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mirror of https://github.com/ppy/osu.git synced 2025-01-28 14:12:55 +08:00

Fix another test scene

This commit is contained in:
smoogipoo 2021-03-03 19:40:19 +09:00
parent 30ff0b83c1
commit 6affe33fb2
4 changed files with 52 additions and 26 deletions

View File

@ -1,10 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Online.Rooms;
using osu.Game.Screens.OnlinePlay.Components;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Tests.Visual.Multiplayer
{
@ -21,15 +24,15 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
createRoomManager().With(d => d.OnLoadComplete += _ =>
{
roomManager.CreateRoom(new Room { Name = { Value = "1" } });
roomManager.CreateRoom(createRoom(r => r.Name.Value = "1"));
roomManager.PartRoom();
roomManager.CreateRoom(new Room { Name = { Value = "2" } });
roomManager.CreateRoom(createRoom(r => r.Name.Value = "2"));
roomManager.PartRoom();
roomManager.ClearRooms();
});
});
AddAssert("manager polled for rooms", () => roomManager.Rooms.Count == 2);
AddAssert("manager polled for rooms", () => ((RoomManager)roomManager).Rooms.Count == 2);
AddAssert("initial rooms received", () => roomManager.InitialRoomsReceived.Value);
}
@ -40,16 +43,16 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
createRoomManager().With(d => d.OnLoadComplete += _ =>
{
roomManager.CreateRoom(new Room());
roomManager.CreateRoom(createRoom());
roomManager.PartRoom();
roomManager.CreateRoom(new Room());
roomManager.CreateRoom(createRoom());
roomManager.PartRoom();
});
});
AddStep("disconnect", () => roomContainer.Client.Disconnect());
AddAssert("rooms cleared", () => roomManager.Rooms.Count == 0);
AddAssert("rooms cleared", () => ((RoomManager)roomManager).Rooms.Count == 0);
AddAssert("initial rooms not received", () => !roomManager.InitialRoomsReceived.Value);
}
@ -60,9 +63,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
createRoomManager().With(d => d.OnLoadComplete += _ =>
{
roomManager.CreateRoom(new Room());
roomManager.CreateRoom(createRoom());
roomManager.PartRoom();
roomManager.CreateRoom(new Room());
roomManager.CreateRoom(createRoom());
roomManager.PartRoom();
});
});
@ -70,7 +73,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("disconnect", () => roomContainer.Client.Disconnect());
AddStep("connect", () => roomContainer.Client.Connect());
AddAssert("manager polled for rooms", () => roomManager.Rooms.Count == 2);
AddAssert("manager polled for rooms", () => ((RoomManager)roomManager).Rooms.Count == 2);
AddAssert("initial rooms received", () => roomManager.InitialRoomsReceived.Value);
}
@ -81,12 +84,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
createRoomManager().With(d => d.OnLoadComplete += _ =>
{
roomManager.CreateRoom(new Room());
roomManager.CreateRoom(createRoom());
roomManager.ClearRooms();
});
});
AddAssert("manager not polled for rooms", () => roomManager.Rooms.Count == 0);
AddAssert("manager not polled for rooms", () => ((RoomManager)roomManager).Rooms.Count == 0);
AddAssert("initial rooms not received", () => !roomManager.InitialRoomsReceived.Value);
}
@ -97,7 +100,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
createRoomManager().With(d => d.OnLoadComplete += _ =>
{
roomManager.CreateRoom(new Room());
roomManager.CreateRoom(createRoom());
});
});
@ -111,7 +114,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
createRoomManager().With(d => d.OnLoadComplete += _ =>
{
roomManager.CreateRoom(new Room());
roomManager.CreateRoom(createRoom());
roomManager.PartRoom();
});
});
@ -126,7 +129,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
createRoomManager().With(d => d.OnLoadComplete += _ =>
{
var r = new Room();
var r = createRoom();
roomManager.CreateRoom(r);
roomManager.PartRoom();
roomManager.JoinRoom(r);
@ -136,6 +139,21 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddUntilStep("multiplayer room joined", () => roomContainer.Client.Room != null);
}
private Room createRoom(Action<Room> initFunc = null)
{
var room = new Room();
room.Name.Value = "test room";
room.Playlist.Add(new PlaylistItem
{
Beatmap = { Value = new TestBeatmap(Ruleset.Value).BeatmapInfo },
Ruleset = { Value = Ruleset.Value }
});
initFunc?.Invoke(room);
return room;
}
private TestMultiplayerRoomManager createRoomManager()
{
Child = roomContainer = new TestMultiplayerRoomContainer

View File

@ -28,12 +28,16 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Resolved]
private IAPIProvider api { get; set; } = null!;
[Resolved]
private Room apiRoom { get; set; } = null!;
[Resolved]
private BeatmapManager beatmaps { get; set; } = null!;
private readonly TestMultiplayerRoomManager roomManager;
public TestMultiplayerClient(TestMultiplayerRoomManager roomManager)
{
this.roomManager = roomManager;
}
public void Connect() => isConnected.Value = true;
public void Disconnect() => isConnected.Value = false;
@ -98,7 +102,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
protected override Task<MultiplayerRoom> JoinRoom(long roomId)
{
Debug.Assert(apiRoom != null);
var apiRoom = roomManager.Rooms.Single(r => r.RoomID.Value == roomId);
var user = new MultiplayerRoomUser(api.LocalUser.Value.Id)
{
@ -178,8 +182,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
protected override Task<BeatmapSetInfo> GetOnlineBeatmapSet(int beatmapId, CancellationToken cancellationToken = default)
{
Debug.Assert(Room != null);
Debug.Assert(apiRoom != null);
var apiRoom = roomManager.Rooms.Single(r => r.RoomID.Value == Room.RoomID);
var set = apiRoom.Playlist.FirstOrDefault(p => p.BeatmapID == beatmapId)?.Beatmap.Value.BeatmapSet
?? beatmaps.QueryBeatmap(b => b.OnlineBeatmapID == beatmapId)?.BeatmapSet;

View File

@ -32,11 +32,15 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
RelativeSizeAxes = Axes.Both;
RoomManager = new TestMultiplayerRoomManager();
Client = new TestMultiplayerClient(RoomManager);
OngoingOperationTracker = new OngoingOperationTracker();
AddRangeInternal(new Drawable[]
{
Client = new TestMultiplayerClient(),
RoomManager = new TestMultiplayerRoomManager(),
OngoingOperationTracker = new OngoingOperationTracker(),
Client,
RoomManager,
OngoingOperationTracker,
content = new Container { RelativeSizeAxes = Axes.Both }
});
}

View File

@ -27,7 +27,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Cached]
public readonly Bindable<FilterCriteria> Filter = new Bindable<FilterCriteria>(new FilterCriteria());
private readonly List<Room> rooms = new List<Room>();
public new readonly List<Room> Rooms = new List<Room>();
protected override void LoadComplete()
{
@ -50,7 +50,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
for (int i = 0; i < createdRoom.Playlist.Count; i++)
createdRoom.Playlist[i].ID = currentPlaylistItemId++;
rooms.Add(createdRoom);
Rooms.Add(createdRoom);
createRoomRequest.TriggerSuccess(createdRoom);
break;
@ -65,7 +65,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
case GetRoomsRequest getRoomsRequest:
var roomsWithoutParticipants = new List<Room>();
foreach (var r in rooms)
foreach (var r in Rooms)
{
var newRoom = new Room();
@ -79,7 +79,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
break;
case GetRoomRequest getRoomRequest:
getRoomRequest.TriggerSuccess(rooms.Single(r => r.RoomID.Value == getRoomRequest.RoomId));
getRoomRequest.TriggerSuccess(Rooms.Single(r => r.RoomID.Value == getRoomRequest.RoomId));
break;
case GetBeatmapSetRequest getBeatmapSetRequest: