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Hide confusing attributes

This commit is contained in:
Henry Lin
2022-01-17 20:36:36 +08:00
Unverified
parent 85c60bfc2d
commit d014fef179
3 changed files with 1 additions and 2 deletions
@@ -25,7 +25,6 @@ namespace osu.Game.Rulesets.Mania.Difficulty
yield return new PerformanceDisplayAttribute("Difficulty", Difficulty);
yield return new PerformanceDisplayAttribute("Accuracy", Accuracy);
yield return new PerformanceDisplayAttribute("Scaled Score", ScaledScore);
}
}
}
@@ -33,7 +33,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty
yield return new PerformanceDisplayAttribute("Speed", Speed);
yield return new PerformanceDisplayAttribute("Accuracy", Accuracy);
yield return new PerformanceDisplayAttribute("Flashlight Bonus", Flashlight);
yield return new PerformanceDisplayAttribute("Effective Miss Count", EffectiveMissCount);
}
}
}
@@ -16,6 +16,7 @@ namespace osu.Game.Rulesets.Difficulty
/// <summary>
/// Return a <see cref="PerformanceDisplayAttribute"/> for each attribute so that a performance breakdown can be displayed.
/// Some attributes may be omitted if they are not meant for display.
/// </summary>
/// <returns></returns>
public virtual IEnumerable<PerformanceDisplayAttribute> GetAttributesForDisplay()