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Partial everything
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a1c559ae05
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@ -9,7 +9,7 @@ using osuTK.Graphics;
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namespace osu.Game.Rulesets.EmptyFreeform.Tests
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{
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public class TestSceneOsuGame : OsuTestScene
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public partial class TestSceneOsuGame : OsuTestScene
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{
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[BackgroundDependencyLoader]
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private void load()
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@ -7,7 +7,7 @@ using osu.Game.Tests.Visual;
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namespace osu.Game.Rulesets.EmptyFreeform.Tests
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{
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[TestFixture]
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public class TestSceneOsuPlayer : PlayerTestScene
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public partial class TestSceneOsuPlayer : PlayerTestScene
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{
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protected override Ruleset CreatePlayerRuleset() => new EmptyFreeformRuleset();
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}
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@ -7,7 +7,7 @@ using osu.Game.Rulesets.UI;
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namespace osu.Game.Rulesets.EmptyFreeform
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{
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public class EmptyFreeformInputManager : RulesetInputManager<EmptyFreeformAction>
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public partial class EmptyFreeformInputManager : RulesetInputManager<EmptyFreeformAction>
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{
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public EmptyFreeformInputManager(RulesetInfo ruleset)
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: base(ruleset, 0, SimultaneousBindingMode.Unique)
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@ -21,7 +21,7 @@ using osuTK.Graphics;
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namespace osu.Game.Rulesets.EmptyFreeform
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{
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public class EmptyFreeformRuleset : Ruleset
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public partial class EmptyFreeformRuleset : Ruleset
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{
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public override string Description => "a very emptyfreeformruleset ruleset";
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@ -56,7 +56,7 @@ namespace osu.Game.Rulesets.EmptyFreeform
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public override Drawable CreateIcon() => new Icon(ShortName[0]);
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public class Icon : CompositeDrawable
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public partial class Icon : CompositeDrawable
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{
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public Icon(char c)
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{
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@ -9,7 +9,7 @@ using osuTK.Graphics;
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namespace osu.Game.Rulesets.EmptyFreeform.Objects.Drawables
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{
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public class DrawableEmptyFreeformHitObject : DrawableHitObject<EmptyFreeformHitObject>
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public partial class DrawableEmptyFreeformHitObject : DrawableHitObject<EmptyFreeformHitObject>
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{
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public DrawableEmptyFreeformHitObject(EmptyFreeformHitObject hitObject)
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: base(hitObject)
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@ -17,7 +17,7 @@ using osu.Game.Rulesets.UI;
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namespace osu.Game.Rulesets.EmptyFreeform.UI
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{
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[Cached]
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public class DrawableEmptyFreeformRuleset : DrawableRuleset<EmptyFreeformHitObject>
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public partial class DrawableEmptyFreeformRuleset : DrawableRuleset<EmptyFreeformHitObject>
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{
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public DrawableEmptyFreeformRuleset(EmptyFreeformRuleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
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: base(ruleset, beatmap, mods)
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@ -8,7 +8,7 @@ using osu.Game.Rulesets.UI;
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namespace osu.Game.Rulesets.EmptyFreeform.UI
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{
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[Cached]
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public class EmptyFreeformPlayfield : Playfield
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public partial class EmptyFreeformPlayfield : Playfield
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{
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[BackgroundDependencyLoader]
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private void load()
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@ -9,7 +9,7 @@ using osuTK.Graphics;
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namespace osu.Game.Rulesets.Pippidon.Tests
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{
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public class TestSceneOsuGame : OsuTestScene
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public partial class TestSceneOsuGame : OsuTestScene
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{
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[BackgroundDependencyLoader]
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private void load()
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@ -7,7 +7,7 @@ using osu.Game.Tests.Visual;
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namespace osu.Game.Rulesets.Pippidon.Tests
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{
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[TestFixture]
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public class TestSceneOsuPlayer : PlayerTestScene
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public partial class TestSceneOsuPlayer : PlayerTestScene
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{
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protected override Ruleset CreatePlayerRuleset() => new PippidonRuleset();
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}
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@ -16,7 +16,7 @@ using osuTK.Graphics;
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namespace osu.Game.Rulesets.Pippidon.Objects.Drawables
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{
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public class DrawablePippidonHitObject : DrawableHitObject<PippidonHitObject>
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public partial class DrawablePippidonHitObject : DrawableHitObject<PippidonHitObject>
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{
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private const double time_preempt = 600;
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private const double time_fadein = 400;
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@ -7,7 +7,7 @@ using osu.Game.Rulesets.UI;
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namespace osu.Game.Rulesets.Pippidon
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{
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public class PippidonInputManager : RulesetInputManager<PippidonAction>
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public partial class PippidonInputManager : RulesetInputManager<PippidonAction>
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{
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public PippidonInputManager(RulesetInfo ruleset)
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: base(ruleset, 0, SimultaneousBindingMode.Unique)
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@ -8,7 +8,7 @@ using osu.Framework.Graphics.Textures;
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namespace osu.Game.Rulesets.Pippidon
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{
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public class PippidonRulesetIcon : Sprite
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public partial class PippidonRulesetIcon : Sprite
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{
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private readonly Ruleset ruleset;
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@ -17,7 +17,7 @@ using osu.Game.Rulesets.UI;
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namespace osu.Game.Rulesets.Pippidon.UI
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{
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[Cached]
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public class DrawablePippidonRuleset : DrawableRuleset<PippidonHitObject>
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public partial class DrawablePippidonRuleset : DrawableRuleset<PippidonHitObject>
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{
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public DrawablePippidonRuleset(PippidonRuleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
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: base(ruleset, beatmap, mods)
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@ -10,7 +10,7 @@ using osuTK;
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namespace osu.Game.Rulesets.Pippidon.UI
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{
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public class PippidonCursorContainer : GameplayCursorContainer
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public partial class PippidonCursorContainer : GameplayCursorContainer
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{
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private Sprite cursorSprite;
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private Texture cursorTexture;
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@ -8,7 +8,7 @@ using osu.Game.Rulesets.UI;
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namespace osu.Game.Rulesets.Pippidon.UI
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{
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[Cached]
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public class PippidonPlayfield : Playfield
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public partial class PippidonPlayfield : Playfield
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{
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protected override GameplayCursorContainer CreateCursor() => new PippidonCursorContainer();
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@ -7,7 +7,7 @@ using osuTK;
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namespace osu.Game.Rulesets.Pippidon.UI
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{
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public class PippidonPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer
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public partial class PippidonPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer
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{
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public PippidonPlayfieldAdjustmentContainer()
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{
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@ -9,7 +9,7 @@ using osuTK.Graphics;
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namespace osu.Game.Rulesets.EmptyScrolling.Tests
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{
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public class TestSceneOsuGame : OsuTestScene
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public partial class TestSceneOsuGame : OsuTestScene
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{
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[BackgroundDependencyLoader]
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private void load()
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@ -7,7 +7,7 @@ using osu.Game.Tests.Visual;
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namespace osu.Game.Rulesets.EmptyScrolling.Tests
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{
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[TestFixture]
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public class TestSceneOsuPlayer : PlayerTestScene
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public partial class TestSceneOsuPlayer : PlayerTestScene
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{
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protected override Ruleset CreatePlayerRuleset() => new EmptyScrollingRuleset();
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}
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@ -7,7 +7,7 @@ using osu.Game.Rulesets.UI;
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namespace osu.Game.Rulesets.EmptyScrolling
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{
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public class EmptyScrollingInputManager : RulesetInputManager<EmptyScrollingAction>
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public partial class EmptyScrollingInputManager : RulesetInputManager<EmptyScrollingAction>
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{
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public EmptyScrollingInputManager(RulesetInfo ruleset)
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: base(ruleset, 0, SimultaneousBindingMode.Unique)
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@ -9,7 +9,7 @@ using osuTK.Graphics;
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namespace osu.Game.Rulesets.EmptyScrolling.Objects.Drawables
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{
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public class DrawableEmptyScrollingHitObject : DrawableHitObject<EmptyScrollingHitObject>
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public partial class DrawableEmptyScrollingHitObject : DrawableHitObject<EmptyScrollingHitObject>
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{
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public DrawableEmptyScrollingHitObject(EmptyScrollingHitObject hitObject)
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: base(hitObject)
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@ -18,7 +18,7 @@ using osu.Game.Rulesets.UI.Scrolling;
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namespace osu.Game.Rulesets.EmptyScrolling.UI
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{
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[Cached]
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public class DrawableEmptyScrollingRuleset : DrawableScrollingRuleset<EmptyScrollingHitObject>
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public partial class DrawableEmptyScrollingRuleset : DrawableScrollingRuleset<EmptyScrollingHitObject>
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{
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public DrawableEmptyScrollingRuleset(EmptyScrollingRuleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
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: base(ruleset, beatmap, mods)
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@ -8,7 +8,7 @@ using osu.Game.Rulesets.UI.Scrolling;
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namespace osu.Game.Rulesets.EmptyScrolling.UI
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{
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[Cached]
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public class EmptyScrollingPlayfield : ScrollingPlayfield
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public partial class EmptyScrollingPlayfield : ScrollingPlayfield
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{
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[BackgroundDependencyLoader]
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private void load()
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@ -9,7 +9,7 @@ using osuTK.Graphics;
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namespace osu.Game.Rulesets.Pippidon.Tests
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{
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public class TestSceneOsuGame : OsuTestScene
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public partial class TestSceneOsuGame : OsuTestScene
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{
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[BackgroundDependencyLoader]
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private void load()
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@ -7,7 +7,7 @@ using osu.Game.Tests.Visual;
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namespace osu.Game.Rulesets.Pippidon.Tests
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{
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[TestFixture]
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public class TestSceneOsuPlayer : PlayerTestScene
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public partial class TestSceneOsuPlayer : PlayerTestScene
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{
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protected override Ruleset CreatePlayerRuleset() => new PippidonRuleset();
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}
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@ -17,7 +17,7 @@ using osuTK.Graphics;
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namespace osu.Game.Rulesets.Pippidon.Objects.Drawables
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{
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public class DrawablePippidonHitObject : DrawableHitObject<PippidonHitObject>
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public partial class DrawablePippidonHitObject : DrawableHitObject<PippidonHitObject>
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{
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private BindableNumber<int> currentLane;
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@ -7,7 +7,7 @@ using osu.Game.Rulesets.UI;
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namespace osu.Game.Rulesets.Pippidon
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{
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public class PippidonInputManager : RulesetInputManager<PippidonAction>
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public partial class PippidonInputManager : RulesetInputManager<PippidonAction>
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{
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public PippidonInputManager(RulesetInfo ruleset)
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: base(ruleset, 0, SimultaneousBindingMode.Unique)
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@ -9,7 +9,7 @@ using osu.Framework.Graphics.Textures;
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namespace osu.Game.Rulesets.Pippidon
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{
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public class PippidonRulesetIcon : Sprite
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public partial class PippidonRulesetIcon : Sprite
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{
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private readonly Ruleset ruleset;
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@ -18,7 +18,7 @@ using osu.Game.Rulesets.UI.Scrolling;
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namespace osu.Game.Rulesets.Pippidon.UI
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{
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[Cached]
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public class DrawablePippidonRuleset : DrawableScrollingRuleset<PippidonHitObject>
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public partial class DrawablePippidonRuleset : DrawableScrollingRuleset<PippidonHitObject>
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{
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public DrawablePippidonRuleset(PippidonRuleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
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: base(ruleset, beatmap, mods)
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@ -15,7 +15,7 @@ using osuTK;
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namespace osu.Game.Rulesets.Pippidon.UI
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{
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public class PippidonCharacter : BeatSyncedContainer, IKeyBindingHandler<PippidonAction>
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public partial class PippidonCharacter : BeatSyncedContainer, IKeyBindingHandler<PippidonAction>
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{
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public readonly BindableInt LanePosition = new BindableInt
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{
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@ -16,7 +16,7 @@ using osuTK.Graphics;
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namespace osu.Game.Rulesets.Pippidon.UI
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{
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[Cached]
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public class PippidonPlayfield : ScrollingPlayfield
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public partial class PippidonPlayfield : ScrollingPlayfield
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{
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public const float LANE_HEIGHT = 70;
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@ -60,7 +60,7 @@ namespace osu.Game.Rulesets.Pippidon.UI
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});
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}
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private class LaneContainer : BeatSyncedContainer
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private partial class LaneContainer : BeatSyncedContainer
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{
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private OsuColour colours;
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private FillFlowContainer fill;
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@ -99,7 +99,7 @@ namespace osu.Game.Rulesets.Pippidon.UI
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}
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}
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private class Lane : CompositeDrawable
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private partial class Lane : CompositeDrawable
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{
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public Lane()
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{
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@ -20,7 +20,7 @@ using LogLevel = osu.Framework.Logging.LogLevel;
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namespace osu.Desktop
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{
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internal class DiscordRichPresence : Component
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internal partial class DiscordRichPresence : Component
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{
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private const string client_id = "367827983903490050";
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@ -26,7 +26,7 @@ using SDL2;
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namespace osu.Desktop
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{
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internal class OsuGameDesktop : OsuGame
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internal partial class OsuGameDesktop : OsuGame
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{
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private OsuSchemeLinkIPCChannel? osuSchemeLinkIPCChannel;
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@ -16,7 +16,7 @@ namespace osu.Desktop.Security
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/// <summary>
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/// Checks if the game is running with elevated privileges (as admin in Windows, root in Unix) and displays a warning notification if so.
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/// </summary>
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public class ElevatedPrivilegesChecker : Component
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public partial class ElevatedPrivilegesChecker : Component
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{
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[Resolved]
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private INotificationOverlay notifications { get; set; } = null!;
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@ -63,7 +63,7 @@ namespace osu.Desktop.Security
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return false;
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}
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private class ElevatedPrivilegesNotification : SimpleNotification
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private partial class ElevatedPrivilegesNotification : SimpleNotification
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{
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public override bool IsImportant => true;
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|
@ -17,7 +17,7 @@ using UpdateManager = osu.Game.Updater.UpdateManager;
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namespace osu.Desktop.Updater
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{
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[SupportedOSPlatform("windows")]
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public class SquirrelUpdateManager : UpdateManager
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public partial class SquirrelUpdateManager : UpdateManager
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{
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private Squirrel.UpdateManager? updateManager;
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private INotificationOverlay notificationOverlay = null!;
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|
@ -10,7 +10,7 @@ using osu.Game.Screens.Play;
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namespace osu.Desktop.Windows
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{
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public class GameplayWinKeyBlocker : Component
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public partial class GameplayWinKeyBlocker : Component
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{
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private Bindable<bool> disableWinKey = null!;
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private IBindable<bool> localUserPlaying = null!;
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|
@ -7,7 +7,7 @@ using osu.Game.Tests.Visual;
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namespace osu.Game.Rulesets.Catch.Tests
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{
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public abstract class CatchSkinnableTestScene : SkinnableTestScene
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public abstract partial class CatchSkinnableTestScene : SkinnableTestScene
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{
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protected override Ruleset CreateRulesetForSkinProvider() => new CatchRuleset();
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}
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|
@ -16,7 +16,7 @@ using osu.Game.Tests.Visual;
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namespace osu.Game.Rulesets.Catch.Tests.Editor
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{
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public class CatchEditorTestSceneContainer : Container
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public partial class CatchEditorTestSceneContainer : Container
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{
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[Cached(typeof(Playfield))]
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public readonly ScrollingPlayfield Playfield;
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@ -57,7 +57,7 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
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};
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}
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private class TestCatchPlayfield : CatchEditorPlayfield
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private partial class TestCatchPlayfield : CatchEditorPlayfield
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{
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public TestCatchPlayfield()
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: base(new BeatmapDifficulty { CircleSize = 0 })
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|
@ -21,7 +21,7 @@ using osuTK.Input;
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namespace osu.Game.Rulesets.Catch.Tests.Editor
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{
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public abstract class CatchPlacementBlueprintTestScene : PlacementBlueprintTestScene
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public abstract partial class CatchPlacementBlueprintTestScene : PlacementBlueprintTestScene
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{
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protected const double TIME_SNAP = 100;
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|
@ -17,7 +17,7 @@ using osuTK;
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namespace osu.Game.Rulesets.Catch.Tests.Editor
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{
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public abstract class CatchSelectionBlueprintTestScene : SelectionBlueprintTestScene
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public abstract partial class CatchSelectionBlueprintTestScene : SelectionBlueprintTestScene
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{
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protected ScrollingHitObjectContainer HitObjectContainer => contentContainer.Playfield.HitObjectContainer;
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@ -62,7 +62,7 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
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InputManager.MoveMouseTo(pos);
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});
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private class EditorBeatmapDependencyContainer : Container
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private partial class EditorBeatmapDependencyContainer : Container
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{
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[Cached]
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private readonly EditorClock editorClock;
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|
@ -20,7 +20,7 @@ using osuTK.Input;
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namespace osu.Game.Rulesets.Catch.Tests.Editor
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{
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public class TestSceneBananaShowerPlacementBlueprint : CatchPlacementBlueprintTestScene
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public partial class TestSceneBananaShowerPlacementBlueprint : CatchPlacementBlueprintTestScene
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{
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protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableBananaShower((BananaShower)hitObject);
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|
@ -20,7 +20,7 @@ using osuTK;
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namespace osu.Game.Rulesets.Catch.Tests.Editor
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{
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public class TestSceneCatchDistanceSnapGrid : OsuManualInputManagerTestScene
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public partial class TestSceneCatchDistanceSnapGrid : OsuManualInputManagerTestScene
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{
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private readonly ManualClock manualClock = new ManualClock();
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|
@ -9,7 +9,7 @@ using osu.Game.Tests.Visual;
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namespace osu.Game.Rulesets.Catch.Tests.Editor
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{
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[TestFixture]
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public class TestSceneEditor : EditorTestScene
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public partial class TestSceneEditor : EditorTestScene
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{
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protected override Ruleset CreateEditorRuleset() => new CatchRuleset();
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}
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|
@ -17,7 +17,7 @@ using osuTK.Input;
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namespace osu.Game.Rulesets.Catch.Tests.Editor
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{
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public class TestSceneFruitPlacementBlueprint : CatchPlacementBlueprintTestScene
|
||||
public partial class TestSceneFruitPlacementBlueprint : CatchPlacementBlueprintTestScene
|
||||
{
|
||||
protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableFruit((Fruit)hitObject);
|
||||
|
||||
|
@ -19,7 +19,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
{
|
||||
public class TestSceneJuiceStreamPlacementBlueprint : CatchPlacementBlueprintTestScene
|
||||
public partial class TestSceneJuiceStreamPlacementBlueprint : CatchPlacementBlueprintTestScene
|
||||
{
|
||||
private const double velocity_factor = 0.5;
|
||||
|
||||
|
@ -19,7 +19,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
{
|
||||
public class TestSceneJuiceStreamSelectionBlueprint : CatchSelectionBlueprintTestScene
|
||||
public partial class TestSceneJuiceStreamSelectionBlueprint : CatchSelectionBlueprintTestScene
|
||||
{
|
||||
private JuiceStream hitObject;
|
||||
|
||||
|
@ -7,7 +7,7 @@ using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Mods
|
||||
{
|
||||
public class TestSceneCatchModFlashlight : ModTestScene
|
||||
public partial class TestSceneCatchModFlashlight : ModTestScene
|
||||
{
|
||||
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
|
||||
|
||||
|
@ -14,7 +14,7 @@ using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Mods
|
||||
{
|
||||
public class TestSceneCatchModNoScope : ModTestScene
|
||||
public partial class TestSceneCatchModNoScope : ModTestScene
|
||||
{
|
||||
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
|
||||
|
||||
|
@ -11,7 +11,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Mods
|
||||
{
|
||||
public class TestSceneCatchModPerfect : ModPerfectTestScene
|
||||
public partial class TestSceneCatchModPerfect : ModPerfectTestScene
|
||||
{
|
||||
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
|
||||
|
||||
|
@ -16,7 +16,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Mods
|
||||
{
|
||||
public class TestSceneCatchModRelax : ModTestScene
|
||||
public partial class TestSceneCatchModRelax : ModTestScene
|
||||
{
|
||||
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
|
||||
|
||||
|
@ -16,7 +16,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public class TestSceneAutoJuiceStream : TestSceneCatchPlayer
|
||||
public partial class TestSceneAutoJuiceStream : TestSceneCatchPlayer
|
||||
{
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
||||
{
|
||||
|
@ -10,7 +10,7 @@ using osu.Game.Rulesets.Catch.Objects;
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneBananaShower : TestSceneCatchPlayer
|
||||
public partial class TestSceneBananaShower : TestSceneCatchPlayer
|
||||
{
|
||||
[Test]
|
||||
public void TestBananaShower()
|
||||
|
@ -19,7 +19,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public class TestSceneCatchModHidden : ModTestScene
|
||||
public partial class TestSceneCatchModHidden : ModTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestJuiceStream()
|
||||
|
@ -9,7 +9,7 @@ using osu.Game.Tests.Visual;
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneCatchPlayer : PlayerTestScene
|
||||
public partial class TestSceneCatchPlayer : PlayerTestScene
|
||||
{
|
||||
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
|
||||
}
|
||||
|
@ -16,7 +16,7 @@ using osuTK;
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneCatchPlayerLegacySkin : LegacySkinPlayerTestScene
|
||||
public partial class TestSceneCatchPlayerLegacySkin : LegacySkinPlayerTestScene
|
||||
{
|
||||
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
|
||||
|
||||
|
@ -11,7 +11,7 @@ using osu.Game.Rulesets.Catch.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public class TestSceneCatchReplay : TestSceneCatchPlayer
|
||||
public partial class TestSceneCatchReplay : TestSceneCatchPlayer
|
||||
{
|
||||
protected override bool Autoplay => true;
|
||||
|
||||
|
@ -23,7 +23,7 @@ using Direction = osu.Game.Rulesets.Catch.UI.Direction;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public class TestSceneCatchSkinConfiguration : OsuTestScene
|
||||
public partial class TestSceneCatchSkinConfiguration : OsuTestScene
|
||||
{
|
||||
private Catcher catcher;
|
||||
|
||||
|
@ -11,7 +11,7 @@ using osu.Game.Rulesets.Catch.UI;
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneCatchStacker : TestSceneCatchPlayer
|
||||
public partial class TestSceneCatchStacker : TestSceneCatchPlayer
|
||||
{
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
||||
{
|
||||
|
@ -15,7 +15,7 @@ using osu.Game.Tests.Visual;
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneCatchTouchInput : OsuTestScene
|
||||
public partial class TestSceneCatchTouchInput : OsuTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestBasic()
|
||||
|
@ -27,7 +27,7 @@ using osuTK;
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneCatcher : OsuTestScene
|
||||
public partial class TestSceneCatcher : OsuTestScene
|
||||
{
|
||||
[Resolved]
|
||||
private OsuConfigManager config { get; set; }
|
||||
@ -324,7 +324,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
}
|
||||
}
|
||||
|
||||
public class TestCatcher : Catcher
|
||||
public partial class TestCatcher : Catcher
|
||||
{
|
||||
public IEnumerable<CaughtObject> CaughtObjects => this.ChildrenOfType<CaughtObject>();
|
||||
|
||||
|
@ -23,7 +23,7 @@ using osu.Game.Rulesets.Scoring;
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneCatcherArea : CatchSkinnableTestScene
|
||||
public partial class TestSceneCatcherArea : CatchSkinnableTestScene
|
||||
{
|
||||
private RulesetInfo catchRuleset;
|
||||
|
||||
@ -120,7 +120,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
catchRuleset = rulesets.GetRuleset(2);
|
||||
}
|
||||
|
||||
private class TestCatcherArea : CatcherArea
|
||||
private partial class TestCatcherArea : CatcherArea
|
||||
{
|
||||
public TestCatcherArea(IBeatmapDifficultyInfo beatmapDifficulty)
|
||||
{
|
||||
|
@ -19,7 +19,7 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public class TestSceneComboCounter : CatchSkinnableTestScene
|
||||
public partial class TestSceneComboCounter : CatchSkinnableTestScene
|
||||
{
|
||||
private ScoreProcessor scoreProcessor = null!;
|
||||
|
||||
|
@ -21,7 +21,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public class TestSceneDrawableHitObjects : OsuTestScene
|
||||
public partial class TestSceneDrawableHitObjects : OsuTestScene
|
||||
{
|
||||
private DrawableCatchRuleset drawableRuleset;
|
||||
private double playfieldTime => drawableRuleset.Playfield.Time.Current;
|
||||
|
@ -8,7 +8,7 @@ using osu.Game.Rulesets.Catch.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public class TestSceneDrawableHitObjectsHidden : TestSceneDrawableHitObjects
|
||||
public partial class TestSceneDrawableHitObjectsHidden : TestSceneDrawableHitObjects
|
||||
{
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
|
@ -15,7 +15,7 @@ using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneFruitObjects : CatchSkinnableTestScene
|
||||
public partial class TestSceneFruitObjects : CatchSkinnableTestScene
|
||||
{
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
@ -58,7 +58,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
private Drawable createDrawableTinyDroplet() => new TestDrawableCatchHitObjectSpecimen(new DrawableTinyDroplet(new TinyDroplet()));
|
||||
}
|
||||
|
||||
public class TestDrawableCatchHitObjectSpecimen : CompositeDrawable
|
||||
public partial class TestDrawableCatchHitObjectSpecimen : CompositeDrawable
|
||||
{
|
||||
public readonly ManualClock ManualClock;
|
||||
|
||||
|
@ -12,7 +12,7 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public class TestSceneFruitRandomness : OsuTestScene
|
||||
public partial class TestSceneFruitRandomness : OsuTestScene
|
||||
{
|
||||
private readonly DrawableFruit drawableFruit;
|
||||
private readonly DrawableBanana drawableBanana;
|
||||
|
@ -9,7 +9,7 @@ using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public class TestSceneFruitVisualChange : TestSceneFruitObjects
|
||||
public partial class TestSceneFruitVisualChange : TestSceneFruitObjects
|
||||
{
|
||||
private readonly Bindable<int> indexInBeatmap = new Bindable<int>();
|
||||
private readonly Bindable<bool> hyperDash = new Bindable<bool>();
|
||||
|
@ -17,7 +17,7 @@ using osuTK;
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneHyperDash : TestSceneCatchPlayer
|
||||
public partial class TestSceneHyperDash : TestSceneCatchPlayer
|
||||
{
|
||||
protected override bool Autoplay => true;
|
||||
|
||||
|
@ -24,7 +24,7 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public class TestSceneHyperDashColouring : OsuTestScene
|
||||
public partial class TestSceneHyperDashColouring : OsuTestScene
|
||||
{
|
||||
[Resolved]
|
||||
private SkinManager skins { get; set; }
|
||||
|
@ -14,7 +14,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public class TestSceneJuiceStream : TestSceneCatchPlayer
|
||||
public partial class TestSceneJuiceStream : TestSceneCatchPlayer
|
||||
{
|
||||
[Test]
|
||||
public void TestJuiceStreamEndingCombo()
|
||||
|
@ -18,7 +18,7 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public class TestSceneLegacyBeatmapSkin : LegacyBeatmapSkinColourTest
|
||||
public partial class TestSceneLegacyBeatmapSkin : LegacyBeatmapSkinColourTest
|
||||
{
|
||||
[Resolved]
|
||||
private AudioManager audio { get; set; }
|
||||
@ -105,7 +105,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
|
||||
protected override ExposedPlayer CreateTestPlayer(bool userHasCustomColours) => new CatchExposedPlayer(userHasCustomColours);
|
||||
|
||||
private class CatchExposedPlayer : ExposedPlayer
|
||||
private partial class CatchExposedPlayer : ExposedPlayer
|
||||
{
|
||||
public CatchExposedPlayer(bool userHasCustomColours)
|
||||
: base(userHasCustomColours)
|
||||
|
@ -9,7 +9,7 @@ using osu.Game.Rulesets.UI;
|
||||
namespace osu.Game.Rulesets.Catch
|
||||
{
|
||||
[Cached]
|
||||
public class CatchInputManager : RulesetInputManager<CatchAction>
|
||||
public partial class CatchInputManager : RulesetInputManager<CatchAction>
|
||||
{
|
||||
public CatchInputManager(RulesetInfo ruleset)
|
||||
: base(ruleset, 0, SimultaneousBindingMode.Unique)
|
||||
|
@ -12,7 +12,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
{
|
||||
public class BananaShowerPlacementBlueprint : CatchPlacementBlueprint<BananaShower>
|
||||
public partial class BananaShowerPlacementBlueprint : CatchPlacementBlueprint<BananaShower>
|
||||
{
|
||||
private readonly TimeSpanOutline outline;
|
||||
|
||||
|
@ -7,7 +7,7 @@ using osu.Game.Rulesets.Catch.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
{
|
||||
public class BananaShowerSelectionBlueprint : CatchSelectionBlueprint<BananaShower>
|
||||
public partial class BananaShowerSelectionBlueprint : CatchSelectionBlueprint<BananaShower>
|
||||
{
|
||||
public BananaShowerSelectionBlueprint(BananaShower hitObject)
|
||||
: base(hitObject)
|
||||
|
@ -12,7 +12,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
{
|
||||
public class CatchPlacementBlueprint<THitObject> : PlacementBlueprint
|
||||
public partial class CatchPlacementBlueprint<THitObject> : PlacementBlueprint
|
||||
where THitObject : CatchHitObject, new()
|
||||
{
|
||||
protected new THitObject HitObject => (THitObject)base.HitObject;
|
||||
|
@ -12,7 +12,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
{
|
||||
public abstract class CatchSelectionBlueprint<THitObject> : HitObjectSelectionBlueprint<THitObject>
|
||||
public abstract partial class CatchSelectionBlueprint<THitObject> : HitObjectSelectionBlueprint<THitObject>
|
||||
where THitObject : CatchHitObject
|
||||
{
|
||||
protected override bool AlwaysShowWhenSelected => true;
|
||||
|
@ -20,7 +20,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
|
||||
{
|
||||
public abstract class EditablePath : CompositeDrawable
|
||||
public abstract partial class EditablePath : CompositeDrawable
|
||||
{
|
||||
public int PathId => path.InvalidationID;
|
||||
|
||||
|
@ -13,7 +13,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
|
||||
{
|
||||
public class FruitOutline : CompositeDrawable
|
||||
public partial class FruitOutline : CompositeDrawable
|
||||
{
|
||||
public FruitOutline()
|
||||
{
|
||||
|
@ -13,7 +13,7 @@ using osu.Game.Rulesets.UI.Scrolling;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
|
||||
{
|
||||
public class NestedOutlineContainer : CompositeDrawable
|
||||
public partial class NestedOutlineContainer : CompositeDrawable
|
||||
{
|
||||
private readonly List<CatchHitObject> nestedHitObjects = new List<CatchHitObject>();
|
||||
|
||||
|
@ -9,7 +9,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
|
||||
{
|
||||
public class PlacementEditablePath : EditablePath
|
||||
public partial class PlacementEditablePath : EditablePath
|
||||
{
|
||||
/// <summary>
|
||||
/// The original position of the last added vertex.
|
||||
|
@ -15,7 +15,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
|
||||
{
|
||||
public class ScrollingPath : CompositeDrawable
|
||||
public partial class ScrollingPath : CompositeDrawable
|
||||
{
|
||||
private readonly Path drawablePath;
|
||||
|
||||
|
@ -18,7 +18,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
|
||||
{
|
||||
public class SelectionEditablePath : EditablePath, IHasContextMenu
|
||||
public partial class SelectionEditablePath : EditablePath, IHasContextMenu
|
||||
{
|
||||
public MenuItem[] ContextMenuItems => getContextMenuItems().ToArray();
|
||||
|
||||
|
@ -15,7 +15,7 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
|
||||
{
|
||||
public class TimeSpanOutline : CompositeDrawable
|
||||
public partial class TimeSpanOutline : CompositeDrawable
|
||||
{
|
||||
private const float border_width = 4;
|
||||
|
||||
|
@ -12,7 +12,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
|
||||
{
|
||||
public class VertexPiece : Circle
|
||||
public partial class VertexPiece : Circle
|
||||
{
|
||||
[Resolved]
|
||||
private OsuColour osuColour { get; set; }
|
||||
|
@ -11,7 +11,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
{
|
||||
public class FruitPlacementBlueprint : CatchPlacementBlueprint<Fruit>
|
||||
public partial class FruitPlacementBlueprint : CatchPlacementBlueprint<Fruit>
|
||||
{
|
||||
private readonly FruitOutline outline;
|
||||
|
||||
|
@ -8,7 +8,7 @@ using osu.Game.Rulesets.Catch.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
{
|
||||
public class FruitSelectionBlueprint : CatchSelectionBlueprint<Fruit>
|
||||
public partial class FruitSelectionBlueprint : CatchSelectionBlueprint<Fruit>
|
||||
{
|
||||
private readonly FruitOutline outline;
|
||||
|
||||
|
@ -14,7 +14,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
{
|
||||
public class JuiceStreamPlacementBlueprint : CatchPlacementBlueprint<JuiceStream>
|
||||
public partial class JuiceStreamPlacementBlueprint : CatchPlacementBlueprint<JuiceStream>
|
||||
{
|
||||
private readonly ScrollingPath scrollingPath;
|
||||
|
||||
|
@ -22,7 +22,7 @@ using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
{
|
||||
public class JuiceStreamSelectionBlueprint : CatchSelectionBlueprint<JuiceStream>
|
||||
public partial class JuiceStreamSelectionBlueprint : CatchSelectionBlueprint<JuiceStream>
|
||||
{
|
||||
public override Quad SelectionQuad => HitObjectContainer.ToScreenSpace(getBoundingBox().Offset(new Vector2(0, HitObjectContainer.DrawHeight)));
|
||||
|
||||
|
@ -11,7 +11,7 @@ using osu.Game.Screens.Edit.Compose.Components;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit
|
||||
{
|
||||
public class CatchBlueprintContainer : ComposeBlueprintContainer
|
||||
public partial class CatchBlueprintContainer : ComposeBlueprintContainer
|
||||
{
|
||||
public CatchBlueprintContainer(CatchHitObjectComposer composer)
|
||||
: base(composer)
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
/// The guide lines used in the osu!catch editor to compose patterns that can be caught with constant speed.
|
||||
/// Currently, only forward placement (an object is snapped based on the previous object, not the opposite) is supported.
|
||||
/// </summary>
|
||||
public class CatchDistanceSnapGrid : CompositeDrawable
|
||||
public partial class CatchDistanceSnapGrid : CompositeDrawable
|
||||
{
|
||||
public double StartTime { get; set; }
|
||||
|
||||
|
@ -8,7 +8,7 @@ using osu.Game.Rulesets.Catch.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit
|
||||
{
|
||||
public class CatchEditorPlayfield : CatchPlayfield
|
||||
public partial class CatchEditorPlayfield : CatchPlayfield
|
||||
{
|
||||
// TODO fixme: the size of the catcher is not changed when circle size is changed in setup screen.
|
||||
public CatchEditorPlayfield(IBeatmapDifficultyInfo difficulty)
|
||||
|
@ -10,7 +10,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit
|
||||
{
|
||||
public class CatchEditorPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer
|
||||
public partial class CatchEditorPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer
|
||||
{
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container content;
|
||||
@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
};
|
||||
}
|
||||
|
||||
private class ScalingContainer : Container
|
||||
private partial class ScalingContainer : Container
|
||||
{
|
||||
public ScalingContainer()
|
||||
{
|
||||
|
@ -28,7 +28,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit
|
||||
{
|
||||
public class CatchHitObjectComposer : DistancedHitObjectComposer<CatchHitObject>
|
||||
public partial class CatchHitObjectComposer : DistancedHitObjectComposer<CatchHitObject>
|
||||
{
|
||||
private const float distance_snap_radius = 50;
|
||||
|
||||
|
@ -18,7 +18,7 @@ using Direction = osu.Framework.Graphics.Direction;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit
|
||||
{
|
||||
public class CatchSelectionHandler : EditorSelectionHandler
|
||||
public partial class CatchSelectionHandler : EditorSelectionHandler
|
||||
{
|
||||
protected ScrollingHitObjectContainer HitObjectContainer => (ScrollingHitObjectContainer)playfield.HitObjectContainer;
|
||||
|
||||
|
@ -12,7 +12,7 @@ using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit
|
||||
{
|
||||
public class DrawableCatchEditorRuleset : DrawableCatchRuleset
|
||||
public partial class DrawableCatchEditorRuleset : DrawableCatchRuleset
|
||||
{
|
||||
public readonly BindableDouble TimeRangeMultiplier = new BindableDouble(1);
|
||||
|
||||
|
@ -11,7 +11,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModFlashlight : ModFlashlight<CatchHitObject>
|
||||
public partial class CatchModFlashlight : ModFlashlight<CatchHitObject>
|
||||
{
|
||||
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1;
|
||||
|
||||
@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
base.ApplyToDrawableRuleset(drawableRuleset);
|
||||
}
|
||||
|
||||
private class CatchFlashlight : Flashlight
|
||||
private partial class CatchFlashlight : Flashlight
|
||||
{
|
||||
private readonly CatchPlayfield playfield;
|
||||
|
||||
|
@ -15,7 +15,7 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModRelax : ModRelax, IApplicableToDrawableRuleset<CatchHitObject>, IApplicableToPlayer
|
||||
public partial class CatchModRelax : ModRelax, IApplicableToDrawableRuleset<CatchHitObject>, IApplicableToPlayer
|
||||
{
|
||||
public override LocalisableString Description => @"Use the mouse to control the catcher.";
|
||||
|
||||
@ -35,7 +35,7 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
}
|
||||
}
|
||||
|
||||
private class MouseInputHelper : Drawable, IKeyBindingHandler<CatchAction>, IRequireHighFrequencyMousePosition
|
||||
private partial class MouseInputHelper : Drawable, IKeyBindingHandler<CatchAction>, IRequireHighFrequencyMousePosition
|
||||
{
|
||||
private readonly CatcherArea catcherArea;
|
||||
|
||||
|
@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
/// <summary>
|
||||
/// Represents a <see cref="Banana"/> caught by the catcher.
|
||||
/// </summary>
|
||||
public class CaughtBanana : CaughtObject
|
||||
public partial class CaughtBanana : CaughtObject
|
||||
{
|
||||
public CaughtBanana()
|
||||
: base(CatchSkinComponents.Banana, _ => new BananaPiece())
|
||||
|
@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
/// <summary>
|
||||
/// Represents a <see cref="Droplet"/> caught by the catcher.
|
||||
/// </summary>
|
||||
public class CaughtDroplet : CaughtObject
|
||||
public partial class CaughtDroplet : CaughtObject
|
||||
{
|
||||
public override bool StaysOnPlate => false;
|
||||
|
||||
|
@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
/// <summary>
|
||||
/// Represents a <see cref="Fruit"/> caught by the catcher.
|
||||
/// </summary>
|
||||
public class CaughtFruit : CaughtObject
|
||||
public partial class CaughtFruit : CaughtObject
|
||||
{
|
||||
public CaughtFruit()
|
||||
: base(CatchSkinComponents.Fruit, _ => new FruitPiece())
|
||||
|
@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
/// Represents a <see cref="PalpableCatchHitObject"/> caught by the catcher.
|
||||
/// </summary>
|
||||
[Cached(typeof(IHasCatchObjectState))]
|
||||
public abstract class CaughtObject : SkinnableDrawable, IHasCatchObjectState
|
||||
public abstract partial class CaughtObject : SkinnableDrawable, IHasCatchObjectState
|
||||
{
|
||||
public PalpableCatchHitObject HitObject { get; private set; }
|
||||
public Bindable<Color4> AccentColour { get; } = new Bindable<Color4>();
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user