..
Beatmaps
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Configuration
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Difficulty
Merge pull request #16524 from stanriders/move-td-reduction
2022-09-21 12:51:14 +09:00
Edit
Always use Parent.ToScreenSpace() in PathControlPointVisualiser
2022-09-21 18:56:22 +02:00
Judgements
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Mods
Merge pull request #20370 from Pasi4K5/random-mod-customisation
2022-09-22 13:52:41 +09:00
Objects
Fix follow point animations in legacy skins not always starting at correct point in time
2022-09-16 15:12:05 +09:00
Properties
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Replays
Remove the nullable disable annotation and fix the breaking api.
2022-07-02 13:33:05 +08:00
Resources/Testing /Beatmaps
Add failing tests
2021-04-05 17:48:29 +09:00
Scoring
Update parameter discards
2022-06-24 21:26:19 +09:00
Skinning
Add very basic follow point implementation for argon skin
2022-09-22 20:24:29 +09:00
Statistics
Automated #nullable processing
2022-06-17 16:37:17 +09:00
UI
Change message type osu resume overlay
2022-08-10 16:09:58 -04:00
Utils
Refactor IsHitObjectOnBeat
to be understandable
2022-09-09 18:00:51 +09:00
osu.Game.Rulesets.Osu.csproj
Adjust package titles
2021-01-18 11:08:03 +09:00
OsuInputManager.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
OsuRuleset.cs
Add basic argon skin transformer for osu! ruleset
2022-09-19 23:16:46 +09:00
OsuSkinComponent.cs
Replace usages of string.To{Lower,Upper}()
2022-06-24 11:57:45 +02:00
OsuSkinComponents.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00