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Remove min/max from test scene to fix weirdness when switching test sizings

This commit is contained in:
Dean Herbert 2021-03-16 18:51:43 +09:00
parent bba25a0182
commit a8e319a320

View File

@ -21,12 +21,7 @@ namespace osu.Game.Tests.Visual.Settings
{
var tabletHandler = new TestTabletHandler();
tabletHandler.AreaOffset.MinValue = new Size(0, 0);
tabletHandler.AreaOffset.MaxValue = new Size(160, 100);
tabletHandler.AreaOffset.Value = new Size(10, 10);
tabletHandler.AreaSize.MinValue = new Size(10, 10);
tabletHandler.AreaSize.MaxValue = new Size(160, 100);
tabletHandler.AreaSize.Value = new Size(100, 80);
AddRange(new Drawable[]