Dan Balasescu
e577a87618
Merge pull request #20825 from peppy/fix-argon-editor-combo-colour-change
...
Fix some argon circle layers not getting correct colour updates in editor
2022-10-20 12:56:34 +09:00
Salman Ahmed
7d31eaea54
Move ball tinting logic to overwrite SliderBall
colour
2022-10-20 03:55:53 +03:00
Salman Ahmed
eb386d4bd5
Enable slider ball tint in default legacy skin
2022-10-20 03:29:25 +03:00
Salman Ahmed
ba37daa456
Bring back removed newline
2022-10-20 01:18:10 +03:00
Salman Ahmed
1852714d2d
Fix existing alpha transform cleared on accent colour change
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Clearing it causes its start value to be lost.
2022-10-20 01:16:27 +03:00
Dean Herbert
966dd786ae
Don't consume keys when handling momentary snap toggles
2022-10-20 00:00:24 +09:00
Dean Herbert
830b92d3ae
Add momentary shortcuts to toggle grid/distance snap
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Matching osu!stable. I use these quite a lot while mapping and I'm sure
others do as well.
Hold `Shift` = invert grid snap
Hold `Alt` = invert distance snap
2022-10-19 20:06:41 +09:00
Dean Herbert
aca0d04834
Forcefully remove transforms before reapplying to avoid old accent colour getting rewound
2022-10-19 15:52:25 +09:00
Dean Herbert
9356a40a39
Remove redundant flash layer colour logic
...
In a previous iteration, the flash layer was white on the initial hit,
but this seems to have been removed for the final implementation.
2022-10-19 15:13:22 +09:00
Alden Wu
50ab9bff8b
Rename for consistency
2022-10-18 23:05:09 -07:00
Alden Wu
a9b8ba94fa
Add necessary newlines
2022-10-18 22:59:58 -07:00
Alden Wu
343c560b1b
Remove smoke point maximum/cap
2022-10-18 22:54:17 -07:00
Dean Herbert
16c86b0744
Merge pull request #20815 from frenzibyte/remove-hitcircle-fade-easing
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Remove fade easing from legacy hit circles to match stable
2022-10-19 12:08:45 +09:00
Dean Herbert
299131c985
Merge pull request #20816 from frenzibyte/adjust-slider-fade-parameters
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Adjust slider fade out transition to match stable
2022-10-19 12:04:24 +09:00
Joppe27
59213fc00b
Update LegacyMainCirclePiece to use renamed version of KiaiFlashingDrawable
2022-10-18 23:53:12 +02:00
Joppe27
a76a039722
Rename KiaiFlashingDrawable and move to osu.Game
2022-10-18 23:40:43 +02:00
Salman Ahmed
13e2323791
Adjust fade out duration to match stable
2022-10-18 23:48:51 +03:00
Salman Ahmed
3b3f3dc159
Fix new-style spinners fading in later than usual
2022-10-18 23:48:40 +03:00
Salman Ahmed
03edfce822
Remove fade easing from sliders
2022-10-18 23:43:42 +03:00
Salman Ahmed
d46bc7f72a
Adjust fade out time to match stable
2022-10-18 23:43:31 +03:00
Salman Ahmed
2245456224
Remove fade easing from legacy hit circles on hit
2022-10-18 22:22:53 +03:00
D.Headley
764bc1948f
remove commented out Incompatible mod
2022-10-18 14:59:43 +02:00
D.Headley
acf3498f83
Code Quality
2022-10-18 13:49:10 +02:00
Dario Headley
e1a8bfa135
Fixed approachCircle preempt
2022-10-18 13:40:13 +02:00
Dean Herbert
6a7f6c76ff
Fix osu! editor padding being applied to toolboxes
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The result of https://github.com/ppy/osu/pull/20739 and https://github.com/ppy/osu/pull/20738 having unintended side effects when applied together.
2022-10-18 14:32:00 +09:00
Dan Balasescu
09500882c2
Merge pull request #20767 from frenzibyte/no-scope-no-smoke
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Hide cursor smoke in "No scope" mod
2022-10-17 19:06:08 +09:00
Salman Ahmed
2adbf4cc1a
Add arc-shaped progress bars to "argon" spinner
2022-10-17 08:58:47 +03:00
Bartłomiej Dach
148da4d423
Merge branch 'master' into argon-judgement-in-front
2022-10-15 22:42:41 +02:00
Salman Ahmed
7e9229a117
Merge branch 'master' into no-scope-no-smoke
2022-10-15 16:42:34 +03:00
Dean Herbert
b72c117333
Merge pull request #20756 from goodtrailer/smoke-rotation-fix
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Fix smoke shaking when gameplay is paused
2022-10-15 19:14:04 +09:00
Alden Wu
46bcabea6c
Separate smoke rotation seed and index
2022-10-14 12:42:04 -07:00
Salman Ahmed
ba72f13f54
Merge branch 'master' into hide-mouse-on-keyboard-input
2022-10-14 22:26:30 +03:00
Salman Ahmed
b1b97505ac
Fix smoke displayed in "No scope" mod
2022-10-14 22:16:14 +03:00
Alden Wu
029f896db8
Use StatelessRNG
for smoke rotation
2022-10-13 16:18:47 -07:00
Alden Wu
310588ad94
Renew smoke rng every draw
2022-10-13 13:01:05 -07:00
Dean Herbert
dd372c4d19
Move "argon" skin judgement text in front of hitobjects
2022-10-13 13:52:02 +09:00
Salman Ahmed
09cc89cfa0
Update existing usages of Cursor
to handle null value
2022-10-13 00:17:08 +03:00
D.Headley
f67f6cc99c
Fix switch case
2022-10-12 19:45:08 +02:00
D.Headley
83aedb1930
Make mod use new Combo, remove pointless test
2022-10-12 12:42:26 +02:00
Dean Herbert
8bf4ca4b53
Add legacy skin fallback when beatmap skin is providing resources
2022-10-12 17:47:20 +09:00
Salman Ahmed
84fdd2e107
Improve flashlight display on break periods
2022-10-11 17:16:57 +03:00
Dan Balasescu
083a13f041
Merge pull request #20680 from peppy/fix-slider-ball-editor-rewind
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Fix slider ball facing incorrect direction during rewinding in editor
2022-10-11 17:47:17 +09:00
Dean Herbert
f060e6a780
Implement hold "sliding" samples in osu!mania
2022-10-11 16:31:37 +09:00
Dean Herbert
5a5f3af27d
Rename property and add xmldoc
2022-10-10 15:42:08 +09:00
Dean Herbert
33620b7bd6
Fix slider ball facing incorrect direction during rewinding in editor
...
Closes https://github.com/ppy/osu/issues/20648 .
2022-10-10 15:24:18 +09:00
Salman Ahmed
2d4f390372
Remove non-smoke key bindings on "Relax" mod instead
2022-10-09 17:14:16 +03:00
Salman Ahmed
c89a55043e
Fix smoke being blocked with "Relax" mod enabled
2022-10-09 15:28:12 +03:00
OliBomby
b22e201289
Fixed stream convert float precision edge case
2022-10-08 23:43:23 +02:00
MK56
8fe89d5de2
Merge branch 'ppy:master' into Freeze_frame_implementation
2022-10-07 22:23:51 +02:00
Dean Herbert
e0c66dbdbc
Merge pull request #20566 from smoogipoo/adjust-flashlight
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Adjust flashlight to more closely match classic scaling
2022-10-07 15:23:42 +09:00
Dan Balasescu
4e6047f23d
Merge pull request #20571 from peppy/argon-mania
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Add "argon" key area for osu!mania
2022-10-07 15:19:18 +09:00
Dan Balasescu
bce20e0a59
Merge branch 'master' into adjust-flashlight
2022-10-07 14:45:30 +09:00
Dean Herbert
4980e53c9c
Merge pull request #20376 from goodtrailer/smoke
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Add cursor "smoke" trails
2022-10-07 03:41:07 +09:00
Alden Wu
9d54467145
Make smoke skinnable lifetime more robust
2022-10-05 19:13:06 -07:00
Alden Wu
49e023f861
Rename OsuSkinComponents.SmokeTrail
to CursorSmoke
2022-10-05 19:11:38 -07:00
Dean Herbert
590af4cb7c
Merge branch 'master' into argon-mania
2022-10-05 19:37:59 +09:00
Dan Balasescu
b6db36dcca
Merge pull request #20580 from peppy/approach-circle-fade-out
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Hide approach circles immediate on successful hit
2022-10-05 19:17:57 +09:00
Dean Herbert
365a78d358
Merge branch 'master' into smoke
2022-10-05 18:58:18 +09:00
Dean Herbert
8f0ef99e10
Privatise some fields
2022-10-05 18:54:14 +09:00
Dean Herbert
bd82dfc333
Remove custom radius implementation
2022-10-05 18:53:07 +09:00
Dean Herbert
91d877e893
Set LifetimeEnd
once rather than computing on every access
2022-10-05 18:52:01 +09:00
Dean Herbert
71edd314b1
Simplify SmokeContainer
lifetime logic
2022-10-05 18:51:02 +09:00
Dean Herbert
6628ab5190
Refactor to avoid DI / event flow
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There's always one active smoke segment and it's the direct child of
`SmokeContainer`. This can be simplified as such.
2022-10-05 18:37:14 +09:00
Dean Herbert
1e5ff2679b
Rename classes to better emphasise that Smoke
is a single trail segment
2022-10-05 18:29:16 +09:00
Dean Herbert
04abb2ce8f
Update default cursor smoke implementation to use a texture
2022-10-05 18:26:17 +09:00
Dean Herbert
52002d91dd
Only apply dim at top level objects
2022-10-05 17:48:56 +09:00
Dean Herbert
56d424003d
Fix sliders not dimming correctly due to modified miss window
2022-10-05 14:25:04 +09:00
Dean Herbert
44b99444a7
Hide approach circles immediate on successful hit
2022-10-05 13:42:04 +09:00
Dean Herbert
c2956c6e1e
Add osu! hit object dim
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Stable would dim objects when they can't be hit (ie. the "miss" window
is not active yet). This was never implemented in lazer, and causes
quite large visual differences.
No one has mentioned this yet, but it will definitely be one of those
missing pieces which makes lazer feel different to stable.
2022-10-04 17:28:17 +09:00
Alden Wu
33f33a6845
Remove things that should've been removed before push
2022-10-04 00:53:03 -07:00
Dean Herbert
395ab58892
Attempt to fix code style infractions
2022-10-04 16:17:38 +09:00
Alden Wu
b0a948df45
Move LegacySmoke
animation implementation to Smoke
2022-10-04 00:17:00 -07:00
Dean Herbert
326a3e6583
Add TODO in osu! argon transformer regarding missing components
2022-10-04 14:56:46 +09:00
Alden Wu
eaab0deef3
Fix InspectCode issues
2022-10-03 19:20:51 -07:00
Alden Wu
ccef189b81
Add barebones test for smoke
2022-10-03 18:19:05 -07:00
Alden Wu
343bdaa98e
Remove unnecessary IsActive
variable
2022-10-03 16:07:39 -07:00
Alden Wu
c1da3bc9cf
Remove skinnable parents at the same time as their smoke children
2022-10-03 16:03:37 -07:00
Alden Wu
929eb8559e
Fix LegacySmoke
alpha calculations
2022-10-03 16:02:33 -07:00
Dean Herbert
0bac5ef465
Merge branch 'master' into smoke
2022-10-03 21:29:42 +09:00
Dan Balasescu
8598eb29f8
Adjust flashlight to closely match classic
2022-10-03 18:38:05 +09:00
Dan Balasescu
1890a66b28
Merge pull request #20509 from o-dasher/cleanup-setting-sources
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Removes unnecessary setting sources specifications
2022-09-28 17:55:42 +09:00
Dan Balasescu
cbed268ac9
Merge pull request #20510 from sw1tchbl4d3r/high_bpm_judgements
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Clamp `LifetimeStart` of `HitObject`s to their judgement windows
2022-09-28 17:49:35 +09:00
sw1tchbl4d3
0cffbb7562
Clamp LifetimeStart
of HitObject
's to their judgement windows
2022-09-27 16:54:24 +02:00
o-dasher
f3e25eacad
Removes unnecessary setting sources specifications
2022-09-27 09:25:58 -04:00
abstrakt
6e1edc4d8d
Use the StackedEndPosition
to determine the jump distance in the FlashlightEvaluator
.
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Signed-off-by: abstrakt <abstrakt.osu@gmail.com>
2022-09-26 14:06:35 +02:00
Dean Herbert
a7449380cd
Fix osu! slider ticks appearing too late
2022-09-26 14:11:59 +09:00
o-dasher
537796c3a1
Cleanup mod bindings
2022-09-25 15:49:22 -04:00
Dean Herbert
965d0603ce
Fix slider tick colour not being applied properly
2022-09-23 21:11:25 +09:00
Dean Herbert
a94b4e402e
Merge branch 'master' into argon-spinner
2022-09-23 14:22:53 +09:00
Salman Ahmed
49af80e17b
Remove 1.3x scale and adjust metrics with it
2022-09-22 20:39:42 +03:00
Salman Ahmed
e9c3478f69
Add very basic "argon" spinner
2022-09-22 20:39:42 +03:00
Dean Herbert
3811ea113d
Adjust argon animations a bit
2022-09-23 00:54:24 +09:00
Dan Balasescu
9f92925ecd
Merge branch 'master' into argon-cursor
2022-09-22 21:46:37 +09:00
Dan Balasescu
44ae9a5048
Merge pull request #20403 from peppy/argon-follow-point
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Add very basic follow point implementation for argon skin
2022-09-22 21:45:56 +09:00
Dean Herbert
e95758cfcd
Add basic "argon" cursor
2022-09-22 21:21:30 +09:00
Dean Herbert
8875f7ee43
Add very basic follow point implementation for argon skin
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This is just something to look better than the glowing mess which
triangles fallback was providing. This element hasn't been designed yet,
so I'm just filling in with something amicable for the time being.
2022-09-22 20:24:29 +09:00
Dan Balasescu
5dbe73ad0e
Merge pull request #20398 from peppy/fix-missing-notelock-shake
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Fix "note lock" shake not always animating
2022-09-22 20:07:38 +09:00
Dan Balasescu
a612fe70f9
Merge pull request #20401 from peppy/fix-argon-sprite-lookup
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Fix "argon" skin not supporting user loaded sprites in gameplay
2022-09-22 19:40:31 +09:00
Dan Balasescu
68e274b92d
Merge pull request #20400 from peppy/fix-argon-reverse-arrow-colour
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Fix argon reverse arrow becoming white after switching skins
2022-09-22 19:01:19 +09:00
Dean Herbert
74aefdc5bd
Move basic transformer behaviour to base abstract
class
2022-09-22 18:53:43 +09:00
Dean Herbert
f8e9a960ba
Fix argon skin not forwarding resource lookups to user backing
2022-09-22 18:53:43 +09:00
Dean Herbert
ea7c5458fe
Fix sprite dropdown not showing resources from non-legacy skins during gameplay
2022-09-22 18:53:43 +09:00
Dean Herbert
68015ef10c
Fix argon reverse arrow becoming white after switching skins
2022-09-22 18:12:28 +09:00
Dean Herbert
0458305a23
Add argon judgement bubbles
2022-09-22 17:50:21 +09:00
Dean Herbert
c354e828af
Merge pull request #20385 from B3nn1/slider-controlpoint-snapping
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Add snapping for slider control points in the editor
2022-09-22 15:06:47 +09:00
Dean Herbert
749053481a
Update osu! hitobject implementation to avoid triggering ClearInternal
2022-09-22 15:04:20 +09:00
Dean Herbert
b844d76311
Move Shake
logic local to hitcircle/slider
2022-09-22 15:04:20 +09:00
Dan Balasescu
70bab81282
Merge pull request #20377 from peppy/argon-skin
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Add new default "argon" skin
2022-09-22 14:50:43 +09:00
Dean Herbert
2bdc6417e9
Mark DrawableOsuHitObject
abstract
for clarity
2022-09-22 14:44:03 +09:00
Dean Herbert
9bbb53af40
Merge pull request #20370 from Pasi4K5/random-mod-customisation
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Add mod settings `AngleSharpness` and `AngleVariety` to the random mod
2022-09-22 13:52:41 +09:00
B3nn1
112bbe2296
Always use Parent.ToScreenSpace() in PathControlPointVisualiser
2022-09-21 18:56:22 +02:00
B3nn1
5d54354588
Add missing ToScreenSpace() call
2022-09-21 18:53:25 +02:00
Dean Herbert
4492a26b59
Merge branch 'master' into argon-skin
2022-09-21 13:00:16 +09:00
Dan Balasescu
1e9b60f07f
Merge pull request #16524 from stanriders/move-td-reduction
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Fix touch device difficulty reduction not affecting star rating
2022-09-21 12:51:14 +09:00
B3nn1
368229f324
Remove unnecessary brackets
2022-09-21 01:25:01 +02:00
B3nn1
fe9e8635fc
Fix snapping of already existing slider control points in the editor
2022-09-21 01:04:39 +02:00
Pasi4K5
b1ecac514a
Correct comments
2022-09-20 23:13:38 +02:00
Pasi4K5
b7c1e8cc5a
Remove setting AngleVariety
2022-09-20 23:11:38 +02:00
Alden Wu
092e6cfa1d
Lock smoke bounds to playfield
2022-09-20 12:03:07 -07:00
Alden Wu
ddbd69dc67
Replace LifetimeAfterSmokeEnd with abstract LifetimeEnd
2022-09-20 09:44:01 -07:00
Dan Balasescu
3ec16063bd
And another invalidate
2022-09-20 21:01:18 +09:00
Dan Balasescu
102c140967
Remove another invalidate
2022-09-20 20:59:58 +09:00
Dan Balasescu
c28ed477e1
Expose less stuff, clean up implementation
2022-09-20 20:54:49 +09:00
Dan Balasescu
ff6e4e3a96
Privatise setters
2022-09-20 20:42:12 +09:00
Dan Balasescu
9f23210e7e
Use British-English
2022-09-20 20:40:20 +09:00
Dan Balasescu
5d3c6efcc5
Dispose quad batch
2022-09-20 20:40:20 +09:00
Dan Balasescu
f7962c993d
Reduce the number of points
2022-09-20 20:40:20 +09:00
Dan Balasescu
5d73de9021
Perform matrix mults on the GPU
2022-09-20 20:40:20 +09:00
Alden Wu
90a05f4bed
Cap smoke on point count + omit invisible vertices
2022-09-20 01:40:20 -07:00
B3nn1
b0a3c9152a
Enable snapping for slider control points in the editor
2022-09-19 21:33:38 +02:00
Alden Wu
c3b8e1d718
Fix test and spawn smoke immediately
2022-09-19 10:16:05 -07:00
Alden Wu
74056201e7
Return smoke key to key overlay
2022-09-19 09:15:59 -07:00
Alden Wu
0316e3e706
Merge branch 'master' of https://github.com/ppy/osu into smoke
2022-09-19 09:07:17 -07:00
Dean Herbert
c8206b747b
Fix border / slider body metrics
2022-09-19 23:16:46 +09:00
Dean Herbert
4eae5f8733
Add back outer fill for hitcircles (but not slider head circles)
2022-09-19 23:16:46 +09:00
Dean Herbert
edc624c4be
Tweak slider ball fade to be less present after slider ends
2022-09-19 23:16:46 +09:00
Dean Herbert
4f1530c2db
Add slider follow circle
2022-09-19 23:16:46 +09:00
Dean Herbert
3c0983b0db
Add slider reverse arrow
2022-09-19 23:16:46 +09:00
Dean Herbert
d4e2f70f87
Add slider score point
2022-09-19 23:16:46 +09:00
Dean Herbert
ef6ea49b18
Add slider ball
2022-09-19 23:16:46 +09:00
Dean Herbert
cd84503e62
Add slider body
2022-09-19 23:16:46 +09:00
Dean Herbert
403cc59208
Further animation tweaks and better documentation
2022-09-19 23:16:46 +09:00
Dean Herbert
02fbb04ba8
Add basic argon judgement
2022-09-19 23:16:46 +09:00
Dean Herbert
4a86fe1ca9
Tweak main circle animations
2022-09-19 23:16:46 +09:00
Dean Herbert
b766493776
Add basic argon skin transformer for osu! ruleset
2022-09-19 23:16:46 +09:00
Alden Wu
8204090e47
Scale smoke radius based on texture width
2022-09-19 00:07:22 -07:00
Alden Wu
3eb28881e4
Temp default smoke scale/rotation anims
2022-09-18 22:14:54 -07:00
Alden Wu
8474335aea
Remove hacky LifetimeEnd workaround
2022-09-18 22:08:45 -07:00
Alden Wu
a0e31018a1
Copy stable smoke's fade/alpha values, blending, scale, and rotation
2022-09-18 22:06:07 -07:00
Alden Wu
6852577dad
Remove smoke from key overlay
2022-09-18 19:08:01 -07:00
Alden Wu
0138663bdc
Fix InspectCode errors
2022-09-18 18:32:33 -07:00
Alden Wu
06178104c8
Show smoke in replays
2022-09-18 17:55:06 -07:00
Pasi4K5
9eb0a21d75
Correct comments
2022-09-19 00:45:23 +02:00
D.Headley
6d3e42a248
Give enums descriptions, change acronym and remove icon
2022-09-18 23:56:26 +02:00
Pasi4K5
4263933c9e
Add settings AngleSharpness
and Angle variety
2022-09-18 23:43:14 +02:00
Alden Wu
613564b5b9
Full legacy smoke implementation and temp default smoke
2022-09-18 12:10:01 -07:00
Alden Wu
493efd84a3
Basic smoke path implementation
2022-09-18 12:08:34 -07:00
Salman Ahmed
557b39b69b
Fix InputBlockingMod
not always clearing last action on break periods
2022-09-16 20:01:19 +03:00
Mk-56spn
fae1d4ff5c
Merge remote-tracking branch 'origin/Freeze_frame_implementation' into Freeze_frame_implementation
2022-09-16 15:27:45 +02:00
Mk-56spn
a0c493656f
Remove Incompatibility with Approach Circle requiring mods
2022-09-16 15:27:36 +02:00
MK56
3fe94b1620
Merge branch 'ppy:master' into Freeze_frame_implementation
2022-09-16 14:29:44 +02:00
Mk-56spn
6db8f51c02
Improve Tests
...
Fix divisor in test
Add Copyright header
2022-09-16 13:45:18 +02:00
Dean Herbert
289e6ad977
Fix follow point animations in legacy skins not always starting at correct point in time
2022-09-16 15:12:05 +09:00
Dan Balasescu
fcba917419
Merge pull request #20320 from peppy/skin-transformers
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Allow skin transformers to be created for all skins
2022-09-16 12:58:46 +09:00
Mk-56spn
5a9b027ebc
Use Enum for Settings
2022-09-16 02:57:21 +02:00
Mk-56spn
eb84c513e3
Add ability to adjust to BPM changes
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fix first hitcircle being off time
Bpm changes not working fix
2022-09-16 02:14:14 +02:00
Dan Balasescu
a3d9a4d723
Merge pull request #20160 from apollo-dw/od
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Retrieve great hit window from the hit object in osu! difficulty calculation
2022-09-15 20:38:35 +09:00
Dean Herbert
c7f8f948b9
Rename CreateLegacySkinProvider
to CreateSkinTransformer
and apply to all skins
2022-09-15 20:18:10 +09:00
Dean Herbert
4af76b9f48
Apply the same change to HandleFlip
2022-09-15 19:55:18 +09:00
Dean Herbert
c203a030c1
Update osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs
...
Co-authored-by: apollo <83023433+apollo-dw@users.noreply.github.com>
2022-09-15 04:28:07 +09:00
Dean Herbert
87384db872
Fix slider rotation causing thousands of new drawables to be created
2022-09-15 00:51:08 +09:00
StanR
1801ae3c6a
Move flashlight TD difficulty reduction to diffcalc
2022-09-14 17:40:22 +03:00
Dan Balasescu
4004d57448
Merge branch 'master' into move-td-reduction
2022-09-13 16:12:26 +09:00
Dan Balasescu
7f291552c7
Merge pull request #20258 from peppy/fix-slider-leak-editor
...
Fix bindable event binds to `HitObject` directly
2022-09-12 19:47:10 +09:00
Dean Herbert
89e128c0f3
Fix bindable event binds to HitObject
directly
2022-09-12 17:35:56 +09:00
Mk-56spn
d2ac25870b
Merge remote-tracking branch 'origin/Freeze_frame_implementation' into Freeze_frame_implementation
2022-09-10 14:08:38 +02:00
Mk-56spn
23d435bc42
name changes
2022-09-10 14:08:04 +02:00
andy840119
3d7367a842
Move the CreateConvertibleReplayFrame() into the base ruleset class for avoid api breaking change in the customized ruleset.
2022-09-10 11:07:23 +08:00
andy840119
2f91b5c846
Add missing import.
2022-09-10 10:46:10 +08:00
andy840119
e62999fb16
Merge branch 'master' of https://github.com/ppy/osu into remove-the-nullable-disable-in-the-ruleset
...
# Conflicts:
# osu.Game.Rulesets.Catch/CatchRuleset.cs
# osu.Game.Rulesets.Osu/OsuRuleset.cs
# osu.Game.Rulesets.Taiko/TaikoRuleset.cs
# osu.Game/Rulesets/Ruleset.cs
2022-09-10 10:40:12 +08:00
MK56
33a435e2ef
Merge branch 'ppy:master' into Freeze_frame_implementation
2022-09-10 00:54:46 +02:00
StanR
6338b87c63
attributes
2022-09-09 17:31:52 +03:00
StanR
c2e3fcfa3f
Merge branch 'master' into move-td-reduction
2022-09-09 17:24:58 +03:00
Dean Herbert
31cd7cdca0
Refactor IsHitObjectOnBeat
to be understandable
2022-09-09 18:00:51 +09:00
Dean Herbert
a2f96ea120
Make random
implicitly null to avoid potential incorrect behaviour in randomBool
2022-09-09 17:55:54 +09:00
Dean Herbert
5defb8b471
Merge branch 'master' into enhance-randomisation
2022-09-09 17:53:13 +09:00
Mk-56spn
e416c87970
readded approach circles
2022-09-08 15:17:22 +02:00
Mk-56spn
4a6c8785af
Clean up
2022-09-08 11:14:56 +02:00
Mk-56spn
7f08de522d
Fixed
2022-09-08 01:21:03 +02:00
MK56
e250885204
Merge branch 'ppy:master' into Freeze_frame_implementation
2022-09-08 00:10:44 +02:00
Mk-56spn
5a1b2f9a77
Freeze frame testing
2022-09-08 00:05:48 +02:00
apollo-dw
1997519364
Don't use full hit window in rhythm
2022-09-07 13:25:35 +01:00
Dean Herbert
6a03b4e0de
Merge branch 'master' into true-gameplay-rate
2022-09-07 20:01:03 +09:00
Dean Herbert
b5b66de3c9
Fix target mod crashing if beatmap is played with a break after all hitobjects
...
Closes https://github.com/ppy/osu/issues/20161 .
2022-09-07 17:46:51 +09:00
apollo-dw
b5779508d0
Retrieve great hit window from the hit object
2022-09-06 17:10:32 +01:00
Dean Herbert
bc1212f4e6
Change NonGameplayAdjustments
to GameplayAdjustments
and convert TrueGameplayRate
to extension method
2022-09-06 22:26:46 +09:00
Dean Herbert
f1d9b225a7
Remove probably pointless comment
2022-09-05 16:40:10 +09:00
Dean Herbert
8af8adf22d
Fix incorrect slider length in timeline when non-default velocity is inherited from previous object
2022-09-05 16:17:26 +09:00
Salman Ahmed
ff4a051c05
Merge branch 'master' into remove-dispose-updates
2022-09-03 16:14:50 +03:00
Dan Balasescu
9645bfe708
Bump difficulty calculator versions
2022-09-02 16:27:25 +09:00
Dean Herbert
6a35b233e5
Merge branch 'master' into remove-dispose-updates
2022-09-01 23:03:19 +09:00
Bartłomiej Dach
cd72f087b3
Merge branch 'master' into fix-merge-crash
2022-08-31 21:25:53 +02:00
Dean Herbert
6af8143c8c
Fix typing of new setting to allow it to be visible to tools export
2022-08-31 22:34:07 +09:00
Dan Balasescu
8c202ce141
Merge pull request #20033 from apollo-dw/speed-notes-fix
...
Fix relevant note count summation in osu!'s Speed skill
2022-08-31 19:15:40 +09:00
Dan Balasescu
837b19ab24
Merge pull request #19919 from khang06/nan-sv
...
Emulate osu!stable's NaN slider velocity behavior
2022-08-31 19:06:49 +09:00
Dean Herbert
a15ea71aed
Merge branch 'master' into fix-merge-crash
2022-08-31 13:28:57 +09:00
apollo-dw
ad650adab0
Fix speed note count sum
2022-08-30 18:03:44 +01:00
Dean Herbert
706ac3e44f
Merge pull request #19982 from OliBomby/fix-illegal-merge
...
Fixed 0 length merge being allowed
2022-08-30 12:28:18 +09:00
OliBomby
44916c51d7
Updated canMerge check to be totally accurate
2022-08-30 00:18:55 +02:00
Dean Herbert
2e5770be4e
Move helper method to bottom of class
2022-08-30 02:51:42 +09:00
OliBomby
d50e9caa11
Moved guards to separate canMerge method
2022-08-29 18:58:29 +02:00
OliBomby
a296c1ec81
remove call to changeHandler BeginChange
2022-08-29 16:05:35 +02:00
Dan Balasescu
e34c8e4975
Merge pull request #19716 from MBmasher/fl-grid
...
Nerf repeated angles in Flashlight skill
2022-08-29 21:15:45 +09:00
Dan Balasescu
e3e204001e
Merge pull request #19907 from peppy/ruleset-api-versioning
...
Add ruleset API versioning
2022-08-29 18:50:01 +09:00
Dean Herbert
780121eeee
Add setting to toggle metronome in "Target" mod
...
As mentioned in https://github.com/ppy/osu/discussions/20006#discussioncomment-3496732 .
2022-08-29 17:12:10 +09:00
Dean Herbert
105aa01e7d
Update usages of RemoveInternal
2022-08-29 15:57:40 +09:00
Dean Herbert
a215d009fe
Update Remove
/RemoveRange
/RemoveAll
calls in line with framework changes
2022-08-29 15:57:40 +09:00
Dean Herbert
90b9c02ac6
Remove "internal"
identifier as unnecessary
2022-08-29 14:01:15 +09:00
OliBomby
ff2eac79d1
fix same time merge causing crash
2022-08-27 17:43:32 +02:00
OliBomby
16e0ec2f88
Fixed 0 length merge being allowed
2022-08-27 13:53:50 +02:00
MBmasher
b082dc1fe4
Slightly buff flashlight multiplier
2022-08-27 18:31:07 +10:00
Dean Herbert
69cbc0125b
Merge pull request #19964 from nanashi-1/merge-hitobject-hitsound-fix
...
Fix hitobjects merge feature in editor not adding any hitsounds
2022-08-26 20:05:02 +09:00
MBmasher
454d868dd5
Remove unnecessary using call
2022-08-26 20:42:02 +10:00
MBmasher
249c3f868f
Compare raw angle values instead of rounding angles
2022-08-26 20:40:18 +10:00
MBmasher
5082ee26cf
Ensure a negative value cannot be added to angleRepeatCount
2022-08-26 20:30:14 +10:00
MBmasher
08cb70b093
Lessen repeated angle nerf for objects further back in time
2022-08-26 20:27:31 +10:00
Dean Herbert
03dcfed384
Merge branch 'master' into slider-splitter
2022-08-26 19:10:33 +09:00
Dean Herbert
47cb163015
Refactor splitting logic and comments slightly
2022-08-26 19:09:03 +09:00
Dean Herbert
f54047d17b
Move selection clearing to top
2022-08-26 18:55:20 +09:00
MBmasher
d8854413cb
Add newline
2022-08-26 12:38:36 +10:00
MBmasher
6651e76e2e
Remove whitespace
2022-08-26 12:37:56 +10:00
MBmasher
b0e7f63361
Update angle multiplier to nerf repeated angles
2022-08-26 12:34:33 +10:00
nanashi
4fc96f0389
Merge branch 'ppy:master' into merge-hitobject-hitsound-fix
2022-08-25 19:34:05 +08:00
nanashi-1
2d2bfac5e9
used firstHitObject.Samples
as samples for mergedHitObject
2022-08-25 17:49:38 +08:00
Dean Herbert
3ca4bdc087
Add ToArray()
calls to removal iteration for safety
2022-08-25 15:13:38 +09:00
Dean Herbert
091c51e664
Fix SliderPath.Version
bindings not being correctly cleaned up on path changes
2022-08-25 15:00:32 +09:00
o-dasher
4de6df71c5
No "gameplayClock" usage with playfield update mods
2022-08-24 20:59:32 -04:00
Khang
9c6968e96d
Remove unused import in Slider
2022-08-24 02:54:40 -04:00
OliBomby
631ea9a3ed
added a gap between objects and made it theoretically possible to retain sample control point
2022-08-23 23:29:59 +02:00
OliBomby
1f9cdff013
remove these lines
2022-08-23 22:19:40 +02:00
Khang
ec9daec93b
Remove unnecessary workaround
2022-08-23 14:18:40 -04:00
Khang
c1ced85b5e
Move GenerateTicks to LegacyDifficultyControlPoint and remove support for NaN slider velocity support for other rulesets (at least for now)
2022-08-23 14:07:18 -04:00
Khang
a81672f3dc
Use an infinite tick distance instead of directly disabling tick generation for SliderEventGenerator
2022-08-22 23:31:24 -04:00
Khang
9f08c474ca
Treat NaN slider velocity timing points as 1.0x but without slider ticks
2022-08-22 21:58:38 -04:00
Dean Herbert
f5710d8000
Add ruleset API versioning
2022-08-22 16:35:08 +09:00
naoei
29ef1c8db8
Check if StatisticItem.Name is null or empty
2022-08-20 21:48:53 -04:00
Nao
189a407cb1
Merge branch 'master' into ruleset-localization
2022-08-20 21:39:10 -04:00
Dean Herbert
885ea4270b
Reorder context menu items and tidy up surrounding code
2022-08-20 14:03:54 +09:00
Dean Herbert
36e202c70e
Add inline comment explaining necessity to use AddRange
for slider transform operations
2022-08-20 11:38:43 +09:00
OliBomby
65f7ecec83
moving all controlpoints at once for slider
2022-08-20 00:26:04 +02:00
OliBomby
d1519343f6
Improved visual tests for slider splitting
2022-08-19 18:29:01 +02:00
MK56
91742859f1
Merge branch 'ppy:master' into blink_implementation
2022-08-19 16:55:27 +02:00
OliBomby
89eb0a4079
Added TestScene for slider splitting
2022-08-19 01:10:54 +02:00
Mk-56spn
7add3a6950
ar var test
2022-08-18 19:00:54 +02:00
OliBomby
cb6339a20b
added slider splitting option
2022-08-18 01:29:03 +02:00
Dan Balasescu
237637f0c4
Merge pull request #19804 from stanriders/clamp-sb-estimation
...
Clamp effective miss count to maximum amount of possible breaks
2022-08-17 18:58:12 +09:00
Dean Herbert
615c5cf6ae
Merge branch 'master' into slider-merger
2022-08-17 13:36:15 +09:00
Dean Herbert
0ff5547b83
Make changeHandler
optional in convertToStream
method to match new implementation
2022-08-17 13:35:44 +09:00
StanR
43e471c2a5
Clamp effective miss count to maximum amount of possible braks
2022-08-16 16:12:13 +03:00
Dean Herbert
ee153a345c
Add a few more overlooked beatmap save states on setup screen modifications
2022-08-16 16:31:56 +09:00
Dean Herbert
0833a6fb9a
Avoid multiple iteration of LINQ query using a local
2022-08-16 15:39:23 +09:00
Dean Herbert
7cc9fdbaa0
Simplify context menu check by using existing mergeable object list
2022-08-16 15:39:23 +09:00
Dean Herbert
ecb9351bab
Remove unnecessary null pre-checks
2022-08-16 15:36:43 +09:00
Dean Herbert
e636fcd9b8
Use DI'd components from parent class rather than fetching locally
2022-08-16 15:35:32 +09:00
OliBomby
3abc333813
added hotkey for merging selection
2022-08-15 17:18:55 +02:00
Dean Herbert
c8764cb333
Move all usage of GameplayClock
to IGameplayClock
2022-08-15 18:30:53 +09:00
Nao
c940f5abcb
Merge branch 'master' into ruleset-localization
2022-08-14 15:17:44 -04:00
naoei
45e9eda9e7
Localise hit result name
2022-08-14 14:57:02 -04:00
naoei
18ce784ae0
Allow StatisticItem's name param to be nullable
2022-08-14 14:51:35 -04:00
Pasi4K5
5106c00a9c
Improve code quality
2022-08-14 19:02:29 +02:00
Pasi4K5
7a41b9f25a
Adjust angle and sectionOffset
calculations
2022-08-13 03:11:58 +02:00
Pasi4K5
8c624d3269
Add comments and improve code readability
2022-08-13 00:57:49 +02:00
Pasi4K5
78fe72476d
Adjust parameters
2022-08-13 00:01:40 +02:00
Dean Herbert
e5e9841652
Apply multiple other mod debuffs as decided in pull request discussion
2022-08-12 18:58:09 +09:00
MBmasher
21c5fed45f
Adjust capitalisation
2022-08-12 14:09:16 +10:00
MBmasher
f70588a423
Add newline before brace
2022-08-12 14:08:32 +10:00
MBmasher
037f56077b
Apply Flashlight grid nerf
2022-08-12 13:29:04 +10:00
OliBomby
3525dfb0f1
added merging feature
2022-08-12 01:17:33 +02:00
Dan Balasescu
61a3758cd9
Merge branch 'master' into pp-balancing
2022-08-11 19:46:16 +09:00
naoei
a42b8092af
Change message type osu resume overlay
2022-08-10 16:09:58 -04:00
naoei
3e38baca3c
Change ruleset mod description types
2022-08-10 16:09:11 -04:00
Dan Balasescu
7cac089246
Merge branch 'master' into fl-slider
2022-08-10 21:19:05 +09:00
Pascal Pomper
f98ee3ff24
Merge branch 'ppy:master' into enhance-randomisation
2022-08-10 12:22:39 +02:00
Dean Herbert
e1189da824
Merge branch 'master' into irenderer-glwrapper
2022-08-08 12:31:53 +09:00
Dan Balasescu
6afff72865
Fix CI inspections / refactor to single enumeration
2022-08-05 20:54:10 +09:00
Dan Balasescu
802dc90cb1
Adjust using directives for vertices
2022-08-05 20:37:33 +09:00
Dean Herbert
a682a823f4
Fix test failures where Beatmap
is not provided
2022-08-05 18:20:37 +09:00
Dean Herbert
9a4d0494de
Adjust various pooling defaults to better handle more intense beatmaps
2022-08-05 18:09:07 +09:00
Dean Herbert
8ae5429602
Adjust slider pooling based on beatmap
...
Handles edge cases like mentioned in https://github.com/ppy/osu/issues/19585 .
2022-08-05 18:08:05 +09:00
Dan Balasescu
2c6c315e3a
Merge branch 'master' into pp-balancing
2022-08-04 15:40:46 +09:00
Dan Balasescu
b4e55f7309
Apply IRenderer changes
2022-08-02 19:50:57 +09:00
Dan Balasescu
a2a913ab52
Merge branch 'irenderer-batches' into irenderer-textures
2022-08-02 19:25:08 +09:00
Dean Herbert
a5fac70c3b
Rename variable to not include mode name itself
2022-08-01 23:30:00 +09:00
Dean Herbert
d09976bb39
Merge branch 'master' into Wiggle-strength-duration
2022-08-01 23:29:03 +09:00
Dean Herbert
e0940c6c22
Update animations to final versions
2022-08-01 18:03:32 +09:00
Dean Herbert
0d9edcfa24
Merge branch 'master' into stable-slider-tick-anims
2022-08-01 17:40:16 +09:00
Dan Balasescu
415d6def2d
Remove unnecessary AsNonNull()
2022-08-01 13:22:58 +09:00
andy840119
632577389d
Mark the property as non-nullable.
2022-07-31 21:43:16 +08:00
Dan Balasescu
09979d44aa
Apply DrawNode batching changes
2022-07-29 23:32:09 +09:00
Dan Balasescu
155dac55d0
Apply DrawNode parameter changes
2022-07-29 22:33:34 +09:00
Salman Ahmed
72961ec336
Flip method parameters to make sense
...
See 537f64c75e (r931785228)
2022-07-28 08:04:55 +03:00
andy840119
537f64c75e
Make original hit objects and random properties as local variable.
2022-07-27 22:15:41 +08:00
Salman Ahmed
89644a652e
Separate combined fields
2022-07-27 10:13:44 +03:00
Pasi4K5
da7d297d85
Adjust parameters
2022-07-26 19:07:25 +02:00
andy840119
0fe64d1e80
Remove unused namespace.
2022-07-27 01:05:50 +08:00
為什麼
9134525111
Mark the property as nullable and add some assert check.
2022-07-26 23:58:50 +08:00
為什麼
deb39bd330
Mark the property as nullable or non-nullable.
2022-07-26 23:52:08 +08:00
為什麼
e28584da89
Remove nullable disable annotation in the Osu ruleset.
2022-07-26 23:25:28 +08:00
Salman Ahmed
f68c4e8890
Fix code formatting
2022-07-25 06:36:26 +03:00
mk-56
16e655766e
Addressed pertinent issues
2022-07-23 23:30:57 +02:00
MK56
2a3d3a0660
Merge branch 'ppy:master' into Wiggle-strength-duration
2022-07-23 22:58:21 +02:00
MBmasher
267d55a6a8
Remove osuSlider from statement
2022-07-23 14:48:39 +10:00
MBmasher
230943f698
Merge branch 'fl-slider' of https://github.com/mbmasher/osu into fl-slider
2022-07-23 14:40:54 +10:00
MBmasher
f44a5def90
Move repeat bonus to TravelDistance
2022-07-23 14:40:16 +10:00
Dan Balasescu
71912e10c4
Merge branch 'master' into fl-slider
2022-07-22 15:22:50 +09:00
Alden Wu
c2c2c505a4
Combine FollowCircle and TickFollowCircle classes
2022-07-21 19:46:46 -07:00
Dean Herbert
726042d9ec
Use switch instead of or
2022-07-21 23:16:28 +09:00
Dean Herbert
aca19a005e
Add versioning to difficulty calculators
2022-07-21 18:15:25 +09:00
Alden Wu
23fd514ca3
Use DrawableSliderTail instead of DrawableSlider
2022-07-20 18:07:02 -07:00
StanR
163c3f9c2d
Adjust multipliers to account for speed changes
2022-07-20 16:10:34 +03:00
StanR
35e841de95
Move base performance multiplier to a const
2022-07-20 15:54:49 +03:00
StanR
9c9f32b435
Merge branch 'master' into pp-balancing
2022-07-20 15:40:29 +03:00
Salman Ahmed
6ce6f6f7df
Merge branch 'master' into remove-score-multiplier-on-custom-mod-settings
2022-07-20 08:57:43 +03:00
Dan Balasescu
ec789c2f71
Merge pull request #19128 from peppy/default-follow-circle-improvements
...
Adjust default follow circle animations to feel nicer
2022-07-20 14:57:03 +09:00
Salman Ahmed
4210ec6502
Merge branch 'master' into remove-score-multiplier-on-custom-mod-settings
2022-07-19 19:21:26 +03:00
Dean Herbert
06ae30a7d2
Fix slider velocity not using previous value if slider is not adjacent
2022-07-19 22:54:11 +09:00
Dan Balasescu
cfb2adfd27
Merge branch 'master' into velocitychanges
2022-07-19 19:57:47 +09:00
Alden Wu
5cb0920cfb
Revert OnSliderTail() to OnSliderEnd()
...
In light of the comment added in the previous commit, slider tail
and end are not actually the same.
2022-07-19 02:27:04 -07:00
Alden Wu
e1f7db6e7d
Fix around some comments
2022-07-19 02:25:14 -07:00
Alden Wu
d213f56f79
Align legacy followcircle anims to slider ticks
2022-07-19 02:08:53 -07:00
Dean Herbert
e346624b14
Fix animation changes incorrectly applying to successful completion of sliders
2022-07-19 15:51:02 +09:00
Dean Herbert
101d270615
Merge branch 'master' into default-follow-circle-improvements
2022-07-19 15:50:47 +09:00
Salman Ahmed
d8cce5fe36
Fix OsuHitObject
not using property wrapper properly
2022-07-19 07:52:12 +03:00
Salman Ahmed
8f80a22ef9
Fix osu! and catch hitobjects no longer scaled to 1 by default
2022-07-19 07:00:13 +03:00
Salman Ahmed
1051009827
Change bindable properties in all HitObject
s to be lazily initialised
2022-07-19 05:39:10 +03:00
StanR
633f6fe620
Increase global multiplier
2022-07-18 21:58:11 +03:00
MBmasher
42b9dc877d
Divide slider bonus by repeat count
2022-07-18 16:14:06 +10:00
MBmasher
72c096f9af
Update xmldoc
2022-07-18 15:59:20 +10:00
MBmasher
7c680afc3c
Change initialisation of osuSlider
2022-07-18 15:59:00 +10:00
MBmasher
204fbde07b
Remove debug code
2022-07-18 15:58:32 +10:00
MBmasher
8413c40442
Remove debug code
2022-07-18 15:58:09 +10:00
Salman Ahmed
32ba58109b
Remove score multiplier on difficulty-increasing mods with customised settings
2022-07-18 07:29:03 +03:00
Salman Ahmed
0ac3391d54
Merge branch 'master' into cinema-repel-incompatible
2022-07-18 06:55:43 +03:00
tsunyoku
83429d2f22
make cinema incompatible with repel
2022-07-17 20:45:17 +01:00
tsunyoku
491558261f
remove unnecessary type-specification
2022-07-17 20:44:06 +01:00
tsunyoku
e13c1254e5
make perfect incompatible with autopilot
2022-07-17 20:41:43 +01:00
StanR
de38b54c10
Merge branch 'master' into pp-balancing
2022-07-17 20:53:05 +03:00
MBmasher
68caafa210
Update xmldoc
2022-07-17 17:02:30 +10:00
MBmasher
dae698638c
Add repeat bonus to Flashlight, move repeat multiplier to AimEvaluator
2022-07-17 16:56:05 +10:00
MBmasher
a950deb7db
Re-implement slider changes to FlashlightEvaluator
2022-07-17 16:27:55 +10:00
Jamieson Berida
a0dd6cbab3
Merge branch 'master' into fl-slider
2022-07-17 16:18:18 +10:00
Dean Herbert
b93b6ba2ca
Change "single tap" mod acronym to not conflict with "strict tracking"
2022-07-16 17:19:55 +09:00
Salman Ahmed
887f2721b0
Merge branch 'master' into default-follow-circle-improvements
2022-07-15 18:39:57 +03:00
Dean Herbert
775c6c8374
Fix potential crash in editor from transform time going below zero
2022-07-15 19:29:37 +09:00
Dean Herbert
afec7941ff
Adjust default follow circle animations to feel nicer
2022-07-15 17:28:42 +09:00
Dean Herbert
23a0e25c8c
Merge branch 'master' into stable-slider-followcircle-anims
2022-07-15 17:27:48 +09:00
Dean Herbert
7ed4eb5815
Adjust transform logic to match osu-stable (and add TODOs for remaining oversights)
2022-07-15 17:17:55 +09:00
Dean Herbert
0ade8db550
Tidy up nullability and casting
2022-07-15 16:40:48 +09:00
Alden Wu
1581f1a0ff
Convert constructor in abstract class to protected
2022-07-14 17:11:01 -07:00
Alden Wu
4453b0b3e8
Replace comment pointer with actual comment
2022-07-14 17:11:01 -07:00
Alden Wu
66932f1af6
Move shared followcircle code into abstract base class
2022-07-14 17:11:01 -07:00
StanR
760742e358
Move relax global multiplier to diffcalc
2022-07-14 00:42:50 +03:00
Dean Herbert
e2f2d5f794
Rename last action to better represent that it is only captured actions
2022-07-14 01:40:44 +09:00
Dean Herbert
0bc42ef67d
Merge branch 'master' into stable-slider-followcircle-anims
2022-07-14 00:24:33 +09:00
James
4d9494d3b3
change LastPressedAction to have a private setter
2022-07-13 14:42:45 +01:00
James
af03002495
make flash duration and ruleset private
2022-07-13 14:31:09 +01:00
James
0da1bd393c
privatise checkCorrectAction, add abstract CheckValidNewAction function
2022-07-13 14:29:27 +01:00
Dean Herbert
be3187c3a4
Remove remnant nullable disables
2022-07-13 22:05:56 +09:00
Dean Herbert
33dd9562cc
Privatise some fields
2022-07-13 22:04:57 +09:00
Dean Herbert
5e6b9b96b0
Apply NRT to new InputBlockingMod
class
2022-07-13 22:02:46 +09:00
tsunyoku
6755a771b4
make Cinema incompatible with InputBlockingMod
2022-07-13 07:49:08 +01:00
tsunyoku
e9b0a3e4fa
make alternate and singletap incompatible with eachother
2022-07-13 07:35:53 +01:00
James
20d2b86193
make Single Tap incompatible with Autoplay, Cinema and Relax
2022-07-12 23:18:20 +01:00
James
c05263c3c3
add Single Tap mod
2022-07-12 23:15:18 +01:00
James
f90f93a43c
abstract OsuModAlternate into InputBlockingMod
2022-07-12 23:15:18 +01:00
StanR
0983e4f81e
Increase 50s nerf again
2022-07-12 17:57:00 +03:00
Gabe Livengood
b96734e31a
fix mod incompatibility between repel and relax
2022-07-12 08:43:48 -04:00
StanR
e58c365276
Merge branch 'master' into pp-balancing
2022-07-12 10:53:31 +03:00
Dan Balasescu
7ab75606a1
Merge branch 'master' into velocitychanges
2022-07-12 16:52:57 +09:00
StanR
58c687172b
Reduce low AR bonus
2022-07-12 10:52:44 +03:00
Dean Herbert
fa626a82b3
Add missed incompatilibity rules
2022-07-12 15:19:06 +09:00
Gabe Livengood
28278e2554
enable NRT again
2022-07-11 17:27:25 -04:00
Gabe Livengood
54fe84350c
reciprocate mod incompatibility
2022-07-11 17:23:32 -04:00
Alden Wu
48911b956a
Remove ClearTransformsAfter call
...
A bit weird only having one call on its own; probably deserves an
entire PR dedicated to adding ClearTransformsAfter calls
2022-07-10 17:07:21 -07:00
Gabe Livengood
6443338251
use cursor position instead of destination for dampLength calculation
...
the destination vector is clamped within playfield borders, we want dampLength to be based on distance from the cursor.
2022-07-10 01:22:22 -04:00
為什麼
1725a76fa0
Remove the nullable disable annotation for all rulesets.
2022-07-10 10:15:27 +08:00
為什麼
857377e145
Move CreateConvertibleReplayFrame() into legacy ruleset interface because technically only legacy ruleset use it to convert the legacy frame.
...
But seems some of the customized ruleset use it for save the replay frame.
2022-07-10 10:15:27 +08:00
Gabe Livengood
a606d545c1
update new usage of CalculatePossibleMovementBounds
2022-07-08 12:00:07 -04:00
Dean Herbert
36f129a9b6
Merge branch 'master' into osu-mod-repel
2022-07-09 00:26:49 +09:00
Dean Herbert
8071335f3a
Merge pull request #18596 from hlysine/fix-random-mod-slider
...
Fix random mod generating off-screen sliders
2022-07-08 19:28:34 +09:00
goodtrailer
84dcd042f4
Protect duration calculations against unstable fps
2022-07-07 20:30:31 -07:00
Gabe Livengood
62beae4063
add nullable directive
2022-07-06 17:18:21 -04:00
Gabe Livengood
b3f23d93e8
Merge branch 'master' into osu-mod-repel
2022-07-06 17:05:09 -04:00
Gabe Livengood
d5b4d14670
modify damp length to effectively invert repulsion strength
2022-07-06 17:01:14 -04:00
Salman Ahmed
7f94405c9e
Rename method and make duration optional
2022-07-06 23:38:11 +03:00
Gabe Livengood
40e98f84f3
change default strength back to 0.5
2022-07-06 16:01:08 -04:00
Gabe Livengood
0281bf672c
operate on vectors instead of vector components
2022-07-06 15:58:25 -04:00
goodtrailer
72fb1ae892
Add forgotten unsubscribes
2022-07-05 21:04:13 -07:00
goodtrailer
1e6def8209
Fix spinner accent animation on rewind
2022-07-04 22:58:41 -07:00
apollo-dw
5b96f67a8b
Remove non-overlapping velocity buff
2022-07-04 20:49:26 +01:00
StanR
4f77637946
Update desmos
2022-07-04 21:52:57 +03:00
StanR
bf738aa04f
Account for extreme ODs in relax multipliers
2022-07-04 21:49:45 +03:00
StanR
afa3f8cda3
Make relax ok/meh multipliers dependent on OD
2022-07-04 20:53:20 +03:00
StanR
11eb344476
Reduce 50s nerf further
2022-07-04 20:28:15 +03:00
StanR
db8bb07c78
Reduce 50s nerf effect
2022-07-04 20:10:26 +03:00
StanR
212360f67e
Make relax ok/meh nerfs less drastic, add flashlight nerf, remove ar bonus for relax
2022-07-04 19:59:30 +03:00
StanR
45258b3f14
Buff aim slightly
2022-07-04 19:53:34 +03:00
goodtrailer
e6a05ce3e2
Slow down legacy followcircle animations
2022-07-03 13:51:30 -07:00
Dan Balasescu
ccc322e100
Merge pull request #18985 from andy840119/remove-nullable-disable-in-the-replays
...
Remove nullable disable annotation in replays namespace
2022-07-03 21:19:36 +09:00
Dean Herbert
c07ee80dbe
Merge pull request #18977 from goodtrailer/stable-slider-ball-fadeout
...
Imitate stable's slider ball fade in/out animation
2022-07-02 18:47:31 +09:00
andy840119
19721a9bbb
Remove the nullable disable annotation and fix the breaking api.
2022-07-02 13:33:05 +08:00
Dean Herbert
9a5431d93f
Minor renaming / refactoring to use local parameter rather than DI'd object
2022-07-02 13:37:10 +09:00
goodtrailer
f2141715b8
Replace AsNonNull() with Assert()
2022-07-01 21:22:48 -07:00
goodtrailer
471b64bd20
Reinstate early return with comment
...
Whoops, didn't read the reply until after I pushed...
2022-07-01 21:19:54 -07:00
goodtrailer
6d6ffd35d0
Remove unused parameter
2022-07-01 21:14:53 -07:00
goodtrailer
2e3ff2c7e0
Prefer [Resolved] and LoadComplete
2022-07-01 21:12:36 -07:00
goodtrailer
76d4f86ca3
Make legacy slider ball fade out instantly
2022-07-01 18:21:03 -07:00
Dean Herbert
a17e18103f
Improve description
2022-07-01 18:19:31 +09:00
Dean Herbert
cdc4caa8c4
Merge pull request #18945 from goodtrailer/separate-ball-followcircle
...
Separate slider ball and followcircle skinnables into default/legacy classes
2022-07-01 17:54:29 +09:00
Dan Balasescu
d4aa18112b
Merge pull request #15035 from emu1337/speed-acc-scaling
...
Change speed accuracy scaling to be closer to worst case scenario
2022-06-29 18:04:23 +09:00
goodtrailer
0e0e9968ac
Split ball and followcircle into default/legacy files
2022-06-29 01:23:35 -07:00
Dan Balasescu
6d91c0f375
Resolve inspection issue
2022-06-29 16:57:11 +09:00
Dan Balasescu
ad95f037de
Prevent another case of potential div-by-0
2022-06-29 16:42:53 +09:00
Dan Balasescu
e6ccca8045
Fix inspection
2022-06-29 16:29:17 +09:00
Dan Balasescu
0211fe7ae8
Fix exception + possible div-by-0
2022-06-29 16:29:14 +09:00
Dan Balasescu
2989803b71
Merge branch 'master' into speed-acc-scaling
2022-06-29 16:15:20 +09:00
Dan Balasescu
34b9118fb3
Cleanup by using const value
2022-06-29 16:10:06 +09:00
Dan Balasescu
7d743994bc
Merge branch 'master' into FL-diffspike
2022-06-29 16:05:53 +09:00
Dean Herbert
8cda55e224
Merge pull request #18795 from smoogipoo/full-size-follow-circle
...
Track the full size of the follow circle at all times
2022-06-28 19:20:34 +09:00
Dan Balasescu
0fd2c010e5
Remove NRT disables from attributes classes
2022-06-27 16:07:15 +09:00
Dan Balasescu
0579780bb8
Add IBeatmapOnlineInfo parameter and use to extract more data
2022-06-27 16:07:15 +09:00
Dean Herbert
31a447fda0
Update parameter discards
2022-06-24 21:26:19 +09:00
Bartłomiej Dach
26c5b59f6d
Replace usages of string.To{Lower,Upper}()
2022-06-24 11:57:45 +02:00
Pasi4K5
2f1186d328
Add comments and XML doc
2022-06-22 16:49:07 +02:00
Dan Balasescu
a7de43ade6
Add attribute ID
2022-06-21 19:31:45 +09:00
Dan Balasescu
ede5ca31a1
Always track final follow circle size
2022-06-21 18:10:11 +09:00
apollo-dw
630bd244d5
Inherit StrainSkill instead
2022-06-21 10:01:11 +01:00
apollo-dw
0f6f000188
Remove difficulty spike nerf
2022-06-21 09:13:44 +01:00
Dan Balasescu
e0c82d11ab
Convert == usages to ReferenceEquals
2022-06-20 16:56:19 +09:00
emu1337
26b0815fc8
fixed casting the wrong skill
2022-06-20 04:19:07 +02:00
emu1337
ecbbd29c9b
Merge branch 'master' into speed-acc-scaling
...
# Conflicts:
# osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs
# osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs
# osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs
# osu.Game.Rulesets.Osu/Difficulty/Skills/Speed.cs
2022-06-20 04:15:35 +02:00
Pasi4K5
a912bcadf8
Fix possible exception caused by log(0)
2022-06-20 00:19:29 +02:00
Pasi4K5
3356742ba2
Adjust angle offset caluclations
2022-06-20 00:05:03 +02:00
Pasi4K5
1bb27cd488
Code optimisation
2022-06-19 23:03:41 +02:00
Pasi4K5
9090e75020
Add XML documentation
2022-06-19 20:43:17 +02:00
Pasi4K5
7317b9b909
Remove unused field
2022-06-19 14:59:28 +02:00
Pasi4K5
33c6c6af6b
Adjust target angle calculation parameters
2022-06-19 13:50:09 +02:00
Pasi4K5
c6ac60c0b5
Enhance target angle calculation
2022-06-19 13:07:10 +02:00
Dan Balasescu
1bd6198da2
Merge pull request #18692 from apollo-dw/dbltap
...
Rework doubletap detection in osu!'s Speed evaluator
2022-06-19 11:03:16 +09:00
apollo-dw
c4d69405bf
Adjust speed ratio fraction to avoid division by 0
2022-06-17 21:18:16 +01:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
apollo-dw
2634e56944
Further adjustments
2022-06-14 16:16:12 +01:00
apollo-dw
737197591d
Change doubletap algorithm
2022-06-13 17:49:56 +01:00
Dan Balasescu
f73142c50f
Remove for loop
2022-06-13 20:43:56 +09:00
Dan Balasescu
b300bc1e24
Fix ever-increasing flashlight-strain
2022-06-13 20:41:32 +09:00
apollo-dw
4e3dd1ce18
Merge remote-tracking branch 'master/master' into evaluators
2022-06-13 12:27:02 +01:00
apollo-dw
add9b4a7a4
Merge branch 'master' into evaluators
2022-06-13 12:16:22 +01:00
apollo-dw
e7602563fb
Fetch lastlast object from beatmap, not objects list
2022-06-10 10:28:14 +01:00
Gabe Livengood
2fe34f188f
shamelessly copy osumodmagnetised
2022-06-09 18:52:10 -04:00
Gabe Livengood
569c39942a
replace easement with easing
2022-06-09 18:26:18 -04:00
Gabe Livengood
4e01db03bb
don't specify icon
2022-06-09 18:25:04 -04:00
Gabe Livengood
6e883a69d9
revert slider radius parameter addition
2022-06-09 18:07:37 -04:00
Dan Balasescu
6d2a2ba7d6
Rename Position -> Index
2022-06-09 18:49:11 +09:00
Dan Balasescu
f0ef2e610e
Merge branch 'master' into dho
2022-06-09 18:29:14 +09:00
Gabe Livengood
f54a68f6ca
scale down repulsion strength
2022-06-08 01:00:47 -04:00
Gabe Livengood
f21c9fb520
add newline
2022-06-07 12:05:53 -04:00
Gabe Livengood
b7bdad4074
clamp sliders, expose slider bounds function
2022-06-07 09:36:44 -04:00
Henry Lin
de224e79c7
Limit slider rotation when the slider is too large
2022-06-07 10:32:51 +08:00
Salman Ahmed
b6e97e699a
Remove unnecessary position specification
2022-06-07 00:34:18 +03:00
Salman Ahmed
4158146c71
Fix spinenr tick samples not positioned at centre
...
Causing samples to be played at left ear rather than centre.
2022-06-07 00:30:11 +03:00
Salman Ahmed
0eaf420fa1
Specify full size for spinner ticks container
2022-06-07 00:29:14 +03:00
Gabe Livengood
a805f78909
Merge branch 'master' into mod-accuracy-challenge
2022-06-06 12:11:47 -04:00
Salman Ahmed
fe96e15b1b
Update spinner approach circle to handle LegacySkinTransformer
2022-06-04 01:15:39 +03:00
apollo-dw
774ac13900
Add xmldocs
2022-05-28 14:09:08 +01:00
apollo-dw
b631cefc55
Move object difficulty calculation to evaluator methods
2022-05-28 13:29:09 +01:00
apollo-dw
777d9af0f5
Move object difficulty calculation to evaluator methods
2022-05-28 13:28:04 +01:00
Gabe Livengood
5d838628d7
add test, fix formatting, expose easing function
2022-05-27 23:15:19 -04:00
apollo-dw
66a6467403
Pass object position to the object
2022-05-26 19:26:14 +01:00
Henry Lin
e205aeff38
Merge branch 'master' into random-mod-slider-rotation
2022-05-26 22:51:34 +08:00
Gabe Livengood
10287e0150
initial implementation
2022-05-26 00:08:00 -04:00
Dan Balasescu
8a4f52287c
Re-invert distances, cleanup, use actual normalised distance
2022-05-25 13:38:36 +09:00
Dan Balasescu
cde06ecf17
Apply code reviews
2022-05-25 13:03:08 +09:00
Dan Balasescu
7b2a5d4f76
Adjust xmldoc for correctness
2022-05-25 13:01:27 +09:00
apollo-dw
1ef711de41
Return null for out of range objects
2022-05-24 16:40:24 +01:00
apollo-dw
30b9e0e7ab
Use object list size for object position
2022-05-24 16:30:25 +01:00
Gabe Livengood
dde0756bed
add accuracy challenge mod
2022-05-24 10:23:44 -04:00
apollo-dw
5dbec92d9e
Update comments
2022-05-23 22:17:29 +01:00
apollo-dw
903c4f7b3d
Merge remote-tracking branch 'master/master' into dho
2022-05-23 13:39:04 +01:00
Jamieson Berida
c9b00a2302
Merge branch 'master' into fl-slider
2022-05-23 17:42:12 +10:00
apollo-dw
26985ca8af
Store hitobject history in the hitobject
2022-05-22 16:26:22 +01:00
Dean Herbert
2e21d75b10
Move metronome into own class and rename to avoid conflict with mod sounds
2022-05-20 17:30:04 +09:00
Dan Balasescu
64a371638e
Merge pull request #18236 from peppy/snap-unification
...
Add `enum` to snap method as alternative to multiple nested invocations
2022-05-20 11:35:05 +09:00
Dean Herbert
a443200d0d
Make dependency nullable to allow for safer disposal unbinding
2022-05-19 13:49:52 +09:00
Dean Herbert
cf3ead8047
Remove unused local
2022-05-13 22:06:30 +09:00
Dean Herbert
d9782b5ef6
Remove redundant parenthesis
2022-05-13 21:31:49 +09:00
Dean Herbert
38b8baf095
Remove unused border colour
2022-05-13 21:28:50 +09:00
Dean Herbert
1529162318
Remove circle scaling (apparently the fixed scale is required for spacing)
2022-05-13 21:28:45 +09:00
Dean Herbert
0318944b80
Fix incorrect alive criteria causing clicking future objects to be too greedy
2022-05-12 23:37:29 +09:00
Dean Herbert
51744e428f
Merge branch 'master' into editor-readability
2022-05-12 22:56:55 +09:00
Dean Herbert
0c335592b3
Tidy up interpolation and move const
to new home
2022-05-12 19:44:07 +09:00
Dean Herbert
f22ff4e087
Remove editor animation toggling (replaced by overlap markers)
2022-05-12 19:28:56 +09:00
Dean Herbert
be3d4c9bf5
Add circle overlap marker, bringing back stable-like visibility of circles in the past
2022-05-12 19:27:32 +09:00
Dean Herbert
1b2c07e142
Extend lifetime of OsuSelectionBlueprint
to allow for lingering display
2022-05-12 19:25:51 +09:00
Dan Balasescu
b71274265f
Merge pull request #15665 from MBmasher/fl-opacity
...
Consider opacity of hit objects in Flashlight skill
2022-05-12 19:00:21 +09:00
Dan Balasescu
c3d472310f
Merge pull request #18237 from peppy/editor-animation-toggle-refresh-immediately
...
Fix toggling hit animations on the editor not applying immediately
2022-05-12 18:51:04 +09:00
Dan Balasescu
4463a26f4e
Refactor opacity computation algorithm
2022-05-12 18:31:10 +09:00
Dean Herbert
f5649b926a
Use AliveObjects
rather than tracking all hitobjects manually
2022-05-12 18:04:26 +09:00
Dean Herbert
c4854d4004
Fix slider ball rotation becoming undefined when time is not flowing smoothly
2022-05-12 17:55:12 +09:00
Dean Herbert
10e41d018a
Fix toggling hit animations on the editor not applying immediately
2022-05-12 17:36:35 +09:00
Dean Herbert
c0abce918f
Add enum
to snap method as alternative to mutliple nested invocations
2022-05-12 16:19:07 +09:00
Dan Balasescu
2d33859e7a
Merge pull request #18094 from apollo-dw/sliderticks
...
Reimplement slider ticks in Strict Tracking mod sliders
2022-05-09 17:16:47 +09:00
Dean Herbert
c7e7aa5962
Don't draw distance snap grid on the start time of the next object
2022-05-06 17:05:52 +09:00
Bartłomiej Dach
8b4e4b48d1
Merge branch 'master' into sliderticks
2022-05-05 14:38:09 +02:00
Bartłomiej Dach
2039d3db6a
Use standard slider ticks in strict tracking mod
2022-05-05 14:37:57 +02:00
Dan Balasescu
39d10487b9
Merge branch 'master' into snapping-tidy-distance
2022-05-05 19:55:55 +09:00
Bartłomiej Dach
5e4d07760d
Merge branch 'master' into snapping-tidy
2022-05-05 10:17:48 +02:00
Dean Herbert
19cf9dc20b
Merge branch 'snapping-tidy-distance'
2022-05-05 16:51:32 +09:00
Dean Herbert
225fc65068
Merge branch 'snapping-tidy'
2022-05-05 16:51:31 +09:00
Dean Herbert
977e6d8a80
Add xmldoc for IDistanceSnapProvider
and related properties
2022-05-05 16:25:45 +09:00
Dean Herbert
f6fc926f1a
Add xmldoc and rename methods in IPositionSnapProvider
for legibility
2022-05-05 15:58:21 +09:00
Bartłomiej Dach
79ecf5dd5d
Merge branch 'master' into strict-tracking-description
2022-05-05 08:41:27 +02:00
Dean Herbert
cbc58c67bf
Remove weird strict tracking icon and reword description to explain what the mod does
2022-05-05 15:16:01 +09:00
Supersonicboss1
81b4622620
fixed autoplay not showing compat, + relax compat
2022-05-04 22:25:34 +01:00
apollo-dw
81ce0e6565
Reimplement sliderticks
2022-05-04 12:55:22 +01:00
Dean Herbert
bb086800b1
Remove ugly playfield border
2022-05-04 13:41:30 +09:00
Dan Balasescu
637f817696
Ignore zero-sections on a per-case basis
2022-05-03 16:06:20 +09:00
Dean Herbert
faeefc5e18
Merge pull request #16576 from frenzibyte/osu-distance-spacing
...
Add "distance spacing" support in editor for osu! ruleset
2022-05-03 12:15:18 +09:00
Bartłomiej Dach
bba7722837
Merge branch 'master' into improve-alternate-after-break
2022-05-02 10:52:48 +02:00
Dean Herbert
b911981d80
Merge pull request #18002 from Pasi4K5/add-target-incompatibilities
...
Make some mods incompatible with `OsuModTarget`
2022-04-29 23:18:31 +09:00
Salman Ahmed
a4ca8bfe75
Improve "Alternate" to reset before first hitobject after break
2022-04-29 06:41:21 +03:00
Bartłomiej Dach
96f6c918a8
Merge branch 'master' into first-run-behaviour-screen
2022-04-29 00:55:30 +02:00
Pasi4K5
e31fdc28dd
Make Classic and Target compatible again
2022-04-28 22:31:48 +02:00
Pasi4K5
d5702e2955
Append incompatible mods to base.IncompatibleMods
2022-04-28 18:29:37 +02:00
Salman Ahmed
835898dd30
Introduce DistancedHitObjectComposer
and supersede OsuToolboxComposite
2022-04-28 06:44:50 +03:00
Pasi4K5
d6395b14be
Add incompatibilities
2022-04-28 05:15:04 +02:00
Salman Ahmed
59cf3ff50f
Move distancing methods from IPositionSnapProvider
to IDistanceSnapProvider
2022-04-28 05:48:45 +03:00
Salman Ahmed
66c730c382
Change distance spacing keybind to Ctrl+Alt
2022-04-27 17:11:23 +03:00
Salman Ahmed
fb6a112708
Mark OsuModTarget
and OsuModSuddenDeath
as mutually exclusive
...
`OsuModTarget` already fails on miss, so "Sudden Death" doesn't make
sense to be enabled and may only cause issues.
2022-04-26 23:27:03 +03:00
Dan Balasescu
ce095d6af6
Merge branch 'master' into fl-opacity
2022-04-26 18:34:53 +09:00
Dean Herbert
942f4e8ac2
Merge branch 'first-run-show-get-started' into first-run-behaviour-screen
2022-04-26 16:10:16 +09:00
Dean Herbert
b41e273086
Convert function weirdness to property + bool
2022-04-26 15:06:27 +09:00
Salman Ahmed
0738cd028f
Give snapping toolbox enough hover delay for interaction with expand button
...
With 0 delay, if the `SettingsToolboxGroup` has been contracted via
button, there's no chance to be able to expand it via button again.
This is temporary at best just to keep things working somewhat, not sure
if the expansion logic will still be required in editor redesign, so
deciding to roll with it for now.
2022-04-24 08:53:11 +03:00
Salman Ahmed
8ed39009fd
Encapsulate distance spacing control handling to a "distance toolbox composite"
...
Encapsulated in a way which can allow further extensibility for the
right-side area of toolboxes.
2022-04-24 08:33:03 +03:00
Salman Ahmed
4f8f27a58b
Merge branch 'master' into osu-distance-spacing
2022-04-24 05:23:30 +03:00
Salman Ahmed
61078910a6
Handle all skin component types explicitly
2022-04-23 03:34:05 +03:00
Dean Herbert
e0b9ab022d
Add classic default values against setting controls
2022-04-22 18:05:24 +09:00
Dean Herbert
d43c66a3dd
Merge branch 'master' into sample-positional-playback-screen-space
2022-04-21 16:57:20 +09:00
Joseph Madamba
5e5c8e78a6
Use existing web localisation for most hardcoded strings
2022-04-20 16:31:11 -07:00
Salman Ahmed
fd20c2bdcd
Change circle/overlay sprite fields to protected
for better test assertion
2022-04-20 00:24:28 +03:00
Salman Ahmed
a96664295b
Fix nullability preprocessor placed over the copyright header
2022-04-19 19:48:44 +03:00
Salman Ahmed
033b556be5
Simplify texture lookup further
2022-04-19 19:44:35 +03:00
Dean Herbert
75a6e9fd7f
Convert to use nullable
and rearrange fields
2022-04-19 18:10:10 +09:00
Salman Ahmed
b067924ada
Avoid applying state transforms when no object is present
2022-04-19 08:08:02 +03:00
Salman Ahmed
fd113953ac
Rename prioritiyLookup
and add xmldoc
2022-04-19 08:06:39 +03:00
Salman Ahmed
ec7bb876b5
Improve legacy circle texture lookup to match 1:1 with stable
2022-04-19 07:12:07 +03:00
Salman Ahmed
8d0dd3961e
Add failing test cases
2022-04-19 07:12:07 +03:00
Salman Ahmed
3a00931e38
Update slider sliding samples balance calculation to use screen-space as well
2022-04-18 09:18:56 +03:00
Salman Ahmed
fcb48c69cf
Calculate sample playback position using screen-space drawable rectangles
2022-04-18 07:57:31 +03:00
Henry Lin
e5e1960975
Add inline comments
2022-04-18 09:38:51 +08:00
Henry Lin
1d79266d42
Clarify in the xmldoc that angles are measured in radians
2022-04-17 10:40:43 +08:00
Henry Lin
610d2dc1a3
Use a bigger sample step to calculate slider center of mass
2022-04-17 10:34:48 +08:00
Henry Lin
72cb3d6ad6
USe MathF
in all applicable places
2022-04-11 14:15:08 +08:00
Dan Balasescu
c48f8d7b9b
Merge pull request #17714 from bdach/mod-overlay/multimod-incompatibility
...
Ensure that mods grouped into multi mods are pairwise incompatible
2022-04-08 16:43:06 +09:00
Dean Herbert
879267862c
Fix typo in DrawableOsuHitObject
2022-04-08 15:20:22 +09:00
Bartłomiej Dach
e99d0f9fae
Make all OsuModObjectScaleTween
implementations incompatible with each other
2022-04-07 22:38:47 +02:00
Bartłomiej Dach
5e02ba353b
Make OsuMod{Blinds,Flashlight}
incompatible
2022-04-07 22:38:46 +02:00
Dean Herbert
ee8451c8ca
Merge branch 'master' into osu-diff-calc-max-combo
2022-04-04 14:20:44 +09:00
Dean Herbert
de625125d6
Rename magnetised mod attraction strength property to match new naming
2022-04-01 13:03:48 +09:00
Henry Lin
3bebc88306
Consider spinners when calculating jump angles
...
Spinners are considered in `GeneratePositionInfos`, so they should also be considered in `RepositionHitObjects`
2022-04-01 11:59:24 +08:00
Henry Lin
ee65677884
Use height of playfield instead of width when randomizing the first object
...
This is the change discussed in #17194 . The effect of this change is barely noticeable, but it makes more sense to generate the object within playfield from the start.
2022-04-01 11:57:45 +08:00
Henry Lin
031a977009
Calculate slider rotation using end point of path instead of EndPosition
2022-04-01 11:50:30 +08:00
Henry Lin
0015f627b0
Add xmldoc
2022-04-01 11:49:27 +08:00
Henry Lin
c0a78924aa
Fix generation for zero-length sliders
2022-04-01 11:47:21 +08:00
Henry Lin
af3835083c
Fix slider relative rotation calculation
2022-04-01 11:41:45 +08:00
Henry Lin
998df5a4fe
Fix large slider clamping
2022-04-01 11:37:10 +08:00
Henry Lin
cabbc486e9
Rotate sliders in random mod
2022-04-01 11:36:20 +08:00
Dean Herbert
a987cda30d
Rename "Aim Assist" to "Magnetised" to better suit the mod's behaviour
...
As proposed in https://github.com/ppy/osu/discussions/17375 .
2022-04-01 12:15:52 +09:00
Dan Balasescu
32e55e7d78
Merge branch 'master' into osu-diff-calc-max-combo
2022-03-31 15:08:08 +09:00
Dan Balasescu
ff4745be59
Merge branch 'master' into extract-random-mod-logic-2
2022-03-31 13:42:47 +09:00
Dean Herbert
0cac935939
Shorten class name of ModCreatedReplayUser
2022-03-31 11:34:23 +09:00
Dean Herbert
4b2c01a8c1
Bring all mod implementations up-to-date
2022-03-29 16:59:03 +09:00
Dean Herbert
d2d88015e3
Update all cinema/autoplay mods to specify the system user ID
2022-03-28 22:22:56 +09:00
Henry Lin
e44db4e726
Revert unintentional behavior change of random mod
...
Actually, using OsuPlayfield.BASE_SIZE.Y makes a touch more sense since it is the short side of the playfield, but I guess it is better to preserve replays than to introduce pointless breaking changes.
2022-03-25 15:13:25 +08:00
Dan Balasescu
cd5907f8da
Merge branch 'master' into extract-random-mod-logic-2
2022-03-25 14:25:43 +09:00
Dan Balasescu
36772ec652
Merge pull request #17356 from apollo-dw/strict-tracking
...
Implement "Strict Tracking" mod in osu!
2022-03-22 07:32:36 +09:00
Dean Herbert
e4b2242719
Fix follow point animations not looping
...
Because they do in stable. I don't know why but let's go with it.
Resolves issue reported in https://github.com/ppy/osu/discussions/17072 .
2022-03-21 18:29:13 +09:00
apollo-dw
d3742a91a8
Nest specific object classes within the mod
2022-03-20 15:56:41 +00:00
apollo-dw
35e2e6a4e7
Remove slider tick judgement flag
2022-03-20 15:41:46 +00:00
apollo-dw
52d6f083dc
Only miss slider tail on untrack
2022-03-19 23:42:12 +00:00
apollo-dw
149cfd338d
Use new mod-related object types for Strict Tracking
2022-03-19 18:29:44 +00:00
Noah M
78869c462a
Use .Concat()
instead of chained Append
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-03-18 14:24:36 -05:00
Noah M
b4a8defe1a
Make Relax and Aim assist mods incompatible
2022-03-18 14:12:36 -05:00
Dean Herbert
6fb06d69cc
Merge branch 'master' into pp-counter-alloc-reduction
2022-03-15 13:31:57 +09:00
Dean Herbert
deb4aeb4b2
Merge pull request #17242 from smoogipoo/performance-calculator-cleanup
...
Restructure PerformanceCalculator to not require ScoreInfo argument
2022-03-15 13:31:34 +09:00
Dan Balasescu
523f668c8c
Remove unnecessary ctor argument
2022-03-15 12:37:39 +09:00
Dan Balasescu
daac933498
Remove unnecessary ctor arguments
2022-03-15 12:34:58 +09:00
Dan Balasescu
59d57a44d4
Prevent incorrect usages by hard-typing ctor type
2022-03-15 09:11:59 +09:00
Henry Lin
76021c7627
Remove extra parameters
2022-03-14 20:23:35 +08:00
Henry Lin
6657d93b29
Separate the two nested classes
2022-03-14 20:18:30 +08:00
Dean Herbert
1b8c632b87
Add TailSamples
to auxiliary samples list
2022-03-14 17:19:48 +09:00
Dean Herbert
6d6f73e016
Add overrides in DrawableSliderTail
to explain/warn that this class never plays its own samples
2022-03-14 17:19:48 +09:00
Dean Herbert
be99202188
Move spinner spin samples to auxiliary specification
2022-03-14 17:19:48 +09:00
Dean Herbert
90e34d7686
Move slider slide samples to auxiliary specification
2022-03-14 17:19:48 +09:00
Dan Balasescu
3fff7f4b7e
Require ScoreProcessor to receive ruleset
2022-03-14 15:51:10 +09:00
Dan Balasescu
4a3e3aba65
Restructure PerformanceCalculator to not require ScoreInfo argument
2022-03-14 14:25:28 +09:00
Dean Herbert
f82687a2c6
Merge pull request #17150 from SiimPender/master
...
Fix crash during kiai section on specific map due to negative transform duration
2022-03-10 18:09:41 +09:00
Dean Herbert
a1b7bf3986
Use a minimum fade length for clamping rather than zero
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-03-10 16:47:02 +09:00
Henry Lin
5e36383258
Convert IObjectPositionInfo
to a class
2022-03-10 12:02:25 +08:00
Henry Lin
3a71d81775
Convert the position modifier to stateless methods
2022-03-10 11:53:03 +08:00
Henry Lin
ede838c4b3
Use ObjectPositionInfo.HitObject
2022-03-10 11:23:52 +08:00
Dan Balasescu
c36badab4b
Add per-ruleset score multipliers for classic scoring
2022-03-10 10:26:09 +09:00
Henry Lin
e8dbed738e
Move OsuHitObjectPositionModifier
to Utils/
2022-03-09 21:52:15 +08:00
Henry Lin
8e12a067df
Remove an unused property
2022-03-09 21:04:35 +08:00
Henry Lin
6a507ca11b
Rename identifiers to remove references to random mod
2022-03-09 20:52:11 +08:00
Henry Lin
37328f8d24
Extract hit object positioning logic to a separate class
...
It is intentional to not rename the identifiers at this point to produce a cleaner diff.
2022-03-09 20:36:31 +08:00
Dan Balasescu
1646e9d64c
Merge pull request #17153 from hlysine/osu-random-mod-logic-changes
...
Separate randomization and object positioning logic in osu random mod
2022-03-09 20:52:33 +09:00
Dan Balasescu
353b251d38
Attempt to merge conditional expression
...
Hoping to fix CI error, caused by older R# version.
2022-03-09 17:46:42 +09:00
Dean Herbert
75c6a676b4
Apply nullable
to OsuModRandom
rather than using jetbrains annotations
2022-03-09 16:58:36 +09:00
Henry Lin
e3cf2c6acd
Merge getAbsoluteAngle
into computeRandomisedPosition
2022-03-09 13:27:33 +08:00
Henry Lin
3ced5e7904
Rename Distance
to DistanceFromPrevious
2022-03-09 13:09:33 +08:00
apollo-dw
e2001148d5
Implement strict tracking mod
2022-03-08 21:47:54 +00:00
Henry Lin
ae1c65c38d
Add xmldoc
2022-03-08 12:07:10 +08:00
Henry Lin
8cfeffc085
Extract a major part of ApplyToBeatmap
to a new method
2022-03-08 11:50:30 +08:00
Henry Lin
ded84cab3f
Separate randomisation and object positioning logic
2022-03-08 11:45:16 +08:00
Siim Pender
a02adfdbd4
Fix crash on super high bpm kiai sections
2022-03-07 20:36:09 +02:00
Henry Lin
c9b205afeb
Add adaptive speed mod
2022-03-02 09:57:52 +08:00
Dean Herbert
a41e1c80f1
Show hit error on results screen
...
Leading up to implementation of "local offset", this feels like a good
thing to have visible first and foremost.
2022-02-28 19:11:06 +09:00
Dean Herbert
692ddd5f52
Merge branch 'master' into issues/16839-spun-out-rate
2022-02-22 14:04:45 +09:00
Dan Balasescu
567da9214e
Merge branch 'master' into osu-diff-calc-max-combo
2022-02-18 18:35:24 +09:00
Dan Balasescu
84e82ef5e4
Add XMLDocs to difficulty attribute properties
2022-02-16 14:09:19 +09:00
Dan Balasescu
215da7e933
Reimplement as extension method on IBeatmap
...
Implementation has changed slightly to support arbitrary levels of
nested hitobjects.
2022-02-16 12:06:49 +09:00
Salman Ahmed
19ee05c232
Add "distance spacing" multiplier for osu! ruleset
...
While osu!catch also implements a distance snap grid, it doesn't rely on
`GetBeatSnapDistanceAt` (unlike osu!), therefore it can't have the
"distance spacing" multiplier yet.
2022-02-15 02:21:53 +03:00
Kaleb
df9535d195
Update RPM calculation for readability
...
Multiply the 1.01 factor to the resulting RPM, not to the duration.
2022-02-13 14:28:40 -05:00
Kaleb
585bd541f3
Add missing parentheses to RPM calculation
2022-02-13 02:38:49 -05:00
Kaleb
f1535b74be
Give Spun Out mod dynamic spin rate
2022-02-13 02:16:06 -05:00
PercyDan
639d813d06
Don't override previous value
...
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-02-12 11:15:03 +08:00
PercyDan54
053f41d755
Simplify code
2022-02-12 10:06:43 +08:00
PercyDan54
2ed3d58531
Ignore short spinners for relax mod
2022-02-12 09:28:50 +08:00
Henry Lin
ee6d4b2583
Move performance breakdown to the top to prevent re-ordering after watching replay
2022-02-05 21:39:01 +08:00
Henry Lin
0b1fef38af
Use the playable beatmap provided in CreateStatisticsForScore
2022-02-05 21:36:34 +08:00
Henry Lin
2e1a9f1379
Add performance breakdown as statistic item in extended statistics panel
2022-02-05 21:13:16 +08:00
Henry Lin
f29301cd1e
Merge branch 'master' into display-performance-attributes
2022-02-05 16:59:46 +08:00
mk-56
dd8fc710fa
removed wiggle duration
2022-02-04 15:48:46 +01:00
Dean Herbert
df9d99f5aa
Merge branch 'master' into extended-statistics-without-replay
2022-02-03 18:59:48 +09:00
Dean Herbert
2731d8e3c2
Merge pull request #16701 from LeNitrous/mod-alternate-osu
...
Add "Alternate" mod for osu! ruleset
2022-02-03 10:41:23 +09:00
Dean Herbert
be9df2ca11
Merge pull request #5774 from MaxOhn/aimassist-mod
...
Add "Aim Assist" mod
2022-02-03 10:40:43 +09:00
Bartłomiej Dach
82f9ad63f5
Fix flashlight size multiplier printing with too many decimal digits
2022-02-02 20:41:25 +01:00
Bartłomiej Dach
7463744407
Fix osu! autoplay-like mods not declaring incompatibility with AimAssist
2022-02-02 19:17:33 +01:00
Dean Herbert
19eb9ad8a7
Reorder StatisticsItem
constructor to make a touch more sense
2022-02-02 23:02:38 +09:00
Henry Lin
6a482827fe
Fix weird line breaking
2022-02-02 17:23:03 +08:00
Dean Herbert
6e41a6e704
Tidy up code into a presentable state
2022-02-02 16:27:16 +09:00
Dean Herbert
2e46404fe5
Remove spinner support for now
2022-02-02 16:26:00 +09:00
Dean Herbert
f07502ac5f
Use simple damp easing rather than transforms
2022-02-02 16:15:06 +09:00
Dean Herbert
334ed2c9c4
Fix sliders moving before they are actually hit
2022-02-02 15:36:09 +09:00
Dean Herbert
6b31e7e9db
Merge branch 'master' into aimassist-mod
2022-02-02 15:18:48 +09:00
Dean Herbert
e7d72f1823
Revert recent changes
2022-02-02 15:18:44 +09:00
Dean Herbert
a2affefb0a
Avoid checking gameplay clock time in Update
method
2022-02-02 14:33:17 +09:00
Henry Lin
c5c4c85006
Lazily create content of StatisticItem
2022-02-02 13:29:18 +08:00
Dean Herbert
c7a192cc5f
Only handle LeftButton
and RightButton
actions
...
There are definitely going to be other actions used in the future, which
would immediately cause this mod to fail. Limiting handling to
left/right buttons only is the correct way forward.
2022-02-02 14:04:12 +09:00
Dean Herbert
fed63abd83
Sanitise interceptor logic to now require two separate check paths
2022-02-02 14:02:48 +09:00
Dean Herbert
0036d0e26d
Move alternate mod to "conversion" category
2022-02-02 13:58:13 +09:00
Bartłomiej Dach
9227211a44
Privatise shouldAlternate
2022-01-31 22:56:27 +01:00
Dan Balasescu
0458d408bb
Add replay statistics frames to FramedReplayInputHandler
2022-01-31 18:53:47 +09:00
Nitrous
40f43344f1
remove unused using
2022-01-29 23:31:26 +08:00
Nitrous
535216a0d3
rename CanIntercept
to ShouldAlternate
2022-01-29 23:20:31 +08:00
Nitrous
24f9ef4005
make xmldoc more verbose
2022-01-29 22:31:04 +08:00
Nitrous
98d8b26a9c
move ModAlternate
to OsuModAlternate
and check if intro has ended
2022-01-29 21:49:40 +08:00
Nitrous
2326c36836
remove unused method and fix description
2022-01-29 21:09:36 +08:00
Nitrous
aa582fb0e1
add Alternate Mod
2022-01-29 20:38:12 +08:00
mk-56
35be0f24d0
fixed leading "0"s not being present infront of decimal floats
2022-01-27 00:10:15 +01:00
MK56
c17ff49427
Merge branch 'ppy:master' into Wiggle-strength-duration
2022-01-25 19:57:14 +01:00
Bartłomiej Dach
a227af75ed
Simplify flashlight parameter passing flow
2022-01-24 21:03:02 +01:00
Bartłomiej Dach
5874475dff
Extract DefaultFlashlightSize
to base flashlight class
2022-01-24 21:03:02 +01:00
Bartłomiej Dach
a7c0d507ce
Rename flashlight settings to be more accurate
2022-01-24 21:03:02 +01:00
mk-56
836cb1ee32
Suggested boundary change
2022-01-24 12:16:29 +01:00
mk-56
948867898c
ModeMultiplier rename
2022-01-24 11:38:52 +01:00
mk-56
a427e20090
Fixes
2022-01-24 10:38:11 +01:00
mk-56
e3ba7d9ba5
Wiggle mod expansion
...
Free dlc!
2022-01-24 10:24:40 +01:00
mk-56
161a2a321e
Remove bindable from ModeMultiplier
2022-01-24 09:07:07 +01:00
mk-56
ed84ae0ac0
Adjust values to Bdach's refined taste
2022-01-24 00:42:43 +01:00
Henry Lin
74a55ead77
Simplify combo counting logic
2022-01-23 13:00:54 +08:00
Henry Lin
f53ce5aedf
Fix max combo calculation in osu diffcalc
2022-01-23 11:11:12 +08:00
mk-56
955bab926f
Separate the settings for each modes radiuses
2022-01-22 19:38:56 +01:00
MK56
b5f813a949
Merge branch 'ppy:master' into Liswiera-FL-changes
2022-01-22 19:04:39 +01:00
Bartłomiej Dach
1ce0b18003
Merge branch 'master' into display-performance-attributes
2022-01-22 14:12:57 +01:00
Dan Balasescu
36d1cdb95a
Merge branch 'master' into fl-opacity
2022-01-20 14:48:20 +09:00
StanR
b77e6f92b7
Fix touch device difficulty reduction not affecting star rating
2022-01-19 22:31:11 +03:00
Dan Balasescu
58bae9bda3
Merge pull request #16331 from stanriders/continuous-effective-misscount
...
Don't floor `effectiveMissCount`
2022-01-19 14:13:12 +09:00
mk-56
bd308ca38c
Cleanup
2022-01-17 15:15:25 +01:00
Henry Lin
b81fc675e8
Include PropertyName in PerformanceDisplayAttribute
2022-01-17 20:45:25 +08:00
Henry Lin
d014fef179
Hide confusing attributes
2022-01-17 20:36:36 +08:00
Henry Lin
511a607599
Display performance breakdown in a tooltip
2022-01-17 18:28:17 +08:00
mk-56
ee4331dda4
Merge remote-tracking branch 'origin/Liswiera-FL-changes' into Liswiera-FL-changes
2022-01-15 21:44:03 +01:00
mk-56
2a59735525
Initial commit
2022-01-15 21:43:28 +01:00
Bartłomiej Dach
03e4ec4214
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-15 14:45:42 +01:00
Salman Ahmed
3ab13dd78c
Assign position to spinner ticks for correct positional playback
2022-01-15 14:24:52 +03:00
Susko3
19467e58c1
Remove unused params from BDL methods
2022-01-15 01:06:39 +01:00
Dean Herbert
4f8d29c1c0
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-13 18:25:09 +09:00
Joseph Madamba
b245ffefc1
Merge remote-tracking branch 'upstream/master' into fix-remaining-identifier-names
2022-01-12 15:05:07 -08:00
Dean Herbert
51251e3204
Fix CI reported warnings
2022-01-12 22:39:00 +09:00
Dean Herbert
d8c52740cb
Merge pull request #16354 from bdach/slider-snapping
...
Apply slider snapping to current beat divisor more liberally to match user expectations
2022-01-12 11:18:18 +09:00
Dan Balasescu
b88a65166e
Fix pp counter underflow with SpunOut mod
2022-01-11 10:22:16 +09:00
Bartłomiej Dach
c09f6ee052
Use slider snapping more liberally to match user expectations
...
Previously the slider path length would be snapped using the current
beat snap setting on *every* change of the slider path. As it turns out
this is unexpected behaviour in some situations (e.g. when reversing a
path, which is expected to preserve the previous duration, even though
the slider may be technically "unsnapped" at that point in time due to a
different beat snap setting being selected afterwards).
2022-01-07 16:02:04 +01:00
MaxOhn
b3230868cc
use playfield clock
2022-01-06 16:31:30 +01:00
MaxOhn
197ada1a8c
naive 10hz update
2022-01-06 16:04:38 +01:00
MaxOhn
b9d2a10530
adjustable assist strength + dont update spinner & running slider
2022-01-06 16:00:49 +01:00
MaxOhn
04d060aba3
update general playfield only once
2022-01-06 10:38:30 +01:00
Dean Herbert
ee24713002
Fix single sliders not being flippable due to incorrect precondition
2022-01-06 14:37:13 +09:00
StanR
dc755f4a7f
Remove redundant casts
2022-01-05 15:07:02 +03:00
MaxOhn
5a62760fe4
hold spinners & minor adjustments
2022-01-05 13:05:22 +01:00
StanR
b317a95fe1
Don't floor effectiveMissCount
2022-01-05 14:36:07 +03:00
Dean Herbert
6779503e57
Refactor logic to avoid TimelineSelectionHandler
having to block base calls
2022-01-05 16:56:54 +09:00
Dean Herbert
866ae3472b
Add global flip hotkeys
2022-01-05 16:48:07 +09:00
MaxOhn
27a8bfa496
handle spinners and follow points
2022-01-04 22:17:50 +01:00
MaxOhn
612f69782b
use Playfield.HitObjectContainer.AliveObjects
2022-01-04 14:29:44 +01:00
MaxOhn
168a105ed8
merged upstream
2022-01-04 09:34:02 +01:00
Dean Herbert
408e8d5710
Fix null reference causing crash in KiaiFlashingDrawable
...
Can occur if there is no fallback graphics available. Previously would
work as it was only setting the `Texture`.
As reported in https://github.com/ppy/osu/discussions/16281 .
2021-12-30 22:21:39 +09:00
Joseph Madamba
c22a07d9fc
Bump identifier typo inspection and fix remaining identifier names
2021-12-28 11:26:42 -08:00
Bartłomiej Dach
eea0fea69f
Add support for animated legacy hit circle overlay
2021-12-28 15:58:34 +01:00
Bartłomiej Dach
448c6ed515
Generalise KiaiFlashingSprite
for arbitrary drawables
2021-12-28 15:58:34 +01:00
Bartłomiej Dach
63e0492725
Mark ShouldSerialize()
methods as implicitly used
2021-12-28 09:02:03 +01:00
Joseph Madamba
7de43e3aba
Fix most open compound words in identifiers being closed
2021-12-27 20:26:28 -08:00
Bartłomiej Dach
c6a5ac1c5f
Fix control point additions without a drag not being undoable
2021-12-23 09:32:52 +01:00
Bartłomiej Dach
cbda637d66
Fix drag after placement moving last placed point sometimes
...
More specifically, if the left mouse button was just pressed without a
drag, `OnDragEnd()` wouldn't fire, and the next drag would start moving
the last placed control point around regardless of where the mouse was.
2021-12-23 09:25:10 +01:00
Dean Herbert
b0df787b1a
Move public method up and add xmldoc to second public method
2021-12-23 14:13:57 +09:00
Dean Herbert
60c9827187
Merge branch 'master' into move-many-slider-nodes-at-once
2021-12-23 14:11:04 +09:00
MBmasher
bb4e8add4d
Merge branch 'master' into fl-slider
2021-12-23 15:31:30 +11:00
Bartłomiej Dach
c3fada1926
Replace assertion with soft null check
...
Surrounding `OnDrag{Start,End}` methods did so already.
2021-12-22 10:33:08 +01:00
Bartłomiej Dach
6330fa5dc5
Select newly created control point
2021-12-22 10:33:07 +01:00
Bartłomiej Dach
e22745397d
Fix right click deselecting clicked path piece with control held
2021-12-22 08:55:26 +01:00
Dan Balasescu
98f044881e
Merge branch 'master' into refactor-diffcalc
2021-12-22 12:31:28 +09:00
Dan Balasescu
e50609c546
Rename method
2021-12-22 12:28:07 +09:00
Bartłomiej Dach
e715bff535
Fix selections including head not correctly dragging if not started from head
2021-12-21 12:35:48 +01:00
StanR
40b3ce0ade
Clean up comments
2021-12-21 14:03:24 +03:00
StanR
cca02a8016
Create PerformanceAttributes
2021-12-21 13:08:31 +03:00
MBmasher
2aafcd3628
Refactor code regarding hidden
boolean
2021-12-21 20:58:05 +11:00
MBmasher
c5de203aa5
Multiply opacityBonus
to base strain
2021-12-21 20:10:19 +11:00
MBmasher
5d8968498c
Adjust skillMultiplier
after merging #15728 , #15867
2021-12-21 20:08:57 +11:00
MBmasher
3d3de00581
Move hidden
initialisation to Flashlight constructor
2021-12-21 20:06:53 +11:00
MBmasher
a7aea49cb3
Rename osuPreviousHitObject
to currentHitObject
2021-12-21 20:06:07 +11:00
MBmasher
0a33f336b0
Merge branch 'master' into fl-opacity
2021-12-21 19:48:49 +11:00
Dan Balasescu
05b79f864e
Merge pull request #15867 from MBmasher/fl-cumulative-strain
...
Fix cumulative strain time calculation in Flashlight skill
2021-12-21 17:19:09 +09:00
Dan Balasescu
f366cdc73e
Extract initial set out of loop
2021-12-21 12:39:34 +09:00
Dan Balasescu
c21b2d1662
Fix incorrect variable
2021-12-21 12:39:09 +09:00
Dan Balasescu
e21dbf10ff
Refactor further to remove indexing confusion
2021-12-21 12:25:32 +09:00
Dan Balasescu
377cb1d9e3
Merge pull request #15728 from MBmasher/fl-decay
...
Remove decay factor in Flashlight skill
2021-12-21 07:59:32 +09:00
Bartłomiej Dach
5ef4e23335
Fix selecting control points without control not deselecting other selected points
2021-12-20 22:41:24 +01:00
Bartłomiej Dach
bf8c87e9b7
Fix releasing mouse after drag deselecting dragged point
2021-12-20 22:41:23 +01:00
Bartłomiej Dach
d2417beeac
Implement drag operation for multiple path control points
2021-12-20 21:29:57 +01:00
Bartłomiej Dach
a9408485cc
Change control point piece selection logic to allow dragging multiple
2021-12-20 21:18:38 +01:00
Bartłomiej Dach
b0ca82e1e5
Move slider path point drag handling to visualiser
2021-12-20 20:56:06 +01:00
MBmasher
c71655a75e
Merge branch 'master' into fl-cumulative-strain
2021-12-21 06:06:19 +11:00
MBmasher
6caa950c44
Rename osuPrevious
to osuLoop
2021-12-20 19:16:41 +11:00
StanR
2f2006715e
Slightly refactor difficulty and pp calculators
2021-12-17 23:40:23 +03:00
Dean Herbert
abb617a3df
Avoid blocking Active
state propagation
2021-12-16 19:57:24 +09:00
Dean Herbert
6bffeb6a24
Merge branch 'master' into fix-autopilot-touch-devices
2021-12-15 12:04:35 +09:00
rumoi
e662a9f0c4
Remove redundant code.
2021-12-15 12:36:45 +13:00
rumoi
4664bb1d29
Remove uneeded complexity
2021-12-15 05:16:10 +13:00
rumoi
c87ff82c1c
calculateRhythmBonus performance fix.
2021-12-14 09:25:29 +13:00
Salman Ahmed
cf30411288
Revert "Remove now redundant inclusion of TouchMoveEvent
in OsuInputManager.Handle
"
...
This reverts commit bc1f1f35b5
.
2021-12-10 17:13:13 +03:00
Salman Ahmed
bc1f1f35b5
Remove now redundant inclusion of TouchMoveEvent
in OsuInputManager.Handle
...
Now it's handled separately via the `HandleMouseTouchStateChange` override.
2021-12-10 16:44:16 +03:00
Dean Herbert
5a953f3811
Fix autopilot not working as expected on touch devices
...
Closes https://github.com/ppy/osu/issues/12731 .
I haven't tested this, but quite confident it should work. Will test
later today unless someone else beats me.
2021-12-10 19:14:35 +09:00
Dan Balasescu
99991a6703
Minor cleanups, unifying wording a bit more
2021-12-08 15:59:15 +09:00
Dan Balasescu
1a09a3469a
Merge branch 'master' into refactor-osu-difficulty-hit-object
2021-12-08 15:53:44 +09:00
Dan Balasescu
11104124f1
Restructure doc for easier readability
2021-12-08 15:52:59 +09:00
Dan Balasescu
814f072767
Use new LazyJumpDistance terminology in documentation
2021-12-08 15:17:56 +09:00
Dan Balasescu
7c0f7b1baa
Use "x" for cursor position in diagrams
2021-12-08 14:57:21 +09:00
Dan Balasescu
bcda777071
Merge branch 'master' into speedbug
2021-12-07 23:43:17 +09:00
Dan Balasescu
ded86282c1
Rename + better documentation
2021-12-07 23:14:35 +09:00
Dan Balasescu
7c3d1d630e
Merge branch 'master' into refactor-osu-difficulty-hit-object
2021-12-07 21:05:49 +09:00
MBmasher
9824d805ea
Remove unnecessary clockRate in Opacity function
2021-11-30 14:36:38 +11:00
MBmasher
5884b058b9
Add blank line
2021-11-30 13:54:41 +11:00
MBmasher
3339afd648
Change input variable name in Opacity function
2021-11-30 13:52:58 +11:00
MBmasher
b0dc8bf061
Change Opacity function to take in absolute map time rather than relative time
2021-11-30 12:58:49 +11:00
MBmasher
4354699258
Fix cumulative strain time calculation in Flashlight skill
2021-11-30 12:51:23 +11:00
Dan Balasescu
383bf7cdfc
Only allow HD combination alongside FL
2021-11-30 10:39:48 +09:00
Dan Balasescu
e6e6e2d951
Merge branch 'master' into fl-opacity
2021-11-30 10:00:44 +09:00
Bartłomiej Dach
5001412a0d
Reorder easing mapping to match enum order and throw on unknown animation style
2021-11-28 15:19:12 +01:00
Bartłomiej Dach
aba9ed624a
Remove unnecessary whitespace
2021-11-28 15:16:33 +01:00
mk-56
1ae41118cd
Added gravity as a default.
2021-11-27 22:59:09 +01:00
mk-56
0df97744ad
Moved linear to a better place.
...
i decided to go with leaving it under gravity, its plenty visible and fine there, since the public enum list self orders I wasn't sure about how i could set a default that wasn't the topmost option
2021-11-27 13:34:09 +01:00
MK-56
5e56122d65
Linear approach type moved per peppys request
2021-11-26 09:48:38 +01:00
MK56
5e0763ae33
Expand the functionality of Approach different
2021-11-25 10:24:00 +01:00
Dan Balasescu
3e4b774992
Invert lines for better chronological order
2021-11-25 14:08:08 +09:00
Dan Balasescu
b20ff22af0
Ensure travel distance is calculated for all sliders
2021-11-24 16:50:33 +09:00
Dan Balasescu
274444ed67
Add additional information to diagram
2021-11-24 13:22:52 +09:00
Dan Balasescu
b5747f351d
Reword xmldocs
2021-11-24 13:11:44 +09:00
Dan Balasescu
a081038076
Normalized -> Normalised
2021-11-24 13:01:53 +09:00
Dan Balasescu
e07c44d79a
Reword comment with a more diagrammatical explanation
2021-11-24 13:01:15 +09:00
Dan Balasescu
402de754f7
Make TravelDistance/TravelTime apply to the current object
2021-11-24 12:37:22 +09:00
Dan Balasescu
e67d9b1c21
Reorder members a bit
2021-11-24 12:14:52 +09:00
GoldenMine0502
9157b91e5f
fix adding wrong values
2021-11-23 16:41:20 +09:00
MBmasher
7560d3de04
Remove decay factor in Flashlight skill
2021-11-22 10:52:04 +11:00
MBmasher
65ef030341
Further balancing
2021-11-22 08:59:41 +11:00
MBmasher
7833fab02d
Balancing bonuses to adjust for corrected opacity formula
2021-11-22 08:41:56 +11:00
MBmasher
e9745a3ac4
Fix wrong opacity formula
2021-11-22 08:32:35 +11:00
MBmasher
e9a4ee6800
Cleaning up code
2021-11-21 23:53:40 +11:00
MBmasher
a57c277a58
Move preempt back to CreateDifficultyAttributes
2021-11-21 23:43:09 +11:00
MBmasher
afbec94124
Move opacity function to OsuDifficultyHitObject
2021-11-21 23:40:15 +11:00
Dean Herbert
9f688f6291
Stop persisting Skill
s in DifficultyAttributes
2021-11-21 12:15:32 +09:00
MBmasher
fe83b8fc77
Add line break
2021-11-18 10:50:32 +11:00
MBmasher
f4b23f0960
Remove setting preempt in CreateDifficultyAttributes
2021-11-18 10:37:07 +11:00
MBmasher
30e18f16d9
Change mods and preemptTime to readonly
2021-11-18 10:33:44 +11:00
MBmasher
92cf447180
Remove unnecessary braces
2021-11-18 10:32:41 +11:00
MBmasher
e42f28990b
Add blank line
2021-11-18 10:30:17 +11:00
MBmasher
a77a9a2309
Balancing slider bonus
2021-11-18 10:13:25 +11:00
MBmasher
05b44f5df4
Add slider bonus to Flashlight skill
2021-11-18 09:55:04 +11:00
MBmasher
8e8571543d
Removing unnecessary file
2021-11-18 09:48:18 +11:00
MBmasher
6a444b9edb
Further balancing opacity/hidden bonus
2021-11-18 09:47:41 +11:00
Dean Herbert
fd0cae2bfb
Merge branch 'master' into difficulty-attribute-helpers
2021-11-17 20:49:31 +09:00
Dan Balasescu
815179f713
Use consts for attribute IDs
2021-11-17 20:31:18 +09:00
Dan Balasescu
43cbb23b15
Use ShouldSerializeFlashlightRating() to serialise database attribute
2021-11-17 20:23:08 +09:00
Dan Balasescu
2ae46f901e
Add comment for implicitly-used method
2021-11-17 20:22:43 +09:00
MBmasher
63c5f7d9d7
Balancing opacity and hidden bonus
2021-11-17 11:39:12 +11:00
MBmasher
f2d05ea899
Remove strain being multiplied by max opacity bonus
2021-11-17 11:27:48 +11:00
Dan Balasescu
2c45a327bb
Remove JsonIgnores, require opt-in properties
2021-11-15 19:54:35 +09:00
Dean Herbert
369b4ba789
Update DifficultyCalculator
to take an IRulesetInfo
2021-11-15 19:16:48 +09:00
Dean Herbert
62d670a3ca
Update DifficultyCalculator
to take an IWorkingBeatmap
2021-11-15 19:16:48 +09:00
Dan Balasescu
c8a01c35f7
Remove extra members from FromDatabaseAttributes
2021-11-15 18:11:07 +09:00
Dan Balasescu
21c0882b74
Don't serialize FL rating without FL mod
2021-11-15 17:24:53 +09:00
Dan Balasescu
45382a8127
Ignore some properties
2021-11-15 16:32:25 +09:00
Dan Balasescu
0cfd6fdf04
Add to/from database mapping functions to difficulty attributes
2021-11-15 16:06:50 +09:00
Dan Balasescu
907499f73a
Add json properties to difficulty attributes
2021-11-15 16:06:29 +09:00
MBmasher
efac11e886
Add extra bonus for hidden+flashlight
2021-11-12 21:42:27 +11:00
MBmasher
5a3be778a1
Resolve conflicts with recent slider hotfix
2021-11-12 21:41:01 +11:00
MBmasher
131e64e56c
Add bonus based on opacity of hit objects
2021-11-12 21:29:51 +11:00
Dan Balasescu
a76247603f
Merge pull request #15564 from apollo-dw/sliderend-sr
...
Nerf dropped sliders in osu! difficulty calculation
2021-11-12 18:16:28 +09:00
Dan Balasescu
9fb2402781
Remove unnecessary parens
2021-11-12 17:31:25 +09:00
apollo-dw
cdfe022805
Fix potential NaN values
2021-11-12 00:56:08 +00:00
Bartłomiej Dach
8aa04864ce
Add support for converting sliders with repeats to streams
2021-11-11 23:25:49 +01:00
Bartłomiej Dach
0cd3f98598
Ensure samples & sample points are carried over during conversion
2021-11-11 21:43:06 +01:00
Bartłomiej Dach
27707d52ec
Implement slider-to-stream conversion
2021-11-11 21:01:30 +01:00
apollo-dw
c330093476
Add clamp back in
2021-11-11 14:42:54 +00:00
apollo-dw
1ba01a7e9a
Fix circle-only map NaN values
2021-11-11 14:37:50 +00:00
apollo-dw
95bfb2c69b
Clamp slider end estimate to 0
2021-11-11 12:46:22 +00:00
apollo-dw
7075108062
Clean up clamp logic relating to slider end estimate
2021-11-11 02:57:34 +00:00
apollo-dw
86c6837e5d
Make slider nerf factor more lenient
2021-11-11 02:49:24 +00:00
apollo-dw
5df694e912
Estimate number of difficult sliders, and increase assumed slider radius
2021-11-11 00:42:06 +00:00
ekrctb
116b857cea
Merge branch 'master' into no-scope-catch
2021-11-10 20:50:31 +09:00
Bartłomiej Dach
6d04823b05
Remove unnecessary virtual
specs
2021-11-10 12:00:36 +01:00
apollo-dw
2d2a6d8a18
Swap to a harsher formula for slider dropped nerf
2021-11-10 04:00:54 +00:00
apollo-dw
fe2f143e8a
Nerf slider aim for plays with dropped slider ends
2021-11-10 00:59:28 +00:00
Semyon Rozhkov
41f4f0ab5e
Different setting slider description in each mod
2021-11-10 03:57:22 +03:00
Semyon Rozhkov
64bc8da14c
Add "No Scope" mod implementation for Catch
2021-11-09 17:11:19 +03:00
Dan Balasescu
2c1941eec6
Merge pull request #15514 from Wieku/fix-initial-strain
...
Change currentStrain to 0 for standard mode skills
2021-11-08 12:04:50 +09:00
Dean Herbert
17637d9dac
Merge pull request #15505 from peppy/use-class-rename
...
Rename `User` to `APIUser` and move to correct namespace
2021-11-08 11:48:19 +09:00
Sebastian Krajewski
b84b288c23
Merge branch 'master' of github.com:ppy/osu into fix-initial-strain
2021-11-08 02:07:08 +01:00
Sebastian Krajewski
bd35a3b7ba
Change currentStrain to 0 for standard mode skills
2021-11-08 01:53:51 +01:00
Dan Balasescu
547feaa392
Merge branch 'master' into aim-refactor-ppcalc
2021-11-08 01:38:18 +09:00
Dan Balasescu
fd9e86d399
Merge pull request #14847 from emu1337/aim-refactor-velocity
...
osu! Difficulty Aim Overhaul: velocity change
2021-11-08 01:38:07 +09:00
smoogipoo
480a1604fa
Rename constant
2021-11-08 00:47:22 +09:00
smoogipoo
84f3168a6c
More comment refactorings
2021-11-08 00:46:35 +09:00
smoogipoo
5ada167709
Merge branch 'master' into aim-refactor-velocity
2021-11-08 00:32:40 +09:00
Bartłomiej Dach
cc73db09d3
Merge branch 'master' into relax-nan-fix
2021-11-07 16:31:59 +01:00
Dan Balasescu
c62b6ab492
Merge pull request #14846 from emu1337/aim-refactor-slider
...
osu! Difficulty Aim Overhaul: slider change
2021-11-08 00:31:37 +09:00
Xexxar
fed733202e
removed unneeded comment
2021-11-07 14:59:25 +00:00
Xexxar
4493ca4dda
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
2021-11-07 14:56:50 +00:00
Xexxar
86b635cdd3
refactor comments to be on previous line for readability
2021-11-07 14:56:23 +00:00
Dean Herbert
ca933c53ab
Fix weird english in old comment
2021-11-07 23:52:32 +09:00
Xexxar
80248f436d
Merge branch 'aim-refactor-slider' into aim-refactor-velocity
2021-11-07 14:51:19 +00:00
Xexxar
e23b93bc4c
Merge branch 'aim-refactor-slider' of https://github.com/emu1337/osu into aim-refactor-slider
2021-11-07 14:50:29 +00:00
Xexxar
03476e018e
fixed comment
2021-11-07 14:49:26 +00:00
Bartłomiej Dach
6d30248cef
Merge branch 'master' into use-class-rename
2021-11-07 15:41:00 +01:00
smoogipoo
6aecd682af
Refactor a bit
2021-11-07 23:26:13 +09:00
Xexxar
771620cef1
refactored duplicate code for simplicity
2021-11-07 14:21:18 +00:00
Sebastian Krajewski
91e261e256
Start comments with upper case
2021-11-07 14:51:17 +01:00
Sebastian Krajewski
fedbbc0210
Add a comment why Math.Min is used
2021-11-07 14:50:00 +01:00
Sebastian Krajewski
b1f3fee239
Add sanity check in Relax effectiveMissCount calculation
2021-11-07 05:54:17 +01:00
Dean Herbert
0ecf5f201c
Rename User
to APIUser
and move to correct namespace
2021-11-07 11:26:01 +09:00
Xexxar
291ef1fe9c
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
2021-11-07 01:50:59 +00:00
Xexxar
24ba515f09
Merge branch 'aim-refactor-slider' into aim-refactor-velocity
2021-11-07 01:50:47 +00:00
Xexxar
22b9d2e879
adjustment to decrease slider leniency
2021-11-07 01:50:17 +00:00
Xexxar
866c731b74
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
2021-11-07 01:09:09 +00:00
Xexxar
26ff292337
revert velchangetest change
2021-11-07 01:08:51 +00:00
Xexxar
fc25f9501f
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
2021-11-07 00:13:37 +00:00
Xexxar
adeebd954a
update to fix velocity change oversight
2021-11-07 00:13:13 +00:00
Xexxar
e0632c4b1f
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
2021-11-06 22:28:13 +00:00
Xexxar
f135a98d69
updated for review, adding wide angle buff for velchanges
2021-11-06 22:27:58 +00:00
Xexxar
860f9f0860
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
2021-11-06 21:56:02 +00:00
Xexxar
bd58d2873e
revert velocity multiplier to 0.75
2021-11-06 21:55:47 +00:00
Xexxar
0fdfa77185
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
2021-11-06 21:12:03 +00:00
Xexxar
7af1a0bf12
buffed velocity constant
2021-11-06 21:11:37 +00:00
Xexxar
454e51a4c5
Merge branch 'aim-refactor-slider' into aim-refactor-velocity
2021-11-06 21:11:14 +00:00
Xexxar
14a3e3bb06
nerfed approx slider window
2021-11-06 21:10:21 +00:00
Xexxar
fc33c96c38
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
2021-11-06 19:44:39 +00:00
Xexxar
e50c7fff2f
Merge branch 'aim-refactor-slider' into aim-refactor-velocity
2021-11-06 19:44:21 +00:00
Xexxar
7d2c31f4df
cleaned up code uglies
2021-11-06 19:42:54 +00:00
Xexxar
9b8b6846e9
restore original global multiplier so people dont mald
2021-11-06 19:22:30 +00:00
Xexxar
6f5cfe3268
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
2021-11-06 19:22:08 +00:00
Xexxar
beea8e8ba6
Merge branch 'aim-refactor-slider' into aim-refactor-velocity
2021-11-06 19:18:50 +00:00
Xexxar
7e47432f93
merged latest
2021-11-06 19:18:25 +00:00
Xexxar
3e08772660
updated slider to use lazytraveldistance code location
2021-11-06 19:16:58 +00:00
Dean Herbert
6399c695e8
Update usages of BufferedContainer
in line with framework changes
2021-11-05 15:54:49 +09:00
smoogipoo
d76158cbad
Resolve inspection
2021-11-04 09:20:46 +09:00
smoogipoo
23dbf04764
Fix incorrect type
2021-11-04 09:17:51 +09:00
Xexxar
6c6a440f1b
applied constants to numbers
2021-11-03 18:09:44 +00:00
Xexxar
7eb0edf046
added stanrs requested changes
2021-11-03 17:59:09 +00:00
Xexxar
8e0d845f21
added small length component to ARbuffs
2021-11-03 16:39:05 +00:00
Xexxar
a92e588389
Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc
2021-11-03 16:37:19 +00:00
Xexxar
45e0897530
Merge branch 'aim-refactor-slider' into aim-refactor-velocity
2021-11-03 16:37:02 +00:00