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Fix crash on super high bpm kiai sections

This commit is contained in:
Siim Pender 2022-03-07 20:36:09 +02:00
parent e0d2c8ca5e
commit a02adfdbd4

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Audio.Track;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
@ -37,7 +38,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
Child
.FadeTo(flash_opacity, EarlyActivationMilliseconds, Easing.OutQuint)
.Then()
.FadeOut(timingPoint.BeatLength - fade_length, Easing.OutSine);
.FadeOut(Math.Max(0, timingPoint.BeatLength - fade_length), Easing.OutSine);
}
}
}