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mirror of https://github.com/ppy/osu.git synced 2024-11-11 21:47:25 +08:00
osu-lazer/osu.Game.Tests/Visual
Christine Chen 6bccb3aab6 Use DI to implement battery detection, add BatteryCutoff property
- Removed the Xamarin.Essentials package from osu.Game and added it to osu.iOS and osu.Android only.
- iOS and Android implementations use Xamarin.Essentials.Battery, while the Desktop implementation
only returns 100% battery for now.
- Added a BatteryCutoff property to PowerStatus so it can be different for each platform (default 20%, 25% on iOS)
2021-04-08 19:55:11 -04:00
..
Background Add return bool to HandleRequest to better trigger failures 2021-03-23 18:17:29 +09:00
Collections Add test coverage 2021-02-24 18:49:16 +09:00
Components Replace using static with explicit nested reference 2021-01-02 12:25:59 +01:00
Editing Add failing test scene 2021-04-03 14:02:46 +02:00
Gameplay Use DI to implement battery detection, add BatteryCutoff property 2021-04-08 19:55:11 -04:00
Menus Make IAPIProvider read-only bindables into IBindables 2020-12-18 15:16:36 +09:00
Multiplayer Fix typo in class name 2021-04-07 16:45:10 +09:00
Navigation Make addition of nested GlobalActionContainer in OsuGameTestScene optional 2021-04-06 15:18:00 +09:00
Online Add return bool to HandleRequest to better trigger failures 2021-03-23 18:17:29 +09:00
Playlists Add return bool to HandleRequest to better trigger failures 2021-03-23 18:17:29 +09:00
Ranking Fix test checking nullable string 2021-03-17 19:07:29 +09:00
Settings Add rotation slider 2021-03-30 12:40:50 +09:00
SongSelect Add test coverage for song select footer area 2021-04-07 18:29:31 +09:00
UserInterface Adjust testscene 2021-03-25 23:20:26 +01:00
TestSceneOsuGame.cs Add NewsOverlay to the game 2020-07-16 14:48:40 +03:00
TestSceneOsuScreenStack.cs Fix song select filters not reapplied if in a child screen 2019-12-10 02:30:23 +09:00