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Move hidden initialisation to Flashlight constructor

This commit is contained in:
MBmasher 2021-12-21 20:06:53 +11:00
parent a7aea49cb3
commit 3d3de00581

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@ -20,6 +20,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
: base(mods)
{
this.mods = mods;
this.hidden = mods.Any(m => m is OsuModHidden);
}
private double skillMultiplier => 0.1;
@ -40,8 +41,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
if (current.BaseObject is Spinner)
return 0;
hidden = mods.Any(m => m is OsuModHidden);
var osuCurrent = (OsuDifficultyHitObject)current;
var osuHitObject = (OsuHitObject)(osuCurrent.BaseObject);