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Clean up formatting and wedge placement in testscene a tad,
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@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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State = { Value = Visibility.Visible },
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Width = 0.6f,
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RelativeSizeAxes = Axes.X,
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Margin = new MarginPadding { Top = 20 }
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Margin = new MarginPadding { Top = 20, Left = -10 }
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});
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AddSliderStep("change star difficulty", 0, 11.9, 5.55, v =>
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@ -79,7 +79,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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{
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// Mostly just in case someone runs this test before others,
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// leading to the shadow being very hard to see if it is black
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AddStep("Make shadow red for test visibility", () =>
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AddStep("make shadow red for test visibility", () =>
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{
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infoWedge.EdgeEffect = new EdgeEffectParameters
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{
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