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Make TrianglesV2 test scene consistent
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@ -54,7 +54,11 @@ namespace osu.Game.Tests.Visual.Background
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{
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base.LoadComplete();
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AddSliderStep("Spawn ratio", 0f, 2f, 1f, s => triangles.SpawnRatio = s);
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AddSliderStep("Spawn ratio", 0f, 5f, 1f, s =>
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{
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triangles.SpawnRatio = s;
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triangles.Reset(1234);
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});
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AddSliderStep("Thickness", 0f, 1f, 0.02f, t => triangles.Thickness = t);
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}
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}
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