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Actualize tests
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parent
47b80d2474
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@ -56,6 +56,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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beatmaps.Add(new BeatmapInfo
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{
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Ruleset = rulesets.GetRuleset(i % 4),
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RulesetID = i % 4,
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OnlineBeatmapID = beatmapId,
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Length = length,
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BPM = bpm,
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@ -186,6 +186,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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Metadata = metadata,
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BaseDifficulty = new BeatmapDifficulty(),
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Ruleset = ruleset,
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RulesetID = ruleset.ID.GetValueOrDefault(),
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StarDifficulty = difficultyIndex + 1,
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Version = $"SR{difficultyIndex + 1}"
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}).ToList()
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@ -911,9 +911,11 @@ namespace osu.Game.Tests.Visual.SongSelect
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int length = RNG.Next(30000, 200000);
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double bpm = RNG.NextSingle(80, 200);
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var ruleset = getRuleset();
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beatmaps.Add(new BeatmapInfo
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{
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Ruleset = getRuleset(),
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Ruleset = ruleset,
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RulesetID = ruleset.ID.GetValueOrDefault(),
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OnlineBeatmapID = beatmapId,
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Version = $"{beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})",
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Length = length,
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@ -73,7 +73,7 @@ namespace osu.Game.Scoring
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}
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set
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{
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modsJson = null;
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modsJson = JsonConvert.SerializeObject(value.Select(m => new DeserializedMod { Acronym = m.Acronym }));
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mods = value;
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}
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}
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@ -88,13 +88,7 @@ namespace osu.Game.Scoring
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{
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get
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{
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if (modsJson != null)
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return modsJson;
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if (mods == null)
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return null;
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return modsJson = JsonConvert.SerializeObject(mods.Select(m => new DeserializedMod { Acronym = m.Acronym }));
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return modsJson;
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}
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set
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{
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