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Merge pull request #21463 from peppy/fix-chat-system-message-ordering
Fix system messages appearing out of order in chat display
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commit
eea9bd3898
@ -73,6 +73,11 @@ namespace osu.Game.Tests.Visual.Online
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messageIdSequence = 0;
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channelManager.CurrentChannel.Value = testChannel = new Channel();
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reinitialiseDrawableDisplay();
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});
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private void reinitialiseDrawableDisplay()
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{
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Children = new[]
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{
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chatDisplay = new TestStandAloneChatDisplay
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@ -92,13 +97,14 @@ namespace osu.Game.Tests.Visual.Online
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Channel = { Value = testChannel },
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}
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};
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});
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}
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[Test]
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public void TestSystemMessageOrdering()
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{
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var standardMessage = new Message(messageIdSequence++)
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{
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Timestamp = DateTimeOffset.Now,
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Sender = admin,
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Content = "I am a wang!"
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};
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@ -106,14 +112,45 @@ namespace osu.Game.Tests.Visual.Online
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var infoMessage1 = new InfoMessage($"the system is calling {messageIdSequence++}");
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var infoMessage2 = new InfoMessage($"the system is calling {messageIdSequence++}");
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var standardMessage2 = new Message(messageIdSequence++)
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{
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Timestamp = DateTimeOffset.Now,
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Sender = admin,
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Content = "I am a wang!"
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};
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AddStep("message from admin", () => testChannel.AddNewMessages(standardMessage));
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AddStep("message from system", () => testChannel.AddNewMessages(infoMessage1));
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AddStep("message from system", () => testChannel.AddNewMessages(infoMessage2));
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AddStep("message from admin", () => testChannel.AddNewMessages(standardMessage2));
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AddAssert("message order is correct", () => testChannel.Messages.Count == 3
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&& testChannel.Messages[0] == standardMessage
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&& testChannel.Messages[1] == infoMessage1
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&& testChannel.Messages[2] == infoMessage2);
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AddAssert("count is correct", () => testChannel.Messages.Count, () => Is.EqualTo(4));
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AddAssert("message order is correct", () => testChannel.Messages, () => Is.EqualTo(new[]
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{
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standardMessage,
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infoMessage1,
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infoMessage2,
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standardMessage2
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}));
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AddAssert("displayed order is correct", () => chatDisplay.DrawableChannel.ChildrenOfType<ChatLine>().Select(c => c.Message), () => Is.EqualTo(new[]
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{
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standardMessage,
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infoMessage1,
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infoMessage2,
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standardMessage2
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}));
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AddStep("reinit drawable channel", reinitialiseDrawableDisplay);
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AddAssert("displayed order is still correct", () => chatDisplay.DrawableChannel.ChildrenOfType<ChatLine>().Select(c => c.Message), () => Is.EqualTo(new[]
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{
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standardMessage,
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infoMessage1,
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infoMessage2,
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standardMessage2
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}));
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}
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[Test]
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@ -1,9 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using osu.Game.Online.API.Requests.Responses;
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namespace osu.Game.Online.Chat
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@ -13,7 +10,6 @@ namespace osu.Game.Online.Chat
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public InfoMessage(string message)
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: base(null)
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{
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Timestamp = DateTimeOffset.Now;
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Content = message;
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Sender = APIUser.SYSTEM_USER;
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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namespace osu.Game.Online.Chat
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{
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public class LocalEchoMessage : LocalMessage
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@ -1,7 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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namespace osu.Game.Online.Chat
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{
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@ -13,6 +13,7 @@ namespace osu.Game.Online.Chat
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protected LocalMessage(long? id)
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: base(id)
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{
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Timestamp = DateTimeOffset.Now;
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}
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}
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}
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@ -5,6 +5,7 @@
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using Newtonsoft.Json;
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using osu.Game.Online.API.Requests.Responses;
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@ -59,19 +60,28 @@ namespace osu.Game.Online.Chat
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/// <remarks>The <see cref="Link"/>s' <see cref="Link.Index"/> and <see cref="Link.Length"/>s are according to <see cref="DisplayContent"/></remarks>
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public List<Link> Links;
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private static long constructionOrderStatic;
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private readonly long constructionOrder;
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public Message(long? id)
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{
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Id = id;
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constructionOrder = Interlocked.Increment(ref constructionOrderStatic);
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}
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public int CompareTo(Message other)
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{
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if (!Id.HasValue)
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return other.Id.HasValue ? 1 : Timestamp.CompareTo(other.Timestamp);
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if (!other.Id.HasValue)
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return -1;
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if (Id.HasValue && other.Id.HasValue)
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return Id.Value.CompareTo(other.Id.Value);
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return Id.Value.CompareTo(other.Id.Value);
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int timestampComparison = Timestamp.CompareTo(other.Timestamp);
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if (timestampComparison != 0)
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return timestampComparison;
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// Timestamp might not be accurate enough to make a stable sorting decision.
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return constructionOrder.CompareTo(other.constructionOrder);
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}
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public virtual bool Equals(Message other)
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@ -85,6 +95,6 @@ namespace osu.Game.Online.Chat
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// ReSharper disable once ImpureMethodCallOnReadonlyValueField
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public override int GetHashCode() => Id.GetHashCode();
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public override string ToString() => $"[{ChannelId}] ({Id}) {Sender}: {Content}";
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public override string ToString() => $"({(Id?.ToString() ?? "null")}) {Timestamp} {Sender}: {Content}";
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}
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}
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