mirror of
https://github.com/ppy/osu.git
synced 2024-12-13 08:32:57 +08:00
Prefix subclasses of DefaultSongProgress
with Default
This commit is contained in:
parent
04c0a5d728
commit
bfb75730a9
@ -14,7 +14,7 @@ using osu.Game.Screens.Play.HUD;
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
[TestFixture]
|
||||
public partial class TestSceneSongProgressGraph : OsuTestScene
|
||||
public partial class TestSceneDefaultSongProgressGraph : OsuTestScene
|
||||
{
|
||||
private TestSongProgressGraph graph;
|
||||
|
||||
@ -59,7 +59,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
graph.Objects = objects;
|
||||
}
|
||||
|
||||
private partial class TestSongProgressGraph : SongProgressGraph
|
||||
private partial class TestSongProgressGraph : DefaultSongProgressGraph
|
||||
{
|
||||
public int CreationCount { get; private set; }
|
||||
|
@ -41,7 +41,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("set hit objects", setHitObjects);
|
||||
AddStep("hook seeking", () =>
|
||||
{
|
||||
applyToDefaultProgress(d => d.ChildrenOfType<SongProgressBar>().Single().OnSeek += t => gameplayClockContainer.Seek(t));
|
||||
applyToDefaultProgress(d => d.ChildrenOfType<DefaultSongProgressBar>().Single().OnSeek += t => gameplayClockContainer.Seek(t));
|
||||
applyToArgonProgress(d => d.ChildrenOfType<ArgonSongProgressBar>().Single().OnSeek += t => gameplayClockContainer.Seek(t));
|
||||
});
|
||||
AddStep("seek to intro", () => gameplayClockContainer.Seek(skip_target_time));
|
||||
|
@ -22,8 +22,8 @@ namespace osu.Game.Screens.Play.HUD
|
||||
|
||||
private const float transition_duration = 200;
|
||||
|
||||
private readonly SongProgressBar bar;
|
||||
private readonly SongProgressGraph graph;
|
||||
private readonly DefaultSongProgressBar bar;
|
||||
private readonly DefaultSongProgressGraph graph;
|
||||
private readonly SongProgressInfo info;
|
||||
|
||||
[SettingSource("Show difficulty graph", "Whether a graph displaying difficulty throughout the beatmap should be shown")]
|
||||
@ -46,7 +46,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
Anchor = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
},
|
||||
graph = new SongProgressGraph
|
||||
graph = new DefaultSongProgressGraph
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.BottomLeft,
|
||||
@ -54,7 +54,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
Height = graph_height,
|
||||
Margin = new MarginPadding { Bottom = bottom_bar_height },
|
||||
},
|
||||
bar = new SongProgressBar(bottom_bar_height, graph_height, handle_size)
|
||||
bar = new DefaultSongProgressBar(bottom_bar_height, graph_height, handle_size)
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
|
@ -13,7 +13,7 @@ using osu.Framework.Threading;
|
||||
|
||||
namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
public partial class SongProgressBar : SliderBar<double>
|
||||
public partial class DefaultSongProgressBar : SliderBar<double>
|
||||
{
|
||||
/// <summary>
|
||||
/// Action which is invoked when a seek is requested, with the proposed millisecond value for the seek operation.
|
||||
@ -63,7 +63,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
|
||||
private bool showHandle;
|
||||
|
||||
public SongProgressBar(float barHeight, float handleBarHeight, Vector2 handleSize)
|
||||
public DefaultSongProgressBar(float barHeight, float handleBarHeight, Vector2 handleSize)
|
||||
{
|
||||
CurrentNumber.MinValue = 0;
|
||||
CurrentNumber.MaxValue = 1;
|
@ -10,7 +10,7 @@ using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
public partial class SongProgressGraph : SquareGraph
|
||||
public partial class DefaultSongProgressGraph : SquareGraph
|
||||
{
|
||||
private IEnumerable<HitObject> objects;
|
||||
|
Loading…
Reference in New Issue
Block a user