05-29 19:29:09 [verbose]: TestSceneChatOverlayV2+SlowLoadingDrawableChannel
[runtime] 2022-05-29 19:29:09 [verbose]: - thread: ThreadedTaskScheduler (LoadComponentsAsync (standard))
[runtime] 2022-05-29 19:29:09 [verbose]: - state: Ready
[runtime] 2022-05-29 19:29:09 [verbose]: 🧵 Task schedulers
[runtime] 2022-05-29 19:29:09 [verbose]: LoadComponentsAsync (standard) concurrency:4 running:1 pending:0
[runtime] 2022-05-29 19:29:09 [verbose]: LoadComponentsAsync (long load) concurrency:4 running:0 pending:0
[runtime] 2022-05-29 19:29:09 [verbose]: 🎱 Thread pool
[runtime] 2022-05-29 19:29:09 [verbose]: worker: min 32 max 32,767 available 32,765
[runtime] 2022-05-29 19:29:09 [verbose]: completion: min 32 max 1,000 available 1,000
```
2022-05-30 04:34:10 +09:00
Jai Sharma
8f596520f3
Remove old chat overlay components
2022-05-29 20:08:43 +01:00
Bartłomiej Dach
f9f8a32380
Merge branch 'master' into new-chat-announce-channel
2022-05-29 18:55:43 +02:00
Dean Herbert
caee9e67b6
Centralise DrawableChannel
checks and account for async load delays
2022-05-29 23:16:26 +09:00
Bartłomiej Dach
18f75d8c58
Remove redundant initialiser
2022-05-29 16:06:01 +02:00
Dean Herbert
c078c06902
Fix unsafe config fetching
2022-05-29 22:55:53 +09:00
Salman Ahmed
12d5b355e4
Add failing test coverage
2022-05-29 15:23:32 +03:00
Salman Ahmed
0349d92f8b
Add failing test case
2022-05-28 17:45:00 +03:00
Bartłomiej Dach
a8e1c5ba87
Fix remaining cases of incorrect GameplayState
construction in tests
...
Manual attempts to initialise replaced by a new `TestGameplayState`
helper for ease of use.
2022-05-28 15:23:29 +02:00
Bartłomiej Dach
dcf3d76954
Fix unobserved exceptions due to using unconverted beatmap
...
`TestSceneBeatmapSkinFallbacks` was locally caching a `GameplayState`
instance to fulfill dependencies of a
`SkinnableTargetComponentsContainer`. However, it was doing so using
`new TestBeatmap()`, which is a raw decoded beatmap that hasn't been
converted to any ruleset yet, which was causing failures in
`BeatmapDifficultyCache.GetTimedDifficultyAttributesAsync()` as that
method is expecting to receive a post-conversion, ready-for-gameplay
beatmap.
Resolve by proxying forward dependency instances from the
already-known-to-be-working `actualComponentsContainer`.
2022-05-28 15:23:29 +02:00
Bartłomiej Dach
e18fec3d89
Fix unobserved exceptions due to unimplemented beatmap converter
...
`TestSceneStatisticsPanel` intends to check the operation of statistics
panels using dummy ruleset classes. However, `StatisticsPanel` relies on
being able to retrieve the playable beatmap, which requires a converter.
One was not provided by the dummy rulesets, therefore the retrieval
would fail with an unobserved exception.
To fix, add a barebones converter implementation that is enough for the
test to pass.
2022-05-28 14:10:57 +02:00
Jai Sharma
320b6ca631
Display Announce type channels separately in new chat overlay
2022-05-27 16:18:22 +01:00
sw1tchbl4d3
e2951d70d1
Address code style issues
2022-05-27 16:38:54 +02:00
Dean Herbert
2f57849bcb
Fix unexpected assertion failure
2022-05-27 20:59:00 +09:00
Dean Herbert
ef47b380c6
Add featured artist playlist category
2022-05-27 20:18:46 +09:00
Joseph Madamba
125dda716d
Add failing scores container visibility test
2022-05-26 19:46:42 -07:00
Joseph Madamba
0cdefbc6df
Add failing beatmap info status test
2022-05-26 17:52:17 -07:00
Bartłomiej Dach
818b344c2b
Merge branch 'master' into editor-bottom-bar-new-design
2022-05-26 19:26:35 +02:00
Dean Herbert
b2607196b8
Merge branch 'master' into new-chat-integrate
2022-05-26 18:38:26 +09:00
Dean Herbert
fb586fe0b2
Merge branch 'master' into editor-bottom-bar-new-design
2022-05-26 18:32:28 +09:00
Dean Herbert
93c94b8ea0
Fix test caching woes
2022-05-26 18:30:37 +09:00
Bartłomiej Dach
af1d4d3aee
Use more proper button subtypes in tests
2022-05-25 23:06:12 +02:00
Bartłomiej Dach
4f8b6b52ba
Add failing test coverage for select/deselect all enable behaviour
2022-05-25 21:49:31 +02:00
Dean Herbert
acd554d918
Update time info and add bpm
2022-05-25 23:54:59 +09:00
Dean Herbert
91834f0319
Fix missing colour dependency in menu bar test scene
2022-05-25 22:56:47 +09:00
Dan Balasescu
fb22801afb
Merge pull request #18388 from peppy/editor-timing-waveforms
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Add waveform comparison view to editor timing screen
2022-05-25 20:15:25 +09:00
Dan Balasescu
79c8752bb4
Merge pull request #18408 from peppy/first-run-ui-scale-first
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Move UI scale setup to the beginning of the first run setup
2022-05-25 12:56:03 +09:00
Dean Herbert
de5d2df100
Move UI scale setup to the beginning of the first run setup
2022-05-25 12:19:26 +09:00
Dan Balasescu
f468d1eb16
Merge branch 'master' into editor-tidy-up
2022-05-25 11:58:34 +09:00
Jai Sharma
f6810d3f59
Add keyboard shortcuts to ChatOverlayV2
with tests
2022-05-24 23:05:25 +01:00
Bartłomiej Dach
5f6baaca13
Merge branch 'master' into editor-beat-divisor-size-static
2022-05-24 23:17:02 +02:00
Bartłomiej Dach
c33aee17b0
Cache some more OverlayColourProvider
s to fix tests
2022-05-24 23:14:28 +02:00
Dean Herbert
0bcf8c846c
Change editor colour scheme to aquamarine
2022-05-24 18:43:22 +09:00
Dean Herbert
0471f35d84
Merge branch 'editor-beat-divisor-size-static' into editor-combined
2022-05-24 18:43:00 +09:00
Dean Herbert
33fd1555f2
Update TestSceneRoundedButton
with new colour assertions
2022-05-24 18:42:45 +09:00
Dean Herbert
bb82abe48d
Update test to use new triangle type resolution
2022-05-24 18:38:08 +09:00
Dean Herbert
3c2e57bf00
Update BeatDivisorControl
to better match new designs and metrics
2022-05-24 18:26:01 +09:00
Dean Herbert
4bcf15f632
Refactor test to allow waveform testing
2022-05-24 14:36:44 +09:00
Bartłomiej Dach
4cf8df1628
Fix test inteference from TestOverlayClosing
2022-05-23 23:58:12 +02:00
Bartłomiej Dach
14f14b4311
Add failing test case for back button behaviour in song select
2022-05-23 23:37:05 +02:00
Jai Sharma
60b10fca4e
Remove redundant caching of overlays in ChatLink
test
2022-05-23 21:02:50 +01:00
Jai Sharma
606f3b2bd1
Use ChatOverlayV2
in screen navigation tests
2022-05-23 21:02:50 +01:00
Jai Sharma
d2a49ca266
Use ChatOverlayV2
in message notifier and tests
2022-05-23 21:02:50 +01:00
Jai Sharma
58d39734d0
Integrate ChatOverlayV2
into main game
2022-05-23 21:02:47 +01:00
Dean Herbert
7d93778355
Merge pull request #18290 from jai-x/new-chat-remove-selector-item
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Use dummy channel to show selector and remove `ChannelListSelector`
2022-05-23 15:49:00 +09:00
Dan Balasescu
7d0470794b
Merge pull request #18353 from frenzibyte/spectator-catch-up-work-alt
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Disallow multi-spectator player clocks from being started/stopped externally
2022-05-23 13:59:54 +09:00
Dan Balasescu
e3c1c78b17
Merge pull request #18348 from maromalo/mod-key-multiplayer
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Add toggle mod hotkey support in multiplayer room
2022-05-23 13:45:02 +09:00
Dan Balasescu
f111d33b25
Merge pull request #18339 from peppy/editor-timing
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Add first pieces of editor timing UI
2022-05-23 11:12:22 +09:00
Bartłomiej Dach
0bef2ca752
Adjust test slightly
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* Import `osuTK.Input` instead of using full qualified name
* Use some more straightforward assertions
2022-05-22 19:27:20 +02:00
Dean Herbert
eabf578282
Use interface to convey beat sync information
2022-05-22 22:44:54 +09:00
maromalo
fc25d248ad
Test coverage + no virtual
2022-05-21 18:16:29 -03:00
Jai Sharma
efae934e01
Fix slow loading channel test
2022-05-21 17:35:31 +01:00
Jai Sharma
fb06b7658b
Merge branch 'master' into new-chat-remove-selector-item
2022-05-21 17:30:06 +01:00
Salman Ahmed
d73afcaf48
Fix existing test coverage false-passing
...
Also improves general test coverage to test more realisticly, in order
to produce accurate results.
2022-05-21 17:12:04 +03:00
Dean Herbert
982856a8b2
Merge branch 'localisable-filter-items' into update-framework
2022-05-21 15:17:51 +09:00
Salman Ahmed
1f17652c1d
Fix test failure due to async-loading of content
2022-05-20 19:08:41 +03:00
Salman Ahmed
84a3cee452
Apply rate multiplier outside BPM rounding
2022-05-20 18:04:12 +03:00
Dean Herbert
4633eed78c
Merge branch 'master' into localisable-filter-items
2022-05-20 23:55:16 +09:00
Salman Ahmed
de8aedf348
Add failing test case
2022-05-20 17:53:28 +03:00
Dean Herbert
2b3ec53fed
Merge branch 'safe-file-writes' into localisable-filter-items
2022-05-20 23:51:24 +09:00
Dean Herbert
c3bfbe8880
Allow BeatSyncedContainer
to prefer EditorBeatmap
when available
2022-05-20 23:24:57 +09:00
Dean Herbert
2e21d75b10
Move metronome into own class and rename to avoid conflict with mod sounds
2022-05-20 17:30:04 +09:00
Dean Herbert
42179568f3
Initial animation pass on metronome
2022-05-20 17:30:04 +09:00
Dean Herbert
ce7be940e2
Setup basics for control and test
2022-05-20 17:30:04 +09:00
Dan Balasescu
64a371638e
Merge pull request #18236 from peppy/snap-unification
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Add `enum` to snap method as alternative to multiple nested invocations
2022-05-20 11:35:05 +09:00
Dean Herbert
136ecb45e2
Rename dummy channel and move to a nested class inside the ChannelListing
itself
2022-05-19 19:26:14 +09:00
Dean Herbert
d187ca2d8c
Merge pull request #18246 from jai-x/new-chat-cache-loaded-channels
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Add drawable channel caching to new chat overlay
2022-05-19 15:15:47 +09:00
Salman Ahmed
5d3878a737
Add test coverage for slow-loading channels
2022-05-18 22:58:39 +03:00
Dan Balasescu
49340888c0
Fix compile errors
2022-05-18 10:56:42 +09:00
Dean Herbert
1b7ec1be26
Add basic test coverage of new screen
2022-05-17 18:15:14 +09:00
Dean Herbert
218642c300
Update unsafe file write usages
2022-05-16 18:05:27 +09:00
Jai Sharma
ae5b6c3e10
Use dummy channel to show selector and remove ChannelListSelector
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Add dummy channel `DummySelectorChannel` which should be set as the
current channel in the channel manager when the selector in the chat
overlay should be shown.
Refactors the `ChannelListItem` to not show mention pill and close
button when the channel is the dummy selector channel.
Ensure that the `ChannelList` selects the dummy channel on clicking the
selector item.
Removes `ChannelListSelector` as it is no longer needed.
Removes the `setCurrent` parameter from `ChannelManager.JoinChannel`
method as it is no longer needed.
2022-05-15 20:24:49 +01:00
Dean Herbert
328561f5c8
Merge pull request #18263 from frenzibyte/spotlight-beatmap-badge
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Add support for "spotlight" label in beatmap overlay/listing
2022-05-15 12:32:20 +09:00
Dean Herbert
b6575c216b
Allow selecting all mods at free mod select using ctrl
+a
2022-05-15 03:25:14 +09:00
Dean Herbert
282c8aec86
Fix typo in test step
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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-05-15 03:09:15 +09:00
Dean Herbert
a759cf2dab
Add key binding to deselect all mods
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Defaults to `Backspace`.
2022-05-15 02:51:58 +09:00
Salman Ahmed
d5027cdfbd
Add FeaturedInSpotlight
property to API beatmapsets
2022-05-14 19:46:13 +03:00
Jai Sharma
bd68ffa805
Fix textbox focus test in ChatOverlayV2
2022-05-14 12:16:00 +01:00
Dean Herbert
a346456daf
Add test coverage of new traversal keys
2022-05-14 03:01:42 +09:00
Dean Herbert
c0abce918f
Add enum
to snap method as alternative to mutliple nested invocations
2022-05-12 16:19:07 +09:00
Salman Ahmed
82c4a5fe9f
Merge branch 'master' into new-chat-visibility-behaviour
2022-05-12 09:04:24 +03:00
Dan Balasescu
678cde3310
Merge pull request #18230 from bdach/mod-overlay/data-flow-refactor
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Restructure data flow in mod select overlay
2022-05-12 14:40:49 +09:00
Dean Herbert
6ba0760b17
Merge branch 'master' into new-chat-visibility-behaviour
2022-05-12 13:59:35 +09:00
Dan Balasescu
effc92475b
Merge pull request #18227 from frenzibyte/fix-results-screen-test-failure
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Fix intermittent test failures in results screen
2022-05-12 11:19:13 +09:00
Jai Sharma
c45e8f619b
Update ChannelList
test scene
2022-05-11 22:52:25 +01:00
Bartłomiej Dach
7ac6073f13
Fix column test scene to work
2022-05-11 22:31:25 +02:00
Bartłomiej Dach
315c67a316
Add failing test case for ruleset without all mod types
2022-05-11 22:03:41 +02:00
Bartłomiej Dach
9b7ff9f2ee
Rename modSelect{Screen -> Overlay}2
variable
2022-05-11 18:05:09 +02:00
Bartłomiej Dach
62f6caf76d
Rename ModSelect{Screen -> Overlay}
test scenes
2022-05-11 18:04:39 +02:00
Salman Ahmed
9d30b490ad
Fix intermittent test failures in results screen
2022-05-11 18:28:30 +03:00
Salman Ahmed
d51689e9ae
Unfocus textbox when dismissing popover in test scene
2022-05-11 11:25:41 +03:00
Salman Ahmed
f797514bce
Add failing test cases
2022-05-11 09:51:59 +03:00
Salman Ahmed
e43ce28ada
Remove references of "difficulty point" in sample point test scene
...
Fat-fingered.
2022-05-11 09:51:09 +03:00
Bartłomiej Dach
76c63f1d0a
Rename ModSelect{Screen -> Overlay}
in place of removed old design
2022-05-10 22:56:50 +02:00
Bartłomiej Dach
c4c7556fb2
Make remains of TestSceneModSettings
non-visual
...
As they're not really testing anything visual.
2022-05-10 22:07:26 +02:00
Bartłomiej Dach
33634cba1e
Remove old mod buttons
2022-05-10 21:58:22 +02:00
Bartłomiej Dach
24c59e2f2f
Remove old user mod select overlay
2022-05-10 21:52:17 +02:00
Bartłomiej Dach
4a3447f59f
Remove old free mod select overlay
2022-05-10 21:45:57 +02:00
Bartłomiej Dach
9cfe2cc310
Move TestCustomisableModRuleset
out of TestSceneModSettings
2022-05-10 21:43:57 +02:00
Dean Herbert
9aadc274bf
Show first run dialog on first run of the game
2022-05-10 18:21:35 +09:00
Salman Ahmed
14a21e9224
Workaround interface mocks in TestSceneFirstRunSetupOverlay
breaking with hot reload
2022-05-10 11:41:41 +03:00