smoogipoo
c531e38a36
Rework to create a derived tracked user data instead
2021-04-12 22:00:27 +09:00
smoogipoo
27660265b5
Merge branch 'master' into multiplayer-spectator-leaderboard
2021-04-12 21:02:18 +09:00
Dean Herbert
b4c75ba3c6
Fix TestQuickDeleteRemovesObject failing on second run
2021-04-12 19:19:25 +09:00
ekrctb
359fae895f
Rename property
2021-04-12 18:50:25 +09:00
ekrctb
e19e8ff2a3
Rewrite FramedReplayInputHandler for robustness
...
This commit changes the semantics of `CurrentFrame` and `NextFrame` of the class.
The ordering of `NextFrame.Time` and `CurrentFrame.Time` was dependent on the current direction.
Now, it should always satisfy `CurrentFrame.Time <= CurrentTime <= NextFrame.Time` except at the start/end.
This change, however, doesn't break existing deriving classes if the template code pattern usage of interpolation is used.
The deriving class code can be simplified due to the elimination of nullable types. I didn't include those changes in this commit.
I removed `StreamingFramedReplayInputHandlerTest` for now, as it is almost-duplicate of `FramedReplayInputHandlerTest`. I'll include more tests in later commits.
This commit fixes #6150 .
2021-04-12 16:18:11 +09:00
Dean Herbert
9be3163592
Merge branch 'master' into multiplayer-spectator-player-grid
2021-04-12 14:14:13 +09:00
smoogipoo
4fcddfb44b
Fix multiplayer test failure
2021-04-12 13:42:14 +09:00
ekrctb
d6d8ea5b6b
Throw when getting a frame of an empty replay
2021-04-12 11:17:56 +09:00
Salman Ahmed
cb947a3b27
Add expected output in test case rather than determining internally
2021-04-11 13:18:25 -04:00
Salman Ahmed
1fd4cb8963
Merge branch 'master' into master
2021-04-11 10:19:16 +03:00
Christine Chen
08311abc5e
Remove setters, cache CreatePowerStatus() and use a dummy LocalPowerStatus class in test scene
2021-04-10 00:00:21 -04:00
smoogipoo
61c400b1a1
Fix filename
2021-04-09 20:18:26 +09:00
smoogipoo
eccd269cce
Implement maximum start delay
2021-04-09 20:17:57 +09:00
smoogipoo
950e4e05ef
Merge branch 'multiplayer-spectator-leaderboard' into multiplayer-spectator-screen
2021-04-09 18:30:21 +09:00
smoogipoo
e73f3f52d7
Add some more asserts
2021-04-09 18:23:41 +09:00
smoogipoo
9ddcd686ac
Fix incorrect assert
2021-04-09 18:23:38 +09:00
smoogipoo
b49997f531
Add test for no frames
2021-04-09 18:18:23 +09:00
smoogipoo
589ce4bdc2
Add test
2021-04-09 18:16:10 +09:00
Christine Chen
59d13b0dd3
Fixed indentation
...
sorry about the style fixes... I'm using JetBrains Rider from now on.
2021-04-08 21:53:42 -04:00
Christine Chen
6b6a71d3c3
trim whitespace
2021-04-08 20:39:17 -04:00
Christine Chen
493c095535
Fixed code style
2021-04-08 20:28:23 -04:00
Christine Chen
6bccb3aab6
Use DI to implement battery detection, add BatteryCutoff property
...
- Removed the Xamarin.Essentials package from osu.Game and added it to osu.iOS and osu.Android only.
- iOS and Android implementations use Xamarin.Essentials.Battery, while the Desktop implementation
only returns 100% battery for now.
- Added a BatteryCutoff property to PowerStatus so it can be different for each platform (default 20%, 25% on iOS)
2021-04-08 19:55:11 -04:00
smoogipoo
7958a257e8
Add tests
2021-04-08 22:14:30 +09:00
smoogipoo
70cd018a98
Fix intermittent test failure
2021-04-08 21:38:58 +09:00
smoogipoo
125358158b
Merge branch 'master' into multiplayer-spectator-screen
2021-04-08 21:13:37 +09:00
Dean Herbert
1e23f671fa
Merge pull request #12321 from smoogipoo/add-spectate-button-and-state
...
Add multiplayer spectating user state and button
2021-04-08 19:48:58 +09:00
smoogipoo
b38d332268
Fix broken test
2021-04-08 16:31:39 +09:00
Dean Herbert
545156d15c
Add regression test coverage
2021-04-08 15:20:53 +09:00
Dean Herbert
8aff53172d
Remove necessity for nested PassThroughInputManger
2021-04-08 15:18:31 +09:00
Christine Chen
0a6baf670e
Send a warning notification if device is unplugged and low battery
...
- Uses Xamarin.Essentials in osu.Game.PlayerLoader to check battery level
- Encapsulated battery checking in the public BatteryManager class so battery level and plugged in status can be accessed and edited in TestPlayerLoader
- When checking battery level, catch NotImplementedException thrown by Xamarin.Essentials.Battery on non-mobile platforms
- Added visual unit tests for battery notification
To mock battery status and level, we had to define a batteryManager object in TestPlayerLoader and add a new function ResetPlayerWithBattery()
Co-Authored-By: Marlina José <marlina@umich.edu>
2021-04-07 15:56:50 -04:00
smoogipoo
72a42ceaf7
Merge branch 'multiplayer-spectator-player-grid' into multiplayer-spectator-screen
2021-04-08 00:19:00 +09:00
smoogipoo
024adb699c
Add test and fix several issues
2021-04-08 00:12:21 +09:00
smoogipoo
214813154b
Fix class name
2021-04-07 22:28:22 +09:00
smoogipoo
99bee73ac1
Merge branch 'master' into add-spectate-button-and-state
2021-04-07 22:07:52 +09:00
Dan Balasescu
6eb809f4c4
Merge pull request #9194 from boswelja/rebind-song-select
...
Allow rebinding Song Select mods/random/options keys
2021-04-07 20:55:45 +09:00
smoogipoo
93c5935ebc
Add match subscreen support + test
2021-04-07 20:46:30 +09:00
Dean Herbert
b4c6894d13
Add test coverage for song select footer area
2021-04-07 18:29:31 +09:00
smoogipoo
abd637ffaa
Add button to footer
2021-04-07 17:35:18 +09:00
smoogipoo
56c13148f1
Fix typo in class name
2021-04-07 16:45:10 +09:00
smoogipoo
c744f77cfa
Add participant panel state
2021-04-07 16:40:24 +09:00
smoogipoo
f5667125a0
Remove unnecessary method
2021-04-07 16:37:43 +09:00
smoogipoo
6be9c9f0f4
Link up ready button to spectate state
2021-04-07 16:35:50 +09:00
smoogipoo
1f57b6884d
Add ready button to test scene
2021-04-07 16:30:40 +09:00
smoogipoo
6de91d7b6b
Add spectate button + test
2021-04-06 21:37:27 +09:00
Dan Balasescu
ba3689b5b9
Merge pull request #12269 from PercyDan54/beatmap-details
...
Use OnlineViewContainer for BeatmapDetails
2021-04-06 17:52:32 +09:00
Dan Balasescu
2321101518
Merge branch 'master' into fix-overzealousmouse-button-blocking
2021-04-06 16:45:25 +09:00
Dean Herbert
53c1bc666c
Make addition of nested GlobalActionContainer in OsuGameTestScene optional
2021-04-06 15:18:00 +09:00
Dean Herbert
e486e521ff
Fix regressed test
2021-04-05 22:46:01 +09:00
Dean Herbert
beebdb0734
Clean up implementation
2021-04-05 22:30:51 +09:00
Bartłomiej Dach
b66ba43bc5
Add failing test scene
2021-04-03 14:02:46 +02:00
Bartłomiej Dach
7d4b0e3f0a
Fix editor clock scene not re-enabling beatmap
...
Could interfere with other tests due to causing crashes on attempts to
change `Beatmap.Value`.
2021-04-03 12:34:48 +02:00
PercyDan54
1ff77754fd
Use OnlineViewContainer
2021-04-02 20:14:31 +08:00
smoogipoo
c3c7c18549
Fix tests
2021-04-01 23:48:26 +09:00
smoogipoo
9e95441aa6
Rename Spectator -> SoloSpectator
2021-04-01 22:08:52 +09:00
Dean Herbert
710599c521
Merge branch 'master' into realm-key-binding-store
2021-03-31 15:00:47 +09:00
Dean Herbert
0c53b4eb93
Fix wrong counting and add test
2021-03-31 14:09:39 +09:00
Dean Herbert
321ad737b6
Merge branch 'master' into realm-migration-operation-blocking
2021-03-30 22:40:08 +09:00
Dean Herbert
8dfff999f9
Add rotation slider
2021-03-30 12:40:50 +09:00
Dean Herbert
f8cea5cae3
Merge branch 'master' into realm-migration-operation-blocking
2021-03-26 17:07:31 +09:00
Max Hübner
558f8fa51e
Adjust testscene
2021-03-25 23:20:26 +01:00
Dean Herbert
6cb14e91c9
Make Player abstract and introduce SoloPlayer
2021-03-23 18:18:49 +09:00
Dean Herbert
aeff9bd853
Add return bool to HandleRequest to better trigger failures
2021-03-23 18:17:29 +09:00
Bartłomiej Dach
a16c0641b2
Revert EF Core to version 2.2
...
This reverts commit f3faad74d5
, reversing
changes made to 712e7bc7bf
.
Several issues arose after migrating to 5.0, including, but possibly not
limited to, performance regressions in song select, as well as failures
when attempting to save beatmaps after metadata changes in the editor.
2021-03-21 11:05:15 +01:00
Dean Herbert
b9b351311a
Merge pull request #11824 from peppy/fix-unsafe-skinnable-sample-play
...
Fix playing skinned samples being unsafe during skin changes
2021-03-20 11:29:34 +09:00
Bartłomiej Dach
8e0536e1e2
Add failing test scene
2021-03-19 22:44:33 +01:00
Dean Herbert
03592fa696
Merge branch 'master' into realm-migration-operation-blocking
2021-03-19 21:33:26 +09:00
Dean Herbert
f59327cc3e
Merge branch 'master' into fix-unsafe-skinnable-sample-play
2021-03-19 20:29:44 +09:00
Dean Herbert
196f95ae54
Update to use new bindables and centered area offset
2021-03-19 19:01:32 +09:00
Dean Herbert
9a6a0f3df5
Add test coverage and better UI handling of no tablet connected scenario
2021-03-19 19:01:32 +09:00
Dean Herbert
a8e319a320
Remove min/max from test scene to fix weirdness when switching test sizings
2021-03-19 19:01:31 +09:00
Dean Herbert
382109c7a2
Make test scene feel more like settings (width-wise)
2021-03-19 19:01:31 +09:00
Dean Herbert
464702182d
Consume device name
2021-03-19 19:01:31 +09:00
Dean Herbert
3b7edf1333
Make tablet display always fit to size of settings area
2021-03-19 19:01:31 +09:00
Dean Herbert
d026c8da85
Initial pass of configuration interface
2021-03-19 19:01:31 +09:00
Dean Herbert
1c865682ae
Add tablet configuration tests
2021-03-19 18:57:49 +09:00
Dean Herbert
711d895a04
Merge pull request #8238 from voidedWarranties/editor-song-end
2021-03-19 16:32:23 +09:00
Bartłomiej Dach
aec859b4d1
Merge branch 'master' into fix-unsafe-skinnable-sample-play
2021-03-18 19:51:46 +01:00
voidedWarranties
df6570ebf5
Improve logic and add previously failing test
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-03-17 15:48:55 -07:00
Bartłomiej Dach
21e18c9f6e
Fix test hangs in browser due to changing tracks via music controller
2021-03-17 18:46:22 +01:00
Bartłomiej Dach
3b55eeb416
Fix test failure by setting beatmap
...
Post-merge, it was failing because somewhere along the way
`EditorClockTestScene` started expecting inheritors to set the beatmap
themselves explicitly in BDL.
2021-03-17 18:39:48 +01:00
Bartłomiej Dach
f1e66cc420
Adjust test namespace
2021-03-17 18:37:11 +01:00
Bartłomiej Dach
a691291ae8
Merge branch 'master' into editor-song-end
2021-03-17 18:18:19 +01:00
smoogipoo
e59b8b4ce6
Fix test checking nullable string
2021-03-17 19:07:29 +09:00
smoogipoo
f7ec79c5f4
Fix incorrect generic type
2021-03-17 19:02:25 +09:00
Dean Herbert
4bf57ad860
Remove remaining reference to obsolete value
2021-03-17 18:24:24 +09:00
smoogipoo
7fa5fd5647
Update usages of config with framework changes
2021-03-17 16:10:16 +09:00
Dean Herbert
f3faad74d5
Merge pull request #12003 from UselessToucan/ef_core_5
2021-03-15 15:05:32 +09:00
Dean Herbert
fce21f23d6
Add comments marking workarounds required for EFcore 5
2021-03-15 13:29:26 +09:00
Joehu
d0644221ff
Add test showing toolbar behavior change
2021-03-12 15:48:49 -08:00
Roman Kapustin
c6c616f244
Actualize tests
2021-03-11 21:02:40 +03:00
Dean Herbert
a5b3ac7ef8
Add failing test covering alpha commands proceeding non-alpha (but ignored) commands
2021-03-09 15:54:11 +09:00
Dean Herbert
2b1ab3576b
Merge branch 'master' into migrate-country-rank
2021-03-08 11:07:25 +09:00
Dean Herbert
b241749119
Merge pull request #11928 from smoogipoo/fix-test-multiplayer-beatmap
2021-03-04 23:43:55 +09:00
smoogipoo
77607c06eb
Fix not being able to enter gameplay in TestSceneMultiplayer
2021-03-03 22:07:39 +09:00
smoogipoo
1ecb1d122a
Fix up TestSceneMultiplayer
2021-03-03 21:54:34 +09:00
smoogipoo
6affe33fb2
Fix another test scene
2021-03-03 19:40:19 +09:00
Bartłomiej Dach
3b125a26a8
Add test coverage
2021-03-02 19:21:03 +01:00
Salman Ahmed
2609b22d53
Replace usage of CurrentModeRank
in line with API change
2021-03-01 23:07:25 +03:00
smoogipoo
5cfaf1de1b
Fix duplicate ongoing operation tracker
2021-03-01 17:43:03 +09:00
smoogipoo
01a4815412
Make labels disappear on null beatmap/no hitobjects
2021-02-25 23:36:02 +09:00
Dean Herbert
3802cb29a4
Fix failing tests doing reference comparisons between string and LocalisedString
2021-02-25 17:49:54 +09:00
Dean Herbert
90e8308716
Merge branch 'master' into localisation-refactor-framework
2021-02-25 17:28:55 +09:00
Dean Herbert
a08a3d44c7
Add failing test coverage for using hotkeys from main menu before toolbar displayed
2021-02-25 14:52:16 +09:00
Dan Balasescu
3e2b21a9b4
Merge pull request #11892 from peppy/allow-collection-name-collisions
...
Fix crash on two collections existing with the same name
2021-02-24 23:08:05 +09:00
Dean Herbert
6e6fb31c05
Add test coverage
2021-02-24 18:49:16 +09:00
Dan Balasescu
c0f21c8cbe
Merge branch 'master' into fix-selecting-incompatible-freemods
2021-02-24 15:10:48 +09:00
Dan Balasescu
2e730cdde7
Merge pull request #11867 from peppy/add-quick-run-test-beatmap
...
Fix test failures due to beatmap taking too long to complete autoplay/replay
2021-02-24 13:25:22 +09:00
Dean Herbert
e679a1916f
Merge pull request #11833 from frenzibyte/fix-pofl-on-cooldown
...
Keep pausing gameplay on focus loss if cannot on first attempt
2021-02-24 00:15:58 +09:00
Dean Herbert
996c0897d1
Seek via GameplayClockContainer for better reliability
2021-02-23 13:40:21 +09:00
Bartłomiej Dach
f62120c66b
Remove unused using directive
2021-02-22 22:45:55 +01:00
Dean Herbert
1fd76ea3fb
Apply changes to UI components overriding functions with changing signatures
2021-02-22 19:01:42 +09:00
smoogipoo
ee6a94273d
Merge branch 'master' into fix-unsafe-skinnable-sample-play
2021-02-22 18:31:27 +09:00
Salman Ahmed
6bac83964a
Merge branch 'master' into fix-pofl-on-cooldown
2021-02-22 10:03:27 +03:00
Dean Herbert
adf2dc36c9
Fix PlaylistResults tests performing delays in real-time when headless
2021-02-22 15:43:58 +09:00
Dean Herbert
cdbf8de29d
Update other tests which can benefit from using a shorter beatmap
2021-02-22 14:53:32 +09:00
Dean Herbert
541237ef16
Use a shorter test beatmap for tests which need to run to completion
2021-02-22 14:48:04 +09:00
smoogipoo
ca92ad715a
Add test
2021-02-22 13:32:54 +09:00
Dean Herbert
d2ec151c67
Add failing test for pausing when pause support is disabled
2021-02-20 14:20:13 +09:00
Dan Balasescu
52372fe50d
Merge pull request #11713 from peppy/fix-error-exit-during-results-transition
...
Fix a potential crash when exiting play during the results screen transition
2021-02-19 18:39:21 +09:00
Dan Balasescu
9fc57b2145
Merge pull request #11832 from peppy/leaderboard-compact-mode
...
Show compact leaderboard during gameplay to reduce distractions
2021-02-19 18:17:46 +09:00
Salman Ahmed
f6c279ab00
Add assert ensuring player resumed properly
2021-02-19 11:45:45 +03:00
Salman Ahmed
fe5e45ea81
Move gameplay cursor outside instead and fix potential failure
2021-02-19 11:43:33 +03:00
Dean Herbert
52ebe34347
Update TestScenePause exit from fail test to actually fail
2021-02-19 17:26:26 +09:00
Dean Herbert
4c214b74ce
Merge branch 'master' into fix-error-exit-during-results-transition
2021-02-19 17:13:55 +09:00
Salman Ahmed
772471a6d8
Add failing test case
2021-02-19 10:46:31 +03:00
Dean Herbert
43c35c5118
Show local user in test scene
2021-02-19 15:15:31 +09:00
Dean Herbert
ee9e6fff40
Add bindable flow for expanded leaderboard state
2021-02-19 15:09:41 +09:00
Salman Ahmed
a407bfe73b
Privatize UserRanks
and expose a similar CountryRank
field instead
2021-02-18 15:37:52 +03:00
Dean Herbert
00574a5288
Use ISample everywhere in Skin GetSample lookup path
2021-02-18 18:32:28 +09:00
Salman Ahmed
a845e96b7a
Replace Ranks.Global
completely with a GlobalRank
property
2021-02-17 08:52:04 +03:00
Salman Ahmed
d7c91a7c6f
Merge branch 'fix-tournament-user-population' into multiplayer-participant-rank
2021-02-17 08:42:59 +03:00
Dean Herbert
e82922f8c5
Add the ability to deselect the currently selected room via clicking away
...
Always felt wrong that you couldn't do this until now.
2021-02-16 13:44:37 +09:00
Salman Ahmed
0e7f52b5cc
Always use JSON property global_rank
for global ranks instead
2021-02-16 07:33:16 +03:00
Salman Ahmed
5b4999e8af
Update user statistics retrieval with API changes
2021-02-16 07:33:13 +03:00
Salman Ahmed
d15ffff9a5
Simplifiy user statistics retrieval to one-time on deserialization
2021-02-16 04:48:36 +03:00
Salman Ahmed
a1496cd8f3
Remove necessity of using CurrentModeRank
as a fallback
2021-02-16 04:48:36 +03:00
Dean Herbert
2e646882fa
Merge branch 'master' into non-concurrent-sample-playback
2021-02-15 21:22:21 +09:00
Dean Herbert
9ad38ab20e
Move HubClientConnector retrieval to IAPIProvider
2021-02-15 16:43:56 +09:00
Dean Herbert
f664fca0dd
Tidy up tests (and remove duplicate with new call logic)
2021-02-15 16:11:17 +09:00
Dean Herbert
4f264758a4
Add test coverage of pause from resume overlay
2021-02-15 15:57:36 +09:00
Dean Herbert
ec37e1602d
Add failing test coverage of retrying from the results screen
2021-02-15 15:03:09 +09:00
smoogipoo
c6ed3efa4a
Merge branch 'master' into non-concurrent-sample-playback
2021-02-15 14:47:32 +09:00
Dean Herbert
25f5120fdf
Add failing test coverage of user pausing or quick exiting during cooldown
2021-02-15 14:36:17 +09:00
Dean Herbert
a4dc544235
Refactor some shared code in TestScenePause
2021-02-15 14:24:08 +09:00
Dan Balasescu
34e600464b
Merge branch 'master' into abstract-hub-connection
2021-02-15 13:53:54 +09:00
smoogipoo
d3f0c0730d
Merge branch 'master' into non-concurrent-sample-playback
2021-02-12 17:22:15 +09:00
Dean Herbert
f7374703f0
Update tests to match dev domain
2021-02-12 15:29:21 +09:00
Salman Ahmed
d3c1b47592
Replace nullable API with null connector instead
2021-02-11 12:34:39 +03:00
Dean Herbert
aaa0362b12
Merge branch 'master' into autoplay-rate-independence
2021-02-11 17:39:45 +09:00
Jamie Taylor
2ee634d173
Create subclass for "Error" notifications to allow them to have a unique pop-in sound
2021-02-11 13:55:43 +09:00
Salman Ahmed
0c5e66205b
Merge branch 'master' into abstract-hub-connection
2021-02-11 02:14:22 +03:00
Dean Herbert
9e400acd1a
Merge branch 'master' into fix-mod-settings-fuckery
2021-02-10 17:43:03 +09:00
Dean Herbert
98a83722ff
Move the point at which selected mods are reset in tests to allow mutliple creation test flow
2021-02-10 15:29:55 +09:00
Dean Herbert
de8a60435f
Add failing test covering reported breaking case
2021-02-10 14:44:37 +09:00
Dean Herbert
e9ef4aaf88
Add test covering expectations of external mod changes
2021-02-10 14:34:45 +09:00
Dan Balasescu
92599aa02b
Merge branch 'master' into user-beatmap-downloading-states-2
2021-02-09 21:06:09 +09:00
Dean Herbert
0a96f4d403
Avoid assigning null to a non-nullable property
2021-02-09 18:56:27 +09:00
Dean Herbert
17475e60b0
Fix missed test scene update
2021-02-09 18:48:50 +09:00
Dean Herbert
3206c7cbae
Merge branch 'master' into overlay-header-refactor
2021-02-09 18:20:07 +09:00
Dean Herbert
94f35825dd
Update test to cover changed exit/pause logic
...
I think this makes more sense?
2021-02-09 17:29:30 +09:00
Dean Herbert
4e3bb27cd5
Merge branch 'master' into fix-mod-settings-fuckery
2021-02-09 16:47:39 +09:00
Dean Herbert
1cb51fa8d2
Merge branch 'master' into autoplay-rate-independence
2021-02-09 16:05:34 +09:00
Dean Herbert
b87327841d
Add test covering initial state propagation
2021-02-09 15:46:23 +09:00
Salman Ahmed
a0ead38496
Prevent test spectator clients from attempting hub connections
2021-02-09 08:02:51 +03:00
Salman Ahmed
f04d6d5e5e
Update hub clients with changes to connecotr
2021-02-09 08:02:32 +03:00
Dean Herbert
0efad9ded1
Add test coverage of setting reset on deselection
2021-02-09 13:54:13 +09:00
Dean Herbert
3133ccacfa
Reset selected mods between each test method
...
This doesn't actually fix or change behaviour, but does seem like
something we probably want to do here.
2021-02-09 13:09:40 +09:00
Salman Ahmed
f76f92515e
Clean up spectator streaming client with new hub connector
2021-02-09 02:15:56 +03:00
Dean Herbert
5fbed05d04
Merge pull request #11551 from smoogipoo/fix-leave-room-race-2
...
Fix client potentially not leaving a room on exiting multiplayer
2021-02-08 19:23:14 +09:00
smoogipoo
6e34e7d750
Merge branch 'master' into user-beatmap-downloading-states-2
2021-02-08 19:08:53 +09:00
Dean Herbert
42c169054a
Revert "Disable failing test temporarily pending resolution"
...
This reverts commit 10142a4471
.
2021-02-08 17:46:34 +09:00
Dean Herbert
10142a4471
Disable failing test temporarily pending resolution
2021-02-08 16:59:21 +09:00
Bartłomiej Dach
68c20a2a37
Allow autoplay score generation to access mod list
2021-02-07 18:35:34 +01:00
Vincent Maggioli
96652e07cd
Merge branch 'master' into zero-spinner-slider
2021-02-05 09:40:55 -05:00
Dean Herbert
f338fa114b
Merge branch 'master' into user-beatmap-downloading-states-2
2021-02-05 18:02:40 +09:00
Dean Herbert
3e750feaa4
Subclass LocalPlayerModSelectOverlay to correctly deselect incompatible mods on free mod selection
2021-02-05 16:42:35 +09:00
Dean Herbert
1368d55152
Add test coverage of precedence of display
2021-02-05 15:58:27 +09:00
Dean Herbert
98c4573240
Add assertions covering new test
2021-02-05 15:52:49 +09:00
Dean Herbert
9e9e382bee
Merge branch 'master' into user-beatmap-downloading-states-2
2021-02-05 15:27:17 +09:00
Dean Herbert
2fc3a97f56
Merge pull request #11516 from frenzibyte/ready-button-clean-up
...
Replace ready button beatmap logic with using `MultiplayerBeatmapTracker` instead
2021-02-05 15:09:25 +09:00
Salman Ahmed
78ea2d50bb
Merge branch 'master' into ready-button-clean-up
2021-02-05 07:23:11 +03:00
smoogipoo
cf5233c6ab
Merge branch 'master' into freemods
2021-02-05 00:27:14 +09:00
Dean Herbert
cef16a9f61
Add test coverage of animation / selection flushing
2021-02-04 19:55:15 +09:00
Dean Herbert
15062cc63f
Fix intermittent test failures
2021-02-04 19:29:48 +09:00
Bartłomiej Dach
cb87da2bb8
Merge branch 'master' into freemod-select-overlay
2021-02-03 22:19:35 +01:00
Dean Herbert
b06f4ee124
Merge branch 'master' into solo-mod-select-overlay
2021-02-03 23:44:08 +09:00
Dean Herbert
2a52851e68
Merge branch 'master' into modselect-dynamic-isvalid
2021-02-03 22:11:33 +09:00
Dean Herbert
77735ac9dc
Merge pull request #11663 from smoogipoo/modselect-disable-stacking
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Allow mod buttons to not be stacked
2021-02-03 22:11:02 +09:00
Dean Herbert
b27557f278
Merge pull request #11667 from smoogipoo/fix-mod-icon
...
Fix ModIcon not updating background colour correctly
2021-02-03 22:06:29 +09:00
smoogipoo
8bb1391515
Fix inspection
2021-02-03 14:53:55 +09:00
Dan Balasescu
2a4488c11b
Merge branch 'master' into freemods
2021-02-03 14:12:39 +09:00
Bartłomiej Dach
fe7f4f7222
Merge branch 'master' into playlists-item-visual-improvements
2021-02-02 21:26:16 +01:00
smoogipoo
6453367a9c
Merge branch 'freemod-select-overlay' into freemods
2021-02-02 21:43:35 +09:00
smoogipoo
097ce37e96
Merge branch 'fix-mod-icon' into freemods
2021-02-02 21:37:24 +09:00
smoogipoo
921f008217
Fix ModIcon not updating background colour correctly
2021-02-02 21:35:08 +09:00
smoogipoo
643c0605d8
Implement the freemod selection overlay
2021-02-02 21:14:38 +09:00
smoogipoo
e58ece9e10
Make ModSelectOverlay abstract
2021-02-02 21:06:04 +09:00
smoogipoo
50e92bd0ed
Fix selection not being preserved when IsValidMod changes
2021-02-02 20:50:54 +09:00
smoogipoo
10ceddf3ff
Make IsValidMod adjustable
2021-02-02 20:47:50 +09:00
smoogipoo
6d620264f4
Allow mod buttons to not be stacked
2021-02-02 20:27:41 +09:00
Dean Herbert
c41c854ce3
Merge pull request #11637 from frenzibyte/improve-chat-autoscroll
...
Improve auto-scrolling logic for drawable channels
2021-02-02 18:40:25 +09:00
Dean Herbert
bc8a4f4111
Update test handling
2021-02-02 17:21:54 +09:00
Dean Herbert
6d9ac4d0f0
Increase darkness of gradient on buttons to make text readability (slightly) better
2021-02-02 16:57:27 +09:00
Dean Herbert
43052991f8
Remove unused using statement
2021-02-02 16:18:55 +09:00
Dean Herbert
3002fef05e
Remove empty parenthesis
2021-02-02 16:11:13 +09:00
Dean Herbert
54c0bdf7d3
Fix PlaylistLoungeTestScene appearing very narrow
2021-02-02 16:04:42 +09:00
Dean Herbert
b3105fb292
Add coverage of local echo messages performing automatic scrolling
2021-02-02 15:46:42 +09:00
Dean Herbert
3670bd40c2
Add test coverage of user scroll overriding
2021-02-02 15:44:11 +09:00
Dean Herbert
398ab9c2c2
Use UserTrackingScrollContainer instead
2021-02-02 15:29:38 +09:00
smoogipoo
f166c4c414
Rename test
2021-02-02 11:04:09 +09:00
Salman Ahmed
dcb1626e4d
Remove no longer necessary field
2021-02-01 22:38:42 +03:00
smoogipoo
97e3023df9
Renamespace/rename MatchSongSelect -> PlaylistsSongSelect
2021-02-01 20:16:58 +09:00
smoogipoo
9c4c47599f
Merge branch 'master' into freemods
2021-02-01 19:28:10 +09:00
smoogipoo
89a42d60fb
General cleanup
2021-02-01 18:50:32 +09:00
smoogipoo
3a906a89fc
Pin mod position in participant panels
2021-02-01 18:27:15 +09:00
smoogipoo
3cd30d284e
Renamespace
2021-02-01 18:08:49 +09:00
smoogipoo
f538963607
Extra mods -> user mods
2021-02-01 17:57:32 +09:00
smoogipoo
ac2a995041
Add user and panel states
2021-02-01 17:54:56 +09:00
Dean Herbert
328bd191d4
Merge pull request #11561 from Mysfit/fix-storyboard-samples
...
Fix storyboard samples continuing to play when the beatmap is paused or intro is skipped
2021-02-01 17:48:08 +09:00
Salman Ahmed
39d46d21e6
Add failing test case
2021-01-31 23:44:51 +03:00
Bartłomiej Dach
9ab1ad25eb
Merge branch 'master' into fix-leave-room-race-2
2021-01-30 13:41:04 +01:00
smoogipoo
45e41aaeac
Initial implementation of freemod selection overlay
2021-01-27 22:15:53 +09:00
smoogipoo
91d34d86f7
Abstractify ModSelectOverlay
2021-01-27 22:02:23 +09:00
Dean Herbert
fedcbf79fa
Merge pull request #11572 from EVAST9919/comment-pill
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Make VotePill background transparent for own comments
2021-01-26 18:57:00 +09:00
Dean Herbert
468dfbecbe
Merge branch 'master' into fix-beatmap-listing-2
2021-01-26 17:56:37 +09:00
Salman Ahmed
c317d60169
Add offline test scene for beatmap listing overlay
2021-01-26 00:03:20 +03:00
Salman Ahmed
9312de7c23
Move online beatmap listing overlay to separate test scene
2021-01-26 00:03:20 +03:00
Dean Herbert
439f03e3b3
Fix failing test due to missing dependency
2021-01-25 19:25:38 +09:00
Mysfit
304264046b
Added tests.
2021-01-24 17:46:54 -05:00
Salman Ahmed
d034728443
Remove conditional compilation symbols for such case
2021-01-24 01:05:45 +03:00
Salman Ahmed
85b8b00b8c
Fix forgotten modulo
2021-01-24 01:04:56 +03:00
Salman Ahmed
faa2210274
Use old-style Enum.GetValues method for older than .NET 5
2021-01-24 00:55:58 +03:00
Salman Ahmed
acfb2d2980
Refactor beatmap set covers into using ModelBackedDrawable<T>
2021-01-24 00:32:33 +03:00
Salman Ahmed
d83abfa7d2
Add test scene with failing test case
2021-01-24 00:32:20 +03:00
Andrei Zavatski
e9d10bb6e7
Revert "Minor refactoring"
...
This reverts commit 3d42cc1f91
.
2021-01-22 22:49:49 +03:00
Andrei Zavatski
3d42cc1f91
Minor refactoring
2021-01-22 22:27:26 +03:00
Bartłomiej Dach
360f26c13d
Merge branch 'master' into scroll-to-20
2021-01-22 19:58:36 +01:00
Andrei Zavatski
20161aea6a
Show LoginOverlay if not logged-in when clicking on a pill
2021-01-22 21:47:53 +03:00
Andrei Zavatski
6379381f95
Make VotePill background transparent for own comments
2021-01-22 20:46:20 +03:00
Bartłomiej Dach
a71f769cce
Add missing license header
2021-01-21 22:09:42 +01:00
Bartłomiej Dach
7046f64e7f
Rewrite test scene
2021-01-21 22:09:17 +01:00
vmaggioli
a5f866d95c
Test updates
2021-01-21 15:14:24 -05:00
vmaggioli
e4b59c7317
Test setup
2021-01-21 11:54:26 -05:00
Dean Herbert
259f6504fb
Merge branch 'master' into realm-key-binding-store
2021-01-21 15:45:59 +09:00
Dean Herbert
a6516e3be5
Merge branch 'master' into scroll-to-20
2021-01-21 14:28:17 +09:00
smoogipoo
54dbb43f79
Fix more potential failures
2021-01-21 14:03:35 +09:00
Dean Herbert
7c4a072568
Merge branch 'master' into scroll-to-20
2021-01-21 13:48:26 +09:00
smoogipoo
163a937e41
Fix mod test failing intermittently
2021-01-21 13:30:53 +09:00
Andrei Zavatski
da0066e7b0
Merge master with conflicts resolved
2021-01-21 07:30:47 +03:00
Dan Balasescu
c3675293fa
Merge branch 'master' into beatmapset-refactor
2021-01-21 12:38:34 +09:00
Bartłomiej Dach
7abe33ad0e
Add failing test case
2021-01-21 00:04:15 +01:00
smoogipoo
bba182a02d
Fix test failure
2021-01-20 21:27:16 +09:00
smoogipoo
5ff76be052
Fix potential test failures due to timing
2021-01-20 19:43:51 +09:00
smoogipoo
8ffbcc9860
Fix test failures and general discrepancies
2021-01-20 14:05:35 +09:00
Andrei Zavatski
2ca3ccad06
Move all the content to BeatmapSetHeaderContent drawable
2021-01-20 04:56:46 +03:00
Dean Herbert
f1a785f407
Merge branch 'master' into realm-key-binding-store
2021-01-19 18:22:34 +09:00
smoogipoo
de9d075f94
Initial sample + samplechannel rework
2021-01-19 17:11:40 +09:00
Andrei Zavatski
f0add0a7cf
Make BeatmapSetOverlay use OverlayHeader
2021-01-19 01:34:37 +03:00
Andrei Zavatski
70420b56d3
Merge remote-tracking branch 'refs/remotes/ppy/master' into overlay-header-refactor
2021-01-18 20:09:51 +03:00
Salman Ahmed
4a1acdece2
Merge branch 'multiplayer-beatmap-tracker' into ready-button-clean-up
2021-01-18 20:06:47 +03:00
Salman Ahmed
5f2e9c5485
Add visual test case for displaying beatmap availability states
2021-01-18 11:49:27 +03:00
Andrei Zavatski
27ffc98445
Implement WebOverlay component
2021-01-18 10:48:12 +03:00
Bartłomiej Dach
2b23c8eabd
Use alpha directly for checking visibility in test
...
`IsPresent` is no longer synonymous with being visible, after applying
the fix to the issue in question.
2021-01-17 18:08:58 +01:00
Salman Ahmed
585aa87c53
Fix playlist item download button never shown back after hiding
2021-01-17 19:17:14 +03:00
Dean Herbert
5fd644fc57
Unify variable names
2021-01-17 22:42:48 +09:00
Dean Herbert
addd463d26
Merge branch 'master' into explicit-search-control
2021-01-17 21:44:25 +09:00
Dean Herbert
edb6d3907b
Merge pull request #11472 from frenzibyte/explicit-beatmap-markers
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Add explicit content markers to beatmap panels and overlay
2021-01-17 21:44:10 +09:00
Salman Ahmed
63c0dc9bd9
Update ready button test scene with new logic
2021-01-17 01:11:03 +03:00
Bartłomiej Dach
7296a6dd84
Merge branch 'master' into realm-key-binding-store
2021-01-16 16:48:54 +01:00
Dean Herbert
b8c85ef017
Revert polling changes to fix participant list display
...
It turns out this polling was necessary to get extra data that isn't
included in the main listing request. It was removed deemed useless, and
in order to fix the order of rooms changing when selecting a room.
Weirdly, I can't reproduce this happening any more, and on close
inspection of the code can't see how it could happen in the first place.
For now, let's revert this change and iterate from there, if/when the
same issue arises again.
I've discussed avoiding this second poll by potentially including more
data (just `user_id`s?) in the main listing request, but not 100% sure
on this - even if the returned data is minimal it's an extra join
server-side, which could cause performance issues for large numbers of
rooms.
2021-01-15 15:19:12 +09:00
Dean Herbert
d023ad8ad1
Remove assert messages
2021-01-15 15:18:29 +09:00
Dean Herbert
51255033e2
Update some missed usages of KeyBindingContainer in tests
2021-01-15 14:57:01 +09:00
Roman Kapustin
0ea4e221b2
Merge branch 'master' into net5.0
2021-01-14 14:02:51 +03:00
Salman Ahmed
268f9d661f
Dispose of local config on disposal
2021-01-13 13:00:14 +03:00
Salman Ahmed
a5f99ed8e6
Merge branch 'explicit-beatmap-markers' into explicit-search-control
2021-01-13 12:53:57 +03:00
Salman Ahmed
7fd55efc43
Add test cases for displaying explicit beatmaps
2021-01-13 12:27:15 +03:00
Dean Herbert
422260797b
Revert polling changes to fix participant list display
...
It turns out this polling was necessary to get extra data that isn't
included in the main listing request. It was removed deemed useless, and
in order to fix the order of rooms changing when selecting a room.
Weirdly, I can't reproduce this happening any more, and on close
inspection of the code can't see how it could happen in the first place.
For now, let's revert this change and iterate from there, if/when the
same issue arises again.
I've discussed avoiding this second poll by potentially including more
data (just `user_id`s?) in the main listing request, but not 100% sure
on this - even if the returned data is minimal it's an extra join
server-side, which could cause performance issues for large numbers of
rooms.
2021-01-12 17:26:00 +09:00
Salman Ahmed
80fa2cf693
Add test coverage
2021-01-12 11:14:05 +03:00
Dean Herbert
536e7229d0
Remove unused EF class and unnecessary interface
2021-01-12 14:45:36 +09:00
Dean Herbert
8765aaf9e6
Use IKeyBinding for all key binding usages (and add update flow via primary key)
2021-01-11 16:31:35 +09:00
Dean Herbert
43f417b53a
Add and consume IKeyBindingStore interface
2021-01-11 15:52:49 +09:00
Bartłomiej Dach
d110ed9e95
Merge branch 'master' into fix-mod-buttons-not-copying-settings
2021-01-10 15:42:33 +01:00
Dean Herbert
95ad324a39
Merge branch 'master' into fix-mod-buttons-not-copying-settings
2021-01-10 23:01:54 +09:00
Bartłomiej Dach
8c3955d341
Improve safety of ongoing operation tracker
...
Finishing an operation started via
`OngoingOperationTracker.BeginOperation()` was risky in cases where the
operation ended at a callback on another thread (which, in the case of
multiplayer, is *most* cases). In particular, if any consumer registered
a callback that mutates transforms when the operation ends, it would
result in crashes after the framework-side safety checks.
Rework `OngoingOperationTracker` into an always-present component
residing in the drawable hierarchy, and ensure that the
`operationInProgress` bindable is always updated on the update thread.
This way consumers don't have to add local schedules in multiple places.
2021-01-09 22:45:24 +01:00
Dean Herbert
b69fe8a274
Merge branch 'master' into disable-repeat-multi-actions
2021-01-09 10:15:20 +09:00
Bartłomiej Dach
ff60d652ed
Move out test ongoing operation tracker to higher level
2021-01-08 22:28:21 +01:00
Salman Ahmed
375ecf92ed
Merge remote-tracking branch 'upstream/master' into fix-mod-buttons-not-copying-settings
2021-01-09 00:26:18 +03:00
Bartłomiej Dach
924f91ed9b
Fix song select test doing the completely wrong thing
2021-01-08 15:56:35 +01:00
Bartłomiej Dach
25b4628672
Merge branch 'master' into fix-transform-mutation-from-background
2021-01-06 11:04:51 +01:00
Bartłomiej Dach
52687fc37c
Merge branch 'master' into fix-transform-mutation-loading-layer
2021-01-05 23:10:51 +01:00
Dean Herbert
0639429a23
Fix test (and remove no longer valid test)
2021-01-05 18:10:39 +09:00
Dean Herbert
54982dcdd7
Refactor LoadingLayer to avoid applying effects to external drawables
...
In theory this seemed like a good idea (and an optimisation in some
cases, due to lower fill rate), but in practice this leads to weird edge
cases.
This aims to do away with the operations on external drawables by
applying a dim to the area behind the `LoadingLayer` when required.
I went over each usage and ensured they look as good or better than
previously.
The specific bad usage here was the restoration of the colour on dispose
(if the `LoadingLayer` was disposed in a still-visible state).
I'm aware that the `BeatmapListingOverlay` will now dim completely during
load. I think this is fine for the time being.
2021-01-05 17:31:45 +09:00
Dean Herbert
5904e426eb
Remove unused variable
2021-01-05 16:00:25 +09:00
Dean Herbert
b3f08b29ca
Ensure that all changes to screen backgrounds are on the correct thread
2021-01-05 15:22:50 +09:00
Salman Ahmed
81355652fa
Add simple test coverage
2021-01-05 06:00:15 +03:00
Dean Herbert
deb1ad7bca
Merge branch 'master' into disable-repeat-multi-actions
2021-01-04 23:38:29 +09:00
Bartłomiej Dach
924af58f5b
Replace using static with explicit nested reference
...
This seems to be an inspectcode bug, as the code is correct and
compiles, but let's just work around it for now.
2021-01-02 12:25:59 +01:00
Salman Ahmed
ee664ad571
Add test coverage
2021-01-01 03:47:18 +03:00
mcendu
17abe90c27
move SkinnableHealthDisplay
...
Similar components are in osu.Game.Screens.Play.HUD while this is not
2020-12-31 20:23:13 +08:00
Bartłomiej Dach
f800448c87
Move game start logic to a higher level
2020-12-30 18:15:48 +01:00
Bartłomiej Dach
d34609b98e
Rename On{ToggleReady -> ReadyClick}
2020-12-30 16:29:36 +01:00
Bartłomiej Dach
f2163a471a
Trim missed reference to deleted member
2020-12-29 11:53:42 +01:00
Bartłomiej Dach
274730de34
Cache tracker in test scene to resolve test fails
2020-12-29 09:16:08 +01:00
Bartłomiej Dach
e9b0652359
Move ready-up operation logic again to client
...
To salvage ready up button tests.
2020-12-29 09:16:02 +01:00
Bartłomiej Dach
db52255bbe
Adjust tracker usages to match new API
2020-12-29 08:20:43 +01:00
Bartłomiej Dach
f68e4fc88f
Merge branch 'master' into disable-repeat-multi-actions
2020-12-29 07:42:20 +01:00
Dean Herbert
e3a41f6118
Rename variable to make more sense
...
It needs to be explicitly stated that the users in this list are related
to the *joined* room. Especially since it's sharing its variable name
with `SpectatorStreamingClient` where it has the opposite meaning (is a
list of *globally* playing players).
2020-12-29 14:27:35 +09:00
Bartłomiej Dach
af66e45311
Disable create room button after triggering join
2020-12-28 22:48:03 +01:00
Bartłomiej Dach
47ab7c9fd6
Disable ready button after host click
2020-12-28 22:48:03 +01:00
Dean Herbert
9155671557
Merge pull request #11341 from peppy/fix-leaderboard-user-handling
...
Fix incorrect null handling in GameplayLeaderboard
2020-12-28 22:44:55 +09:00
Dean Herbert
2e88036f39
Merge pull request #11342 from bdach/fix-beatmap-not-reverting
...
Fix user changes in multi song select not reverting on exit without confirmation
2020-12-28 21:56:07 +09:00
Bartłomiej Dach
a376a23ed7
Merge branch 'master' into fix-leaderboard-user-handling
2020-12-28 13:43:53 +01:00
Dean Herbert
92d74a9343
Fix potential nullref in test scene
2020-12-28 20:48:14 +09:00
Bartłomiej Dach
fb21b7c016
Add failing test cases
2020-12-28 12:35:16 +01:00
Dean Herbert
6254907ef9
Move multiplayer leaderboard test to correct namespace
2020-12-28 20:31:08 +09:00
Dean Herbert
8f0413472c
Add test coverage of null users in scoreboard
2020-12-28 20:30:08 +09:00
Bartłomiej Dach
20ae84a466
Merge branch 'master' into fix-user-lookup-failure-crashes
2020-12-28 12:15:06 +01:00
Dean Herbert
046a76cb1d
Allow null users to still be displayed in the participant list
...
The fix here is correcting the access of `user.Country`. The deicision
to have null users display is because this is the best we can do (if
osu-web could not resolve the user). We still want the users in the
lobby to be aware of this user's presence, rather than hiding them from
view.
osu-stable does a similar thing, showing these users as `[Loading]`. I
decided to go with blank names instead because having *any* text there
causes confusion. We can iterate on this in future design updates.
2020-12-28 15:03:44 +09:00
Dean Herbert
69fab7de77
Merge pull request #11307 from bdach/fix-account-creation-overlay-after-logout
...
Fix account creation overlay not showing up the first time after a log-out
2020-12-28 11:52:48 +09:00
Dean Herbert
1b7c72f03b
Merge branch 'master' into changelog-refactor
2020-12-28 11:00:14 +09:00
Dean Herbert
966a2151e3
Ensure the previous leaderboard is removed
2020-12-26 17:55:24 +09:00
Dean Herbert
2599e95335
Add test coverage
2020-12-26 12:11:19 +09:00
Dean Herbert
ff57562956
Fix multiplayer leaderboard not unsubscribing from quit users
2020-12-26 11:35:31 +09:00
Bartłomiej Dach
09b0a57290
Schedule all of setup to avoid headless test fail
2020-12-25 21:06:03 +01:00
Bartłomiej Dach
c32fc05f69
Improve test scene coverage of corner cases
2020-12-25 21:06:03 +01:00
Bartłomiej Dach
3ac618778f
Handle all changelog entry types correctly
2020-12-25 21:06:03 +01:00
Bartłomiej Dach
dacf6d5a34
Decouple changelog test scene from web
2020-12-25 21:06:03 +01:00
Bartłomiej Dach
4c43a67b68
Rename I{Multiplayer -> OnlinePlay}SubScreen
2020-12-25 18:07:34 +01:00
Bartłomiej Dach
83fb7c7a1a
Re-namespace all files in OnlinePlay directory
2020-12-25 16:50:09 +01:00
Dean Herbert
9de1a67e03
Move PlaylistsResultsScreen to correct namespace
2020-12-25 23:47:32 +09:00
Dean Herbert
836d1491d0
PlaylistsMultiplayer -> Playlists
2020-12-25 23:47:18 +09:00
Dean Herbert
e421b6d34e
Update some missed variables
2020-12-25 23:36:09 +09:00
Bartłomiej Dach
3a6a3a067b
Rewrite test to cover failure case
2020-12-25 15:12:37 +01:00
Bartłomiej Dach
da8365f9d0
Fix other missed cases of changing inheritance
2020-12-25 14:34:47 +01:00
Bartłomiej Dach
13c38c9b55
Fix tests failing due to wrong inheritance
2020-12-25 14:18:21 +01:00
Dean Herbert
5d4b73baa5
RealtimeMultiplayer -> Multiplayer
2020-12-25 14:10:59 +09:00
Dean Herbert
12e4bbdc5b
Reorganise test scenes into playlists specific namespace
2020-12-25 13:20:37 +09:00
Dean Herbert
a1384942b1
Timeshift -> Playlists at a code level
2020-12-25 13:11:21 +09:00
Dean Herbert
4e21bd0108
Merge pull request #11286 from peppy/rename-timeshift
...
Rename "timeshift" to "playlists"
2020-12-25 00:45:06 +09:00
Bartłomiej Dach
6ec045f235
Distinguish primary multi screen titles in header
2020-12-24 16:18:35 +01:00
Dean Herbert
fa14438671
Merge pull request #11285 from peppy/resort-leaderboard-less
...
Re-sort the leaderboard order a maximum of once a second
2020-12-25 00:05:13 +09:00
Dean Herbert
3d28a0ccef
Merge pull request #11271 from peppy/dev-server
...
Prefer connecting to dev server when running in DEBUG
2020-12-24 23:01:19 +09:00
Dean Herbert
d0e8347968
Change asserts into until steps
2020-12-24 22:28:25 +09:00
Dean Herbert
66a23c22e5
Fix various tests failing due to dependence on specific online data
2020-12-24 21:28:24 +09:00
Dean Herbert
eb795a2127
Move all endpoint information to a configuration class
2020-12-24 17:58:38 +09:00
Dean Herbert
c35454081c
Add sound when players change ready state
2020-12-24 17:17:45 +09:00
Bartłomiej Dach
47020c8887
Add failing test cases
2020-12-23 21:00:47 +01:00
Bartłomiej Dach
9843da59f4
Fix intermittent test fail due to duplicate user
...
`TestSceneRealtimeReadyButton` was manually adding `API.LocalUser`,
which wasn't actually needed. The base `RealtimeMultiplayerTestScene` by
default creates a new room as `API.LocalUser`, therefore automatically
adding that user to the room - and as such there is no need to add them
manually unless the `joinRoom` ctor param is specified as `false`.
2020-12-23 20:29:17 +01:00
Bartłomiej Dach
08d87ccb1e
Merge branch 'master' into present-recommended
2020-12-22 23:36:13 +01:00
Bartłomiej Dach
4a677ecc19
Make random state choice in test more robust
...
`RNG.Next(int, int)` is max-exclusive, so the random state choice would
actually never pick `MultiplayerUserState.Results` on its own. The only
reason why that state ever did show up was by a freak accident of sorts
(the logic in `TestRealtimeMultiplayerClient` would automatically
convert every `FinishedPlay` state to `Results`, up until seeing the
first player that was in the `Playing` state).
2020-12-22 21:49:42 +01:00
Endrik Tombak
668f89d8b2
Copy test from #11019
2020-12-22 17:33:11 +02:00
Dean Herbert
23bf9c372c
Fix naming conflict with test scenes
2020-12-22 18:26:39 +09:00
Dean Herbert
ce806dd880
Replace the ready mark display with a state display, showing all participant states
2020-12-22 18:25:45 +09:00
Dean Herbert
17d924c755
Move timeshift settings overlay to correct namespace
2020-12-22 15:52:47 +09:00
Dean Herbert
8201fa8e34
Split out common implementation and private classes in MatchSettingsOverlay
2020-12-22 15:51:24 +09:00
Dean Herbert
c6be969e33
Remove unnecessary resolved recommender in test
2020-12-22 14:42:12 +09:00
Dean Herbert
d229fbba6e
Merge branch 'master' into present-recommended
2020-12-22 13:52:29 +09:00
smoogipoo
f21b4a269f
Reduce wait length
2020-12-21 18:42:55 +09:00
smoogipoo
56bd3d8a82
Add realtime multiplayer test scene
2020-12-21 18:42:31 +09:00
smoogipoo
14ea49a14d
Merge branch 'nullable-endsat' into realtime-multiplayer-2
2020-12-21 16:22:16 +09:00
smoogipoo
a59124dd93
Make room duration/endsat nullable
2020-12-21 16:18:39 +09:00
Dean Herbert
27623822c4
Merge branch 'master' into realtime-ready-button
2020-12-21 11:19:03 +09:00
Angela Zhang
7d326c7f24
Review changes + added tests
2020-12-20 13:18:00 -06:00
Bartłomiej Dach
bcd140b8df
Merge branch 'master' into realtime-ready-button
2020-12-20 18:20:57 +01:00
Bartłomiej Dach
b76ec79a70
Merge branch 'master' into realtime-participants-list
2020-12-20 18:20:22 +01:00
smoogipoo
1fdc19ee0f
Add realtime match subscreen and related components
2020-12-21 00:05:38 +09:00
smoogipoo
55cdff5be7
Renamespace ready button
2020-12-20 23:54:04 +09:00
smoogipoo
a1ba4b6979
Split MatchSubScreen into abstract component + timeshift implementation
2020-12-20 23:40:19 +09:00
smoogipoo
b9e4a7196e
Add realtime lounge subscreen
2020-12-20 23:36:56 +09:00
smoogipoo
fdfe3c2b36
Merge branch 'realtime-ready-button' into realtime-multiplayer-2
2020-12-20 23:11:06 +09:00
smoogipoo
a2ad0b0329
Merge branch 'realtime-participants-list' into realtime-multiplayer-2
2020-12-20 23:11:06 +09:00
smoogipoo
4ada0e17c0
Merge branch 'abstract-room-manager' into stateful-multiplayer-client
2020-12-20 23:10:05 +09:00
smoogipoo
c33e693b8e
Refactor InitialRoomsReceived to avoid extra bindables
2020-12-20 23:05:17 +09:00
smoogipoo
a07a36793a
Fix test not working
2020-12-20 18:44:41 +09:00
smoogipoo
45107280a0
Make TimeBetweenPolls into a bindable
2020-12-20 18:34:54 +09:00
smoogipoo
1e2b425f3f
Fix incorrect test name + assertion
2020-12-20 18:24:23 +09:00
smoogipoo
3a4878558f
Merge branch 'master' into abstract-room-manager
2020-12-20 17:35:01 +09:00
Dean Herbert
8ac76bd524
Merge pull request #11199 from smoogipoo/refactor-player-score-creation
...
Asyncify player score creation and submission
2020-12-20 17:30:11 +09:00
Bartłomiej Dach
f827b6c030
Use terser dictionary initialiser syntax
2020-12-19 21:26:40 +01:00
Bartłomiej Dach
631a0cea41
Fix intended random factor not being random in test
2020-12-19 21:25:04 +01:00
Bartłomiej Dach
afa6a86954
Remove unnecessary lookup incrementing
2020-12-19 19:00:05 +01:00
Dean Herbert
b3bff281ce
Merge branch 'master' into spectator-driven-leaderboard
2020-12-20 01:13:59 +09:00
Bartłomiej Dach
3de03d279e
Merge branch 'master' into gameplay-leaderboard-update
2020-12-19 15:20:04 +01:00
smoogipoo
6efe24695b
Add the realtime multiplayer ready button
2020-12-19 02:59:11 +09:00
smoogipoo
11a903a206
Add test for many users and disable scrollbar
2020-12-19 02:47:24 +09:00
smoogipoo
1e5c32410a
Add the realtime multiplayer participants list
2020-12-19 02:41:37 +09:00
smoogipoo
109e6b4283
Add tests for creating/joining/parting multiplayer rooms
2020-12-19 02:20:02 +09:00
smoogipoo
e84ce80d6c
Make test headless
2020-12-19 02:17:07 +09:00
smoogipoo
a593f588db
Add a test for the realtime room manager
2020-12-19 02:03:44 +09:00
smoogipoo
4494bb1eb5
Abstract RoomManager and Multiplayer
2020-12-19 00:52:27 +09:00
Salman Ahmed
228acf25a7
Add test case creating leaderboard scores with existing users
2020-12-18 13:13:31 +03:00
smoogipoo
2958cab239
Remove GotoRanking
2020-12-18 17:47:33 +09:00
Dean Herbert
0abe2b36b2
Merge pull request #11197 from smoogipoo/refactor-multiplayer-test-scene
...
Refactor multiplayer test scenes
2020-12-18 17:30:50 +09:00
Dean Herbert
470c68d6a5
Merge branch 'gameplay-leaderboard-update' into spectator-driven-leaderboard
2020-12-18 17:30:21 +09:00
Dean Herbert
668536ce56
Fix vertical size potentially changing during relayout
2020-12-18 17:25:48 +09:00
Dean Herbert
bca4d83af7
Revert previous player add flow via interface
2020-12-18 17:19:55 +09:00
Dean Herbert
5e83605026
Merge branch 'gameplay-leaderboard-update' into spectator-driven-leaderboard
2020-12-18 17:07:43 +09:00
Dean Herbert
157a72ec5d
Revert previous player add flow via interface
2020-12-18 17:07:38 +09:00
Dean Herbert
96f23a1135
Merge branch 'master' into gameplay-leaderboard-update
2020-12-18 16:56:21 +09:00
Dean Herbert
869cac819d
Merge branch 'gameplay-leaderboard-update' into spectator-driven-leaderboard
2020-12-18 16:55:44 +09:00
smoogipoo
2db7433c0b
Refactor player score creation and submission process
2020-12-18 16:51:59 +09:00
Dean Herbert
07a8ffa4aa
Fix failing tests due to ignoring the lookup ID
2020-12-18 16:50:25 +09:00
Dean Herbert
9226a67f16
Merge branch 'master' into spectator-driven-leaderboard
2020-12-18 16:47:46 +09:00
Dean Herbert
99f2032fdf
Merge branch 'master' into gameplay-leaderboard-update
2020-12-18 16:44:52 +09:00
Dean Herbert
9618f512d7
Merge pull request #11190 from frenzibyte/api-friends-list
...
Add global friends list to API providers
2020-12-18 16:44:29 +09:00
Dean Herbert
ceb2e4762d
Add test covering a more consistent spread of player scores
2020-12-18 16:20:42 +09:00
Dean Herbert
20175a884a
Merge branch 'api-friends-list' into gameplay-leaderboard-update
2020-12-18 15:28:07 +09:00
smoogipoo
bdfeb55dec
Fix room status test scene not working
2020-12-18 15:18:06 +09:00
Dean Herbert
206bf3713e
Make IAPIProvider read-only bindables into IBindables
2020-12-18 15:16:36 +09:00
smoogipoo
8c5e25b990
Remove overlined test scenes
2020-12-18 15:11:11 +09:00
smoogipoo
f0e91ba431
Fix overlined playlist test scene not working
2020-12-18 15:09:11 +09:00
smoogipoo
a4f7eb83c7
Fix overlined participants test scene not working
2020-12-18 15:07:39 +09:00
smoogipoo
208a9e596e
Set new room for each test iteration
2020-12-18 14:58:58 +09:00
Angela Zhang
45482e8709
Whitespace fixes
2020-12-17 18:43:39 -06:00
Salman Ahmed
a8abefcd66
Make GameplayLeaderboardScore a model class
2020-12-18 03:34:33 +03:00
Angela Zhang
454c7538c0
CI Style Fixes
2020-12-17 17:59:36 -06:00
Salman Ahmed
9c22753f3f
Remove unnecessary inheritance to OverlayView
2020-12-18 02:51:19 +03:00
Angela Zhang
cbfa292c05
Minor test style fixes
2020-12-17 16:59:19 -06:00
Salman Ahmed
0faf3fdfd3
Update gameplay leaderboard scores with the new design
2020-12-17 15:19:10 +03:00
Dean Herbert
cc3dddf59f
Fix test scene crashing on second run of SetUp
...
Also correctly support LongRunningLoad
2020-12-17 16:02:07 +09:00
Dean Herbert
cda3bd2017
Rename test scene to match tested class name
2020-12-16 16:22:47 +09:00
Dean Herbert
6bce587b59
Pass users in via constructor and correctly unbind on disposal
2020-12-16 16:20:29 +09:00
Dean Herbert
c1ba0f4642
Use a local lookup cache for better usernames
2020-12-16 16:20:29 +09:00
Dean Herbert
09d0ceb766
Add testing setup to get a better visual idea of how scoreboard will work
...
fixup! Add method to ScoreProcessor to calculate score and accuracy from statistics
2020-12-16 16:20:29 +09:00
Dean Herbert
fb795f6bfd
Add initial hook-up to spectator backend
2020-12-16 16:20:29 +09:00
Jess Meng
8bd787dce9
Moved private methods beneath public ones
2020-12-15 20:50:23 -08:00
Dean Herbert
88b3bf06e8
Merge branch 'master' into add-bundle-header
2020-12-16 13:40:15 +09:00
Dean Herbert
b5ab400ad7
Fix test filename not matching updated class name
2020-12-15 15:44:43 +09:00
Dean Herbert
8b68ccc0ff
Rename class and move inside HUD namespace
2020-12-15 15:34:11 +09:00
Dean Herbert
8362ad37e3
Bring up-to-date with code changes
2020-12-15 15:22:14 +09:00
Dean Herbert
70e5d4495a
Merge branch 'master' into ingame-leaderboard-general-implementation
2020-12-15 15:14:56 +09:00
Jessica Meng
76f3bc027c
Merge pull request #5 from angelaz1/jmeng1/keyboard_shortcuts
...
Added tests for ctrl + w and ctrl + t
2020-12-14 18:18:40 -08:00
Jess Meng
7fe7c24ce1
Style fixes for whitespaces
2020-12-14 15:44:40 -08:00
Jess Meng
017e00eb26
More style fixes
2020-12-14 15:27:57 -08:00
Angela Zhang
1af0f79ddf
Adding newline style fixes
2020-12-14 16:58:43 -06:00
Jess Meng
9cb0ed3b8f
Fixed formatting for tests
2020-12-14 12:38:59 -08:00
Dean Herbert
64a2526678
Add header class and basic flow for propagating data updates
2020-12-14 17:33:23 +09:00
Dean Herbert
1793385e96
Pass a score to the replay recorder to allow reading more general scoring data
2020-12-14 16:52:14 +09:00
Jess Meng
ccbf6db810
Fixed some formatting and style
2020-12-13 22:11:52 -08:00
Jess Meng
35f403dacd
Added tests for ctrl + w and ctrl + t
2020-12-13 22:05:54 -08:00
Dean Herbert
53da137425
Merge branch 'master' into net5.0
2020-12-10 17:14:21 +09:00
Dan Balasescu
f9afb7f335
Merge branch 'master' into archive-model-manager-stream-import-support
2020-12-08 16:11:11 +09:00
smoogipoo
f599427080
Implement TimeshiftFilterControl
2020-12-07 22:04:35 +09:00
Dean Herbert
eb38bc4b4c
Add the ability to import into ArchiveModelManagers from a stream
2020-12-07 18:09:18 +09:00
Joehu
15e0ea332b
Check state instead of alpha in tests
2020-12-06 13:18:19 -08:00
Endrik Tombak
e792f07084
Add test for recommending current ruleset
2020-12-03 20:07:42 +02:00
Endrik Tombak
48dad61a46
Apply review suggestions
2020-12-03 19:44:12 +02:00
Endrik Tombak
cbbcf36eaa
Merge branch 'master' of https://github.com/ppy/osu into present-recommended
2020-12-03 19:38:32 +02:00
Dean Herbert
07e14b1267
Disable unnecessary inspection
2020-12-01 01:37:53 +09:00
Dean Herbert
b401259f84
Add test coverage
2020-12-01 01:19:39 +09:00
Dan Balasescu
b56e832e83
Merge pull request #10950 from ekrctb/pool-scrolling
...
Support hit object pooling in ScrollingPlayfield
2020-11-30 18:29:34 +09:00
Dan Balasescu
b0637cebd1
Merge branch 'master' into song-select-track-selected-better-2
2020-11-30 17:26:15 +09:00
Dean Herbert
31cfaefdeb
Move private functions in line with others
2020-11-30 15:39:43 +09:00
Dean Herbert
809caaa44c
Use standard switch syntax (preferred for now)
2020-11-30 15:39:08 +09:00
Dan Balasescu
0c36a3c263
Merge branch 'master' into pool-scrolling
2020-11-30 14:04:54 +09:00
Bartłomiej Dach
9bf70e4e97
Add slider test step for visual inspection purposes
2020-11-28 20:32:08 +01:00
Bartłomiej Dach
8e0f525588
Rewrite existing test scene somewhat
2020-11-28 20:29:35 +01:00
ekrctb
8f5129323d
Merge branch 'master' into pool-scrolling
2020-11-27 13:12:05 +09:00
Dean Herbert
018957c244
Merge branch 'master' into song-select-track-selected-better-2
2020-11-27 12:54:40 +09:00
ekrctb
57454bbb1c
Remove hitObject argument from OnApply and OnFree
2020-11-27 10:13:05 +09:00
Dean Herbert
f8db7a9902
Remove ScrollableContent container from carousel
...
This was causing multiple issues with masking and sizing and really
didn't need to exist in the first place. Also not sure why the pool was
nested inside the scroll container, but it isn't any more. Probably for
the best.
2020-11-26 18:28:54 +09:00
Dan Balasescu
aad6cf4ad3
Merge branch 'master' into editor-multiple-object-positional-snap
2020-11-26 17:06:47 +09:00
ekrctb
eae33fe74a
Fix format
2020-11-26 14:16:33 +09:00
ekrctb
0817dae86c
Add failing test to check non-pooled lifetime
2020-11-26 12:35:49 +09:00
ekrctb
ec92545d7a
fix indent
2020-11-24 18:56:05 +09:00
ekrctb
cabc8aa63b
Revert "Simplify ScrollingHitObjectContainer logic"
...
This reverts commit b4cc39149c117e6a0e95ee917a67cec8ba723d06.
2020-11-24 18:56:05 +09:00
ekrctb
8f39b54e58
Simplify ScrollingHitObjectContainer logic
2020-11-24 18:56:05 +09:00
ekrctb
df3844cdbb
Add failing tests for pooling scrolling playfield
2020-11-24 18:56:05 +09:00
Dean Herbert
c9a41f9dae
Make all objects in selection candidates for spatial snapping
...
Closes #10898 .
2020-11-24 17:35:54 +09:00
Bartłomiej Dach
5701b32bae
Handle constant graphs better
2020-11-23 22:12:32 +01:00
Bartłomiej Dach
20f1775ddb
Rename test scene to match tested class
2020-11-23 21:09:25 +01:00
Bartłomiej Dach
087ea9c9a5
Fix typo in test name
2020-11-23 20:51:38 +01:00
Andrei Zavatski
3c0ee7de9b
Add proper tests
2020-11-23 09:51:50 +03:00
Andrei Zavatski
42741895e6
Merge remote-tracking branch 'refs/remotes/ppy/master' into profile-overlay-graph-new
2020-11-23 08:41:57 +03:00
Bartłomiej Dach
b62a873502
Merge branch 'master' into remove-default-retry-balue
2020-11-22 10:54:40 +01:00
Andrei Zavatski
9d7ddf8343
Merge master with conflicts resolved
2020-11-22 02:13:35 +03:00
Bartłomiej Dach
875f986979
Remove default from base ResultsScreen too
2020-11-21 14:38:38 +01:00
Bartłomiej Dach
99a95790c3
Resolve test failure
2020-11-21 14:36:59 +01:00
Endrik Tombak
07db977af5
Remove no longer necessary force calculation
...
Is no longer necessary because recommender uses bindable state value changes, compared to when the test was written, and runs the state change once on load
2020-11-21 14:36:43 +02:00
Endrik Tombak
944f3480c2
Merge branch 'master' of https://github.com/ppy/osu into present-recommended
...
Conflicts:
osu.Game/OsuGameBase.cs
osu.Game/Screens/Select/DifficultyRecommender.cs
osu.Game/Screens/Select/SongSelect.cs
2020-11-21 14:01:01 +02:00
Andrei Zavatski
c4cb1440ab
Rename PaginatedContainerHeader to ProfileSubsectionHeader
2020-11-21 02:59:01 +03:00
Roman Kapustin
1feda1152d
Fix InspectCode warnings
2020-11-21 02:06:20 +03:00
Dean Herbert
2db42f8e67
Remove default allowRetry parameter value from ResultsScreen
2020-11-20 14:35:44 +09:00
Dean Herbert
dd5b90cf6c
Add test coverage of animation restarting
2020-11-19 18:08:54 +09:00
Dean Herbert
fe025043bd
Make test run multiple times
2020-11-19 17:16:29 +09:00
Dean Herbert
9df93e1f18
Add basic implementation of particle explosion
...
Using drawables still, just to get things in place and setup the
structure
2020-11-19 14:54:33 +09:00
smoogipoo
f5e12b9d7c
Adjust TestScenePlayerLoader for safety
2020-11-16 23:53:54 +09:00
Dean Herbert
baed1573dc
Merge pull request #10838 from nbvdkamp/fix-quick-delete-crash
2020-11-16 14:42:52 +09:00
Dan Balasescu
3dbd7d5654
Merge pull request #10856 from bdach/reset-transforms-on-return-to-pool
...
Clear DrawableHitObject transforms on return to pool
2020-11-16 14:40:38 +09:00
Dean Herbert
7169dc9173
Add extra step checking slider deletion on second click
2020-11-16 14:06:37 +09:00
Dean Herbert
7b79b9b9c1
Merge branch 'master' into fix-quick-delete-crash
2020-11-16 13:54:54 +09:00
Bartłomiej Dach
337311c323
Remove redundant type specification
2020-11-15 20:52:58 +01:00
Bartłomiej Dach
1f0945d4de
Simplify accesses via ChildrenOfType()
2020-11-15 20:52:33 +01:00
Bartłomiej Dach
4e77800b98
Rename & simplify property
2020-11-15 20:51:35 +01:00
Bartłomiej Dach
42de4437cc
Add failing test case
2020-11-15 19:43:42 +01:00
kamp
c77ec3e905
Fix slider control point quickdelete test
2020-11-15 17:42:52 +01:00
Bartłomiej Dach
6b38bb9d76
Add test coverage for new ownerless behaviour
2020-11-15 16:38:25 +01:00
kamp
83727a2e85
Add quick-delete tests
2020-11-15 16:06:29 +01:00
Andrei Zavatski
fe9d17fc56
Fix CodeFactor issues
2020-11-14 20:31:03 +03:00
Andrei Zavatski
c2a7f2f356
Merge remote-tracking branch 'refs/remotes/ppy/master' into profile-overlay-graph-new
2020-11-14 18:21:12 +03:00
Andrei Zavatski
ae4a2e74fa
Implement ProfileSubsection
2020-11-14 18:21:10 +03:00
Dean Herbert
354e748e45
Merge branch 'master' into osu-hitobject-pooling-playfield
2020-11-14 15:44:00 +09:00
Andrei Zavatski
00e9747940
Test scene visual improvements
2020-11-14 06:44:29 +03:00
Andrei Zavatski
9d8e7e8954
ProfileLineChart layout implementation
2020-11-14 04:46:26 +03:00
Dean Herbert
52ff7b6593
Merge branch 'master' into hitobject-pooling-in-playfield
2020-11-14 10:27:12 +09:00
Bartłomiej Dach
403415147d
Merge branch 'master' into fix-perform-from-menu-overlay-hiding
2020-11-13 19:11:53 +01:00
smoogipoo
b4470b0152
Merge branch 'fix-broken-test' into osu-hitobject-pooling-playfield
2020-11-14 01:50:13 +09:00
smoogipoo
b4d4f5456c
Fix broken fail judgement test
2020-11-14 01:49:48 +09:00
smoogipoo
5cbf6252b7
Merge branch 'hitobject-pooling-in-playfield' into osu-hitobject-pooling-playfield
2020-11-14 01:03:11 +09:00
smoogipoo
c71b237c4f
Merge all pooling support into Playfield
2020-11-14 00:59:08 +09:00
smoogipoo
36f1833f6e
Move hitobject pooling to Playfield
2020-11-14 00:41:18 +09:00
smoogipoo
d347493ba3
Merge branch 'master' into osu-hitobject-pooling
2020-11-13 23:13:09 +09:00
smoogipoo
feabca860b
Fix sample playback test
2020-11-13 18:35:33 +09:00
smoogipoo
864e4006b9
Fix timeline test
2020-11-13 17:51:01 +09:00
smoogipoo
942ecde0e1
Merge branch 'master' into pooling-editor-support
2020-11-13 17:23:35 +09:00
smoogipoo
4ef2e9548c
Pass HitObjectComposer to BlueprintContainer via ctor
2020-11-13 16:59:37 +09:00
smoogipoo
4236dd826d
Improve documentation and make abstract again
2020-11-13 14:57:09 +09:00
Dean Herbert
0985cb3327
Fix perform from menu not hiding overlays if already on target screen
2020-11-13 14:08:08 +09:00
Dean Herbert
38105ed6a2
Merge branch 'master' into hitobject-pooling-base
2020-11-13 11:27:32 +09:00
Bartłomiej Dach
9e467f8812
Merge branch 'master' into add-accuracyheatmap-test
2020-11-12 15:50:48 +01:00
smoogipoo
5dbbe11fc6
Remove PoolHitObjects, use return value of CreateDrawableRepresentation() instead
2020-11-12 14:04:16 +09:00
Bartłomiej Dach
1426530496
Make method private
2020-11-11 22:41:25 +01:00
Bartłomiej Dach
1984a9f70d
Reduce amount of casting
2020-11-11 22:40:52 +01:00
Bartłomiej Dach
423f0fbda7
Reference constant through base class
2020-11-11 22:37:15 +01:00
kamp
8341d3ad74
Fix formatting
2020-11-11 21:52:43 +01:00
kamp
85017a0094
Add test for accuracy heatmap to TestCaseStatisticsPanel
2020-11-11 20:20:29 +01:00
smoogipoo
3401b099d4
Add some tests
2020-11-11 18:50:08 +09:00
Dean Herbert
b28a0d5cd5
Add test coverage
2020-11-11 16:05:44 +09:00
Andrei Zavatski
6c428d8b11
Merge master with conflicts resolved
2020-11-11 01:37:01 +03:00
Andrei Zavatski
e464e719ef
Merge remote-tracking branch 'refs/remotes/ppy/master' into history-graph
2020-11-10 10:22:57 +03:00
Dean Herbert
85d641c630
Merge pull request #10740 from Game4all/add-multi-statuses
2020-11-10 14:23:26 +09:00
Joehu
ef3c918a3c
Simplify input buttons/keys in tests
2020-11-09 14:18:20 -08:00
Lucas A
f1942fdb9c
Fix tests not building.
2020-11-08 14:38:59 +01:00
Dean Herbert
ee84a9827e
Fix regressed test
2020-11-06 18:41:05 +09:00
Dean Herbert
1e1569eb53
Use int instead of long for user_id fields for now
2020-11-06 12:59:46 +09:00
Dean Herbert
ce1743ab28
Fix missed usage in test scene
2020-11-04 15:35:42 +09:00
Dean Herbert
9dc2ca666d
Merge branch 'master' into spectator-listing
2020-11-04 09:30:15 +09:00
Bartłomiej Dach
13f729916a
Merge branch 'master' into editor-timeline-scroll-mousewheel
2020-11-03 22:27:35 +01:00
Dean Herbert
d45520be5e
Fix incorrect return types on test methods
2020-11-03 21:23:10 +09:00
Dean Herbert
aaffd59dfe
Add test step to reset players (to better allow multiple runs of tests)
2020-11-03 20:02:02 +09:00
Dean Herbert
d4f8c63f9e
Fix reference to dummyAPI not using helper property
2020-11-03 19:59:06 +09:00
Dean Herbert
a3c67aabe2
Merge branch 'master' into spectator-listing
2020-11-03 19:56:25 +09:00
Dean Herbert
ff2b01fa6f
Add test coverage of zoom-then-scroll
2020-11-03 17:22:56 +09:00
Dean Herbert
ff4dcf065a
Update tests
2020-11-03 17:06:33 +09:00
Dean Herbert
c1d9a0c92c
Move click action out of user panel
2020-11-02 21:09:47 +09:00
Dean Herbert
ed30756c19
Add test coverage for new display (and remove live version for now)
2020-11-02 20:41:14 +09:00
smoogipoo
6f623d8cca
Rename IsUserPaused -> UserPauseRequested
2020-11-02 16:08:59 +09:00
Dean Herbert
8adf146f53
Merge pull request #10640 from bdach/fix-music-paused-on-multi-exit
2020-11-02 15:46:19 +09:00
Dean Herbert
ab9e0aac58
Merge pull request #10258 from Game4all/results-dynamic-pp-calc
2020-11-02 15:40:55 +09:00
Dean Herbert
d2f6303988
Change default value of requestedByUser to false
2020-11-02 14:56:50 +09:00
Dan Balasescu
04178e9458
Merge branch 'master' into spectator-replay-watcher
2020-11-02 14:54:51 +09:00
Dean Herbert
73b290aca3
Merge branch 'master' into results-dynamic-pp-calc
2020-11-02 14:47:33 +09:00
smoogipoo
bd7c3d0d9f
Merge branch 'master' into results-screen-applause
2020-11-02 13:38:19 +09:00
Dan Balasescu
1b53e6c782
Merge branch 'master' into sample-lookup-improvements
2020-11-02 13:04:35 +09:00
Bartłomiej Dach
164370bc7d
Resolve more CA1805 inspections
2020-11-01 20:51:23 +01:00
Bartłomiej Dach
23d9fa4dfa
Merge branch 'master' into spectator-replay-watcher
2020-11-01 15:53:37 +01:00
Bartłomiej Dach
2065680e9d
Simplify test case
2020-10-31 17:01:45 +01:00
Dean Herbert
6a293dd536
Add missing ctor parameters back
2020-10-31 18:56:30 +09:00
Dean Herbert
979eb1685b
Merge branch 'master' into results-screen-applause
2020-10-31 18:47:49 +09:00
Bartłomiej Dach
8632f0d77f
Add test coverage
2020-10-30 21:48:09 +01:00
Dean Herbert
9a43291fd3
Merge branch 'master' into spectator-replay-watcher
2020-10-30 20:49:24 +09:00
smoogipoo
43f9c1ebea
Fix HUD test having out of date value
2020-10-30 18:26:38 +09:00
Dean Herbert
79aecc9a98
Merge branch 'master' into spectator-replay-watcher
2020-10-30 16:31:24 +09:00
Dan Balasescu
0ef1459f4b
Merge pull request #10621 from peppy/hud-momentary-visibility
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Add momentary HUD toggle
2020-10-30 15:40:54 +09:00
Dan Balasescu
b14291a312
Merge branch 'master' into tracked-hud-visibility-settings
2020-10-30 14:58:45 +09:00
Dean Herbert
984a243eff
Add skinnable test scene for HUD overlay
2020-10-30 14:24:16 +09:00
Dean Herbert
bd7871d9f5
Update test scene to be non-skinnable (and add test covering momentary display)
2020-10-30 14:20:00 +09:00
Dean Herbert
53bd31c69e
Commit missing test pieces
2020-10-30 14:00:07 +09:00
Dean Herbert
823230f06a
Merge branch 'sample-lookup-improvements' into results-screen-applause
2020-10-30 12:17:36 +09:00
Dean Herbert
2ea4aa0a37
Fix incorrect specification on some sample lookups
2020-10-30 11:59:41 +09:00
Dean Herbert
0c1d12460f
Remove unused parameter
2020-10-30 10:30:11 +09:00
Dean Herbert
87be7d162b
Merge branch 'master' into spectator-replay-watcher
2020-10-30 00:25:17 +09:00
Dean Herbert
71e373ff51
Make results panels aware of whether they are a local score that has just been set
2020-10-29 17:08:59 +09:00
Dean Herbert
a8e9c62583
Make results panels aware of whether they are a local score that has just been set
2020-10-29 16:11:25 +09:00
Dean Herbert
fa85751425
Move helper functions to bottom of class
2020-10-29 15:10:42 +09:00
Dean Herbert
fe409a55e6
Rename starvation test
2020-10-29 15:10:11 +09:00
Dean Herbert
ce58bfdc4e
Add test covering host retry after returning to spectator screen
2020-10-29 15:09:12 +09:00
Dean Herbert
6a31a313b6
Fix stop watching test to check correct screen presence
2020-10-29 15:08:06 +09:00
Dean Herbert
7dd3a748be
Add further test logic to ensure retry / restart flow is working correctly
2020-10-29 15:03:38 +09:00
Dean Herbert
a59ea987b7
Make tests more resilient under headless execution
2020-10-29 14:57:36 +09:00
Andrei Zavatski
4f6081c7f3
Use BindableList<T>
2020-10-28 19:44:13 +03:00
Dean Herbert
6c2cee7b3f
Avoid cross-pollution between tests of current playing state
2020-10-28 23:15:51 +09:00
Dean Herbert
7cc4a7cb5c
Add more accurate fail scenario test logic
2020-10-28 22:59:54 +09:00
Dean Herbert
1d499ec15d
Change beatmap not existing test to specify a beatmap ID that can't possibly exist
2020-10-28 22:51:35 +09:00
Dean Herbert
8bbcb9be8a
Always use imported beatmap in tests
2020-10-28 22:50:57 +09:00
Dean Herbert
5fcd39a43d
Ensure spectator screen is loaded before continuing
2020-10-28 16:29:06 +09:00
Andrei Zavatski
c4efceceb2
Use char instead of sting for request parameter creation
2020-10-27 23:57:11 +03:00
Andrei Zavatski
008d1d697c
Implement filtering by rank achieved
2020-10-27 23:14:48 +03:00
Andrei Zavatski
1710b396e7
Implement BeatmapSearchMultipleSelectionFilterRow
2020-10-27 22:27:29 +03:00
Lucas A
44471b4596
Fix tests not building.
2020-10-27 20:19:15 +01:00
Andrei Zavatski
1b40b56d41
Add ability to search by play criteria
2020-10-27 21:30:53 +03:00
Andrei Zavatski
26a60d898c
Implement BeatmapSearchExtraFilterRow
2020-10-27 21:22:20 +03:00
Dean Herbert
d5e0fa322b
Fix a couple of inspections
2020-10-27 22:30:45 +09:00
Dean Herbert
2cacdaa11b
Add basic beatmap download and play flow
2020-10-27 19:28:34 +09:00
Dean Herbert
42b3aa3359
Fix spectating when starting from a point that isn't at the beginning of the beatmap
2020-10-27 18:58:37 +09:00
Dean Herbert
a289b7034f
Add test helper functions to promote code share
2020-10-27 18:58:37 +09:00
Dean Herbert
b3d793a505
Fix gameplay proceeding when no frames have been received yet
2020-10-27 18:58:37 +09:00
Dean Herbert
d4467d20a2
Allow tests to continue sending frames from point they left off
2020-10-27 18:58:37 +09:00
Dean Herbert
63131d46aa
Send initial spectator state more correctly in test component
2020-10-27 18:58:37 +09:00
Dean Herbert
4dba96e189
Add more useful frame sending logic to tests
2020-10-27 18:58:37 +09:00
Dean Herbert
c1e7cd6e47
Stop replay playback when frames are starved
2020-10-27 18:58:37 +09:00
Dean Herbert
400542bc0b
Ensure frames arrive
2020-10-27 18:58:37 +09:00
Dean Herbert
593b0a3ada
Setup tests to run headless, add basic pass support
2020-10-27 18:58:37 +09:00
Dean Herbert
67f6d52e35
Setup tests
2020-10-27 18:58:37 +09:00
Dean Herbert
9bb2cff8a5
Convey actual beatmap and ruleset for full testing setup
2020-10-27 18:58:37 +09:00
Dean Herbert
82a27c73a0
Create basic testing setup
2020-10-27 18:58:37 +09:00
Dean Herbert
5fd97bd043
Add basic spectator screen
2020-10-27 18:58:37 +09:00
Dean Herbert
03d566da35
Rename test variable and remove unncessary cast
2020-10-27 14:35:12 +09:00
Dean Herbert
606a4304a8
Remove unused usings
2020-10-27 14:33:16 +09:00
Dean Herbert
6853da459d
Move sample pausing logic out of FrameStabilityContainer
2020-10-27 13:54:33 +09:00
Bartłomiej Dach
7392876b5f
Fix mania crashing due to spectator client handling frames with unconverted beatmap
2020-10-27 00:35:25 +01:00
Dean Herbert
b1a88a4993
Remove extra using
2020-10-26 16:34:30 +09:00
Dean Herbert
dfe07271de
Add very basic latency handling to spectator test
2020-10-26 16:31:39 +09:00
Dean Herbert
f5dbaa9b0f
Only watch local user to prevent conflict between testers
2020-10-26 15:27:15 +09:00
Dean Herbert
8508d5f8b9
Rename test scene to match purpose
2020-10-26 15:24:28 +09:00
Dean Herbert
e941f2fb71
Fix playback not being smooth (and event unbinding logic)
2020-10-26 15:24:12 +09:00
Dean Herbert
b86347dc81
Merge branch 'master' into spectator
2020-10-26 13:39:07 +09:00
Dean Herbert
431054377a
Merge branch 'master' into epilepsy-warning-volume-restoration
2020-10-25 22:22:11 +09:00
Dean Herbert
89797d7a57
Merge pull request #9786 from Wieku/storyboard-skin-sprites
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Allow storyboard elements to load textures from skins
2020-10-23 17:16:55 +09:00
Dean Herbert
8232bf1957
Merge pull request #10576 from Game4all/song-select-wedge-dynamic-star-rating
2020-10-23 15:39:02 +09:00
Dean Herbert
9404096a28
Update tests to match new constructor
2020-10-23 15:06:00 +09:00
Dean Herbert
55f1b05dbf
Fix test failures due to recorder not stopping in time
2020-10-23 14:47:08 +09:00
Dean Herbert
51ae93d484
Revert unnecessary file changes
2020-10-22 19:31:59 +09:00
Dean Herbert
04f46bc1f8
Clean up usings
2020-10-22 19:24:32 +09:00
Dean Herbert
d659b7739d
Correctly stop watching users that leave
2020-10-22 19:16:34 +09:00
Dean Herbert
34e889e66e
Don't watch every user in normal gameplay (but allow so in test)
2020-10-22 18:38:03 +09:00
Dean Herbert
1ab6f41b3b
Add basic send and receive test
2020-10-22 18:10:27 +09:00
Dean Herbert
93db75bd41
Begin shaping the spectator streaming component
2020-10-22 17:48:15 +09:00
Dean Herbert
b39a4da6bc
Add initial classes for spectator support
2020-10-22 14:46:21 +09:00
Dean Herbert
da573c7487
Remove unused usings
2020-10-22 14:44:10 +09:00
Dean Herbert
9753dab93b
Remove IOnlineComponent and change existing components to use bindable flow
2020-10-22 14:19:12 +09:00
Bartłomiej Dach
e2552d4c36
Merge branch 'master' into storyboard-skin-sprites
2020-10-20 23:01:54 +02:00
Bartłomiej Dach
8c14c9e1c4
Add basic test coverage
2020-10-20 23:01:25 +02:00
Bartłomiej Dach
2c7880e9d6
Add failing test case
2020-10-20 20:30:15 +02:00
Dan Balasescu
bd4e0e1a60
Merge branch 'master' into epilepsy-warning
2020-10-20 17:43:37 +09:00
Dan Balasescu
5fe38533e2
Merge branch 'master' into hide-hud-during-break-time
2020-10-20 15:39:35 +09:00
Dean Herbert
4f8a755518
Add "hide during gameplay" mode
2020-10-20 14:20:44 +09:00
Dean Herbert
80b1f816c7
Merge branch 'master' into hide-hud-during-break-time
2020-10-20 14:19:04 +09:00
Bartłomiej Dach
fd4bab85cf
Merge branch 'master' into epilepsy-warning
2020-10-20 01:06:46 +02:00
Bartłomiej Dach
1ac0b3b13d
Add asserts to tests
2020-10-20 00:08:26 +02:00
Bartłomiej Dach
a9f27a71a2
Fix code formatting issues
2020-10-19 23:53:41 +02:00
Bartłomiej Dach
ba818e3ae0
Merge branch 'master' into results-dynamic-pp-calc
2020-10-19 21:41:07 +02:00
Dean Herbert
46d17d3857
Merge branch 'master' into beatmap-carousel-refactor
2020-10-19 18:43:17 +09:00
Dean Herbert
467bb9b96f
Merge branch 'master' into beatmap-carousel-refactor
2020-10-19 13:17:11 +09:00
Bartłomiej Dach
8aeeed9402
Fix weird number formatting in test
2020-10-17 15:47:37 +02:00
Bartłomiej Dach
e4463254d7
Add test coverage for score counter alignment
2020-10-17 15:29:30 +02:00
smoogipoo
dfbc0965e4
Merge branch 'master' into peppy/skinnable-health-display
2020-10-16 23:17:17 +09:00
Dean Herbert
e87f515a4f
Merge pull request #10522 from Morilli/legacyskin-fixes
...
Add support for ScorePrefix and ScoreOverlap values in legacy skins
2020-10-16 20:54:03 +09:00
Dean Herbert
0437f7e7e9
Delete outdated test scene
...
Has been replaced by the four new skinnable tests for each component.
2020-10-16 18:22:20 +09:00
Dean Herbert
de60374c88
Remove unused using
2020-10-16 17:26:14 +09:00
Dean Herbert
c0a1f2158c
Add basic component structure for skinnable health displays
2020-10-16 17:08:46 +09:00
Dean Herbert
88ffcb9234
Update EndsWith usages
2020-10-16 12:58:34 +09:00
Dean Herbert
88f74921fb
Update with new r# inspections
2020-10-16 12:49:39 +09:00
Dan Balasescu
583fdc3a95
Merge pull request #10510 from peppy/skinnable-accuracy-display
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Add legacy skinning support for accuracy display
2020-10-15 21:20:48 +09:00
Dan Balasescu
5d8cf87155
Merge pull request #10511 from peppy/bottom-error-display
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Add support for bottom-anchored hit error display
2020-10-15 20:51:09 +09:00
Dan Balasescu
70b050f212
Merge branch 'master' into skinnable-accuracy-display
2020-10-15 20:28:57 +09:00
Dan Balasescu
1ce0e83e59
Merge branch 'master' into skinnable-score-display
2020-10-15 19:16:03 +09:00
Dan Balasescu
93dfbd5d9e
Merge pull request #10505 from peppy/skin-disabler-refactor
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Move ISampleDisabler implementation to Player and FrameStabilityContainer
2020-10-15 19:14:52 +09:00
Dean Herbert
70806deba1
Add support for bottom-anchored hit error display
2020-10-15 19:14:02 +09:00
Dan Balasescu
bfffad8fdb
Merge pull request #10504 from peppy/skinnable-combo-counter
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Add legacy skinning support for combo counter
2020-10-15 19:11:22 +09:00
Dan Balasescu
5640d33d1a
Merge branch 'master' into skin-disabler-refactor
2020-10-15 18:32:50 +09:00
Dan Balasescu
190f3f36ce
Merge branch 'master' into skinnable-combo-counter
2020-10-15 18:13:00 +09:00
Dean Herbert
b31a3fbabb
Add test
2020-10-15 18:11:30 +09:00
Dean Herbert
e1da64398e
Add and consume skinnable score counter
2020-10-15 17:14:42 +09:00
Dean Herbert
219cbec6bd
Split out DefaultScoreCounter and make ScoreCounter abstract
2020-10-15 16:32:30 +09:00
Dean Herbert
b06f59ffdc
Split out test for combo counter specifically
2020-10-15 15:35:33 +09:00
Bartłomiej Dach
c3f1a30447
Merge branch 'master' into mod-customisation-absorb-mouse-input
2020-10-15 00:40:27 +02:00
Bartłomiej Dach
2ca6c4e377
Adjust test step names
2020-10-14 23:24:16 +02:00
Dean Herbert
b63303a2a8
Fix tests
2020-10-14 21:40:49 +09:00
Dean Herbert
e3eaba7b2c
Move ISampleDisabler implementation to Player and FrameStabilityContainer
2020-10-14 19:39:48 +09:00
Dean Herbert
7f5ea57bd4
Clean-up pass (best effort) on LegacyComboCounter
2020-10-14 19:16:34 +09:00
Dean Herbert
9bb8a43bce
Combine LegacyComboCounter and ComboCounter classes
2020-10-14 19:16:34 +09:00
Dean Herbert
2fce064e32
Add basic legacy combo counter and updating positioning logic
2020-10-14 19:16:34 +09:00
Dean Herbert
6eb3176776
Add combo incrementing tests to hud overlay test suite
2020-10-14 19:16:34 +09:00
Dean Herbert
375146b489
Make HUDOverlay test scene skinnable
2020-10-14 19:16:34 +09:00
smoogipoo
f04aec538f
Fix MultiMod throwing exceptions when creating copies
2020-10-14 18:12:19 +09:00
Leon Gebler
28d3295f9f
Test Class Fixes
2020-10-13 19:20:15 +02:00
Dean Herbert
5d11db7753
Locallise ChildItems to DrawableCarouselBeatmapSet for clarity
2020-10-13 19:31:29 +09:00
Dean Herbert
4160feb3da
Add test specifically for many panels visible
2020-10-13 17:37:33 +09:00
Dean Herbert
1f0aa974dd
Fix failing tests
2020-10-13 17:37:33 +09:00
Dean Herbert
dd8943eb7f
Update test scene to fix crash
2020-10-13 17:37:33 +09:00
Dean Herbert
9814e9ba7f
Split classes out to reduce loc burder on DrawableCarouselBeatmapSet
2020-10-13 17:37:33 +09:00
Dean Herbert
580ea62710
Temporarily increase test beatmap count for perf testing
2020-10-13 17:37:33 +09:00
Dean Herbert
3143224e5b
Refactor how drawable carousel items are constructed
2020-10-13 17:37:33 +09:00
Dean Herbert
7e709349b8
Use already available test ruleset
2020-10-13 06:26:14 +09:00
Leon Gebler
7df9282727
CodeAnalysis fixes
2020-10-12 15:58:34 +02:00
Leon Gebler
8768891b12
Add testing for clicking mods through customisation menu
2020-10-12 14:41:05 +02:00
Dean Herbert
e618b62ccd
Update waveform tests
2020-10-09 19:02:53 +09:00
Dan Balasescu
a6d19cd2d6
Merge pull request #10431 from peppy/fix-distribution-graph-rounding
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Fix incorrect timing distribution display due to lack of rounding
2020-10-09 18:12:29 +09:00
Dan Balasescu
4881a13f4b
Merge pull request #10443 from peppy/editor-timeline-tick-display-performance
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Improve TimelineTickDisplay performance
2020-10-09 17:53:12 +09:00
Dean Herbert
955836916b
Fix timeline tick display test making two instances of the component
2020-10-09 16:45:11 +09:00
Dean Herbert
07558b5bc0
Merge branch 'master' into ruleset-result-types
2020-10-09 13:17:05 +09:00
Dean Herbert
ff5a1937f5
Fix test logic and stabilise rounding direction
2020-10-09 05:04:03 +09:00
Dean Herbert
a5b2c4195e
Fix incorrect timing distribution display due to lack of rounding
2020-10-09 04:41:45 +09:00
Lucas A
7f5cf04b2b
Fix merge conflicts.
2020-10-07 13:28:49 +02:00
Dean Herbert
6487f58e9a
Fix failing tests
2020-10-07 17:52:35 +09:00
Shane Woolcock
f90ac2e76c
Ensure we assert after the seek has completed
2020-10-07 18:50:02 +10:30
Shane Woolcock
2e0a9f53c1
Add test coverage
2020-10-07 17:52:39 +10:30
Dan Balasescu
50872e3839
Merge pull request #10390 from peppy/editor-setup-sections-container
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Split editor setup screen up into sections
2020-10-06 20:07:56 +09:00
Dean Herbert
98fe5f78ee
Split setup screen up into sections (and use a SectionContainer)
2020-10-06 17:29:08 +09:00
Dean Herbert
87bf3bdc16
Add the most basic implementation of LabelledSliderBar feasible
2020-10-06 17:26:06 +09:00
Bartłomiej Dach
9eeac759b8
Re-enable and fix gameplay sample playback test
2020-10-05 21:22:32 +02:00
Dan Balasescu
141b8eb766
Merge pull request #10374 from peppy/ignore-failing-test
...
Temporarily ignore failing gameplay samples test
2020-10-05 20:46:21 +09:00
Dean Herbert
606a08c6ad
Temporarily ignore failing gameplay samples test
2020-10-05 20:01:12 +09:00
Dan Balasescu
6d50a1ed7d
Merge branch 'master' into osu-selection-flip-rotate-buttons
2020-10-05 19:17:33 +09:00
Dan Balasescu
2df5ea8ba8
Merge branch 'master' into osu-selection-scaling
2020-10-05 18:47:17 +09:00
Dan Balasescu
12c84df208
Merge pull request #10371 from peppy/fix-gameplay-seek-sample-pausing
...
Fix seeking in replays not correctly pausing samples
2020-10-05 17:13:43 +09:00
Dan Balasescu
0c93de858e
Merge pull request #10373 from peppy/fix-hitobject-samples-cut-off
...
Don't stop non-looping samples immediately when pausing
2020-10-05 17:13:11 +09:00
Dean Herbert
d43ea68709
Merge branch 'master' into fix-gameplay-seek-sample-pausing
2020-10-05 16:21:28 +09:00
Dean Herbert
a69b1636be
Update tests
2020-10-05 15:18:28 +09:00
Dean Herbert
e1c4c8f3d5
Add failing test coverage of gameplay sample pausing (during seek)
2020-10-05 14:27:51 +09:00
Dean Herbert
432ba7cdf9
Add test coverage of exit-without-save
2020-10-04 23:57:35 +09:00
Dean Herbert
94996f2cc0
Merge branch 'master' into osu-selection-scaling
2020-10-01 21:09:52 +09:00
Dan Balasescu
3a81602d0c
Merge pull request #10286 from peppy/fix-hitobject-sample-stuck-on-future-seek
...
Fix HitObject samples getting stuck in a playing state on seeking far into the future
2020-10-01 18:08:17 +09:00
Dean Herbert
1aff263419
Split out classes and simplify construction of buttons
2020-10-01 16:34:34 +09:00
Dean Herbert
78c5d57074
Add flip event flow and stop passing raw input events to handle methods
2020-10-01 16:25:29 +09:00
smoogipoo
7890319802
Merge branch 'master' into adjust-hit-result-types
2020-10-01 16:19:07 +09:00
Dean Herbert
4b70fe8585
Merge branch 'fix-storyboard-sample-pausing' into fix-hitobject-sample-stuck-on-future-seek
2020-09-30 22:46:09 +09:00
Dean Herbert
367b35bb10
Merge branch 'master' into fix-storyboard-sample-pausing
2020-09-30 22:42:26 +09:00
Dan Balasescu
6dab5c2ceb
Merge branch 'master' into fix-editor-silence-on-seek
2020-09-30 21:33:15 +09:00
Dean Herbert
e760ed8e01
Fix scroll wheel being handled by base test scene
2020-09-30 16:39:02 +09:00
Dean Herbert
1dd354120b
Fix beatmap potentially changing in test scene
2020-09-30 16:16:14 +09:00
Dean Herbert
2ef09a8730
Populate test scene with control points
2020-09-30 16:06:58 +09:00
Dean Herbert
414c40d298
Reverse inheritance order of SkinnableSound's pause logic
2020-09-30 15:45:14 +09:00
Dean Herbert
f1298bed79
Combine scale operations and tidy up scale drag handle construction
2020-09-30 15:08:56 +09:00
Dean Herbert
f93c72dd92
Fix non-matching filename
2020-09-29 20:21:13 +09:00
Dean Herbert
265bba1a88
Add test coverage of event handling
2020-09-29 20:08:56 +09:00
Dean Herbert
cd794eaa65
Add basic selection box with drag handles
2020-09-29 20:08:56 +09:00
smoogipoo
f439c1afbc
Make osu/taiko/catch use Ok+Great
2020-09-29 17:16:55 +09:00
Dean Herbert
2f26728cdb
Add test coverage of editor sample playback
2020-09-29 15:29:56 +09:00
Dean Herbert
56c8e4dacf
Fix failing tests
2020-09-29 14:25:39 +09:00
Dean Herbert
d6f3beffb6
Use existing bindable flow instead
2020-09-29 12:50:17 +09:00
Bartłomiej Dach
8d9945dea8
Change until step to assert for consistency
2020-09-27 11:28:23 +02:00
Bartłomiej Dach
00aea77489
Fix potential instability of overlay activation tests
2020-09-27 11:18:13 +02:00
Lucas A
c5cf0d0410
Fix tests failing.
2020-09-26 21:50:39 +02:00
Dean Herbert
8b255f4579
Fix test failures
...
The issue was the ArchiveModelManager change; the test local change is
just there because it makes more sense to run for every test in that
scene.
2020-09-25 18:40:22 +09:00
Dean Herbert
71e1f981fe
Merge branch 'file-selector' into editor-load-audio
2020-09-25 12:44:00 +09:00
Dean Herbert
a8c85ed882
Add test for filtered mode
2020-09-25 12:42:37 +09:00
Dean Herbert
9846d87eb0
Fix misleading step name (and add comment as to its purpose)
2020-09-25 12:25:50 +09:00
Dean Herbert
d602072ee3
Use SingleOrDefault where feasible
2020-09-25 12:24:41 +09:00
Dean Herbert
dbc522aede
Remove weird using
2020-09-24 22:41:52 +09:00
Dean Herbert
94c1cc8ffa
Fix test runs under headless
2020-09-24 22:25:04 +09:00
Dean Herbert
011b176244
Add test coverage of audio track changing
2020-09-24 22:00:13 +09:00
Dean Herbert
ea77ea4a08
Add basic testing of new beatmaps persistence
2020-09-24 20:56:35 +09:00
Dean Herbert
937d5870b3
Add a basic file selector with extension filtering support
2020-09-24 20:54:25 +09:00
Dean Herbert
eb39f6dbd8
Update failing test to find correct download button
2020-09-24 13:17:03 +09:00
Dean Herbert
673a75c46c
Fix failing test
2020-09-23 21:06:11 +09:00
Salman Ahmed
522e2cdbcd
Avoid embedding NUnit Assert inside test steps if possible
2020-09-19 05:56:35 +03:00
Salman Ahmed
1e1422c16a
Samples don't get paused...
2020-09-19 05:55:39 +03:00
Salman Ahmed
b3ffd36b65
Use lambda expression instead
2020-09-19 05:55:28 +03:00
Salman Ahmed
6aa84424e4
Merge remote-tracking branch 'upstream/master' into fix-new-samples-starting-while-gameplay-paused
2020-09-19 05:53:04 +03:00
smoogipoo
c7d24203ce
Make beatmap conversion support cancellation tokens
2020-09-17 17:40:05 +09:00
Dan Balasescu
93269606cd
Merge pull request #10163 from peppy/avoid-test-main-menu-track-change
...
Pause playback in present tests to avoid track inadvertently changing at menu
2020-09-16 14:56:15 +09:00
Salman Ahmed
105634c099
Add test case ensuring correct behaviour
2020-09-16 01:59:41 +03:00
Dean Herbert
dbfaa4a0df
Remove beatmap paths from tests where they would result in exceptions
2020-09-15 22:50:44 +09:00
Dean Herbert
e43e12cb2d
Pause playback in present tests to avoid track inadvertently changing at menu
2020-09-15 20:17:59 +09:00
Dan Balasescu
8f5115b4e8
Merge branch 'master' into fix-test-storage-weirdness
2020-09-15 19:32:52 +09:00
Dean Herbert
f7c9c80566
Force OsuGameTests to use a unique storage each run
2020-09-15 19:01:32 +09:00
Dean Herbert
d03bfec807
Merge branch 'master' into fix-test-storage-weirdness
2020-09-15 16:54:06 +09:00
Dan Balasescu
16ae83c499
Merge branch 'master' into editor-clipboard
2020-09-15 16:05:43 +09:00
Dan Balasescu
980511df9b
Merge pull request #10156 from Joehuu/add-collections-to-beatmap-options
...
Add manage collections button to beatmap options
2020-09-15 15:55:30 +09:00
Dean Herbert
9e73237a90
Fix score present tests potentially succeeding a step when they shouldn't
2020-09-15 15:21:03 +09:00
Dean Herbert
3242b10187
Change order of dependency caching to promote use of locals
2020-09-15 15:00:04 +09:00
Dean Herbert
15e423157b
Fix tests that access LocalStorage before BDL
2020-09-15 14:17:40 +09:00
Joehu
c833f5fcc4
Reorder buttons to match stable
2020-09-14 11:23:41 -07:00
Joehu
a09bd787f0
Add failing beatmap options input test
2020-09-14 11:21:39 -07:00
Joehu
c30174cea3
Add manage collections button to beatmap options
2020-09-14 11:21:23 -07:00
Joehu
ce9c63970c
Fix button colors in beatmap options test
2020-09-14 11:20:43 -07:00
Joehu
1a8a7ae7f8
Remove hardcoded key param from AddButton
2020-09-14 11:19:18 -07:00
Dean Herbert
dafbeda681
Add test coverage for spinners too
2020-09-14 17:48:29 +09:00
Dean Herbert
36a234e5d9
Add slider specific clipboard test
2020-09-14 17:43:27 +09:00
Dean Herbert
6b60888139
Merge branch 'fix-post-convert-json-serialize' into editor-clipboard
2020-09-14 17:38:53 +09:00
Dan Balasescu
2c4aa42023
Merge pull request #10149 from Joehuu/fix-mod-select-absorbing-input
...
Fix mod select overlay absorbing input from toolbar ruleset selector
2020-09-14 17:20:05 +09:00
Dan Balasescu
3118f635f6
Merge branch 'master' into editor-fix-multiple-selection
2020-09-14 16:45:30 +09:00
Dean Herbert
66faae2a6b
Add basic clipboards tests
2020-09-14 15:27:16 +09:00
Dean Herbert
0ef4dfc192
Move more logic to base EditorTestScene
2020-09-14 15:27:08 +09:00
Joehu
e328b791df
Add failing mod select input test
2020-09-13 11:49:16 -07:00
Dean Herbert
0079d94676
Merge branch 'master' into editor-clipboard
2020-09-13 22:30:13 +09:00
Dean Herbert
73dd21c8fc
Add failing test
2020-09-11 20:27:07 +09:00
smoogipoo
4061480419
Rename menu item
2020-09-11 16:02:46 +09:00
Dan Balasescu
54520faa7e
Merge pull request #10082 from EVAST9919/profile-sections-update
...
Update section headers in ProfileOverlay in line with web
2020-09-11 14:53:17 +09:00
Bartłomiej Dach
97690c818c
Add regression test coverage
2020-09-11 00:12:05 +02:00
Andrei Zavatski
e5d0f3b657
Merge remote-tracking branch 'refs/remotes/ppy/master' into profile-sections-update
2020-09-10 20:23:02 +03:00
Dean Herbert
4faddd0088
Merge branch 'master' into collection-database
2020-09-10 00:07:49 +09:00
Dan Balasescu
75ebfe41e0
Merge pull request #10102 from peppy/editor-prompt-for-save
...
Prompt to save changes when exiting the editor
2020-09-09 23:56:41 +09:00
smoogipoo
6b56c6e83f
Rename to CollectionMenuItem
2020-09-09 23:11:19 +09:00
smoogipoo
43525614ad
Store raw BeatmapCollection in filter control
2020-09-09 23:10:21 +09:00
Dean Herbert
af412947b2
Merge branch 'master' into collection-database
2020-09-09 22:59:46 +09:00
Dan Balasescu
53a9804455
Merge branch 'master' into add-editor-tool-icons
2020-09-09 21:21:56 +09:00
Dean Herbert
c6e72dabd3
Add test coverage
2020-09-09 20:04:25 +09:00
Dean Herbert
d3957e6155
Move title specification for settings groups to constructor
...
Using an abstract property was awkward for this as it is being consumed
in the underlying constructor but could not be dynamically set in time from a
derived class.
2020-09-09 18:50:31 +09:00
Dean Herbert
c9f5005efd
Add icons for editor toolbox tools
2020-09-09 18:40:01 +09:00
smoogipoo
4ddf5f054b
Rename BeatmapCollectionManager -> CollectionManager
2020-09-09 15:31:08 +09:00
Dean Herbert
66d3bda962
Merge branch 'master' into collection-database
2020-09-08 23:18:47 +09:00
Dan Balasescu
d09289b1ce
Merge pull request #10063 from frenzibyte/fix-music-controller-regressed
...
Move OsuGame-dependent music functionalities outside of MusicController
2020-09-08 22:26:35 +09:00
Dean Herbert
379fdadbe5
Add test scene for setup screen
2020-09-08 19:52:56 +09:00
smoogipoo
4962213cc4
Rename manage collections filter/text
2020-09-08 18:42:55 +09:00
Dean Herbert
e1053c4b6f
Revert exposure changes to GlobalActionContainer
2020-09-08 18:36:11 +09:00
Dean Herbert
072aab90ab
Merge branch 'master' into fix-music-controller-regressed
2020-09-08 18:26:15 +09:00
smoogipoo
f581df47c8
Add "New collection..." item to dropdown
2020-09-08 18:25:09 +09:00
smoogipoo
bee450ae1e
Fix tests/add placeholder item tests
2020-09-08 17:05:51 +09:00
smoogipoo
c2da3d9c84
Fix button input and tests
2020-09-08 14:36:38 +09:00
smoogipoo
525026e7f0
Fix tests failing due to timings
2020-09-08 13:23:58 +09:00
Andrei Zavatski
e39609d3ca
Implement PaginatedContainerWithHeader component
2020-09-07 23:08:50 +03:00
Andrei Zavatski
33f14fe7b7
Remove no longer needed test
2020-09-07 22:19:19 +03:00
Andrei Zavatski
3a24cc1aa9
Implement PaginatedContainerHeader component
2020-09-07 22:13:29 +03:00
smoogipoo
ca4423af74
Fix tests
2020-09-08 00:07:12 +09:00
smoogipoo
e37c04cb6d
Change back to solid icon
2020-09-08 00:04:03 +09:00
smoogipoo
a1214512bc
Add filter control tests
2020-09-07 23:57:49 +09:00
smoogipoo
0d5d293279
Add manage collections dialog tests
2020-09-07 22:47:19 +09:00
smoogipoo
98e9c4dc25
General refactorings
2020-09-07 21:08:48 +09:00
smoogipoo
6cc4517600
Merge branch 'master' into collection-database
2020-09-07 20:03:11 +09:00
Dean Herbert
4680728b9c
Merge branch 'master' into update-dcc-exclusions
2020-09-07 18:01:44 +09:00
Dan Balasescu
476c325626
Merge branch 'master' into gameplay-disable-overlays
2020-09-07 15:34:02 +09:00
Bartłomiej Dach
8b1151284c
Simplify overly verbose step names
2020-09-06 18:25:47 +02:00
Bartłomiej Dach
e37a3a84fd
Use legible tuple member name
2020-09-06 18:25:47 +02:00
smoogipoo
345fb9d8e0
Rename classes
2020-09-05 03:55:43 +09:00
smoogipoo
ebd11ae0b7
Add a collection management dialog
2020-09-05 03:52:07 +09:00
smoogipoo
1143d5d992
Update class exclusion for dynamic compilation
2020-09-04 20:41:08 +09:00
Salman Ahmed
0500f24a1d
Remove now-redundant test case
2020-09-04 10:24:54 +03:00
Salman Ahmed
314031d56d
Add test cases ensuring music actions are handled from a game instance
2020-09-04 10:24:54 +03:00
Salman Ahmed
4d9a06bde9
Expose the global binding container to OsuGameTestScene
2020-09-04 10:24:54 +03:00
smoogipoo
4399f5976c
Fix global mods being retained by rooms
2020-09-04 15:20:55 +09:00
Lucas A
82e314da59
Fix merge conflicts.
2020-09-03 21:56:47 +02:00
Dan Balasescu
4d9a5f7ba8
Merge branch 'master' into update-icons
2020-09-03 20:19:51 +09:00
Dean Herbert
7a0c1411b6
Merge branch 'master' into timeshift-leaderboard-topscore
2020-09-03 18:11:04 +09:00
Dean Herbert
7bcbac6f45
Move header setting to FullscreenOverlay
2020-09-03 16:34:58 +09:00
Dan Balasescu
84b3604192
Merge branch 'master' into game-overlay-activation-mode
2020-09-03 13:34:22 +09:00
smoogipoo
4459287b35
Add filter control test scene
2020-09-02 20:25:12 +09:00
Dan Balasescu
f08e7828da
Merge branch 'master' into beatmap-track-rework
2020-09-01 16:06:38 +09:00
smoogipoo
ed74c39b55
Move UserTopScoreContainer into base leaderboard
2020-08-31 19:54:22 +09:00
Lucas A
dd093f44d8
Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected
2020-08-31 11:26:55 +02:00
Dean Herbert
abdb991923
Hide misses from timing distribution graph
2020-08-31 14:15:47 +09:00
Bartłomiej Dach
13df0783fe
Use Single() instead of First() where applicable
2020-08-29 20:23:22 +02:00
Bartłomiej Dach
e0eece11b1
Fix typo in test name
2020-08-29 20:13:03 +02:00
Lucas A
ad223bc460
Make game bindable immutable.
2020-08-29 19:34:53 +02:00
Joehu
69fae0f412
Add failing replay download button test
2020-08-29 09:30:56 -07:00
Bartłomiej Dach
ea1f07e311
Simplify/rename SimpleStatisticRow mess
2020-08-27 20:37:10 +02:00
Bartłomiej Dach
f5e52c80b4
Rename {-> Drawable}SimpleStatisticRow
2020-08-26 19:25:59 +02:00
Dean Herbert
b51db90147
Merge branch 'master' into beatmap-track-rework
2020-08-26 23:20:56 +09:00
Bartłomiej Dach
f09f882cc7
Add component for displaying simple statistics on result screen
2020-08-25 22:51:40 +02:00
Bartłomiej Dach
dbf90551d6
Add coverage for empty metrics case
2020-08-24 20:47:29 +02:00
Bartłomiej Dach
50d5b020b7
Add failing test case
2020-08-24 20:40:45 +02:00
Bartłomiej Dach
809a61afcb
Adjust key binding panel tests to not rely on row indices
2020-08-21 23:37:54 +02:00
Dean Herbert
4239e9f684
Fix storyboard test not actually working due to incorrect track referencing
2020-08-21 18:44:14 +09:00
Dean Herbert
d5cbb589c2
Revert some test scene changes to use Beatmap.Track where relevant
2020-08-21 17:21:08 +09:00
Dean Herbert
70697cf1a0
Restore remaining editor components to use Beatmap.Track
2020-08-21 17:11:29 +09:00
Dean Herbert
0ae460fb8f
Avoid beatmap load call in IntroScreen
2020-08-21 15:50:14 +09:00
Dean Herbert
05b402132e
Merge branch 'master' into beatmap-track-rework
2020-08-21 13:25:04 +09:00
Dean Herbert
357fb3a10e
Merge branch 'master' into beatmap-track-rework
2020-08-21 12:53:09 +09:00
Bartłomiej Dach
dcce7a2130
Cache local music controller to resolve failure
2020-08-20 21:03:27 +02:00
Bartłomiej Dach
bd4acdce78
Add until step to ensure failure
2020-08-20 21:01:58 +02:00
Dean Herbert
5714c761eb
Merge pull request #9768 from frenzibyte/allow-counter-customize-sprite-text
...
Allow providing custom sprite text for RollingCounter<T>
2020-08-20 00:14:48 +09:00
Dean Herbert
3e4eae7fe4
Remove unnecessary until step
2020-08-19 19:10:45 +09:00
Dean Herbert
06503597e0
Remove unnecessarily exposed visibility state
2020-08-19 19:09:35 +09:00
Dean Herbert
5737a52fd0
Merge branch 'master' into fix-toolbar-visibility
2020-08-19 19:08:41 +09:00
Salman Ahmed
8f1a71c6b1
Remove counter sprite attributes for not being of any reasonable use
2020-08-19 07:44:45 +03:00
Lucas A
6aa31dffdb
Fix toolbar not respecting current overlay activation mode.
2020-08-18 15:34:56 +02:00
Dean Herbert
e4303d7943
Fix PlayerLoader test failures due to too many steps
2020-08-18 12:35:23 +09:00
Dean Herbert
93a8bc3d5a
Remove local reset method in GameplayClockContainer
2020-08-17 22:36:09 +09:00
Dean Herbert
d9debef156
Add explicit LoadTrack method
2020-08-17 15:38:16 +09:00
Lucas A
589d4eeb52
Remove setting.
2020-08-16 17:18:40 +02:00
Dean Herbert
71f4e753f0
Merge branch 'master' into beatmap-track-rework
2020-08-16 22:35:32 +09:00
Bartłomiej Dach
c1a9bf507a
Add failing test case
2020-08-15 13:06:53 +02:00
Dean Herbert
e465afa280
Merge branch 'master' into beatmap-track-rework
2020-08-14 20:02:43 +09:00
Dan Balasescu
626cd4042f
Merge branch 'master' into delay-beatmap-load
2020-08-14 15:09:30 +09:00
Dean Herbert
2c6afce524
Merge pull request #9843 from smoogipoo/fix-playlist-mods
2020-08-14 11:11:13 +09:00
Lucas A
74a8a4bca8
Make testing code clearer to understand.
2020-08-13 21:53:17 +02:00
smoogipoo
0500d82b5b
Fix playlist items sharing mod instances
2020-08-13 19:48:41 +09:00
smoogipoo
3cb22fad82
Fix mods sharing bindable instances
2020-08-13 19:48:31 +09:00
Dean Herbert
9e7a28002d
Merge branch 'master' into beatmap-track-rework
2020-08-13 17:56:50 +09:00
Dean Herbert
cf9bda6c19
Add coverage of early exit with null and non-null player
2020-08-13 13:05:13 +09:00
Dean Herbert
fd7bf70b7d
Remove weird "after load" action
...
This was pretty pointless anyway and from its usages, doesn't look to
need to exist.
2020-08-13 13:03:18 +09:00
Dean Herbert
5b536aebe7
Add missing null checks and avoid cross-test pollution
2020-08-13 12:53:37 +09:00
smoogipoo
91e28b849d
Fix incorrect BeatmapManager construction
2020-08-13 00:29:23 +09:00
Dean Herbert
429ad783cf
Merge branch 'update-framework' into beatmap-track-rework
2020-08-12 23:35:46 +09:00
Andrei Zavatski
f3202fb123
Naming adjustments
2020-08-12 11:24:26 +03:00
Andrei Zavatski
fdfda453c7
Merge remote-tracking branch 'refs/remotes/ppy/master' into dashboard-news
2020-08-11 20:14:52 +03:00
smoogipoo
070d71ec27
More cleanups
2020-08-12 00:48:38 +09:00
smoogipoo
6aafb3d271
Cleanup TestSceneScreenNavigation
2020-08-11 13:14:20 +09:00
smoogipoo
322d08af1b
Remove more local music controller caches
2020-08-11 13:11:59 +09:00
smoogipoo
20197e2768
Remove locally-cached music controller
2020-08-11 12:27:32 +09:00
Dean Herbert
dd2f677aa4
Merge pull request #9633 from Joehuu/fix-keybind-clearing
2020-08-11 11:01:03 +09:00
Lucas A
052bb06c91
Add ability to open overlays during gameplay breaks.
2020-08-10 20:13:50 +02:00
smoogipoo
2351701ade
Fix test not having a long enough track
2020-08-07 23:08:51 +09:00
smoogipoo
e87f50f74f
Rename method
2020-08-07 22:31:41 +09:00
smoogipoo
d1765c8a45
Fix using the wrong music controller instance
2020-08-07 22:06:04 +09:00
smoogipoo
b6fb7a0d39
Fix possibly setting null track
2020-08-07 22:05:58 +09:00
smoogipoo
5002d69f69
Update inspections
2020-08-07 20:51:56 +09:00
smoogipoo
61b632516e
Ensure CurrentTrack is never null
2020-08-07 19:43:16 +09:00
Andrei Zavatski
cddd4f0a97
Implement HomeShowMoreNewsPanel
2020-08-07 13:18:31 +03:00
Andrei Zavatski
76d35a7667
Implement HomeNewsGroupPanel
2020-08-07 12:59:45 +03:00
Andrei Zavatski
2e0f567d5d
Implement HomeNewsPanel component
2020-08-07 11:33:02 +03:00
Lucas A
f8ef53a62e
Fix tests.
2020-08-07 10:25:51 +02:00
smoogipoo
2e3ecf71c7
Pass track from Player to components
2020-08-06 18:31:08 +09:00
smoogipoo
5c05fe3988
Expose track from MusicController
2020-08-06 16:24:14 +09:00
smoogipoo
6e42b8219c
Move track to MusicController, compiles
2020-08-06 16:24:14 +09:00
Dean Herbert
d7e82efb67
Fix tests
2020-08-04 21:16:59 +09:00
Lucas A
242a035f7e
Apply review suggestions.
2020-08-03 21:25:45 +02:00
Lucas A
25ebb8619d
Add tests.
2020-08-03 16:04:11 +02:00
Andrei Zavatski
057d6f03e5
Merge remote-tracking branch 'refs/remotes/ppy/master' into dashboard-beatmap-panel
2020-08-03 09:54:47 +03:00
Dan Balasescu
6511d6416b
Merge branch 'master' into fix-keybind-clearing
2020-08-03 15:26:09 +09:00
smoogipoo
435c9de8b9
Re-privatise buttons
2020-08-03 15:25:23 +09:00
Dean Herbert
4189e918a3
Merge branch 'master' into news
2020-08-03 14:16:45 +09:00
Joehu
d49e54deb6
Add failing test for another regressing behavior
2020-08-02 12:47:23 -07:00
Joehu
ba77fa2945
Add test for clear button
2020-08-02 12:41:35 -07:00
Andrei Zavatski
dc559093cd
Rename namespace from Dashboard to Home
2020-08-02 21:47:09 +03:00
Andrei Zavatski
bddc61756a
Rework padding
2020-08-02 21:44:34 +03:00
Andrei Zavatski
b5f688e63a
Implement DashboardBeatmapListing component
2020-08-01 07:04:39 +03:00
Andrei Zavatski
7624804edf
Implement DashboardPopularBeatmapPanel component
2020-08-01 06:23:06 +03:00
Andrei Zavatski
ce47a34991
Implement DashboardNewBeatmapPanel component
2020-08-01 06:14:24 +03:00
Andrei Zavatski
74f70136fd
Implement DashboardBeatmapPanel component
2020-08-01 06:00:24 +03:00
Dan Balasescu
d63f040477
Merge branch 'master' into multi-position
2020-07-31 23:10:25 +09:00
Dean Herbert
909b38a019
Merge branch 'master' into multi-pagination
2020-07-31 22:41:24 +09:00
smoogipoo
4f3795486d
Post-process responses to populate positions
2020-07-31 22:36:44 +09:00
smoogipoo
f1e721e396
Rewrite test scene and add more tests
2020-07-31 21:39:50 +09:00
smoogipoo
88e179d8aa
Split out index-only response
2020-07-31 17:40:58 +09:00
Andrei Zavatski
e1856503c2
Merge master with conflicts resolved
2020-07-30 08:41:45 +03:00
Andrei Zavatski
d4496eb982
Update ShowMoreButton in line with web
2020-07-30 04:51:09 +03:00
Andrei Zavatski
929b10036e
Merge remote-tracking branch 'refs/remotes/ppy/master' into remove-comments-page
2020-07-30 00:39:32 +03:00
smoogipoo
255b733fe8
Merge branch 'master' into multi-pagination
2020-07-28 20:20:54 +09:00
Dean Herbert
ca434e82d9
Fix test failures due to gameplay clock not being unpaused
2020-07-28 17:09:38 +09:00
Dean Herbert
ab97645bc0
Merge branch 'master' into news
2020-07-28 15:36:12 +09:00
Dean Herbert
91c2afe9f1
Merge branch 'master' into fix-gameplay-sample-pausing
2020-07-28 15:10:37 +09:00
Dean Herbert
cc0d5d74d7
Merge branch 'master' into Issue#9170
2020-07-28 13:36:42 +09:00
Dean Herbert
33e8e0aa18
Add back until steps so headless tests can better handle thread delays
2020-07-27 19:05:31 +09:00
Dean Herbert
1f8abf2cf6
Fix headless tests
2020-07-27 19:03:21 +09:00
Dean Herbert
5fd73795f6
Remove wait steps and add coverage of non-looping sounds
2020-07-27 18:02:17 +09:00
Dean Herbert
12368ace3b
Rename variable
2020-07-27 17:46:44 +09:00
Dean Herbert
d8f4e044de
Add test coverage
2020-07-27 17:46:10 +09:00
Dean Herbert
c1b9b847ec
Merge branch 'master' into grey-logo-animation
2020-07-27 14:10:52 +09:00
Andrei Zavatski
b821d619b5
Merge remote-tracking branch 'refs/remotes/ppy/master' into news
2020-07-25 09:13:12 +03:00
Dan Balasescu
9ed50a0498
Merge branch 'master' into overlay-header-padding
2020-07-23 20:58:07 +09:00
Dean Herbert
e3cf958f27
Merge pull request #9650 from smoogipoo/refactor-multi-requests
...
Re-namespace multiplayer requests and responses
2020-07-23 08:12:21 +09:00
jorolf
50f72ac9cb
rename classes
2020-07-22 22:10:59 +02:00
Dan Balasescu
a640541324
Merge pull request #9612 from peppy/input-handler-updates
...
Input handler updates in line with framework changes
2020-07-22 20:30:32 +09:00
smoogipoo
568fb51ce2
Remove RoomPlaylistScores intermediate class
2020-07-22 20:24:42 +09:00
Dean Herbert
2c62b23d85
Update naming
2020-07-22 19:53:45 +09:00
smoogipoo
d9633fee64
Rename request
2020-07-22 18:47:09 +09:00
smoogipoo
e423630b7c
Rename RoomScore -> MultiplayerScore
2020-07-22 18:37:00 +09:00
smoogipoo
0957c5f74c
Re-namespace multiplayer requests/responses
2020-07-22 18:34:04 +09:00
Dean Herbert
11f48ee4db
Merge branch 'master' into overlay-header-padding
2020-07-22 16:22:20 +09:00
Dean Herbert
fea6389f69
Hide HUD elements during break time by default
2020-07-22 12:41:06 +09:00
Andrei Zavatski
ad9492804a
Apply suggestions
2020-07-21 22:56:44 +03:00
Andrei Zavatski
0a71194ea6
Fix SpotlightSelector is a VisibilityContainer without a reason
2020-07-21 22:46:08 +03:00
Andrei Zavatski
e96f8f1cb6
Make content side padding adjustable for OverlayHeader
2020-07-21 20:02:22 +03:00
Gagah Pangeran
d9fedb293a
add initial test
2020-07-21 15:48:11 +07:00
Dean Herbert
648e414c14
Update InputHandlers in line with framework changes
2020-07-19 11:39:11 +09:00
Andrei Zavatski
3e773fde27
Remove SocialOverlay component as never being used
2020-07-18 23:15:22 +03:00
Andrei Zavatski
81d95f8584
Implement UserBrickPanel component
2020-07-18 20:24:38 +03:00
Dean Herbert
77143952a9
Add test coverage
2020-07-17 19:17:48 +09:00
Dean Herbert
6bbc2f603b
Merge pull request #9592 from smoogipoo/skin-texture-wrapping-support
2020-07-17 18:02:58 +09:00
Dean Herbert
94b3a6462b
Update actually incorrect test steps
2020-07-17 17:17:21 +09:00
smoogipoo
9f7750e615
Add texture wrapping support to skins
2020-07-17 16:54:30 +09:00
Dean Herbert
f4d0bef897
Fix timing screen test crashing due to missing dependency
2020-07-17 14:38:28 +09:00
Andrei Zavatski
2d9909cdd8
Make news cards clickable
2020-07-16 15:18:01 +03:00
Andrei Zavatski
68d2888a8c
Add NewsOverlay to the game
2020-07-16 14:48:40 +03:00
Andrei Zavatski
17c598568d
Merge remote-tracking branch 'refs/remotes/ppy/master' into news
2020-07-16 14:38:50 +03:00
Dean Herbert
61b298d74d
Merge pull request #9571 from smoogipoo/fix-mod-selection
2020-07-16 16:04:43 +09:00
smoogipoo
1a6ae3194e
Add test
2020-07-15 19:45:48 +09:00
Dean Herbert
fe68e8276d
Merge branch 'master' into logo-shader
2020-07-15 19:06:35 +09:00
Dean Herbert
19ab973bb9
Add second layer to test scene
2020-07-15 18:48:20 +09:00
Dean Herbert
afae79662c
Merge pull request #9566 from Joehuu/seek-replay/auto-with-arrow-keys
2020-07-15 18:46:44 +09:00
Dean Herbert
fa407d2c7b
Make tests better
2020-07-15 16:42:37 +09:00
Dan Balasescu
4a480d8563
Merge branch 'master' into comments-buttons
2020-07-15 16:42:17 +09:00
Joehu
ec3fe8d346
Add test for arrow key seeking
2020-07-14 21:59:26 -07:00
Andrei Zavatski
3d9e174ae8
Make sort changes affect request result
2020-07-14 18:09:09 +03:00
Andrei Zavatski
4c2294f0cd
Refactor LoadRepliesButton to inherit LoadingButton
2020-07-14 15:02:29 +03:00
Andrei Zavatski
56349e65f3
Rename arrow direction method
2020-07-14 03:01:14 +03:00
Andrei Zavatski
f6e4ecd960
Merge remote-tracking branch 'refs/remotes/ppy/master' into comments-buttons
2020-07-14 02:46:29 +03:00
Dean Herbert
3f113640a1
Merge branch 'master' into remove-comments-page
2020-07-14 07:59:53 +09:00
Dan Balasescu
69548447a7
Adjust step name
2020-07-13 20:03:07 +09:00
Dean Herbert
ef3ab7a858
Merge branch 'master' into fix-carousel-filter-application
2020-07-13 17:05:45 +09:00
Dean Herbert
cd3500510e
Fix carousel tests relying on initial selection being null
2020-07-13 17:05:29 +09:00
Andrei Zavatski
6eec2f9429
Implement RankingsSortTabControl component
2020-07-13 01:22:05 +03:00
Andrei Zavatski
444701fdd0
Use dummy api for tests
2020-07-12 16:13:48 +03:00
Andrei Zavatski
a72bb93266
Add test scene for NewsHeader
2020-07-12 15:57:18 +03:00
Andrei Zavatski
3601a2d93f
Merge remote-tracking branch 'refs/remotes/ppy/master' into news
2020-07-12 14:45:48 +03:00
Andrei Zavatski
0d6dbb6523
Clean up exposed icon for tests
2020-07-12 13:36:42 +03:00
Andrei Zavatski
c9d21894e5
Add test for icon toggle
2020-07-12 13:19:28 +03:00
Andrei Zavatski
da40f29b44
Make button text a property
2020-07-12 12:27:26 +03:00
Andrei Zavatski
0e5b375c9a
Merge master with conflicts resolved
2020-07-12 02:20:54 +03:00
Andrei Zavatski
b1b2e961bc
Update arrow colour on hover
2020-07-11 08:13:11 +03:00
Andrei Zavatski
da249abd19
Implement CommentRepliesButton
2020-07-11 07:47:17 +03:00
Dan Balasescu
be2c892c30
Merge branch 'master' into ensure-music-playing-mainmenu-lounge
2020-07-10 20:48:16 +09:00
Dean Herbert
64e8dce1ad
Highlight spotlight rooms with a different colour
2020-07-10 19:38:33 +09:00
Dean Herbert
24132c7cf9
Merge branch 'master' into multiplayer-categories
2020-07-10 19:00:57 +09:00
Dean Herbert
4a1621bf98
Merge branch 'master' into add-textbox-samples-and-fix-distingushing-passwords
2020-07-10 18:17:18 +09:00
Dean Herbert
cb56b8e031
Add test for menu playing music on return
2020-07-10 18:13:58 +09:00
smoogipoo
926279e39b
Implement category dropdown for multiplayer
2020-07-10 17:26:42 +09:00
Dean Herbert
664ab6d5f6
Merge branch 'master' into add-textbox-samples-and-fix-distingushing-passwords
2020-07-10 17:14:46 +09:00
smoogipoo
1f2689f7cb
Merge branch 'master' into un-nest-overlined-display
2020-07-10 15:37:43 +09:00
Dan Balasescu
14eaf75009
Merge branch 'master' into un-nest-overlined-display
2020-07-10 14:41:31 +09:00
Dan Balasescu
b02777f9f6
Merge branch 'master' into lounge-keyboard-selection
2020-07-10 14:36:40 +09:00
Dan Balasescu
e6a759334d
Merge pull request #9476 from peppy/lounge-scroll-selected-into-view
...
Scroll selected room into view on selection
2020-07-10 10:45:16 +09:00
smoogipoo
4c24388fc0
Apply review fixes
2020-07-10 10:16:44 +09:00
Dean Herbert
43624381bf
Change multiplayer tests to have null room by default
2020-07-09 18:55:53 +09:00
Dean Herbert
0bc5452801
Add test coverage
2020-07-09 18:55:18 +09:00
Dean Herbert
25ddc5784d
Change multiplayer tests to have null room by default
2020-07-09 18:55:10 +09:00
Dean Herbert
973b6c680a
Merge branch 'master' into un-nest-overlined-display
2020-07-09 18:26:23 +09:00
Dean Herbert
95096cbf5e
Use better screen load logic
2020-07-09 18:25:07 +09:00
Dean Herbert
1ded94e5be
Add test coverage
2020-07-09 18:07:34 +09:00
Andrei Zavatski
3ba8ec0fd7
Don't set null value to show front page
2020-07-09 03:40:14 +03:00
Andrei Zavatski
dfa22b1e4c
Styles improvements
2020-07-09 02:37:42 +03:00
Andrei Zavatski
57b935ec50
Remove outdated elements
2020-07-08 20:17:15 +03:00
Andrei Zavatski
0b4213f330
Implement FrontPageDisplay
2020-07-08 20:07:29 +03:00
Andrei Zavatski
49d998c8db
Refactor NewsOverlay to use displays logic
2020-07-08 18:24:13 +03:00
Dean Herbert
35d3292200
Remove nesting of components inside overlined component
...
I think this makes things a bit more readable. The only weird case is
the transfer of details from the component to the `OverlinedHeader`, but
bindables make it not too bad.
2020-07-08 14:45:51 +09:00
Andrei Zavatski
447cd17cf6
Merge remote-tracking branch 'refs/remotes/ppy/master' into news
2020-07-07 16:36:41 +03:00
Dean Herbert
56a8b0d3f5
Merge branch 'master' into match-subscreen-redesign
2020-07-07 17:16:05 +09:00
Andrei Zavatski
857a027a73
Parse HTML entities during APINewsPost deserialisation
2020-07-07 00:11:35 +03:00
Andrei Zavatski
68d9f9de46
Use DateTimeOffset
2020-07-06 23:55:20 +03:00
Andrei Zavatski
fdb7727e95
Rename NewsPost to APINewsPost
2020-07-06 07:28:44 +03:00
Andrei Zavatski
7550097eb6
Implement NewsCard
2020-07-06 07:27:53 +03:00
jorolf
52b313f290
change textures
2020-07-04 19:06:26 +02:00
Dean Herbert
4e839e4f1f
Fix "welcome" intro test failure due to no wait logic
2020-07-01 19:02:05 +09:00
Dan Balasescu
0e80d6629b
Merge branch 'master' into red-tint
2020-06-30 15:44:22 +09:00
Shivam
0c4b06b485
Add visualtest to check if Track loops in Welcome
2020-06-29 02:16:19 +02:00
Dean Herbert
e5a901cec7
Merge branch 'master' into results-screen-statistics-overlapping-transition
2020-06-28 22:14:22 +09:00
Bartłomiej Dach
3783fe8d6a
Rename fields for clarity
2020-06-26 19:39:53 +02:00
Power Maker
798e8e7a8d
Fix CI fail
2020-06-26 15:12:01 +02:00
Power Maker
efeaa1cc10
Make some changes, fix and add tests
2020-06-26 14:58:42 +02:00
smoogipoo
01fa664b7d
Add recent participants
2020-06-25 20:53:48 +09:00
smoogipoo
54f087b933
Re-layout match subscreen columns
2020-06-25 20:40:15 +09:00
Dean Herbert
c36d9d4fc3
Add test coverage
2020-06-25 20:01:29 +09:00
jorolf
6f0ec36407
remove size from hue animation
2020-06-24 16:27:00 +02:00
jorolf
768e28faba
generalize and simplify animation
2020-06-24 14:11:38 +02:00
Dean Herbert
9119f41604
Merge branch 'master' into results-screen-statistics-overlapping-transition
2020-06-24 18:22:51 +09:00
Dean Herbert
4244024fc3
Merge branch 'master' into fallback-intro
2020-06-24 10:49:45 +09:00
Dean Herbert
14ad3835ff
Update naming
2020-06-23 21:27:01 +09:00
Dean Herbert
a6c6e391ca
Fix player not exiting immediately on Alt-F4
2020-06-23 17:38:30 +09:00
Dean Herbert
6bcc693c2f
Add ability to close statistics by clicking anywhere
2020-06-23 15:21:23 +09:00
Dean Herbert
6d19fd936e
Change test scene to not inherit unused ScreenTestScene
2020-06-23 15:13:30 +09:00
Dean Herbert
4554a7db33
Update naming
2020-06-23 13:49:18 +09:00
smoogipoo
ff2f3a8484
Fix div-by-zero errors with autoplay
2020-06-22 20:32:04 +09:00
smoogipoo
33fdd7466c
Merge branch 'master' into results-screen-statistics-overlapping-transition
2020-06-22 15:38:48 +09:00
smoogipoo
037bd3b463
Fix possible nullref
2020-06-19 22:48:21 +09:00
smoogipoo
2814433d7c
Rename test file
2020-06-19 22:22:07 +09:00
smoogipoo
863666f7c4
Move accuracy heatmap to osu! ruleset, rename, remove magic number
2020-06-19 21:14:31 +09:00
smoogipoo
83e6c3efdb
Adjust API for returning statistics
2020-06-19 20:31:52 +09:00
smoogipoo
1cbbd6b442
Move timing distribution graph to osu.Game
2020-06-19 20:03:18 +09:00
smoogipoo
eab00ec9d9
Move hit events to the ScoreProcessor
2020-06-19 19:58:35 +09:00
smoogipoo
cae3a5f447
Rework heatmap for more consistent performance
2020-06-19 19:08:36 +09:00
smoogipoo
c9ad3192b0
Add more tests
2020-06-19 18:02:57 +09:00
smoogipoo
ec16b0fc5a
Rework score panel tracking to fix visual edge cases
2020-06-19 17:28:35 +09:00
smoogipoo
5530e2a1db
Add test for delayed score fetch
2020-06-19 15:35:39 +09:00
smoogipoo
ecdfcb1955
Display placeholder if no statistics available
2020-06-18 22:21:30 +09:00
smoogipoo
20db5b33ab
Rework score processor to provide more generic events
2020-06-18 22:11:03 +09:00
smoogipoo
69d85ca3ae
Add more cards to results screen test
2020-06-18 14:00:45 +09:00
smoogipoo
725b2e540b
wip
2020-06-17 22:29:00 +09:00
Shivam
d1086a49a3
Merge branch 'master' of https://github.com/ppy/osu into fallback-intro
2020-06-16 15:11:18 +02:00
smoogipoo
808e216059
Improve test scene
2020-06-16 17:49:37 +09:00
smoogipoo
9ea7c3dc90
Make heatmap support dynamic sizing
2020-06-16 16:31:02 +09:00
smoogipoo
a65c1a9abd
Fix test name
2020-06-16 16:08:41 +09:00
smoogipoo
89b54be673
Add initial implementation of the statistics panel
2020-06-15 22:45:18 +09:00
smoogipoo
f9db37a1de
Split out types
2020-06-15 21:48:59 +09:00
Dean Herbert
17a70bf6ee
Add test coverage
2020-06-15 20:32:27 +09:00
smoogipoo
41cec2c216
Merge branch 'master' into results-screen-statistics
2020-06-15 20:13:09 +09:00
Dan Balasescu
904b688b4b
Merge branch 'master' into test-scene-create-ruleset
2020-06-15 16:40:02 +09:00
Bartłomiej Dach
e8046654c8
Add failing test case
2020-06-13 12:59:43 +02:00
Bartłomiej Dach
619c541cf5
Rewrite test to use dummy API
2020-06-13 12:42:06 +02:00
smoogipoo
b663c940ae
Rename enum
2020-06-12 23:46:46 +09:00
smoogipoo
6000e0f86a
Increase size to match timing distribution graph
2020-06-12 23:01:22 +09:00
smoogipoo
ce56c45721
Implement the accuracy heatmap
2020-06-12 22:48:52 +09:00
smoogipoo
c9469dc0dd
Add background
2020-06-12 22:48:43 +09:00
Dean Herbert
9746e24d1e
Rename abstract TestScene
2020-06-12 19:40:54 +09:00
smoogipoo
6217fb26da
Finish up design implementation of timing distribution graph
2020-06-12 18:50:25 +09:00
smoogipoo
3b630eabd6
Merge branch 'master' into results-screen-statistics
2020-06-12 17:46:11 +09:00
Dean Herbert
c0afe4c880
Merge branch 'master' into fallback-intro
2020-06-12 17:19:11 +09:00
Dean Herbert
0b6e8783d4
Merge branch 'master' into test-scene-create-ruleset
2020-06-12 17:06:27 +09:00
smoogipoo
7b012f1def
Fix test failures
2020-06-11 14:55:49 +09:00
smoogipoo
afa5b995f2
Merge branch 'fix-test-nullref' into timeshift-results-2
2020-06-11 14:05:05 +09:00
smoogipoo
702bd2b65d
Fix potential nullref in test
2020-06-11 13:41:53 +09:00
smoogipoo
ab10732a78
Remove usages of null-forgiving operator
2020-06-09 22:13:48 +09:00
smoogipoo
88aed1d504
Merge branch 'master' into update-inspectcode-version
2020-06-09 20:12:39 +09:00
smoogipoo
05b1edb9d8
Fix incorrect beatmap showing
2020-06-09 19:01:02 +09:00
smoogipoo
4fd5ff61eb
Add loading spinner
2020-06-09 18:53:55 +09:00
smoogipoo
7f05c16c9f
Merge branch 'master' into timeshift-results-2
2020-06-09 15:59:13 +09:00
Dean Herbert
9d68a95f3f
Merge branch 'master' into multi-room-load-spinner
2020-06-09 10:56:56 +09:00
smoogipoo
bb89114b70
Show a loading spinner on multiplayer lounge loads
2020-06-05 20:52:27 +09:00
smoogipoo
caf94df0d0
Merge branch 'master' into multiplayer-beatmap-checksum
2020-06-05 19:16:05 +09:00
Salman Ahmed
495f89ddae
Expand number text box test scene to one holding all OsuTextBox's types
2020-06-05 06:45:42 +03:00
smoogipoo
9c1542f897
Fix crash when pressing clear button twice
2020-06-04 22:17:00 +09:00
Salman Ahmed
741fa20149
Use CreateRuleset() for editor test scenes as well
2020-06-04 00:47:10 +03:00
Salman Ahmed
84b40ea2c6
Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
...
# Conflicts:
# osu.Game.Rulesets.Catch.Tests/TestSceneBananaShower.cs
# osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs
# osu.Game/Tests/Visual/ModTestScene.cs
# osu.Game/Tests/Visual/OsuTestScene.cs
2020-06-03 22:00:02 +03:00
Dean Herbert
3c7e5a5b42
Fix ChannelManager not being loaded in tests
2020-06-03 18:00:31 +09:00
smoogipoo
8aa8d2c880
Resolve NREs
2020-06-03 16:59:37 +09:00
Dan Balasescu
8131137fea
Merge branch 'master' into fix-results-crash
2020-06-03 15:19:30 +09:00
smoogipoo
13622eff1f
Fix response value
2020-06-03 12:54:07 +09:00
Dean Herbert
93572fc17d
Merge branch 'master' into present-recommended
2020-06-03 12:31:23 +09:00
Shane Woolcock
0d5a2cf96d
Add unit tests
2020-06-03 11:36:59 +09:30
Shivam
4ebc1d3721
Add original sprite and visualiser
...
Notes: This is using a modified version of welcome.osz to facilitate the visualiser and the animation of the sprite is not accurate.
2020-06-02 21:06:41 +02:00
smoogipoo
c7c94eb3fd
Initial implementation of timing distribution graph
2020-06-02 23:38:50 +09:00
Lucas A
f63c66396f
Apply review suggestions.
2020-06-02 13:32:52 +02:00
Shivam
888b90b426
Rename IntroFallback classes to IntroLegacy
...
This commit also renames files accordingly with https://github.com/ppy/osu-resources/pull/103
2020-06-02 13:14:50 +02:00
smoogipoo
fac96f6ddd
Fix match beatmap not updating after re-download
2020-06-02 17:02:01 +09:00
smoogipoo
3c85561cdc
Add tests
2020-06-02 14:31:43 +09:00
Shivam
578c955658
Add fallback intro screen
2020-06-02 03:48:23 +02:00
Dan Balasescu
64d1b4b11b
Merge branch 'master' into move-setter-to-duration
2020-06-01 15:55:48 +09:00
smoogipoo
a606f41297
Add button to open results
2020-05-28 22:25:00 +09:00