1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 13:22:55 +08:00

Fix regressed test

This commit is contained in:
Dean Herbert 2021-04-05 22:46:01 +09:00
parent beebdb0734
commit e486e521ff

View File

@ -8,6 +8,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osu.Game.Overlays.Mods;
using osu.Game.Overlays.Toolbar;
@ -146,7 +147,7 @@ namespace osu.Game.Tests.Visual.Navigation
AddStep("Move mouse to backButton", () => InputManager.MoveMouseTo(backButtonPosition));
// BackButton handles hover using its child button, so this checks whether or not any of BackButton's children are hovered.
AddUntilStep("Back button is hovered", () => InputManager.HoveredDrawables.Any(d => d.Parent == Game.BackButton));
AddUntilStep("Back button is hovered", () => Game.ChildrenOfType<BackButton>().First().Children.Any(c => c.IsHovered));
AddStep("Click back button", () => InputManager.Click(MouseButton.Left));
AddUntilStep("Overlay was hidden", () => songSelect.ModSelectOverlay.State.Value == Visibility.Hidden);