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mirror of https://github.com/ppy/osu.git synced 2026-06-09 17:24:04 +08:00

Fixed code style

This commit is contained in:
Christine Chen
2021-04-08 20:28:23 -04:00
Unverified
parent 6bccb3aab6
commit 493c095535
8 changed files with 14 additions and 8 deletions
+1 -1
View File
@@ -21,7 +21,7 @@ namespace osu.Android
: base(null)
{
gameActivity = activity;
powerStatus = new AndroidPowerStatus();
PowerStatus = new AndroidPowerStatus();
}
public override Version AssemblyVersion
+1 -2
View File
@@ -22,7 +22,6 @@ using osu.Desktop.Windows;
using osu.Framework.Threading;
using osu.Game.IO;
using osu.Game.Utils;
using osu.Framework.Allocation;
namespace osu.Desktop
{
@@ -35,7 +34,7 @@ namespace osu.Desktop
: base(args)
{
noVersionOverlay = args?.Any(a => a == "--no-version-overlay") ?? false;
powerStatus = new DefaultPowerStatus();
PowerStatus = new DefaultPowerStatus();
}
public override StableStorage GetStorageForStableInstall()
@@ -300,7 +300,11 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("reset notification lock", () => sessionStatics.GetBindable<bool>(Static.BatteryLowNotificationShownOnce).Value = false);
// set charge status and level
AddStep("load player", () => resetPlayer(false, () => { powerStatus.IsCharging = isCharging; powerStatus.ChargeLevel = chargeLevel; }));
AddStep("load player", () => resetPlayer(false, () =>
{
powerStatus.IsCharging = isCharging;
powerStatus.ChargeLevel = chargeLevel;
}));
AddUntilStep("wait for player", () => player?.LoadState == LoadState.Ready);
int notificationCount = !isCharging && chargeLevel <= powerStatus.BatteryCutoff ? 1 : 0;
AddAssert("check for notification", () => notificationOverlay.UnreadCount.Value == notificationCount);
+2 -2
View File
@@ -96,7 +96,7 @@ namespace osu.Game
protected Storage Storage { get; set; }
protected PowerStatus powerStatus;
protected PowerStatus PowerStatus;
[Cached]
[Cached(typeof(IBindable<RulesetInfo>))]
@@ -333,7 +333,7 @@ namespace osu.Game
Ruleset.BindValueChanged(onRulesetChanged);
dependencies.CacheAs(powerStatus);
dependencies.CacheAs(PowerStatus);
}
private void onRulesetChanged(ValueChangedEvent<RulesetInfo> r)
+1
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@@ -477,6 +477,7 @@ namespace osu.Game.Screens.Play
#endregion
#region Low battery warning
private Bindable<bool> batteryWarningShownOnce;
private void showBatteryWarningIfNeeded()
+2 -1
View File
@@ -15,8 +15,9 @@ namespace osu.Game.Tests
{
public OsuTestBrowser()
{
powerStatus = new DefaultPowerStatus();
PowerStatus = new DefaultPowerStatus();
}
protected override void LoadComplete()
{
base.LoadComplete();
+1
View File
@@ -10,6 +10,7 @@ namespace osu.Game.Utils
/// is sent.
/// </summary>
public virtual double BatteryCutoff { get; } = 0.2;
public virtual double ChargeLevel { get; set; }
public virtual bool IsCharging { get; set; }
}
+1 -1
View File
@@ -15,7 +15,7 @@ namespace osu.iOS
public OsuGameIOS()
: base(null)
{
powerStatus = new IOSPowerStatus();
PowerStatus = new IOSPowerStatus();
}
public override Version AssemblyVersion => new Version(NSBundle.MainBundle.InfoDictionary["CFBundleVersion"].ToString());