mirror of
https://github.com/ppy/osu.git
synced 2024-11-13 16:47:46 +08:00
Merge branch 'master' into previewTime
This commit is contained in:
commit
0e59b55a12
3
.github/ISSUE_TEMPLATE/bug-issue.yml
vendored
3
.github/ISSUE_TEMPLATE/bug-issue.yml
vendored
@ -58,7 +58,8 @@ body:
|
||||
|
||||
The default places to find the logs on desktop platforms are as follows:
|
||||
- `%AppData%/osu/logs` *on Windows*
|
||||
- `~/.local/share/osu/logs` *on Linux & macOS*
|
||||
- `~/.local/share/osu/logs` *on Linux*
|
||||
- `~/Library/Application Support/osu/logs` *on macOS*
|
||||
|
||||
If you have selected a custom location for the game files, you can find the `logs` folder there.
|
||||
|
||||
|
29
.github/workflows/ci.yml
vendored
29
.github/workflows/ci.yml
vendored
@ -31,7 +31,7 @@ jobs:
|
||||
run: dotnet tool restore
|
||||
|
||||
- name: Restore Packages
|
||||
run: dotnet restore
|
||||
run: dotnet restore osu.Desktop.slnf
|
||||
|
||||
- name: Restore inspectcode cache
|
||||
uses: actions/cache@v3
|
||||
@ -113,27 +113,36 @@ jobs:
|
||||
with:
|
||||
dotnet-version: "6.0.x"
|
||||
|
||||
- name: Setup MSBuild
|
||||
uses: microsoft/setup-msbuild@v1
|
||||
- name: Install .NET workloads
|
||||
run: dotnet workload install maui-android
|
||||
|
||||
- name: Build
|
||||
run: msbuild osu.Android/osu.Android.csproj /restore /p:Configuration=Debug
|
||||
- name: Compile
|
||||
run: dotnet build -c Debug osu.Android.slnf
|
||||
|
||||
build-only-ios:
|
||||
name: Build only (iOS)
|
||||
runs-on: macos-latest
|
||||
# change to macos-latest once GitHub finishes migrating all repositories to macOS 12.
|
||||
runs-on: macos-12
|
||||
timeout-minutes: 60
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v2
|
||||
|
||||
# see https://github.com/actions/runner-images/issues/6771#issuecomment-1354713617
|
||||
# remove once all workflow VMs use Xcode 14.1
|
||||
- name: Set Xcode Version
|
||||
shell: bash
|
||||
run: |
|
||||
sudo xcode-select -s "/Applications/Xcode_14.1.app"
|
||||
echo "MD_APPLE_SDK_ROOT=/Applications/Xcode_14.1.app" >> $GITHUB_ENV
|
||||
|
||||
- name: Install .NET 6.0.x
|
||||
uses: actions/setup-dotnet@v1
|
||||
with:
|
||||
dotnet-version: "6.0.x"
|
||||
|
||||
# Contrary to seemingly any other msbuild, msbuild running on macOS/Mono
|
||||
# cannot accept .sln(f) files as arguments.
|
||||
# Build just the main game for now.
|
||||
- name: Install .NET Workloads
|
||||
run: dotnet workload install maui-ios
|
||||
|
||||
- name: Build
|
||||
run: msbuild osu.iOS/osu.iOS.csproj /restore /p:Configuration=Debug
|
||||
run: dotnet build -c Debug osu.iOS
|
||||
|
@ -23,7 +23,8 @@ Issues, bug reports and feature suggestions are welcomed, though please keep in
|
||||
|
||||
* the in-game logs, which are located at:
|
||||
* `%AppData%/osu/logs` (on Windows),
|
||||
* `~/.local/share/osu/logs` (on Linux and macOS),
|
||||
* `~/.local/share/osu/logs` (on Linux),
|
||||
* `~/Library/Application Support/osu/logs` (on macOS),
|
||||
* `Android/data/sh.ppy.osulazer/files/logs` (on Android),
|
||||
* on iOS they can be obtained by connecting your device to your desktop and [copying the `logs` directory from the app's own document storage using iTunes](https://support.apple.com/en-us/HT201301#copy-to-computer),
|
||||
* your system specifications (including the operating system and platform you are playing on),
|
||||
|
@ -32,7 +32,7 @@ If you are looking to install or test osu! without setting up a development envi
|
||||
|
||||
**Latest build:**
|
||||
|
||||
| [Windows 8.1+ (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | macOS 10.15+ ([Intel](https://github.com/ppy/osu/releases/latest/download/osu.app.Intel.zip), [Apple Silicon](https://github.com/ppy/osu/releases/latest/download/osu.app.Apple.Silicon.zip)) | [Linux (x64)](https://github.com/ppy/osu/releases/latest/download/osu.AppImage) | [iOS 10+](https://osu.ppy.sh/home/testflight) | [Android 5+](https://github.com/ppy/osu/releases/latest/download/sh.ppy.osulazer.apk) |
|
||||
| [Windows 8.1+ (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | macOS 10.15+ ([Intel](https://github.com/ppy/osu/releases/latest/download/osu.app.Intel.zip), [Apple Silicon](https://github.com/ppy/osu/releases/latest/download/osu.app.Apple.Silicon.zip)) | [Linux (x64)](https://github.com/ppy/osu/releases/latest/download/osu.AppImage) | [iOS 13.4+](https://osu.ppy.sh/home/testflight) | [Android 5+](https://github.com/ppy/osu/releases/latest/download/sh.ppy.osulazer.apk) |
|
||||
| ------------- | ------------- | ------------- | ------------- | ------------- |
|
||||
|
||||
- The iOS testflight link may fill up (Apple has a hard limit of 10,000 users). We reset it occasionally when this happens. Please do not ask about this. Check back regularly for link resets or follow [peppy](https://twitter.com/ppy) on twitter for announcements of link resets.
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<AssemblyTitle>osu.Game.Rulesets.EmptyFreeform</AssemblyTitle>
|
||||
<OutputType>Library</OutputType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
@ -12,4 +12,4 @@
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\..\..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<AssemblyTitle>osu.Game.Rulesets.Pippidon</AssemblyTitle>
|
||||
<OutputType>Library</OutputType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
@ -12,4 +12,4 @@
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\..\..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<AssemblyTitle>osu.Game.Rulesets.EmptyScrolling</AssemblyTitle>
|
||||
<OutputType>Library</OutputType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
@ -12,4 +12,4 @@
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\..\..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<AssemblyTitle>osu.Game.Rulesets.Pippidon</AssemblyTitle>
|
||||
<OutputType>Library</OutputType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
@ -12,4 +12,4 @@
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\..\..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
@ -1,6 +1,6 @@
|
||||
clone_depth: 1
|
||||
version: '{branch}-{build}'
|
||||
image: Visual Studio 2019
|
||||
image: Visual Studio 2022
|
||||
cache:
|
||||
- '%LOCALAPPDATA%\NuGet\v3-cache -> appveyor.yml'
|
||||
|
||||
@ -11,6 +11,8 @@ dotnet_csproj:
|
||||
|
||||
before_build:
|
||||
- cmd: dotnet --info # Useful when version mismatch between CI and local
|
||||
- cmd: dotnet workload install maui-android # Change to `dotnet workload restore` once there's no old projects
|
||||
- cmd: dotnet workload install maui-ios # Change to `dotnet workload restore` once there's no old projects
|
||||
- cmd: nuget restore -verbosity quiet # Only nuget.exe knows both new (.NET Core) and old (Xamarin) projects
|
||||
|
||||
build:
|
||||
|
@ -1,6 +1,6 @@
|
||||
clone_depth: 1
|
||||
version: '{build}'
|
||||
image: Visual Studio 2019
|
||||
image: Visual Studio 2022
|
||||
test: off
|
||||
skip_non_tags: true
|
||||
configuration: Release
|
||||
@ -83,4 +83,4 @@ artifacts:
|
||||
|
||||
deploy:
|
||||
- provider: Environment
|
||||
name: nuget
|
||||
name: nuget
|
||||
|
@ -1,64 +1,20 @@
|
||||
<Project>
|
||||
<PropertyGroup>
|
||||
<LangVersion>8.0</LangVersion>
|
||||
<OutputPath>bin\$(Configuration)</OutputPath>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<BundleAssemblies>false</BundleAssemblies>
|
||||
<AotAssemblies>false</AotAssemblies>
|
||||
<OutputType>Library</OutputType>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
|
||||
<AndroidApplication>True</AndroidApplication>
|
||||
<AndroidHttpClientHandlerType>Xamarin.Android.Net.AndroidClientHandler</AndroidHttpClientHandlerType>
|
||||
<TargetFrameworkVersion>v10.0</TargetFrameworkVersion>
|
||||
<AndroidUseLatestPlatformSdk>false</AndroidUseLatestPlatformSdk>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
|
||||
<AndroidEnableSGenConcurrent>true</AndroidEnableSGenConcurrent>
|
||||
<MandroidI18n>cjk,mideast,other,rare,west</MandroidI18n>
|
||||
<AndroidLinkMode>SdkOnly</AndroidLinkMode>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)' == 'Debug'">
|
||||
<DebugSymbols>True</DebugSymbols>
|
||||
<DebugType>portable</DebugType>
|
||||
<Optimize>False</Optimize>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<AndroidManagedSymbols>false</AndroidManagedSymbols>
|
||||
<AndroidUseSharedRuntime>true</AndroidUseSharedRuntime>
|
||||
<EmbedAssembliesIntoApk>false</EmbedAssembliesIntoApk>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)' == 'Release'">
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
<DebugType>None</DebugType>
|
||||
<Optimize>True</Optimize>
|
||||
<AndroidManagedSymbols>false</AndroidManagedSymbols>
|
||||
<AndroidUseSharedRuntime>False</AndroidUseSharedRuntime>
|
||||
<SupportedOSPlatformVersion>21.0</SupportedOSPlatformVersion>
|
||||
<RuntimeIdentifiers>android-x86;android-arm;android-arm64</RuntimeIdentifiers>
|
||||
<AndroidPackageFormat>apk</AndroidPackageFormat>
|
||||
<MandroidI18n>CJK;Mideast;Rare;West;Other;</MandroidI18n>
|
||||
<AndroidHttpClientHandlerType>Xamarin.Android.Net.AndroidMessageHandler</AndroidHttpClientHandlerType>
|
||||
<!-- NullabilityInfoContextSupport is disabled by default for Android -->
|
||||
<NullabilityInfoContextSupport>true</NullabilityInfoContextSupport>
|
||||
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<None Include="$(MSBuildThisFileDirectory)\osu.licenseheader">
|
||||
<Link>osu.licenseheader</Link>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="Mono.Android" />
|
||||
<Reference Include="Java.Interop" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.1207.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.1208.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Transitive Dependencies">
|
||||
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
||||
<PackageReference Include="Realm" Version="10.18.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<LinkDescription Include="$(MSBuildThisFileDirectory)\osu.Android\Linker.xml"/>
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.1226.0" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup>
|
||||
<!-- Fody does not handle Android build well, and warns when unchanged.
|
||||
Since Realm objects are not declared directly in Android projects, simply disable Fody. -->
|
||||
<DisableFody>true</DisableFody>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" package="sh.ppy.osulazer" android:installLocation="auto" android:versionName="0.1.0">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="sh.ppy.osulazer" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="31" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!" android:icon="@drawable/lazer" />
|
||||
</manifest>
|
@ -1,7 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<linker>
|
||||
<assembly fullname="mscorlib">
|
||||
<!-- see https://github.com/ppy/osu/issues/21516 -->
|
||||
<type fullname="System.Globalization.*Calendar"/>
|
||||
</assembly>
|
||||
</linker>
|
@ -7,6 +7,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Threading.Tasks;
|
||||
using Android.App;
|
||||
using Android.Content;
|
||||
@ -74,11 +75,23 @@ namespace osu.Android
|
||||
Debug.Assert(Resources?.DisplayMetrics != null);
|
||||
|
||||
Point displaySize = new Point();
|
||||
#pragma warning disable 618 // GetSize is deprecated
|
||||
WindowManager.DefaultDisplay.GetSize(displaySize);
|
||||
#pragma warning restore 618
|
||||
float smallestWidthDp = Math.Min(displaySize.X, displaySize.Y) / Resources.DisplayMetrics.Density;
|
||||
bool isTablet = smallestWidthDp >= 600f;
|
||||
|
||||
RequestedOrientation = DefaultOrientation = isTablet ? ScreenOrientation.FullUser : ScreenOrientation.SensorLandscape;
|
||||
|
||||
// Currently (SDK 6.0.200), BundleAssemblies is not runnable for net6-android.
|
||||
// The assembly files are not available as files either after native AOT.
|
||||
// Manually load them so that they can be loaded by RulesetStore.loadFromAppDomain.
|
||||
// REMEMBER to fully uninstall previous version every time when investigating this!
|
||||
// Don't forget osu.Game.Tests.Android too.
|
||||
Assembly.Load("osu.Game.Rulesets.Osu");
|
||||
Assembly.Load("osu.Game.Rulesets.Taiko");
|
||||
Assembly.Load("osu.Game.Rulesets.Catch");
|
||||
Assembly.Load("osu.Game.Rulesets.Mania");
|
||||
}
|
||||
|
||||
protected override void OnNewIntent(Intent intent) => handleIntent(intent);
|
||||
@ -127,7 +140,7 @@ namespace osu.Android
|
||||
|
||||
cursor.MoveToFirst();
|
||||
|
||||
int filenameColumn = cursor.GetColumnIndex(OpenableColumns.DisplayName);
|
||||
int filenameColumn = cursor.GetColumnIndex(IOpenableColumns.DisplayName);
|
||||
string filename = cursor.GetString(filenameColumn);
|
||||
|
||||
// SharpCompress requires archive streams to be seekable, which the stream opened by
|
||||
|
@ -5,7 +5,7 @@
|
||||
|
||||
using System;
|
||||
using Android.App;
|
||||
using Android.OS;
|
||||
using Microsoft.Maui.Devices;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Android.Input;
|
||||
using osu.Framework.Input.Handlers;
|
||||
@ -14,7 +14,6 @@ using osu.Game;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Updater;
|
||||
using osu.Game.Utils;
|
||||
using Xamarin.Essentials;
|
||||
|
||||
namespace osu.Android
|
||||
{
|
||||
@ -48,7 +47,7 @@ namespace osu.Android
|
||||
// https://stackoverflow.com/questions/52977079/android-sdk-28-versioncode-in-packageinfo-has-been-deprecated
|
||||
string versionName = string.Empty;
|
||||
|
||||
if (Build.VERSION.SdkInt >= BuildVersionCodes.P)
|
||||
if (OperatingSystem.IsAndroidVersionAtLeast(28))
|
||||
{
|
||||
versionName = packageInfo.LongVersionCode.ToString();
|
||||
// ensure we only read the trailing portion of long (the part we are interested in).
|
||||
|
@ -1,73 +1,22 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.Android.props" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>8.0.30703</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{D1D5F9A8-B40B-40E6-B02F-482D03346D3D}</ProjectGuid>
|
||||
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<TemplateGuid>{122416d6-6b49-4ee2-a1e8-b825f31c79fe}</TemplateGuid>
|
||||
<TargetFramework>net6.0-android</TargetFramework>
|
||||
<OutputType>Exe</OutputType>
|
||||
<RootNamespace>osu.Android</RootNamespace>
|
||||
<AssemblyName>osu.Android</AssemblyName>
|
||||
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
|
||||
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
|
||||
<EnableLLVM>false</EnableLLVM> <!-- This currently causes random lockups during gameplay. https://github.com/mono/mono/issues/18973 -->
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<MandroidI18n>cjk;mideast;other;rare;west</MandroidI18n>
|
||||
<AndroidDexTool>d8</AndroidDexTool>
|
||||
<AndroidLinkTool>r8</AndroidLinkTool>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<AndroidLinkMode>None</AndroidLinkMode>
|
||||
<MandroidI18n>cjk;mideast;other;rare;west</MandroidI18n>
|
||||
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
||||
<UseMauiEssentials>true</UseMauiEssentials>
|
||||
<!-- This currently causes random lockups during gameplay. https://github.com/mono/mono/issues/18973 -->
|
||||
<EnableLLVM>false</EnableLLVM>
|
||||
<Version>0.0.0</Version>
|
||||
<ApplicationVersion Condition=" '$(ApplicationVersion)' == '' ">1</ApplicationVersion>
|
||||
<ApplicationDisplayVersion Condition=" '$(ApplicationDisplayVersion)' == '' ">$(Version)</ApplicationDisplayVersion>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="AndroidJoystickSettings.cs" />
|
||||
<Compile Include="AndroidMouseSettings.cs" />
|
||||
<Compile Include="GameplayScreenRotationLocker.cs" />
|
||||
<Compile Include="OsuGameActivity.cs" />
|
||||
<Compile Include="OsuGameAndroid.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Properties\AndroidManifest.xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj">
|
||||
<Project>{58f6c80c-1253-4a0e-a465-b8c85ebeadf3}</Project>
|
||||
<Name>osu.Game.Rulesets.Catch</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj">
|
||||
<Project>{48f4582b-7687-4621-9cbe-5c24197cb536}</Project>
|
||||
<Name>osu.Game.Rulesets.Mania</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj">
|
||||
<Project>{c92a607b-1fdd-4954-9f92-03ff547d9080}</Project>
|
||||
<Name>osu.Game.Rulesets.Osu</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj">
|
||||
<Project>{f167e17a-7de6-4af5-b920-a5112296c695}</Project>
|
||||
<Name>osu.Game.Rulesets.Taiko</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
|
||||
<Name>osu.Game</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<AndroidResource Include="Resources\drawable\lazer.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="System.Formats.Asn1">
|
||||
<Version>5.0.0</Version>
|
||||
</PackageReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Xamarin.Essentials" Version="1.7.0" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
|
||||
</Project>
|
||||
</Project>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- using a different name because package name cannot contain 'catch' -->
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Catch_Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="31" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!catch Test" />
|
||||
</manifest>
|
@ -1,49 +1,24 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.Android.props" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>8.0.30703</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{C5379ECB-3A94-4D2F-AC3B-2615AC23EB0D}</ProjectGuid>
|
||||
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<TemplateGuid>{122416d6-6b49-4ee2-a1e8-b825f31c79fe}</TemplateGuid>
|
||||
<TargetFramework>net6.0-android</TargetFramework>
|
||||
<OutputType>Exe</OutputType>
|
||||
<RootNamespace>osu.Game.Rulesets.Catch.Tests</RootNamespace>
|
||||
<AssemblyName>osu.Game.Rulesets.Catch.Tests.Android</AssemblyName>
|
||||
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
|
||||
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<AndroidLinkMode>None</AndroidLinkMode>
|
||||
<MandroidI18n>cjk;mideast;other;rare;west</MandroidI18n>
|
||||
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="MainActivity.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Properties\AndroidManifest.xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="..\osu.Game.Rulesets.Catch.Tests\*.cs">
|
||||
<Compile Include="..\osu.Game.Rulesets.Catch.Tests\**\*.cs" Exclude="**\obj\**">
|
||||
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
|
||||
</Compile>
|
||||
<!-- TargetPath is relative to RootNamespace,
|
||||
and DllResourceStore is relative to AssemblyName. -->
|
||||
<EmbeddedResource Include="..\osu.Game.Rulesets.Catch.Tests\**\Resources\**\*">
|
||||
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
|
||||
<TargetPath>Android\%(RecursiveDir)%(Filename)%(Extension)</TargetPath>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj">
|
||||
<Project>{58f6c80c-1253-4a0e-a465-b8c85ebeadf3}</Project>
|
||||
<Name>osu.Game.Rulesets.Catch</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}</Project>
|
||||
<Name>osu.Game</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="System.Formats.Asn1">
|
||||
<Version>5.0.0</Version>
|
||||
</PackageReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
|
||||
</Project>
|
@ -3,7 +3,6 @@
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.iOS;
|
||||
using UIKit;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.iOS
|
||||
@ -12,7 +11,7 @@ namespace osu.Game.Rulesets.Catch.Tests.iOS
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
UIApplication.Main(args, typeof(GameUIApplication), typeof(AppDelegate));
|
||||
UIApplication.Main(args, null, typeof(AppDelegate));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -13,7 +13,7 @@
|
||||
<key>LSRequiresIPhoneOS</key>
|
||||
<true/>
|
||||
<key>MinimumOSVersion</key>
|
||||
<string>10.0</string>
|
||||
<string>13.4</string>
|
||||
<key>UIDeviceFamily</key>
|
||||
<array>
|
||||
<integer>1</integer>
|
||||
|
@ -1,35 +1,19 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
|
||||
<ProjectGuid>{4004C7B7-1A62-43F1-9DF2-52450FA67E70}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net6.0-ios</TargetFramework>
|
||||
<SupportedOSPlatformVersion>13.4</SupportedOSPlatformVersion>
|
||||
<RootNamespace>osu.Game.Rulesets.Catch.Tests</RootNamespace>
|
||||
<AssemblyName>osu.Game.Rulesets.Catch.Tests.iOS</AssemblyName>
|
||||
</PropertyGroup>
|
||||
<Import Project="..\osu.iOS.props" />
|
||||
<ItemGroup>
|
||||
<None Include="Info.plist" />
|
||||
<None Include="Entitlements.plist" />
|
||||
<LinkDescription Include="..\osu.iOS\Linker.xml">
|
||||
<Link>Linker.xml</Link>
|
||||
</LinkDescription>
|
||||
<Compile Include="Application.cs" />
|
||||
<Compile Include="AppDelegate.cs" />
|
||||
<Compile Include="..\osu.Game.Rulesets.Catch.Tests\**\*.cs" Exclude="**\obj\**">
|
||||
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}</Project>
|
||||
<Name>osu.Game</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj">
|
||||
<Project>{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}</Project>
|
||||
<Name>osu.Game.Rulesets.Catch</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
|
||||
</Project>
|
||||
</Project>
|
||||
|
@ -121,9 +121,7 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
return new SnapResult(originPosition, StartTime);
|
||||
}
|
||||
|
||||
return enumerateSnappingCandidates(time)
|
||||
.OrderBy(pos => Vector2.DistanceSquared(screenSpacePosition, pos.ScreenSpacePosition))
|
||||
.FirstOrDefault();
|
||||
return enumerateSnappingCandidates(time).MinBy(pos => Vector2.DistanceSquared(screenSpacePosition, pos.ScreenSpacePosition));
|
||||
}
|
||||
|
||||
private IEnumerable<SnapResult> enumerateSnappingCandidates(double time)
|
||||
|
@ -1,193 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Argon
|
||||
{
|
||||
public partial class ArgonJudgementPiece : CompositeDrawable, IAnimatableJudgement
|
||||
{
|
||||
protected readonly HitResult Result;
|
||||
|
||||
protected SpriteText JudgementText { get; private set; } = null!;
|
||||
|
||||
private RingExplosion? ringExplosion;
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; } = null!;
|
||||
|
||||
public ArgonJudgementPiece(HitResult result)
|
||||
{
|
||||
Result = result;
|
||||
Origin = Anchor.Centre;
|
||||
Y = 160;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
JudgementText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Text = Result.GetDescription().ToUpperInvariant(),
|
||||
Colour = colours.ForHitResult(Result),
|
||||
Blending = BlendingParameters.Additive,
|
||||
Spacing = new Vector2(10, 0),
|
||||
Font = OsuFont.Default.With(size: 28, weight: FontWeight.Regular),
|
||||
},
|
||||
};
|
||||
|
||||
if (Result.IsHit())
|
||||
{
|
||||
AddInternal(ringExplosion = new RingExplosion(Result)
|
||||
{
|
||||
Colour = colours.ForHitResult(Result),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Plays the default animation for this judgement piece.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// The base implementation only handles fade (for all result types) and misses.
|
||||
/// Individual rulesets are recommended to implement their appropriate hit animations.
|
||||
/// </remarks>
|
||||
public virtual void PlayAnimation()
|
||||
{
|
||||
switch (Result)
|
||||
{
|
||||
default:
|
||||
JudgementText
|
||||
.ScaleTo(Vector2.One)
|
||||
.ScaleTo(new Vector2(1.4f), 1800, Easing.OutQuint);
|
||||
break;
|
||||
|
||||
case HitResult.Miss:
|
||||
this.ScaleTo(1.6f);
|
||||
this.ScaleTo(1, 100, Easing.In);
|
||||
|
||||
this.MoveTo(Vector2.Zero);
|
||||
this.MoveToOffset(new Vector2(0, 100), 800, Easing.InQuint);
|
||||
|
||||
this.RotateTo(0);
|
||||
this.RotateTo(40, 800, Easing.InQuint);
|
||||
break;
|
||||
}
|
||||
|
||||
this.FadeOutFromOne(800);
|
||||
|
||||
ringExplosion?.PlayAnimation();
|
||||
}
|
||||
|
||||
public Drawable? GetAboveHitObjectsProxiedContent() => null;
|
||||
|
||||
private partial class RingExplosion : CompositeDrawable
|
||||
{
|
||||
private readonly float travel = 52;
|
||||
|
||||
public RingExplosion(HitResult result)
|
||||
{
|
||||
const float thickness = 4;
|
||||
|
||||
const float small_size = 9;
|
||||
const float large_size = 14;
|
||||
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
Blending = BlendingParameters.Additive;
|
||||
|
||||
int countSmall = 0;
|
||||
int countLarge = 0;
|
||||
|
||||
switch (result)
|
||||
{
|
||||
case HitResult.Meh:
|
||||
countSmall = 3;
|
||||
travel *= 0.3f;
|
||||
break;
|
||||
|
||||
case HitResult.Ok:
|
||||
case HitResult.Good:
|
||||
countSmall = 4;
|
||||
travel *= 0.6f;
|
||||
break;
|
||||
|
||||
case HitResult.Great:
|
||||
case HitResult.Perfect:
|
||||
countSmall = 4;
|
||||
countLarge = 4;
|
||||
break;
|
||||
}
|
||||
|
||||
for (int i = 0; i < countSmall; i++)
|
||||
AddInternal(new RingPiece(thickness) { Size = new Vector2(small_size) });
|
||||
|
||||
for (int i = 0; i < countLarge; i++)
|
||||
AddInternal(new RingPiece(thickness) { Size = new Vector2(large_size) });
|
||||
}
|
||||
|
||||
public void PlayAnimation()
|
||||
{
|
||||
foreach (var c in InternalChildren)
|
||||
{
|
||||
const float start_position_ratio = 0.3f;
|
||||
|
||||
float direction = RNG.NextSingle(0, 360);
|
||||
float distance = RNG.NextSingle(travel / 2, travel);
|
||||
|
||||
c.MoveTo(new Vector2(
|
||||
MathF.Cos(direction) * distance * start_position_ratio,
|
||||
MathF.Sin(direction) * distance * start_position_ratio
|
||||
));
|
||||
|
||||
c.MoveTo(new Vector2(
|
||||
MathF.Cos(direction) * distance,
|
||||
MathF.Sin(direction) * distance
|
||||
), 600, Easing.OutQuint);
|
||||
}
|
||||
|
||||
this.FadeOutFromOne(1000, Easing.OutQuint);
|
||||
}
|
||||
|
||||
public partial class RingPiece : CircularContainer
|
||||
{
|
||||
public RingPiece(float thickness = 9)
|
||||
{
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
Masking = true;
|
||||
BorderThickness = thickness;
|
||||
BorderColour = Color4.White;
|
||||
|
||||
Child = new Box
|
||||
{
|
||||
AlwaysPresent = true,
|
||||
Alpha = 0,
|
||||
RelativeSizeAxes = Axes.Both
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -3,7 +3,6 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -32,7 +31,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(ISkinSource skin)
|
||||
{
|
||||
foreach (var state in Enum.GetValues(typeof(CatcherAnimationState)).Cast<CatcherAnimationState>())
|
||||
foreach (var state in Enum.GetValues<CatcherAnimationState>())
|
||||
{
|
||||
AddInternal(drawables[state] = getDrawableFor(state).With(d =>
|
||||
{
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<OutputType>Library</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>catch the fruit. to the beat.</Description>
|
||||
@ -15,4 +15,4 @@
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Mania.Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="31" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!mania Test" />
|
||||
</manifest>
|
@ -1,49 +1,24 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.Android.props" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>8.0.30703</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{531F1092-DB27-445D-AA33-2A77C7187C99}</ProjectGuid>
|
||||
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<TemplateGuid>{122416d6-6b49-4ee2-a1e8-b825f31c79fe}</TemplateGuid>
|
||||
<TargetFramework>net6.0-android</TargetFramework>
|
||||
<OutputType>Exe</OutputType>
|
||||
<RootNamespace>osu.Game.Rulesets.Mania.Tests</RootNamespace>
|
||||
<AssemblyName>osu.Game.Rulesets.Mania.Tests.Android</AssemblyName>
|
||||
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
|
||||
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<AndroidLinkMode>None</AndroidLinkMode>
|
||||
<MandroidI18n>cjk;mideast;other;rare;west</MandroidI18n>
|
||||
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="MainActivity.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Properties\AndroidManifest.xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="..\osu.Game.Rulesets.Mania.Tests\*.cs">
|
||||
<Compile Include="..\osu.Game.Rulesets.Mania.Tests\**\*.cs" Exclude="**\obj\**">
|
||||
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
|
||||
</Compile>
|
||||
<!-- TargetPath is relative to RootNamespace,
|
||||
and DllResourceStore is relative to AssemblyName. -->
|
||||
<EmbeddedResource Include="..\osu.Game.Rulesets.Mania.Tests\**\Resources\**\*">
|
||||
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
|
||||
<TargetPath>Android\%(RecursiveDir)%(Filename)%(Extension)</TargetPath>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj">
|
||||
<Project>{48f4582b-7687-4621-9cbe-5c24197cb536}</Project>
|
||||
<Name>osu.Game.Rulesets.Mania</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}</Project>
|
||||
<Name>osu.Game</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="System.Formats.Asn1">
|
||||
<Version>5.0.0</Version>
|
||||
</PackageReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
|
||||
</Project>
|
@ -3,7 +3,6 @@
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.iOS;
|
||||
using UIKit;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests.iOS
|
||||
@ -12,7 +11,7 @@ namespace osu.Game.Rulesets.Mania.Tests.iOS
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
UIApplication.Main(args, typeof(GameUIApplication), typeof(AppDelegate));
|
||||
UIApplication.Main(args, null, typeof(AppDelegate));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -13,7 +13,7 @@
|
||||
<key>LSRequiresIPhoneOS</key>
|
||||
<true/>
|
||||
<key>MinimumOSVersion</key>
|
||||
<string>10.0</string>
|
||||
<string>13.4</string>
|
||||
<key>UIDeviceFamily</key>
|
||||
<array>
|
||||
<integer>1</integer>
|
||||
|
@ -1,35 +1,19 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
|
||||
<ProjectGuid>{39FD990E-B6CE-4B2A-999F-BC008CF2C64C}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net6.0-ios</TargetFramework>
|
||||
<SupportedOSPlatformVersion>13.4</SupportedOSPlatformVersion>
|
||||
<RootNamespace>osu.Game.Rulesets.Mania.Tests</RootNamespace>
|
||||
<AssemblyName>osu.Game.Rulesets.Mania.Tests.iOS</AssemblyName>
|
||||
</PropertyGroup>
|
||||
<Import Project="..\osu.iOS.props" />
|
||||
<ItemGroup>
|
||||
<None Include="Info.plist" />
|
||||
<None Include="Entitlements.plist" />
|
||||
<LinkDescription Include="..\osu.iOS\Linker.xml">
|
||||
<Link>Linker.xml</Link>
|
||||
</LinkDescription>
|
||||
<Compile Include="Application.cs" />
|
||||
<Compile Include="AppDelegate.cs" />
|
||||
<Compile Include="..\osu.Game.Rulesets.Mania.Tests\**\*.cs" Exclude="**\obj\**">
|
||||
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}</Project>
|
||||
<Name>osu.Game</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj">
|
||||
<Project>{48F4582B-7687-4621-9CBE-5C24197CB536}</Project>
|
||||
<Name>osu.Game.Rulesets.Mania</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
|
||||
</Project>
|
||||
</Project>
|
||||
|
@ -35,8 +35,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
protected PatternGenerator(LegacyRandom random, HitObject hitObject, ManiaBeatmap beatmap, Pattern previousPattern, IBeatmap originalBeatmap)
|
||||
: base(hitObject, beatmap, previousPattern)
|
||||
{
|
||||
if (random == null) throw new ArgumentNullException(nameof(random));
|
||||
if (originalBeatmap == null) throw new ArgumentNullException(nameof(originalBeatmap));
|
||||
ArgumentNullException.ThrowIfNull(random);
|
||||
ArgumentNullException.ThrowIfNull(originalBeatmap);
|
||||
|
||||
Random = random;
|
||||
OriginalBeatmap = originalBeatmap;
|
||||
|
@ -33,9 +33,9 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns
|
||||
|
||||
protected PatternGenerator(HitObject hitObject, ManiaBeatmap beatmap, Pattern previousPattern)
|
||||
{
|
||||
if (hitObject == null) throw new ArgumentNullException(nameof(hitObject));
|
||||
if (beatmap == null) throw new ArgumentNullException(nameof(beatmap));
|
||||
if (previousPattern == null) throw new ArgumentNullException(nameof(previousPattern));
|
||||
ArgumentNullException.ThrowIfNull(hitObject);
|
||||
ArgumentNullException.ThrowIfNull(beatmap);
|
||||
ArgumentNullException.ThrowIfNull(previousPattern);
|
||||
|
||||
HitObject = hitObject;
|
||||
Beatmap = beatmap;
|
||||
|
@ -22,8 +22,7 @@ namespace osu.Game.Rulesets.Mania.MathUtils
|
||||
|
||||
public static void Sort(T[] keys, IComparer<T> comparer)
|
||||
{
|
||||
if (keys == null)
|
||||
throw new ArgumentNullException(nameof(keys));
|
||||
ArgumentNullException.ThrowIfNull(keys);
|
||||
|
||||
if (keys.Length == 0)
|
||||
return;
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -18,20 +17,18 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
{
|
||||
public partial class ArgonJudgementPiece : CompositeDrawable, IAnimatableJudgement
|
||||
public partial class ArgonJudgementPiece : JudgementPiece, IAnimatableJudgement
|
||||
{
|
||||
protected readonly HitResult Result;
|
||||
|
||||
protected SpriteText JudgementText { get; private set; } = null!;
|
||||
|
||||
private RingExplosion? ringExplosion;
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; } = null!;
|
||||
|
||||
public ArgonJudgementPiece(HitResult result)
|
||||
: base(result)
|
||||
{
|
||||
Result = result;
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
Origin = Anchor.Centre;
|
||||
Y = 160;
|
||||
}
|
||||
@ -39,22 +36,6 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
JudgementText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Text = Result.GetDescription().ToUpperInvariant(),
|
||||
Colour = colours.ForHitResult(Result),
|
||||
Blending = BlendingParameters.Additive,
|
||||
Spacing = new Vector2(10, 0),
|
||||
Font = OsuFont.Default.With(size: 28, weight: FontWeight.Regular),
|
||||
},
|
||||
};
|
||||
|
||||
if (Result.IsHit())
|
||||
{
|
||||
AddInternal(ringExplosion = new RingExplosion(Result)
|
||||
@ -64,6 +45,16 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
}
|
||||
}
|
||||
|
||||
protected override SpriteText CreateJudgementText() =>
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Blending = BlendingParameters.Additive,
|
||||
Spacing = new Vector2(10, 0),
|
||||
Font = OsuFont.Default.With(size: 28, weight: FontWeight.Regular),
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Plays the default animation for this judgement piece.
|
||||
/// </summary>
|
||||
|
@ -27,6 +27,10 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
switch (lookup)
|
||||
{
|
||||
case GameplaySkinComponentLookup<HitResult> resultComponent:
|
||||
// This should eventually be moved to a skin setting, when supported.
|
||||
if (Skin is ArgonProSkin && resultComponent.Component >= HitResult.Great)
|
||||
return Drawable.Empty();
|
||||
|
||||
return new ArgonJudgementPiece(resultComponent.Component);
|
||||
|
||||
case ManiaSkinComponentLookup maniaComponent:
|
||||
|
@ -134,6 +134,9 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
// must happen before children are disposed in base call to prevent illegal accesses to the hit explosion pool.
|
||||
NewResult -= OnNewResult;
|
||||
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (skin != null)
|
||||
|
@ -29,8 +29,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
|
||||
public ManiaPlayfield(List<StageDefinition> stageDefinitions)
|
||||
{
|
||||
if (stageDefinitions == null)
|
||||
throw new ArgumentNullException(nameof(stageDefinitions));
|
||||
ArgumentNullException.ThrowIfNull(stageDefinitions);
|
||||
|
||||
if (stageDefinitions.Count <= 0)
|
||||
throw new ArgumentException("Can't have zero or fewer stages.");
|
||||
|
@ -156,6 +156,9 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
// must happen before children are disposed in base call to prevent illegal accesses to the judgement pool.
|
||||
NewResult -= OnNewResult;
|
||||
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (currentSkin != null)
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<OutputType>Library</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>smash the keys. to the beat.</Description>
|
||||
@ -15,4 +15,4 @@
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Osu.Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="31" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!standard Test" />
|
||||
</manifest>
|
@ -1,49 +1,27 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.Android.props" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>8.0.30703</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{90CAB706-39CB-4B93-9629-3218A6FF8E9B}</ProjectGuid>
|
||||
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<TemplateGuid>{122416d6-6b49-4ee2-a1e8-b825f31c79fe}</TemplateGuid>
|
||||
<TargetFramework>net6.0-android</TargetFramework>
|
||||
<OutputType>Exe</OutputType>
|
||||
<RootNamespace>osu.Game.Rulesets.Osu.Tests</RootNamespace>
|
||||
<AssemblyName>osu.Game.Rulesets.Osu.Tests.Android</AssemblyName>
|
||||
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
|
||||
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<AndroidLinkMode>None</AndroidLinkMode>
|
||||
<MandroidI18n>cjk;mideast;other;rare;west</MandroidI18n>
|
||||
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="MainActivity.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Properties\AndroidManifest.xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="..\osu.Game.Rulesets.Osu.Tests\*.cs">
|
||||
<Compile Include="..\osu.Game.Rulesets.Osu.Tests\**\*.cs" Exclude="**\obj\**">
|
||||
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
|
||||
</Compile>
|
||||
<!-- TargetPath is relative to RootNamespace,
|
||||
and DllResourceStore is relative to AssemblyName. -->
|
||||
<EmbeddedResource Include="..\osu.Game.Rulesets.Osu.Tests\**\Resources\**\*">
|
||||
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
|
||||
<TargetPath>Android\%(RecursiveDir)%(Filename)%(Extension)</TargetPath>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj">
|
||||
<Project>{c92a607b-1fdd-4954-9f92-03ff547d9080}</Project>
|
||||
<Name>osu.Game.Rulesets.Osu</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
|
||||
<Name>osu.Game</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="System.Formats.Asn1">
|
||||
<Version>5.0.0</Version>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Moq" Version="4.17.2" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
|
||||
</Project>
|
@ -3,7 +3,6 @@
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.iOS;
|
||||
using UIKit;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests.iOS
|
||||
@ -12,7 +11,7 @@ namespace osu.Game.Rulesets.Osu.Tests.iOS
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
UIApplication.Main(args, typeof(GameUIApplication), typeof(AppDelegate));
|
||||
UIApplication.Main(args, null, typeof(AppDelegate));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -13,7 +13,7 @@
|
||||
<key>LSRequiresIPhoneOS</key>
|
||||
<true/>
|
||||
<key>MinimumOSVersion</key>
|
||||
<string>10.0</string>
|
||||
<string>13.4</string>
|
||||
<key>UIDeviceFamily</key>
|
||||
<array>
|
||||
<integer>1</integer>
|
||||
|
@ -1,35 +1,20 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
|
||||
<ProjectGuid>{6653CA6F-DB06-4604-A3FD-762E25C2AF96}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net6.0-ios</TargetFramework>
|
||||
<SupportedOSPlatformVersion>13.4</SupportedOSPlatformVersion>
|
||||
<OutputType>Exe</OutputType>
|
||||
<RootNamespace>osu.Game.Rulesets.Osu.Tests</RootNamespace>
|
||||
<AssemblyName>osu.Game.Rulesets.Osu.Tests.iOS</AssemblyName>
|
||||
</PropertyGroup>
|
||||
<Import Project="..\osu.iOS.props" />
|
||||
<ItemGroup>
|
||||
<None Include="Info.plist" />
|
||||
<None Include="Entitlements.plist" />
|
||||
<LinkDescription Include="..\osu.iOS\Linker.xml">
|
||||
<Link>Linker.xml</Link>
|
||||
</LinkDescription>
|
||||
<Compile Include="Application.cs" />
|
||||
<Compile Include="AppDelegate.cs" />
|
||||
<Compile Include="..\osu.Game.Rulesets.Osu.Tests\**\*.cs" Exclude="**\obj\**">
|
||||
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}</Project>
|
||||
<Name>osu.Game</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj">
|
||||
<Project>{C92A607B-1FDD-4954-9F92-03FF547D9080}</Project>
|
||||
<Name>osu.Game.Rulesets.Osu</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
|
||||
</Project>
|
||||
</Project>
|
||||
|
@ -160,9 +160,9 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
static bool assertSamples(HitObject hitObject) => hitObject.Samples.All(s => s.Name != HitSampleInfo.HIT_CLAP && s.Name != HitSampleInfo.HIT_WHISTLE);
|
||||
}
|
||||
|
||||
private Drawable testSimpleBig(int repeats = 0) => createSlider(2, repeats: repeats);
|
||||
private Drawable testSimpleBig(int repeats = 0) => createSlider(repeats: repeats);
|
||||
|
||||
private Drawable testSimpleBigLargeStackOffset(int repeats = 0) => createSlider(2, repeats: repeats, stackHeight: 10);
|
||||
private Drawable testSimpleBigLargeStackOffset(int repeats = 0) => createSlider(repeats: repeats, stackHeight: 10);
|
||||
|
||||
private Drawable testDistanceOverflow(int repeats = 0)
|
||||
{
|
||||
|
@ -133,6 +133,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||
switch (e.Action)
|
||||
{
|
||||
case NotifyCollectionChangedAction.Add:
|
||||
Debug.Assert(e.NewItems != null);
|
||||
|
||||
// If inserting in the path (not appending),
|
||||
// update indices of existing connections after insert location
|
||||
if (e.NewStartingIndex < Pieces.Count)
|
||||
@ -164,6 +166,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||
break;
|
||||
|
||||
case NotifyCollectionChangedAction.Remove:
|
||||
Debug.Assert(e.OldItems != null);
|
||||
|
||||
foreach (var point in e.OldItems.Cast<PathControlPoint>())
|
||||
{
|
||||
foreach (var piece in Pieces.Where(p => p.ControlPoint == point).ToArray())
|
||||
|
@ -82,10 +82,10 @@ namespace osu.Game.Rulesets.Osu.Replays
|
||||
|
||||
private class ReplayFrameComparer : IComparer<ReplayFrame>
|
||||
{
|
||||
public int Compare(ReplayFrame f1, ReplayFrame f2)
|
||||
public int Compare(ReplayFrame? f1, ReplayFrame? f2)
|
||||
{
|
||||
if (f1 == null) throw new ArgumentNullException(nameof(f1));
|
||||
if (f2 == null) throw new ArgumentNullException(nameof(f2));
|
||||
ArgumentNullException.ThrowIfNull(f1);
|
||||
ArgumentNullException.ThrowIfNull(f2);
|
||||
|
||||
return f1.Time.CompareTo(f2.Time);
|
||||
}
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
@ -17,42 +16,24 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Skinning.Argon
|
||||
{
|
||||
public partial class ArgonJudgementPiece : CompositeDrawable, IAnimatableJudgement
|
||||
public partial class ArgonJudgementPiece : JudgementPiece, IAnimatableJudgement
|
||||
{
|
||||
protected readonly HitResult Result;
|
||||
|
||||
protected SpriteText JudgementText { get; private set; } = null!;
|
||||
|
||||
private RingExplosion? ringExplosion;
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; } = null!;
|
||||
|
||||
public ArgonJudgementPiece(HitResult result)
|
||||
: base(result)
|
||||
{
|
||||
Result = result;
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
Origin = Anchor.Centre;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
JudgementText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Text = Result.GetDescription().ToUpperInvariant(),
|
||||
Colour = colours.ForHitResult(Result),
|
||||
Blending = BlendingParameters.Additive,
|
||||
Spacing = new Vector2(5, 0),
|
||||
Font = OsuFont.Default.With(size: 20, weight: FontWeight.Bold),
|
||||
},
|
||||
};
|
||||
|
||||
if (Result.IsHit())
|
||||
{
|
||||
AddInternal(ringExplosion = new RingExplosion(Result)
|
||||
@ -62,6 +43,16 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
|
||||
}
|
||||
}
|
||||
|
||||
protected override SpriteText CreateJudgementText() =>
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Blending = BlendingParameters.Additive,
|
||||
Spacing = new Vector2(5, 0),
|
||||
Font = OsuFont.Default.With(size: 20, weight: FontWeight.Bold),
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Plays the default animation for this judgement piece.
|
||||
/// </summary>
|
||||
|
@ -19,6 +19,10 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
|
||||
switch (lookup)
|
||||
{
|
||||
case GameplaySkinComponentLookup<HitResult> resultComponent:
|
||||
// This should eventually be moved to a skin setting, when supported.
|
||||
if (Skin is ArgonProSkin && resultComponent.Component >= HitResult.Great)
|
||||
return Drawable.Empty();
|
||||
|
||||
return new ArgonJudgementPiece(resultComponent.Component);
|
||||
|
||||
case OsuSkinComponentLookup osuComponent:
|
||||
|
@ -67,7 +67,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
HitPolicy = new StartTimeOrderedHitPolicy();
|
||||
|
||||
var hitWindows = new OsuHitWindows();
|
||||
foreach (var result in Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Where(r => r > HitResult.None && hitWindows.IsHitResultAllowed(r)))
|
||||
foreach (var result in Enum.GetValues<HitResult>().Where(r => r > HitResult.None && hitWindows.IsHitResultAllowed(r)))
|
||||
poolDictionary.Add(result, new DrawableJudgementPool(result, onJudgementLoaded));
|
||||
|
||||
AddRangeInternal(poolDictionary.Values);
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<OutputType>Library</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>click the circles. to the beat.</Description>
|
||||
@ -15,4 +15,4 @@
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Taiko.Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="31" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!taiko Test" />
|
||||
</manifest>
|
@ -1,49 +1,24 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.Android.props" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>8.0.30703</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{3701A0A1-8476-42C6-B5C4-D24129B4A484}</ProjectGuid>
|
||||
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<TemplateGuid>{122416d6-6b49-4ee2-a1e8-b825f31c79fe}</TemplateGuid>
|
||||
<TargetFramework>net6.0-android</TargetFramework>
|
||||
<OutputType>Exe</OutputType>
|
||||
<RootNamespace>osu.Game.Rulesets.Taiko.Tests</RootNamespace>
|
||||
<AssemblyName>osu.Game.Rulesets.Taiko.Tests.Android</AssemblyName>
|
||||
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
|
||||
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<AndroidLinkMode>None</AndroidLinkMode>
|
||||
<MandroidI18n>cjk;mideast;other;rare;west</MandroidI18n>
|
||||
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="MainActivity.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Properties\AndroidManifest.xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="..\osu.Game.Rulesets.Taiko.Tests\*.cs">
|
||||
<Compile Include="..\osu.Game.Rulesets.Taiko.Tests\**\*.cs" Exclude="**\obj\**">
|
||||
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
|
||||
</Compile>
|
||||
<!-- TargetPath is relative to RootNamespace,
|
||||
and DllResourceStore is relative to AssemblyName. -->
|
||||
<EmbeddedResource Include="..\osu.Game.Rulesets.Taiko.Tests\**\Resources\**\*">
|
||||
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
|
||||
<TargetPath>Android\%(RecursiveDir)%(Filename)%(Extension)</TargetPath>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj">
|
||||
<Project>{f167e17a-7de6-4af5-b920-a5112296c695}</Project>
|
||||
<Name>osu.Game.Rulesets.Taiko</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
|
||||
<Name>osu.Game</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="System.Formats.Asn1">
|
||||
<Version>5.0.0</Version>
|
||||
</PackageReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
|
||||
</Project>
|
@ -3,7 +3,6 @@
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.iOS;
|
||||
using UIKit;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Tests.iOS
|
||||
@ -12,7 +11,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.iOS
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
UIApplication.Main(args, typeof(GameUIApplication), typeof(AppDelegate));
|
||||
UIApplication.Main(args, null, typeof(AppDelegate));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -13,7 +13,7 @@
|
||||
<key>LSRequiresIPhoneOS</key>
|
||||
<true/>
|
||||
<key>MinimumOSVersion</key>
|
||||
<string>10.0</string>
|
||||
<string>13.4</string>
|
||||
<key>UIDeviceFamily</key>
|
||||
<array>
|
||||
<integer>1</integer>
|
||||
|
@ -1,35 +1,19 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
|
||||
<ProjectGuid>{7E408809-66AC-49D1-AF4D-98834F9B979A}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net6.0-ios</TargetFramework>
|
||||
<SupportedOSPlatformVersion>13.4</SupportedOSPlatformVersion>
|
||||
<RootNamespace>osu.Game.Rulesets.Taiko.Tests</RootNamespace>
|
||||
<AssemblyName>osu.Game.Rulesets.Taiko.Tests.iOS</AssemblyName>
|
||||
</PropertyGroup>
|
||||
<Import Project="..\osu.iOS.props" />
|
||||
<ItemGroup>
|
||||
<None Include="Info.plist" />
|
||||
<None Include="Entitlements.plist" />
|
||||
<LinkDescription Include="..\osu.iOS\Linker.xml">
|
||||
<Link>Linker.xml</Link>
|
||||
</LinkDescription>
|
||||
<Compile Include="Application.cs" />
|
||||
<Compile Include="AppDelegate.cs" />
|
||||
<Compile Include="..\osu.Game.Rulesets.Taiko.Tests\**\*.cs" Exclude="**\obj\**">
|
||||
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}</Project>
|
||||
<Name>osu.Game</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj">
|
||||
<Project>{F167E17A-7DE6-4AF5-B920-A5112296C695}</Project>
|
||||
<Name>osu.Game.Rulesets.Taiko</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
|
||||
</Project>
|
||||
</Project>
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -18,20 +17,16 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Skinning.Argon
|
||||
{
|
||||
public partial class ArgonJudgementPiece : CompositeDrawable, IAnimatableJudgement
|
||||
public partial class ArgonJudgementPiece : JudgementPiece, IAnimatableJudgement
|
||||
{
|
||||
protected readonly HitResult Result;
|
||||
|
||||
protected SpriteText JudgementText { get; private set; } = null!;
|
||||
|
||||
private RingExplosion? ringExplosion;
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; } = null!;
|
||||
|
||||
public ArgonJudgementPiece(HitResult result)
|
||||
: base(result)
|
||||
{
|
||||
Result = result;
|
||||
RelativePositionAxes = Axes.Both;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
@ -39,21 +34,6 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Argon
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
JudgementText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Text = Result.GetDescription().ToUpperInvariant(),
|
||||
Colour = colours.ForHitResult(Result),
|
||||
Blending = BlendingParameters.Additive,
|
||||
Spacing = new Vector2(10, 0),
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Font = OsuFont.Default.With(size: 20, weight: FontWeight.Regular),
|
||||
},
|
||||
};
|
||||
|
||||
if (Result.IsHit())
|
||||
{
|
||||
AddInternal(ringExplosion = new RingExplosion(Result)
|
||||
@ -64,6 +44,17 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Argon
|
||||
}
|
||||
}
|
||||
|
||||
protected override SpriteText CreateJudgementText() =>
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Blending = BlendingParameters.Additive,
|
||||
Spacing = new Vector2(10, 0),
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Font = OsuFont.Default.With(size: 20, weight: FontWeight.Regular),
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Plays the default animation for this judgement piece.
|
||||
/// </summary>
|
||||
|
@ -19,6 +19,10 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Argon
|
||||
switch (component)
|
||||
{
|
||||
case GameplaySkinComponentLookup<HitResult> resultComponent:
|
||||
// This should eventually be moved to a skin setting, when supported.
|
||||
if (Skin is ArgonProSkin && resultComponent.Component >= HitResult.Great)
|
||||
return Drawable.Empty();
|
||||
|
||||
return new ArgonJudgementPiece(resultComponent.Component);
|
||||
|
||||
case TaikoSkinComponentLookup taikoComponent:
|
||||
|
@ -190,7 +190,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
|
||||
var hitWindows = new TaikoHitWindows();
|
||||
|
||||
foreach (var result in Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Where(r => hitWindows.IsHitResultAllowed(r)))
|
||||
foreach (var result in Enum.GetValues<HitResult>().Where(r => hitWindows.IsHitResultAllowed(r)))
|
||||
{
|
||||
judgementPools.Add(result, new DrawablePool<DrawableTaikoJudgement>(15));
|
||||
explosionPools.Add(result, new HitExplosionPool(result));
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<OutputType>Library</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>bash the drum. to the beat.</Description>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="31" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!visual Test" />
|
||||
</manifest>
|
@ -3,7 +3,9 @@
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Reflection;
|
||||
using Android.App;
|
||||
using Android.OS;
|
||||
using osu.Framework.Android;
|
||||
|
||||
namespace osu.Game.Tests.Android
|
||||
@ -12,5 +14,16 @@ namespace osu.Game.Tests.Android
|
||||
public class MainActivity : AndroidGameActivity
|
||||
{
|
||||
protected override Framework.Game CreateGame() => new OsuTestBrowser();
|
||||
|
||||
protected override void OnCreate(Bundle savedInstanceState)
|
||||
{
|
||||
base.OnCreate(savedInstanceState);
|
||||
|
||||
// See the comment in OsuGameActivity
|
||||
Assembly.Load("osu.Game.Rulesets.Osu");
|
||||
Assembly.Load("osu.Game.Rulesets.Taiko");
|
||||
Assembly.Load("osu.Game.Rulesets.Catch");
|
||||
Assembly.Load("osu.Game.Rulesets.Mania");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,88 +1,34 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.Android.props" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>8.0.30703</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{5CC222DC-5716-4499-B897-DCBDDA4A5CF9}</ProjectGuid>
|
||||
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<TemplateGuid>{122416d6-6b49-4ee2-a1e8-b825f31c79fe}</TemplateGuid>
|
||||
<TargetFramework>net6.0-android</TargetFramework>
|
||||
<OutputType>Exe</OutputType>
|
||||
<RootNamespace>osu.Game.Tests</RootNamespace>
|
||||
<AssemblyName>osu.Game.Tests.Android</AssemblyName>
|
||||
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
|
||||
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="MainActivity.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Properties\AndroidManifest.xml" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup>
|
||||
<NoWarn>$(NoWarn);CA2007</NoWarn>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<AndroidLinkMode>None</AndroidLinkMode>
|
||||
<MandroidI18n>cjk;mideast;other;rare;west</MandroidI18n>
|
||||
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="..\osu.Game.Tests\**\Beatmaps\**\*.cs">
|
||||
<Compile Include="..\osu.Game.Tests\**\*.cs" Exclude="**\obj\**">
|
||||
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
|
||||
</Compile>
|
||||
<Compile Remove="..\osu.Game.Tests\Beatmaps\Formats\OsuJsonDecoderTest.cs" />
|
||||
<Compile Include="..\osu.Game.Tests\**\Chat\**\*.cs">
|
||||
<!-- TargetPath is relative to RootNamespace,
|
||||
and DllResourceStore is relative to AssemblyName. -->
|
||||
<EmbeddedResource Include="..\osu.Game.Tests\**\Resources\**\*">
|
||||
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
|
||||
</Compile>
|
||||
<Compile Include="..\osu.Game.Tests\**\NonVisual\**\*.cs">
|
||||
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
|
||||
</Compile>
|
||||
<Compile Include="..\osu.Game.Tests\**\Scores\**\*.cs">
|
||||
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
|
||||
</Compile>
|
||||
<Compile Include="..\osu.Game.Tests\**\ScrollAlgorithms\**\*.cs">
|
||||
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
|
||||
</Compile>
|
||||
<Compile Include="..\osu.Game.Tests\**\Visual\**\*.cs">
|
||||
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
|
||||
</Compile>
|
||||
<Compile Include="..\osu.Game.Tests\**\Resources\**\*.cs">
|
||||
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
|
||||
</Compile>
|
||||
<Compile Include="..\osu.Game.Tests\*.cs">
|
||||
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
|
||||
</Compile>
|
||||
<TargetPath>Android\%(RecursiveDir)%(Filename)%(Extension)</TargetPath>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj">
|
||||
<Project>{58f6c80c-1253-4a0e-a465-b8c85ebeadf3}</Project>
|
||||
<Name>osu.Game.Rulesets.Catch</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj">
|
||||
<Project>{48f4582b-7687-4621-9cbe-5c24197cb536}</Project>
|
||||
<Name>osu.Game.Rulesets.Mania</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj">
|
||||
<Project>{c92a607b-1fdd-4954-9f92-03ff547d9080}</Project>
|
||||
<Name>osu.Game.Rulesets.Osu</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj">
|
||||
<Project>{f167e17a-7de6-4af5-b920-a5112296c695}</Project>
|
||||
<Name>osu.Game.Rulesets.Taiko</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
|
||||
<Name>osu.Game</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="DeepEqual" Version="2.0.0" />
|
||||
<PackageReference Include="Moq" Version="4.17.2" />
|
||||
<PackageReference Include="System.Formats.Asn1">
|
||||
<Version>5.0.0</Version>
|
||||
</PackageReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
|
||||
</Project>
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.iOS;
|
||||
using UIKit;
|
||||
|
||||
namespace osu.Game.Tests.iOS
|
||||
@ -12,7 +11,7 @@ namespace osu.Game.Tests.iOS
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
UIApplication.Main(args, typeof(GameUIApplication), typeof(AppDelegate));
|
||||
UIApplication.Main(args, null, typeof(AppDelegate));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -13,7 +13,7 @@
|
||||
<key>LSRequiresIPhoneOS</key>
|
||||
<true/>
|
||||
<key>MinimumOSVersion</key>
|
||||
<string>10.0</string>
|
||||
<string>13.4</string>
|
||||
<key>UIDeviceFamily</key>
|
||||
<array>
|
||||
<integer>1</integer>
|
||||
|
@ -1,54 +1,26 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
|
||||
<OutputType>Exe</OutputType>
|
||||
<ProjectGuid>{65FF8E19-6934-469B-B690-23C6D6E56A17}</ProjectGuid>
|
||||
<TargetFramework>net6.0-ios</TargetFramework>
|
||||
<SupportedOSPlatformVersion>13.4</SupportedOSPlatformVersion>
|
||||
<RootNamespace>osu.Game.Tests</RootNamespace>
|
||||
<AssemblyName>osu.Game.Tests.iOS</AssemblyName>
|
||||
</PropertyGroup>
|
||||
<Import Project="..\osu.iOS.props" />
|
||||
<ItemGroup>
|
||||
<None Include="Info.plist" />
|
||||
<None Include="Entitlements.plist" />
|
||||
<LinkDescription Include="..\osu.iOS\Linker.xml">
|
||||
<Link>Linker.xml</Link>
|
||||
</LinkDescription>
|
||||
<Compile Include="Application.cs" />
|
||||
<Compile Include="AppDelegate.cs" />
|
||||
<Compile Include="..\osu.Game.Tests\**\*.cs" Exclude="**\obj\**">
|
||||
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<PropertyGroup>
|
||||
<NoWarn>$(NoWarn);CA2007</NoWarn>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
|
||||
<Project>{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}</Project>
|
||||
<Name>osu.Game</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj">
|
||||
<Project>{C92A607B-1FDD-4954-9F92-03FF547D9080}</Project>
|
||||
<Name>osu.Game.Rulesets.Osu</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj">
|
||||
<Project>{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}</Project>
|
||||
<Name>osu.Game.Rulesets.Catch</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj">
|
||||
<Project>{48F4582B-7687-4621-9CBE-5C24197CB536}</Project>
|
||||
<Name>osu.Game.Rulesets.Mania</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj">
|
||||
<Project>{F167E17A-7DE6-4AF5-B920-A5112296C695}</Project>
|
||||
<Name>osu.Game.Rulesets.Taiko</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="DeepEqual" Version="2.0.0" />
|
||||
<PackageReference Include="Moq" Version="4.17.2" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
|
||||
</Project>
|
||||
|
@ -26,6 +26,16 @@ namespace osu.Game.Tests.Chat
|
||||
MessageFormatter.WebsiteRootUrl = originalWebsiteRootUrl;
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUnsupportedProtocolLink()
|
||||
{
|
||||
Message result = MessageFormatter.FormatMessage(new Message { Content = "This is a gopher://really-old-protocol we don't support." });
|
||||
|
||||
Assert.AreEqual(result.Content, result.DisplayContent);
|
||||
Assert.AreEqual(1, result.Links.Count);
|
||||
Assert.AreEqual("gopher://really-old-protocol", result.Links[0].Url);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBareLink()
|
||||
{
|
||||
|
@ -564,7 +564,7 @@ namespace osu.Game.Tests.Database
|
||||
|
||||
var imported = await importer.Import(
|
||||
progressNotification,
|
||||
new ImportTask(zipStream, string.Empty)
|
||||
new[] { new ImportTask(zipStream, string.Empty) }
|
||||
);
|
||||
|
||||
realm.Run(r => r.Refresh());
|
||||
@ -1052,7 +1052,7 @@ namespace osu.Game.Tests.Database
|
||||
{
|
||||
string? temp = path ?? TestResources.GetTestBeatmapForImport(virtualTrack);
|
||||
|
||||
var importedSet = await importer.Import(new ImportTask(temp), batchImport);
|
||||
var importedSet = await importer.Import(new ImportTask(temp), new ImportParameters { Batch = batchImport });
|
||||
|
||||
Assert.NotNull(importedSet);
|
||||
Debug.Assert(importedSet != null);
|
||||
|
@ -8,6 +8,7 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Spectator;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
@ -139,6 +140,29 @@ namespace osu.Game.Tests.Gameplay
|
||||
Assert.That(score.MaximumStatistics[HitResult.LargeBonus], Is.EqualTo(1));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAccuracyModes()
|
||||
{
|
||||
var beatmap = new Beatmap<HitObject>
|
||||
{
|
||||
HitObjects = Enumerable.Range(0, 4).Select(_ => new TestHitObject(HitResult.Great)).ToList<HitObject>()
|
||||
};
|
||||
|
||||
var scoreProcessor = new ScoreProcessor(new OsuRuleset());
|
||||
scoreProcessor.ApplyBeatmap(beatmap);
|
||||
|
||||
Assert.That(scoreProcessor.Accuracy.Value, Is.EqualTo(1));
|
||||
Assert.That(scoreProcessor.MinimumAccuracy.Value, Is.EqualTo(0));
|
||||
Assert.That(scoreProcessor.MaximumAccuracy.Value, Is.EqualTo(1));
|
||||
|
||||
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], beatmap.HitObjects[0].CreateJudgement()) { Type = HitResult.Ok });
|
||||
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[1], beatmap.HitObjects[1].CreateJudgement()) { Type = HitResult.Great });
|
||||
|
||||
Assert.That(scoreProcessor.Accuracy.Value, Is.EqualTo((double)(100 + 300) / (2 * 300)).Within(Precision.DOUBLE_EPSILON));
|
||||
Assert.That(scoreProcessor.MinimumAccuracy.Value, Is.EqualTo((double)(100 + 300) / (4 * 300)).Within(Precision.DOUBLE_EPSILON));
|
||||
Assert.That(scoreProcessor.MaximumAccuracy.Value, Is.EqualTo((double)(100 + 3 * 300) / (4 * 300)).Within(Precision.DOUBLE_EPSILON));
|
||||
}
|
||||
|
||||
private class TestJudgement : Judgement
|
||||
{
|
||||
public override HitResult MaxResult { get; }
|
||||
|
@ -60,6 +60,6 @@ namespace osu.Game.Tests.Mods
|
||||
/// This local helper is used rather than <see cref="Ruleset.CreateAllMods"/>, because the aforementioned method flattens multi mods.
|
||||
/// </remarks>>
|
||||
private static IEnumerable<MultiMod> getMultiMods(Ruleset ruleset)
|
||||
=> Enum.GetValues(typeof(ModType)).Cast<ModType>().SelectMany(ruleset.GetModsFor).OfType<MultiMod>();
|
||||
=> Enum.GetValues<ModType>().SelectMany(ruleset.GetModsFor).OfType<MultiMod>();
|
||||
}
|
||||
}
|
||||
|
@ -226,12 +226,12 @@ namespace osu.Game.Tests.Online
|
||||
this.testBeatmapManager = testBeatmapManager;
|
||||
}
|
||||
|
||||
public override Live<BeatmapSetInfo> ImportModel(BeatmapSetInfo item, ArchiveReader archive = null, bool batchImport = false, CancellationToken cancellationToken = default)
|
||||
public override Live<BeatmapSetInfo> ImportModel(BeatmapSetInfo item, ArchiveReader archive = null, ImportParameters parameters = default, CancellationToken cancellationToken = default)
|
||||
{
|
||||
if (!testBeatmapManager.AllowImport.Wait(TimeSpan.FromSeconds(10), cancellationToken))
|
||||
throw new TimeoutException("Timeout waiting for import to be allowed.");
|
||||
|
||||
return (testBeatmapManager.CurrentImport = base.ImportModel(item, archive, batchImport, cancellationToken));
|
||||
return (testBeatmapManager.CurrentImport = base.ImportModel(item, archive, parameters, cancellationToken));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -360,7 +360,7 @@ namespace osu.Game.Tests.Skins.IO
|
||||
private async Task<Live<SkinInfo>> loadSkinIntoOsu(OsuGameBase osu, ImportTask import, bool batchImport = false)
|
||||
{
|
||||
var skinManager = osu.Dependencies.Get<SkinManager>();
|
||||
return await skinManager.Import(import, batchImport);
|
||||
return await skinManager.Import(import, new ImportParameters { Batch = batchImport });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -23,7 +23,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
{
|
||||
public partial class TestSceneZoomableScrollContainer : OsuManualInputManagerTestScene
|
||||
{
|
||||
private ZoomableScrollContainer scrollContainer;
|
||||
private TestZoomableScrollContainer scrollContainer;
|
||||
private Drawable innerBox;
|
||||
|
||||
[SetUpSteps]
|
||||
@ -47,7 +47,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.Gray(30)
|
||||
},
|
||||
scrollContainer = new ZoomableScrollContainer(1, 60, 1)
|
||||
scrollContainer = new TestZoomableScrollContainer(1, 60, 1)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
@ -93,6 +93,14 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
AddAssert("Inner container width matches scroll container", () => innerBox.DrawWidth == scrollContainer.DrawWidth);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestWidthUpdatesOnSecondZoomSetup()
|
||||
{
|
||||
AddAssert("Inner container width = 1x", () => innerBox.DrawWidth == scrollContainer.DrawWidth);
|
||||
AddStep("reload zoom", () => scrollContainer.SetupZoom(10, 10, 60));
|
||||
AddAssert("Inner container width = 10x", () => innerBox.DrawWidth == scrollContainer.DrawWidth * 10);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestZoom0()
|
||||
{
|
||||
@ -190,5 +198,15 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
|
||||
private Quad scrollQuad => scrollContainer.ScreenSpaceDrawQuad;
|
||||
private Quad boxQuad => innerBox.ScreenSpaceDrawQuad;
|
||||
|
||||
private partial class TestZoomableScrollContainer : ZoomableScrollContainer
|
||||
{
|
||||
public TestZoomableScrollContainer(int minimum, float maximum, float initial)
|
||||
: base(minimum, maximum, initial)
|
||||
{
|
||||
}
|
||||
|
||||
public new void SetupZoom(float initial, float minimum, float maximum) => base.SetupZoom(initial, minimum, maximum);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -257,7 +257,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
prepareTestAPI(true);
|
||||
|
||||
createPlayerTest(false, createRuleset: () => new OsuRuleset
|
||||
createPlayerTest(createRuleset: () => new OsuRuleset
|
||||
{
|
||||
RulesetInfo =
|
||||
{
|
||||
|
@ -201,6 +201,23 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
AddAssert("volume not changed", () => Audio.Volume.Value == 0.5);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRulesetSelectorOverflow()
|
||||
{
|
||||
AddStep("set toolbar width", () =>
|
||||
{
|
||||
toolbar.RelativeSizeAxes = Axes.None;
|
||||
toolbar.Width = 400;
|
||||
});
|
||||
AddStep("move mouse over news toggle button", () =>
|
||||
{
|
||||
var button = toolbar.ChildrenOfType<ToolbarNewsButton>().Single();
|
||||
InputManager.MoveMouseTo(button);
|
||||
});
|
||||
AddAssert("no ruleset toggle buttons hovered", () => !toolbar.ChildrenOfType<ToolbarRulesetTabButton>().Any(button => button.IsHovered));
|
||||
AddUntilStep("toolbar gradient visible", () => toolbar.ChildrenOfType<Toolbar.ToolbarBackground>().Single().Children.All(d => d.Alpha > 0));
|
||||
}
|
||||
|
||||
public partial class TestToolbar : Toolbar
|
||||
{
|
||||
public new Bindable<OverlayActivation> OverlayActivationMode => base.OverlayActivationMode as Bindable<OverlayActivation>;
|
||||
|
@ -19,6 +19,7 @@ using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Leaderboards;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.BeatmapListing;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Overlays.Toolbar;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@ -515,6 +516,28 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
AddWaitStep("wait two frames", 2);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFeaturedArtistDisclaimerDialog()
|
||||
{
|
||||
BeatmapListingOverlay getBeatmapListingOverlay() => Game.ChildrenOfType<BeatmapListingOverlay>().FirstOrDefault();
|
||||
|
||||
AddStep("Wait for notifications to load", () => Game.SearchBeatmapSet(string.Empty));
|
||||
AddUntilStep("wait for dialog overlay", () => Game.ChildrenOfType<DialogOverlay>().SingleOrDefault() != null);
|
||||
|
||||
AddUntilStep("Wait for beatmap overlay to load", () => getBeatmapListingOverlay()?.State.Value == Visibility.Visible);
|
||||
AddAssert("featured artist filter is on", () => getBeatmapListingOverlay().ChildrenOfType<BeatmapSearchGeneralFilterRow>().First().Current.Contains(SearchGeneral.FeaturedArtists));
|
||||
AddStep("toggle featured artist filter",
|
||||
() => getBeatmapListingOverlay().ChildrenOfType<FilterTabItem<SearchGeneral>>().First(i => i.Value == SearchGeneral.FeaturedArtists).TriggerClick());
|
||||
|
||||
AddAssert("disclaimer dialog is shown", () => Game.ChildrenOfType<DialogOverlay>().Single().CurrentDialog != null);
|
||||
AddAssert("featured artist filter is still on", () => getBeatmapListingOverlay().ChildrenOfType<BeatmapSearchGeneralFilterRow>().First().Current.Contains(SearchGeneral.FeaturedArtists));
|
||||
|
||||
AddStep("confirm", () => InputManager.Key(Key.Enter));
|
||||
AddAssert("dialog dismissed", () => Game.ChildrenOfType<DialogOverlay>().Single().CurrentDialog == null);
|
||||
|
||||
AddUntilStep("featured artist filter is off", () => !getBeatmapListingOverlay().ChildrenOfType<BeatmapSearchGeneralFilterRow>().First().Current.Contains(SearchGeneral.FeaturedArtists));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMainOverlaysClosesNotificationOverlay()
|
||||
{
|
||||
|
@ -80,6 +80,15 @@ namespace osu.Game.Tests.Visual.Online
|
||||
AddStep("reset size", () => localConfig.SetValue(OsuSetting.BeatmapListingCardSize, BeatmapCardSize.Normal));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFeaturedArtistFilter()
|
||||
{
|
||||
AddAssert("is visible", () => overlay.State.Value == Visibility.Visible);
|
||||
AddAssert("featured artist filter is on", () => overlay.ChildrenOfType<BeatmapSearchGeneralFilterRow>().First().Current.Contains(SearchGeneral.FeaturedArtists));
|
||||
AddStep("toggle featured artist filter", () => overlay.ChildrenOfType<FilterTabItem<SearchGeneral>>().First(i => i.Value == SearchGeneral.FeaturedArtists).TriggerClick());
|
||||
AddAssert("featured artist filter is off", () => !overlay.ChildrenOfType<BeatmapSearchGeneralFilterRow>().First().Current.Contains(SearchGeneral.FeaturedArtists));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestHideViaBack()
|
||||
{
|
||||
|
@ -530,6 +530,52 @@ namespace osu.Game.Tests.Visual.Online
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestTextBoxSavePerChannel()
|
||||
{
|
||||
var testPMChannel = new Channel(testUser);
|
||||
|
||||
AddStep("show overlay", () => chatOverlay.Show());
|
||||
joinTestChannel(0);
|
||||
joinChannel(testPMChannel);
|
||||
|
||||
AddAssert("listing is visible", () => listingIsVisible);
|
||||
AddStep("search for 'number 2'", () => chatOverlayTextBox.Text = "number 2");
|
||||
AddAssert("'number 2' saved to selector", () => channelManager.CurrentChannel.Value.TextBoxMessage.Value == "number 2");
|
||||
|
||||
AddStep("select normal channel", () => clickDrawable(getChannelListItem(testChannel1)));
|
||||
AddAssert("text box cleared on normal channel", () => chatOverlayTextBox.Text == string.Empty);
|
||||
AddAssert("nothing saved on normal channel", () => channelManager.CurrentChannel.Value.TextBoxMessage.Value == string.Empty);
|
||||
AddStep("type '727'", () => chatOverlayTextBox.Text = "727");
|
||||
AddAssert("'727' saved to normal channel", () => channelManager.CurrentChannel.Value.TextBoxMessage.Value == "727");
|
||||
|
||||
AddStep("select PM channel", () => clickDrawable(getChannelListItem(testPMChannel)));
|
||||
AddAssert("text box cleared on PM channel", () => chatOverlayTextBox.Text == string.Empty);
|
||||
AddAssert("nothing saved on PM channel", () => channelManager.CurrentChannel.Value.TextBoxMessage.Value == string.Empty);
|
||||
AddStep("type 'hello'", () => chatOverlayTextBox.Text = "hello");
|
||||
AddAssert("'hello' saved to PM channel", () => channelManager.CurrentChannel.Value.TextBoxMessage.Value == "hello");
|
||||
|
||||
AddStep("select normal channel", () => clickDrawable(getChannelListItem(testChannel1)));
|
||||
AddAssert("text box contains '727'", () => chatOverlayTextBox.Text == "727");
|
||||
|
||||
AddStep("select PM channel", () => clickDrawable(getChannelListItem(testPMChannel)));
|
||||
AddAssert("text box contains 'hello'", () => chatOverlayTextBox.Text == "hello");
|
||||
AddStep("click close button", () =>
|
||||
{
|
||||
ChannelListItemCloseButton closeButton = getChannelListItem(testPMChannel).ChildrenOfType<ChannelListItemCloseButton>().Single();
|
||||
clickDrawable(closeButton);
|
||||
});
|
||||
|
||||
AddAssert("listing is visible", () => listingIsVisible);
|
||||
AddAssert("text box contains 'channel 2'", () => chatOverlayTextBox.Text == "number 2");
|
||||
AddUntilStep("only channel 2 visible", () =>
|
||||
{
|
||||
IEnumerable<ChannelListingItem> listingItems = chatOverlay.ChildrenOfType<ChannelListingItem>()
|
||||
.Where(item => item.IsPresent);
|
||||
return listingItems.Count() == 1 && listingItems.Single().Channel == testChannel2;
|
||||
});
|
||||
}
|
||||
|
||||
private void joinTestChannel(int i)
|
||||
{
|
||||
AddStep($"Join test channel {i}", () => channelManager.JoinChannel(testChannels[i]));
|
||||
|
@ -77,14 +77,14 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
var comments = this.ChildrenOfType<DrawableComment>();
|
||||
var ourComment = comments.SingleOrDefault(x => x.Comment.Id == 1);
|
||||
return ourComment != null && ourComment.ChildrenOfType<OsuSpriteText>().Any(x => x.Text == "Delete");
|
||||
return ourComment != null && ourComment.ChildrenOfType<OsuSpriteText>().Any(x => x.Text == "delete");
|
||||
});
|
||||
|
||||
AddAssert("Second doesn't", () =>
|
||||
{
|
||||
var comments = this.ChildrenOfType<DrawableComment>();
|
||||
var ourComment = comments.Single(x => x.Comment.Id == 2);
|
||||
return ourComment.ChildrenOfType<OsuSpriteText>().All(x => x.Text != "Delete");
|
||||
return ourComment.ChildrenOfType<OsuSpriteText>().All(x => x.Text != "delete");
|
||||
});
|
||||
}
|
||||
|
||||
@ -102,7 +102,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
});
|
||||
AddStep("It has delete button", () =>
|
||||
{
|
||||
var btn = ourComment.ChildrenOfType<OsuSpriteText>().Single(x => x.Text == "Delete");
|
||||
var btn = ourComment.ChildrenOfType<OsuSpriteText>().Single(x => x.Text == "delete");
|
||||
InputManager.MoveMouseTo(btn);
|
||||
});
|
||||
AddStep("Click delete button", () =>
|
||||
@ -175,7 +175,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
});
|
||||
AddStep("It has delete button", () =>
|
||||
{
|
||||
var btn = ourComment.ChildrenOfType<OsuSpriteText>().Single(x => x.Text == "Delete");
|
||||
var btn = ourComment.ChildrenOfType<OsuSpriteText>().Single(x => x.Text == "delete");
|
||||
InputManager.MoveMouseTo(btn);
|
||||
});
|
||||
AddStep("Click delete button", () =>
|
||||
@ -189,7 +189,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
if (request is not CommentDeleteRequest req)
|
||||
return false;
|
||||
|
||||
req.TriggerFailure(new Exception());
|
||||
req.TriggerFailure(new InvalidOperationException());
|
||||
delete = true;
|
||||
return false;
|
||||
};
|
||||
@ -245,7 +245,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
});
|
||||
AddStep("Click the button", () =>
|
||||
{
|
||||
var btn = targetComment.ChildrenOfType<OsuSpriteText>().Single(x => x.Text == "Report");
|
||||
var btn = targetComment.ChildrenOfType<OsuSpriteText>().Single(x => x.Text == "report");
|
||||
InputManager.MoveMouseTo(btn);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
302
osu.Game.Tests/Visual/Online/TestSceneSoloStatisticsWatcher.cs
Normal file
302
osu.Game.Tests/Visual/Online/TestSceneSoloStatisticsWatcher.cs
Normal file
@ -0,0 +1,302 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Models;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Solo;
|
||||
using osu.Game.Online.Spectator;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
[HeadlessTest]
|
||||
public partial class TestSceneSoloStatisticsWatcher : OsuTestScene
|
||||
{
|
||||
protected override bool UseOnlineAPI => false;
|
||||
|
||||
private SoloStatisticsWatcher watcher = null!;
|
||||
|
||||
[Resolved]
|
||||
private SpectatorClient spectatorClient { get; set; } = null!;
|
||||
|
||||
private DummyAPIAccess dummyAPI => (DummyAPIAccess)API;
|
||||
|
||||
private Action<GetUsersRequest>? handleGetUsersRequest;
|
||||
private Action<GetUserRequest>? handleGetUserRequest;
|
||||
|
||||
private IDisposable? subscription;
|
||||
|
||||
private readonly Dictionary<(int userId, string rulesetName), UserStatistics> serverSideStatistics = new Dictionary<(int userId, string rulesetName), UserStatistics>();
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
AddStep("clear server-side stats", () => serverSideStatistics.Clear());
|
||||
AddStep("set up request handling", () =>
|
||||
{
|
||||
handleGetUserRequest = null;
|
||||
handleGetUsersRequest = null;
|
||||
|
||||
dummyAPI.HandleRequest = request =>
|
||||
{
|
||||
switch (request)
|
||||
{
|
||||
case GetUsersRequest getUsersRequest:
|
||||
if (handleGetUsersRequest != null)
|
||||
{
|
||||
handleGetUsersRequest?.Invoke(getUsersRequest);
|
||||
}
|
||||
else
|
||||
{
|
||||
int userId = getUsersRequest.UserIds.Single();
|
||||
var response = new GetUsersResponse
|
||||
{
|
||||
Users = new List<APIUser>
|
||||
{
|
||||
new APIUser
|
||||
{
|
||||
Id = userId,
|
||||
RulesetsStatistics = new Dictionary<string, UserStatistics>
|
||||
{
|
||||
["osu"] = tryGetStatistics(userId, "osu"),
|
||||
["taiko"] = tryGetStatistics(userId, "taiko"),
|
||||
["fruits"] = tryGetStatistics(userId, "fruits"),
|
||||
["mania"] = tryGetStatistics(userId, "mania"),
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
getUsersRequest.TriggerSuccess(response);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
case GetUserRequest getUserRequest:
|
||||
if (handleGetUserRequest != null)
|
||||
{
|
||||
handleGetUserRequest.Invoke(getUserRequest);
|
||||
}
|
||||
else
|
||||
{
|
||||
int userId = int.Parse(getUserRequest.Lookup);
|
||||
string rulesetName = getUserRequest.Ruleset.ShortName;
|
||||
var response = new APIUser
|
||||
{
|
||||
Id = userId,
|
||||
Statistics = tryGetStatistics(userId, rulesetName)
|
||||
};
|
||||
getUserRequest.TriggerSuccess(response);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
AddStep("create watcher", () =>
|
||||
{
|
||||
Child = watcher = new SoloStatisticsWatcher();
|
||||
});
|
||||
}
|
||||
|
||||
private UserStatistics tryGetStatistics(int userId, string rulesetName)
|
||||
=> serverSideStatistics.TryGetValue((userId, rulesetName), out var stats) ? stats : new UserStatistics();
|
||||
|
||||
[Test]
|
||||
public void TestStatisticsUpdateFiredAfterRegistrationAddedAndScoreProcessed()
|
||||
{
|
||||
int userId = getUserId();
|
||||
long scoreId = getScoreId();
|
||||
setUpUser(userId);
|
||||
|
||||
var ruleset = new OsuRuleset().RulesetInfo;
|
||||
|
||||
SoloStatisticsUpdate? update = null;
|
||||
registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
|
||||
|
||||
feignScoreProcessing(userId, ruleset, 5_000_000);
|
||||
|
||||
AddStep("signal score processed", () => ((ISpectatorClient)spectatorClient).UserScoreProcessed(userId, scoreId));
|
||||
AddUntilStep("update received", () => update != null);
|
||||
AddAssert("values before are correct", () => update!.Before.TotalScore, () => Is.EqualTo(4_000_000));
|
||||
AddAssert("values after are correct", () => update!.After.TotalScore, () => Is.EqualTo(5_000_000));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestStatisticsUpdateFiredAfterScoreProcessedAndRegistrationAdded()
|
||||
{
|
||||
int userId = getUserId();
|
||||
setUpUser(userId);
|
||||
|
||||
long scoreId = getScoreId();
|
||||
var ruleset = new OsuRuleset().RulesetInfo;
|
||||
|
||||
// note ordering - in this test processing completes *before* the registration is added.
|
||||
feignScoreProcessing(userId, ruleset, 5_000_000);
|
||||
|
||||
SoloStatisticsUpdate? update = null;
|
||||
registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
|
||||
|
||||
AddStep("signal score processed", () => ((ISpectatorClient)spectatorClient).UserScoreProcessed(userId, scoreId));
|
||||
AddUntilStep("update received", () => update != null);
|
||||
AddAssert("values before are correct", () => update!.Before.TotalScore, () => Is.EqualTo(4_000_000));
|
||||
AddAssert("values after are correct", () => update!.After.TotalScore, () => Is.EqualTo(5_000_000));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestStatisticsUpdateNotFiredIfUserLoggedOut()
|
||||
{
|
||||
int userId = getUserId();
|
||||
setUpUser(userId);
|
||||
|
||||
long scoreId = getScoreId();
|
||||
var ruleset = new OsuRuleset().RulesetInfo;
|
||||
|
||||
SoloStatisticsUpdate? update = null;
|
||||
registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
|
||||
|
||||
feignScoreProcessing(userId, ruleset, 5_000_000);
|
||||
|
||||
AddStep("log out user", () => dummyAPI.Logout());
|
||||
|
||||
AddStep("signal score processed", () => ((ISpectatorClient)spectatorClient).UserScoreProcessed(userId, scoreId));
|
||||
AddWaitStep("wait a bit", 5);
|
||||
AddAssert("update not received", () => update == null);
|
||||
|
||||
AddStep("log in user", () => dummyAPI.Login("user", "password"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestStatisticsUpdateNotFiredIfAnotherUserLoggedIn()
|
||||
{
|
||||
int userId = getUserId();
|
||||
setUpUser(userId);
|
||||
|
||||
long scoreId = getScoreId();
|
||||
var ruleset = new OsuRuleset().RulesetInfo;
|
||||
|
||||
SoloStatisticsUpdate? update = null;
|
||||
registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
|
||||
|
||||
feignScoreProcessing(userId, ruleset, 5_000_000);
|
||||
|
||||
AddStep("change user", () => dummyAPI.LocalUser.Value = new APIUser { Id = getUserId() });
|
||||
|
||||
AddStep("signal score processed", () => ((ISpectatorClient)spectatorClient).UserScoreProcessed(userId, scoreId));
|
||||
AddWaitStep("wait a bit", 5);
|
||||
AddAssert("update not received", () => update == null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestStatisticsUpdateNotFiredIfScoreIdDoesNotMatch()
|
||||
{
|
||||
int userId = getUserId();
|
||||
setUpUser(userId);
|
||||
|
||||
long scoreId = getScoreId();
|
||||
var ruleset = new OsuRuleset().RulesetInfo;
|
||||
|
||||
SoloStatisticsUpdate? update = null;
|
||||
registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
|
||||
|
||||
feignScoreProcessing(userId, ruleset, 5_000_000);
|
||||
|
||||
AddStep("signal another score processed", () => ((ISpectatorClient)spectatorClient).UserScoreProcessed(userId, getScoreId()));
|
||||
AddWaitStep("wait a bit", 5);
|
||||
AddAssert("update not received", () => update == null);
|
||||
}
|
||||
|
||||
// the behaviour exercised in this test may not be final, it is mostly assumed for simplicity.
|
||||
// in the long run we may want each score's update to be entirely isolated from others, rather than have prior unobserved updates merge into the latest.
|
||||
[Test]
|
||||
public void TestIgnoredScoreUpdateIsMergedIntoNextOne()
|
||||
{
|
||||
int userId = getUserId();
|
||||
setUpUser(userId);
|
||||
|
||||
long firstScoreId = getScoreId();
|
||||
var ruleset = new OsuRuleset().RulesetInfo;
|
||||
|
||||
feignScoreProcessing(userId, ruleset, 5_000_000);
|
||||
|
||||
AddStep("signal score processed", () => ((ISpectatorClient)spectatorClient).UserScoreProcessed(userId, firstScoreId));
|
||||
|
||||
long secondScoreId = getScoreId();
|
||||
|
||||
feignScoreProcessing(userId, ruleset, 6_000_000);
|
||||
|
||||
SoloStatisticsUpdate? update = null;
|
||||
registerForUpdates(secondScoreId, ruleset, receivedUpdate => update = receivedUpdate);
|
||||
|
||||
AddStep("signal score processed", () => ((ISpectatorClient)spectatorClient).UserScoreProcessed(userId, secondScoreId));
|
||||
AddUntilStep("update received", () => update != null);
|
||||
AddAssert("values before are correct", () => update!.Before.TotalScore, () => Is.EqualTo(4_000_000));
|
||||
AddAssert("values after are correct", () => update!.After.TotalScore, () => Is.EqualTo(6_000_000));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestStatisticsUpdateNotFiredAfterSubscriptionDisposal()
|
||||
{
|
||||
int userId = getUserId();
|
||||
setUpUser(userId);
|
||||
|
||||
long scoreId = getScoreId();
|
||||
var ruleset = new OsuRuleset().RulesetInfo;
|
||||
|
||||
SoloStatisticsUpdate? update = null;
|
||||
registerForUpdates(scoreId, ruleset, receivedUpdate => update = receivedUpdate);
|
||||
AddStep("unsubscribe", () => subscription!.Dispose());
|
||||
|
||||
feignScoreProcessing(userId, ruleset, 5_000_000);
|
||||
|
||||
AddStep("signal score processed", () => ((ISpectatorClient)spectatorClient).UserScoreProcessed(userId, scoreId));
|
||||
AddWaitStep("wait a bit", 5);
|
||||
AddAssert("update not received", () => update == null);
|
||||
}
|
||||
|
||||
private int nextUserId = 2000;
|
||||
private long nextScoreId = 50000;
|
||||
|
||||
private int getUserId() => ++nextUserId;
|
||||
private long getScoreId() => ++nextScoreId;
|
||||
|
||||
private void setUpUser(int userId)
|
||||
{
|
||||
AddStep("fetch initial stats", () =>
|
||||
{
|
||||
serverSideStatistics[(userId, "osu")] = new UserStatistics { TotalScore = 4_000_000 };
|
||||
serverSideStatistics[(userId, "taiko")] = new UserStatistics { TotalScore = 3_000_000 };
|
||||
serverSideStatistics[(userId, "fruits")] = new UserStatistics { TotalScore = 2_000_000 };
|
||||
serverSideStatistics[(userId, "mania")] = new UserStatistics { TotalScore = 1_000_000 };
|
||||
|
||||
dummyAPI.LocalUser.Value = new APIUser { Id = userId };
|
||||
});
|
||||
}
|
||||
|
||||
private void registerForUpdates(long scoreId, RulesetInfo rulesetInfo, Action<SoloStatisticsUpdate> onUpdateReady) =>
|
||||
AddStep("register for updates", () => subscription = watcher.RegisterForStatisticsUpdateAfter(
|
||||
new ScoreInfo(Beatmap.Value.BeatmapInfo, new OsuRuleset().RulesetInfo, new RealmUser())
|
||||
{
|
||||
Ruleset = rulesetInfo,
|
||||
OnlineID = scoreId
|
||||
},
|
||||
onUpdateReady));
|
||||
|
||||
private void feignScoreProcessing(int userId, RulesetInfo rulesetInfo, long newTotalScore)
|
||||
=> AddStep("feign score processing", () => serverSideStatistics[(userId, rulesetInfo.ShortName)] = new UserStatistics { TotalScore = newTotalScore });
|
||||
}
|
||||
}
|
@ -50,6 +50,8 @@ namespace osu.Game.Tests.Visual.Online
|
||||
private ChannelManager channelManager;
|
||||
|
||||
private TestStandAloneChatDisplay chatDisplay;
|
||||
private TestStandAloneChatDisplay chatWithTextBox;
|
||||
private TestStandAloneChatDisplay chatWithTextBox2;
|
||||
private int messageIdSequence;
|
||||
|
||||
private Channel testChannel;
|
||||
@ -78,7 +80,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
private void reinitialiseDrawableDisplay()
|
||||
{
|
||||
Children = new[]
|
||||
Children = new Drawable[]
|
||||
{
|
||||
chatDisplay = new TestStandAloneChatDisplay
|
||||
{
|
||||
@ -88,13 +90,28 @@ namespace osu.Game.Tests.Visual.Online
|
||||
Size = new Vector2(400, 80),
|
||||
Channel = { Value = testChannel },
|
||||
},
|
||||
new TestStandAloneChatDisplay(true)
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Margin = new MarginPadding(20),
|
||||
Size = new Vector2(400, 150),
|
||||
Channel = { Value = testChannel },
|
||||
Children = new[]
|
||||
{
|
||||
chatWithTextBox = new TestStandAloneChatDisplay(true)
|
||||
{
|
||||
Margin = new MarginPadding(20),
|
||||
Size = new Vector2(400, 150),
|
||||
Channel = { Value = testChannel },
|
||||
},
|
||||
chatWithTextBox2 = new TestStandAloneChatDisplay(true)
|
||||
{
|
||||
Margin = new MarginPadding(20),
|
||||
Size = new Vector2(400, 150),
|
||||
Channel = { Value = testChannel },
|
||||
},
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
@ -351,6 +368,13 @@ namespace osu.Game.Tests.Visual.Online
|
||||
checkScrolledToBottom();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestTextBoxSync()
|
||||
{
|
||||
AddStep("type 'hello' to text box 1", () => chatWithTextBox.ChildrenOfType<StandAloneChatDisplay.ChatTextBox>().Single().Text = "hello");
|
||||
AddAssert("text box 2 contains 'hello'", () => chatWithTextBox2.ChildrenOfType<StandAloneChatDisplay.ChatTextBox>().Single().Text == "hello");
|
||||
}
|
||||
|
||||
private void fillChat(int count = 10)
|
||||
{
|
||||
AddStep("fill chat", () =>
|
||||
|
@ -16,13 +16,17 @@ using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics.Containers.Markdown;
|
||||
using osu.Game.Graphics.Containers.Markdown.Footnotes;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Wiki.Markdown;
|
||||
using osu.Game.Users.Drawables;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public partial class TestSceneWikiMarkdownContainer : OsuTestScene
|
||||
public partial class TestSceneWikiMarkdownContainer : OsuManualInputManagerTestScene
|
||||
{
|
||||
private OverlayScrollContainer scrollContainer;
|
||||
private TestMarkdownContainer markdownContainer;
|
||||
|
||||
[Cached]
|
||||
@ -38,15 +42,25 @@ namespace osu.Game.Tests.Visual.Online
|
||||
Colour = overlayColour.Background5,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new BasicScrollContainer
|
||||
scrollContainer = new OverlayScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding(20),
|
||||
Child = markdownContainer = new TestMarkdownContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
scrollContainer.Child = new DependencyProvidingContainer
|
||||
{
|
||||
CachedDependencies = new (Type, object)[]
|
||||
{
|
||||
(typeof(OverlayScrollContainer), scrollContainer)
|
||||
},
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = markdownContainer = new TestMarkdownContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
}
|
||||
};
|
||||
});
|
||||
@ -197,6 +211,63 @@ Line after image";
|
||||
markdownContainer.CurrentPath = @"https://dev.ppy.sh";
|
||||
markdownContainer.Text = "::{flag=\"AU\"}:: ::{flag=\"ZZ\"}::";
|
||||
});
|
||||
AddAssert("Two flags visible", () => markdownContainer.ChildrenOfType<DrawableFlag>().Count(), () => Is.EqualTo(2));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestHeadingWithIdAttribute()
|
||||
{
|
||||
AddStep("Add heading with ID", () =>
|
||||
{
|
||||
markdownContainer.Text = "# This is a heading with an ID {#this-is-the-id}";
|
||||
});
|
||||
AddAssert("ID not visible", () => markdownContainer.ChildrenOfType<SpriteText>().All(spriteText => spriteText.Text != "{#this-is-the-id}"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFootnotes()
|
||||
{
|
||||
AddStep("set content", () => markdownContainer.Text = @"This text has a footnote[^test].
|
||||
|
||||
Here's some more text[^test2] with another footnote!
|
||||
|
||||
# Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nullam efficitur laoreet posuere. Ut accumsan tortor in ipsum tincidunt ultrices. Suspendisse a malesuada tellus. Pellentesque habitant morbi tristique senectus et netus et malesuada fames ac turpis egestas. Fusce a sagittis nibh. In et velit sit amet mauris aliquet consectetur quis vehicula lorem. Etiam sit amet tellus ac velit ornare maximus. Donec quis metus eget libero ullamcorper imperdiet id vitae arcu. Vivamus iaculis rhoncus purus malesuada mollis. Vestibulum dictum at nisi sed tincidunt. Suspendisse finibus, ipsum ut dapibus commodo, leo eros porttitor sapien, non scelerisque nisi ligula sed ex. Pellentesque magna orci, hendrerit eu iaculis sit amet, ullamcorper in urna. Vivamus dictum mauris orci, nec facilisis dolor fringilla eu. Sed at porttitor nisi, at venenatis urna. Ut at orci vitae libero semper ullamcorper eu ut risus. Mauris hendrerit varius enim, ut varius nisi feugiat mattis.
|
||||
|
||||
## In at eros urna. Sed ipsum lorem, tempor sit amet purus in, vehicula pellentesque leo. Fusce volutpat pellentesque velit sit amet porttitor. Nulla eget erat ex. Praesent eu lacinia est, quis vehicula lacus. Donec consequat ultrices neque, at finibus quam efficitur vel. Vestibulum molestie nisl sit amet metus semper, at vestibulum massa rhoncus. Quisque imperdiet suscipit augue, et dignissim odio eleifend ut.
|
||||
|
||||
Aliquam sed vestibulum mauris, ut lobortis elit. Sed quis lacinia erat. Nam ultricies, risus non pellentesque sollicitudin, mauris dolor tincidunt neque, ac porta ipsum dui quis libero. Integer eget velit neque. Vestibulum venenatis mauris vitae rutrum vestibulum. Maecenas suscipit eu purus eu tempus. Nam dui nisl, bibendum condimentum mollis et, gravida vel dui. Sed et eros rutrum, facilisis sapien eu, mattis ligula. Fusce finibus pulvinar dolor quis consequat.
|
||||
|
||||
Donec ipsum felis, feugiat vel fermentum at, commodo eu sapien. Suspendisse nec enim vitae felis laoreet laoreet. Phasellus purus quam, fermentum a pharetra vel, tempor et urna. Integer vitae quam diam. Aliquam tincidunt tortor a iaculis convallis. Suspendisse potenti. Cras quis risus quam. Nullam tincidunt in lorem posuere sagittis.
|
||||
|
||||
Phasellus eu nunc nec ligula semper fringilla. Aliquam magna neque, placerat sed urna tristique, laoreet pharetra nulla. Vivamus maximus turpis purus, eu viverra dolor sodales porttitor. Praesent bibendum sapien purus, sed ultricies dolor iaculis sed. Fusce congue hendrerit malesuada. Nulla nulla est, auctor ac fringilla sed, ornare a lorem. Donec quis velit imperdiet, imperdiet sem non, pellentesque sapien. Maecenas in orci id ipsum placerat facilisis non sed nisi. Duis dictum lorem sodales odio dictum eleifend. Vestibulum bibendum euismod quam, eget pharetra orci facilisis sed. Vivamus at diam non ipsum consequat tristique. Pellentesque gravida dignissim pellentesque. Donec ullamcorper lacinia orci, id consequat purus faucibus quis. Phasellus metus nunc, iaculis a interdum vel, congue sed erat. Orci varius natoque penatibus et magnis dis parturient montes, nascetur ridiculus mus. Etiam eros libero, hendrerit luctus nulla vitae, luctus maximus nunc.
|
||||
|
||||
[^test]: This is a **footnote**.
|
||||
[^test2]: This is another footnote [with a link](https://google.com/)!");
|
||||
AddStep("shrink scroll height", () => scrollContainer.Height = 0.5f);
|
||||
|
||||
AddStep("press second footnote link", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(markdownContainer.ChildrenOfType<OsuMarkdownFootnoteLink>().ElementAt(1));
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
AddUntilStep("second footnote scrolled into view", () =>
|
||||
{
|
||||
var footnote = markdownContainer.ChildrenOfType<OsuMarkdownFootnote>().ElementAt(1);
|
||||
return scrollContainer.ScreenSpaceDrawQuad.Contains(footnote.ScreenSpaceDrawQuad.TopLeft)
|
||||
&& scrollContainer.ScreenSpaceDrawQuad.Contains(footnote.ScreenSpaceDrawQuad.BottomRight);
|
||||
});
|
||||
|
||||
AddStep("press first footnote backlink", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(markdownContainer.ChildrenOfType<OsuMarkdownFootnoteBacklink>().First());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
AddUntilStep("first footnote link scrolled into view", () =>
|
||||
{
|
||||
var footnote = markdownContainer.ChildrenOfType<OsuMarkdownFootnoteLink>().First();
|
||||
return scrollContainer.ScreenSpaceDrawQuad.Contains(footnote.ScreenSpaceDrawQuad.TopLeft)
|
||||
&& scrollContainer.ScreenSpaceDrawQuad.Contains(footnote.ScreenSpaceDrawQuad.BottomRight);
|
||||
});
|
||||
}
|
||||
|
||||
private partial class TestMarkdownContainer : WikiMarkdownContainer
|
||||
|
@ -4,8 +4,11 @@
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
@ -29,6 +32,15 @@ namespace osu.Game.Tests.Visual.Online
|
||||
AddStep("Show main page", () => wiki.Show());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCancellationDoesntShowError()
|
||||
{
|
||||
AddStep("Show main page", () => wiki.Show());
|
||||
AddStep("Show another page", () => wiki.ShowPage("Article_styling_criteria/Formatting"));
|
||||
|
||||
AddUntilStep("Current path is not error", () => wiki.CurrentPath != "error");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestArticlePage()
|
||||
{
|
||||
@ -56,7 +68,9 @@ namespace osu.Game.Tests.Visual.Online
|
||||
public void TestErrorPage()
|
||||
{
|
||||
setUpWikiResponse(responseArticlePage);
|
||||
AddStep("Show Error Page", () => wiki.ShowPage("Error"));
|
||||
AddStep("Show nonexistent page", () => wiki.ShowPage("This_page_will_error_out"));
|
||||
AddUntilStep("Wait for error page", () => wiki.CurrentPath == "error");
|
||||
AddUntilStep("Error message correct", () => wiki.ChildrenOfType<SpriteText>().Any(text => text.Text == "\"This_page_will_error_out\"."));
|
||||
}
|
||||
|
||||
private void setUpWikiResponse(APIWikiPage r, string redirectionPath = null)
|
||||
|
117
osu.Game.Tests/Visual/Ranking/TestSceneOverallRanking.cs
Normal file
117
osu.Game.Tests/Visual/Ranking/TestSceneOverallRanking.cs
Normal file
@ -0,0 +1,117 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Online.Solo;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Ranking.Statistics.User;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Ranking
|
||||
{
|
||||
public partial class TestSceneOverallRanking : OsuTestScene
|
||||
{
|
||||
private OverallRanking overallRanking = null!;
|
||||
|
||||
[Test]
|
||||
public void TestUpdatePending()
|
||||
{
|
||||
createDisplay();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAllIncreased()
|
||||
{
|
||||
createDisplay();
|
||||
displayUpdate(
|
||||
new UserStatistics
|
||||
{
|
||||
GlobalRank = 12_345,
|
||||
Accuracy = 98.99,
|
||||
MaxCombo = 2_322,
|
||||
RankedScore = 23_123_543_456,
|
||||
TotalScore = 123_123_543_456,
|
||||
PP = 5_072
|
||||
},
|
||||
new UserStatistics
|
||||
{
|
||||
GlobalRank = 1_234,
|
||||
Accuracy = 99.07,
|
||||
MaxCombo = 2_352,
|
||||
RankedScore = 23_124_231_435,
|
||||
TotalScore = 123_124_231_435,
|
||||
PP = 5_434
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAllDecreased()
|
||||
{
|
||||
createDisplay();
|
||||
displayUpdate(
|
||||
new UserStatistics
|
||||
{
|
||||
GlobalRank = 1_234,
|
||||
Accuracy = 99.07,
|
||||
MaxCombo = 2_352,
|
||||
RankedScore = 23_124_231_435,
|
||||
TotalScore = 123_124_231_435,
|
||||
PP = 5_434
|
||||
},
|
||||
new UserStatistics
|
||||
{
|
||||
GlobalRank = 12_345,
|
||||
Accuracy = 98.99,
|
||||
MaxCombo = 2_322,
|
||||
RankedScore = 23_123_543_456,
|
||||
TotalScore = 123_123_543_456,
|
||||
PP = 5_072
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNoChanges()
|
||||
{
|
||||
var statistics = new UserStatistics
|
||||
{
|
||||
GlobalRank = 12_345,
|
||||
Accuracy = 98.99,
|
||||
MaxCombo = 2_322,
|
||||
RankedScore = 23_123_543_456,
|
||||
TotalScore = 123_123_543_456,
|
||||
PP = 5_072
|
||||
};
|
||||
|
||||
createDisplay();
|
||||
displayUpdate(statistics, statistics);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNotRanked()
|
||||
{
|
||||
var statistics = new UserStatistics
|
||||
{
|
||||
GlobalRank = null,
|
||||
Accuracy = 98.99,
|
||||
MaxCombo = 2_322,
|
||||
RankedScore = 23_123_543_456,
|
||||
TotalScore = 123_123_543_456,
|
||||
PP = null
|
||||
};
|
||||
|
||||
createDisplay();
|
||||
displayUpdate(statistics, statistics);
|
||||
}
|
||||
|
||||
private void createDisplay() => AddStep("create display", () => Child = overallRanking = new OverallRanking
|
||||
{
|
||||
Width = 400,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
});
|
||||
|
||||
private void displayUpdate(UserStatistics before, UserStatistics after) =>
|
||||
AddStep("display update", () => overallRanking.StatisticsUpdate.Value = new SoloStatisticsUpdate(new ScoreInfo(), before, after));
|
||||
}
|
||||
}
|
@ -136,7 +136,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
if (testRequest.Progress >= 0.5f)
|
||||
{
|
||||
testRequest.TriggerFailure(new Exception());
|
||||
testRequest.TriggerFailure(new InvalidOperationException());
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -32,7 +32,7 @@ namespace osu.Game.Tournament.Components
|
||||
|
||||
public TournamentBeatmapPanel(TournamentBeatmap beatmap, string mod = null)
|
||||
{
|
||||
if (beatmap == null) throw new ArgumentNullException(nameof(beatmap));
|
||||
ArgumentNullException.ThrowIfNull(beatmap);
|
||||
|
||||
Beatmap = beatmap;
|
||||
this.mod = mod;
|
||||
|
@ -127,7 +127,7 @@ namespace osu.Game.Tournament.IPC
|
||||
using (var stream = IPCStorage.GetStream(file_ipc_state_filename))
|
||||
using (var sr = new StreamReader(stream))
|
||||
{
|
||||
State.Value = (TourneyState)Enum.Parse(typeof(TourneyState), sr.ReadLine().AsNonNull());
|
||||
State.Value = Enum.Parse<TourneyState>(sr.ReadLine().AsNonNull());
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
@ -245,8 +245,10 @@ namespace osu.Game.Tournament.IPC
|
||||
{
|
||||
string stableInstallPath;
|
||||
|
||||
#pragma warning disable CA1416
|
||||
using (RegistryKey key = Registry.ClassesRoot.OpenSubKey("osu"))
|
||||
stableInstallPath = key?.OpenSubKey(@"shell\open\command")?.GetValue(string.Empty)?.ToString()?.Split('"')[1].Replace("osu!.exe", "");
|
||||
#pragma warning restore CA1416
|
||||
|
||||
if (ipcFileExistsInDirectory(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
|
@ -70,7 +70,7 @@ namespace osu.Game.Tournament
|
||||
|
||||
private async Task checkForChanges()
|
||||
{
|
||||
string serialisedLadder = await Task.Run(() => tournamentGame.GetSerialisedLadder());
|
||||
string serialisedLadder = await Task.Run(() => tournamentGame.GetSerialisedLadder()).ConfigureAwait(false);
|
||||
|
||||
// If a save hasn't been triggered by the user yet, populate the initial value
|
||||
lastSerialisedLadder ??= serialisedLadder;
|
||||
|
@ -45,7 +45,7 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
|
||||
continue;
|
||||
|
||||
// ReSharper disable once PossibleNullReferenceException
|
||||
string[] split = line.Split(':');
|
||||
string[] split = line.Split(':', StringSplitOptions.TrimEntries);
|
||||
|
||||
if (split.Length < 2)
|
||||
{
|
||||
@ -55,9 +55,9 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
|
||||
|
||||
teams.Add(new TournamentTeam
|
||||
{
|
||||
FullName = { Value = split[1].Trim(), },
|
||||
Acronym = { Value = split.Length >= 3 ? split[2].Trim() : null, },
|
||||
FlagName = { Value = split[0].Trim() }
|
||||
FullName = { Value = split[1], },
|
||||
Acronym = { Value = split.Length >= 3 ? split[2] : null, },
|
||||
FlagName = { Value = split[0] }
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -5,7 +5,6 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
@ -44,7 +43,7 @@ namespace osu.Game.Tournament.Screens.Editors
|
||||
{
|
||||
var countries = new List<TournamentTeam>();
|
||||
|
||||
foreach (var country in Enum.GetValues(typeof(CountryCode)).Cast<CountryCode>().Skip(1))
|
||||
foreach (var country in Enum.GetValues<CountryCode>().Skip(1))
|
||||
{
|
||||
countries.Add(new TournamentTeam
|
||||
{
|
||||
@ -54,8 +53,6 @@ namespace osu.Game.Tournament.Screens.Editors
|
||||
});
|
||||
}
|
||||
|
||||
Debug.Assert(countries != null);
|
||||
|
||||
foreach (var c in countries)
|
||||
Storage.Add(c);
|
||||
}
|
||||
|
@ -4,6 +4,7 @@
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Specialized;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
@ -102,10 +103,14 @@ namespace osu.Game.Tournament.Screens.Editors
|
||||
switch (args.Action)
|
||||
{
|
||||
case NotifyCollectionChangedAction.Add:
|
||||
Debug.Assert(args.NewItems != null);
|
||||
|
||||
args.NewItems.Cast<TModel>().ForEach(i => flow.Add(CreateDrawable(i)));
|
||||
break;
|
||||
|
||||
case NotifyCollectionChangedAction.Remove:
|
||||
Debug.Assert(args.OldItems != null);
|
||||
|
||||
args.OldItems.Cast<TModel>().ForEach(i => flow.RemoveAll(d => d.Model == i, true));
|
||||
break;
|
||||
}
|
||||
|
@ -5,6 +5,7 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Specialized;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
@ -20,8 +21,6 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
{
|
||||
public partial class LadderEditorSettings : PlayerSettingsGroup
|
||||
{
|
||||
private const int padding = 10;
|
||||
|
||||
private SettingsDropdown<TournamentRound> roundDropdown;
|
||||
private PlayerCheckbox losersCheckbox;
|
||||
private DateTextBox dateTimeBox;
|
||||
@ -103,10 +102,14 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
switch (args.Action)
|
||||
{
|
||||
case NotifyCollectionChangedAction.Add:
|
||||
Debug.Assert(args.NewItems != null);
|
||||
|
||||
args.NewItems.Cast<TournamentRound>().ForEach(add);
|
||||
break;
|
||||
|
||||
case NotifyCollectionChangedAction.Remove:
|
||||
Debug.Assert(args.OldItems != null);
|
||||
|
||||
args.OldItems.Cast<TournamentRound>().ForEach(i => Control.RemoveDropdownItem(i));
|
||||
break;
|
||||
}
|
||||
|
@ -5,6 +5,7 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Specialized;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
@ -25,10 +26,14 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
||||
switch (args.Action)
|
||||
{
|
||||
case NotifyCollectionChangedAction.Add:
|
||||
Debug.Assert(args.NewItems != null);
|
||||
|
||||
args.NewItems.Cast<TournamentTeam>().ForEach(add);
|
||||
break;
|
||||
|
||||
case NotifyCollectionChangedAction.Remove:
|
||||
Debug.Assert(args.OldItems != null);
|
||||
|
||||
args.OldItems.Cast<TournamentTeam>().ForEach(i => Control.RemoveDropdownItem(i));
|
||||
break;
|
||||
}
|
||||
|
@ -4,6 +4,7 @@
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Specialized;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Caching;
|
||||
@ -81,11 +82,15 @@ namespace osu.Game.Tournament.Screens.Ladder
|
||||
switch (args.Action)
|
||||
{
|
||||
case NotifyCollectionChangedAction.Add:
|
||||
Debug.Assert(args.NewItems != null);
|
||||
|
||||
foreach (var p in args.NewItems.Cast<TournamentMatch>())
|
||||
addMatch(p);
|
||||
break;
|
||||
|
||||
case NotifyCollectionChangedAction.Remove:
|
||||
Debug.Assert(args.OldItems != null);
|
||||
|
||||
foreach (var p in args.OldItems.Cast<TournamentMatch>())
|
||||
{
|
||||
foreach (var d in MatchesContainer.Where(d => d.Match == p))
|
||||
@ -153,7 +158,7 @@ namespace osu.Game.Tournament.Screens.Ladder
|
||||
|
||||
foreach (var round in LadderInfo.Rounds)
|
||||
{
|
||||
var topMatch = MatchesContainer.Where(p => !p.Match.Losers.Value && p.Match.Round.Value == round).OrderBy(p => p.Y).FirstOrDefault();
|
||||
var topMatch = MatchesContainer.Where(p => !p.Match.Losers.Value && p.Match.Round.Value == round).MinBy(p => p.Y);
|
||||
|
||||
if (topMatch == null) continue;
|
||||
|
||||
@ -167,7 +172,7 @@ namespace osu.Game.Tournament.Screens.Ladder
|
||||
|
||||
foreach (var round in LadderInfo.Rounds)
|
||||
{
|
||||
var topMatch = MatchesContainer.Where(p => p.Match.Losers.Value && p.Match.Round.Value == round).OrderBy(p => p.Y).FirstOrDefault();
|
||||
var topMatch = MatchesContainer.Where(p => p.Match.Losers.Value && p.Match.Round.Value == round).MinBy(p => p.Y);
|
||||
|
||||
if (topMatch == null) continue;
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<OutputType>Library</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>tools for tournaments.</Description>
|
||||
@ -11,4 +11,4 @@
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.Win32.Registry" Version="5.0.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
@ -35,7 +35,7 @@ namespace osu.Game.Audio
|
||||
public bool Equals(SampleInfo? other)
|
||||
=> other != null && sampleNames.SequenceEqual(other.sampleNames);
|
||||
|
||||
public override bool Equals(object obj)
|
||||
public override bool Equals(object? obj)
|
||||
=> obj is SampleInfo other && Equals(other);
|
||||
}
|
||||
}
|
||||
|
@ -44,7 +44,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public override async Task<Live<BeatmapSetInfo>?> ImportAsUpdate(ProgressNotification notification, ImportTask importTask, BeatmapSetInfo original)
|
||||
{
|
||||
var imported = await Import(notification, importTask);
|
||||
var imported = await Import(notification, new[] { importTask }).ConfigureAwait(true);
|
||||
|
||||
if (!imported.Any())
|
||||
return null;
|
||||
@ -203,10 +203,10 @@ namespace osu.Game.Beatmaps
|
||||
}
|
||||
}
|
||||
|
||||
protected override void PostImport(BeatmapSetInfo model, Realm realm, bool batchImport)
|
||||
protected override void PostImport(BeatmapSetInfo model, Realm realm, ImportParameters parameters)
|
||||
{
|
||||
base.PostImport(model, realm, batchImport);
|
||||
ProcessBeatmap?.Invoke((model, batchImport));
|
||||
base.PostImport(model, realm, parameters);
|
||||
ProcessBeatmap?.Invoke((model, parameters.Batch));
|
||||
}
|
||||
|
||||
private void validateOnlineIds(BeatmapSetInfo beatmapSet, Realm realm)
|
||||
|
@ -456,15 +456,15 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public Task Import(params string[] paths) => beatmapImporter.Import(paths);
|
||||
|
||||
public Task Import(params ImportTask[] tasks) => beatmapImporter.Import(tasks);
|
||||
public Task Import(ImportTask[] tasks, ImportParameters parameters = default) => beatmapImporter.Import(tasks, parameters);
|
||||
|
||||
public Task<IEnumerable<Live<BeatmapSetInfo>>> Import(ProgressNotification notification, params ImportTask[] tasks) => beatmapImporter.Import(notification, tasks);
|
||||
public Task<IEnumerable<Live<BeatmapSetInfo>>> Import(ProgressNotification notification, ImportTask[] tasks, ImportParameters parameters = default) => beatmapImporter.Import(notification, tasks, parameters);
|
||||
|
||||
public Task<Live<BeatmapSetInfo>?> Import(ImportTask task, bool batchImport = false, CancellationToken cancellationToken = default) =>
|
||||
beatmapImporter.Import(task, batchImport, cancellationToken);
|
||||
public Task<Live<BeatmapSetInfo>?> Import(ImportTask task, ImportParameters parameters = default, CancellationToken cancellationToken = default) =>
|
||||
beatmapImporter.Import(task, parameters, cancellationToken);
|
||||
|
||||
public Live<BeatmapSetInfo>? Import(BeatmapSetInfo item, ArchiveReader? archive = null, CancellationToken cancellationToken = default) =>
|
||||
beatmapImporter.ImportModel(item, archive, false, cancellationToken);
|
||||
beatmapImporter.ImportModel(item, archive, default, cancellationToken);
|
||||
|
||||
public IEnumerable<string> HandledExtensions => beatmapImporter.HandledExtensions;
|
||||
|
||||
|
@ -178,7 +178,7 @@ namespace osu.Game.Beatmaps
|
||||
{
|
||||
try
|
||||
{
|
||||
await cacheDownloadRequest.PerformAsync();
|
||||
await cacheDownloadRequest.PerformAsync().ConfigureAwait(false);
|
||||
}
|
||||
catch
|
||||
{
|
||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Beatmaps.ControlPoints
|
||||
|
||||
public void AttachGroup(ControlPointGroup pointGroup) => Time = pointGroup.Time;
|
||||
|
||||
public int CompareTo(ControlPoint other) => Time.CompareTo(other.Time);
|
||||
public int CompareTo(ControlPoint? other) => Time.CompareTo(other?.Time);
|
||||
|
||||
public virtual Color4 GetRepresentingColour(OsuColour colours) => colours.Yellow;
|
||||
|
||||
@ -32,7 +32,7 @@ namespace osu.Game.Beatmaps.ControlPoints
|
||||
/// </summary>
|
||||
public ControlPoint DeepClone()
|
||||
{
|
||||
var copy = (ControlPoint)Activator.CreateInstance(GetType());
|
||||
var copy = (ControlPoint)Activator.CreateInstance(GetType())!;
|
||||
|
||||
copy.CopyFrom(this);
|
||||
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user