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Merge pull request #11867 from peppy/add-quick-run-test-beatmap
Fix test failures due to beatmap taking too long to complete autoplay/replay
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commit
2e730cdde7
@ -852,6 +852,21 @@ namespace osu.Game.Tests.Beatmaps.IO
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}
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}
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public static async Task<BeatmapSetInfo> LoadQuickOszIntoOsu(OsuGameBase osu)
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{
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var temp = TestResources.GetQuickTestBeatmapForImport();
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var manager = osu.Dependencies.Get<BeatmapManager>();
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var importedSet = await manager.Import(new ImportTask(temp));
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ensureLoaded(osu);
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waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
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return manager.GetAllUsableBeatmapSets().Find(beatmapSet => beatmapSet.ID == importedSet.ID);
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}
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public static async Task<BeatmapSetInfo> LoadOszIntoOsu(OsuGameBase osu, string path = null, bool virtualTrack = false)
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{
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var temp = path ?? TestResources.GetTestBeatmapForImport(virtualTrack);
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@ -52,7 +52,7 @@ namespace osu.Game.Tests.Online
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{
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beatmaps.AllowImport = new TaskCompletionSource<bool>();
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testBeatmapFile = TestResources.GetTestBeatmapForImport();
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testBeatmapFile = TestResources.GetQuickTestBeatmapForImport();
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testBeatmapInfo = getTestBeatmapInfo(testBeatmapFile);
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testBeatmapSet = testBeatmapInfo.BeatmapSet;
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Binary file not shown.
@ -15,6 +15,28 @@ namespace osu.Game.Tests.Resources
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public static Stream GetTestBeatmapStream(bool virtualTrack = false) => OpenResource($"Archives/241526 Soleily - Renatus{(virtualTrack ? "_virtual" : "")}.osz");
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/// <summary>
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/// Retrieve a path to a copy of a shortened (~10 second) beatmap archive with a virtual track.
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/// </summary>
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/// <remarks>
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/// This is intended for use in tests which need to run to completion as soon as possible and don't need to test a full length beatmap.</remarks>
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/// <returns>A path to a copy of a beatmap archive (osz). Should be deleted after use.</returns>
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public static string GetQuickTestBeatmapForImport()
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{
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var tempPath = Path.GetTempFileName() + ".osz";
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using (var stream = OpenResource("Archives/241526 Soleily - Renatus_virtual_quick.osz"))
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using (var newFile = File.Create(tempPath))
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stream.CopyTo(newFile);
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Assert.IsTrue(File.Exists(tempPath));
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return tempPath;
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}
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/// <summary>
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/// Retrieve a path to a copy of a full-fledged beatmap archive.
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/// </summary>
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/// <param name="virtualTrack">Whether the audio track should be virtual.</param>
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/// <returns>A path to a copy of a beatmap archive (osz). Should be deleted after use.</returns>
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public static string GetTestBeatmapForImport(bool virtualTrack = false)
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{
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var tempPath = Path.GetTempFileName() + ".osz";
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@ -51,7 +51,7 @@ namespace osu.Game.Tests.Visual.Background
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Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
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Dependencies.Cache(new OsuConfigManager(LocalStorage));
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manager.Import(TestResources.GetTestBeatmapForImport()).Wait();
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manager.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
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Beatmap.SetDefault();
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}
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@ -38,7 +38,7 @@ namespace osu.Game.Tests.Visual.Collections
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Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
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Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, Audio, host, Beatmap.Default));
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beatmapManager.Import(TestResources.GetTestBeatmapForImport()).Wait();
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beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
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base.Content.AddRange(new Drawable[]
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{
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@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
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Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
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beatmaps.Import(TestResources.GetTestBeatmapForImport(true)).Wait();
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beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
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Add(beatmapTracker = new OnlinePlayBeatmapAvailablilityTracker
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{
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@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual.Navigation
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PushAndConfirm(() => new TestSongSelect());
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AddStep("import beatmap", () => ImportBeatmapTest.LoadOszIntoOsu(Game, virtualTrack: true).Wait());
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AddStep("import beatmap", () => ImportBeatmapTest.LoadQuickOszIntoOsu(Game).Wait());
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AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault);
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@ -61,7 +61,7 @@ namespace osu.Game.Tests.Visual.Navigation
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AddStep("press enter", () => InputManager.Key(Key.Enter));
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AddUntilStep("wait for player", () => (player = Game.ScreenStack.CurrentScreen as Player) != null);
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AddStep("seek to end", () => beatmap().Track.Seek(beatmap().Track.Length));
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AddStep("seek to end", () => player.ChildrenOfType<GameplayClockContainer>().First().Seek(beatmap().Track.Length));
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AddUntilStep("wait for pass", () => (results = Game.ScreenStack.CurrentScreen as ResultsScreen) != null && results.IsLoaded);
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AddStep("attempt to retry", () => results.ChildrenOfType<HotkeyRetryOverlay>().First().Action());
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AddUntilStep("wait for player", () => Game.ScreenStack.CurrentScreen != player && Game.ScreenStack.CurrentScreen is Player);
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@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual.Online
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ensureSoleilyRemoved();
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createButtonWithBeatmap(createSoleily());
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AddAssert("button state not downloaded", () => downloadButton.DownloadState == DownloadState.NotDownloaded);
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AddStep("import soleily", () => beatmaps.Import(TestResources.GetTestBeatmapForImport()));
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AddStep("import soleily", () => beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()));
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AddUntilStep("wait for beatmap import", () => beatmaps.GetAllUsableBeatmapSets().Any(b => b.OnlineBeatmapSetID == 241526));
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createButtonWithBeatmap(createSoleily());
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AddAssert("button state downloaded", () => downloadButton.DownloadState == DownloadState.LocallyAvailable);
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@ -38,7 +38,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
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Dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, Audio, host, Beatmap.Default));
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beatmapManager.Import(TestResources.GetTestBeatmapForImport()).Wait();
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beatmapManager.Import(TestResources.GetQuickTestBeatmapForImport()).Wait();
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base.Content.AddRange(new Drawable[]
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{
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@ -84,7 +84,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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dependencies.Cache(beatmapManager = new BeatmapManager(LocalStorage, ContextFactory, rulesetStore, null, dependencies.Get<AudioManager>(), dependencies.Get<GameHost>(), Beatmap.Default));
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dependencies.Cache(scoreManager = new ScoreManager(rulesetStore, () => beatmapManager, LocalStorage, null, ContextFactory));
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beatmap = beatmapManager.Import(new ImportTask(TestResources.GetTestBeatmapForImport())).Result.Beatmaps[0];
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beatmap = beatmapManager.Import(new ImportTask(TestResources.GetQuickTestBeatmapForImport())).Result.Beatmaps[0];
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for (int i = 0; i < 50; i++)
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{
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