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Fix wrong counting and add test
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@ -43,6 +43,29 @@ namespace osu.Game.Tests.Visual.Navigation
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exitViaEscapeAndConfirm();
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}
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[Test]
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public void TestRetryCountIncrements()
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{
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Player player = null;
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PushAndConfirm(() => new TestSongSelect());
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AddStep("import beatmap", () => ImportBeatmapTest.LoadQuickOszIntoOsu(Game).Wait());
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AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault);
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AddStep("press enter", () => InputManager.Key(Key.Enter));
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AddUntilStep("wait for player", () => (player = Game.ScreenStack.CurrentScreen as Player) != null);
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AddAssert("retry count is 0", () => player.RestartCount == 0);
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AddStep("attempt to retry", () => player.ChildrenOfType<HotkeyRetryOverlay>().First().Action());
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AddUntilStep("wait for old player gone", () => Game.ScreenStack.CurrentScreen != player);
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AddUntilStep("get new player", () => (player = Game.ScreenStack.CurrentScreen as Player) != null);
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AddAssert("retry count is 1", () => player.RestartCount == 1);
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}
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[Test]
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public void TestRetryFromResults()
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{
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@ -310,7 +310,7 @@ namespace osu.Game.Screens.Play
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return;
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player = createPlayer();
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player.RestartCount = ++restartCount;
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player.RestartCount = restartCount++;
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player.RestartRequested = restartRequested;
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LoadTask = LoadComponentAsync(player, _ => MetadataInfo.Loading = false);
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