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Clean up formatting and wedge placement in testscene a tad,

This commit is contained in:
mk56-spn 2023-02-11 18:15:21 +01:00
parent 468419896a
commit 09cb6ca3a7

View File

@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual.SongSelect
State = { Value = Visibility.Visible },
Width = 0.6f,
RelativeSizeAxes = Axes.X,
Margin = new MarginPadding { Top = 20 }
Margin = new MarginPadding { Top = 20, Left = -10 }
});
AddSliderStep("change star difficulty", 0, 11.9, 5.55, v =>
@ -79,7 +79,7 @@ namespace osu.Game.Tests.Visual.SongSelect
{
// Mostly just in case someone runs this test before others,
// leading to the shadow being very hard to see if it is black
AddStep("Make shadow red for test visibility", () =>
AddStep("make shadow red for test visibility", () =>
{
infoWedge.EdgeEffect = new EdgeEffectParameters
{