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mirror of https://github.com/ppy/osu.git synced 2024-09-21 21:27:24 +08:00
osu-lazer/osu.Game.Rulesets.Osu
2022-03-19 18:29:44 +00:00
..
Beatmaps Move approach rate to EffectControlPoint 2021-09-03 16:58:16 +09:00
Configuration Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Difficulty Add XMLDocs to difficulty attribute properties 2022-02-16 14:09:19 +09:00
Edit Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
Judgements Move spin start time to inside result and switch to standard state handling 2021-03-11 12:58:15 +09:00
Mods Use new mod-related object types for Strict Tracking 2022-03-19 18:29:44 +00:00
Objects Use new mod-related object types for Strict Tracking 2022-03-19 18:29:44 +00:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Add replay statistics frames to FramedReplayInputHandler 2022-01-31 18:53:47 +09:00
Resources/Testing/Beatmaps Add failing tests 2021-04-05 17:48:29 +09:00
Scoring Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
Skinning Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
Statistics Fix CI reported warnings 2022-01-12 22:39:00 +09:00
UI Merge branch 'master' into aimassist-mod 2022-02-02 15:18:48 +09:00
Utils Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
osu.Game.Rulesets.Osu.csproj Adjust package titles 2021-01-18 11:08:03 +09:00
OsuInputManager.cs Avoid blocking Active state propagation 2021-12-16 19:57:24 +09:00
OsuRuleset.cs Implement strict tracking mod 2022-03-08 21:47:54 +00:00
OsuSkinComponent.cs Update naming 2019-08-30 15:13:29 +09:00
OsuSkinComponents.cs Merge branch 'master' into add-legacy-star-particles 2021-09-19 04:34:35 +02:00