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mirror of https://github.com/ppy/osu.git synced 2024-09-22 01:27:29 +08:00
osu-lazer/osu.Game.Rulesets.Osu
2021-11-07 14:56:50 +00:00
..
Beatmaps Move approach rate to EffectControlPoint 2021-09-03 16:58:16 +09:00
Configuration Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Difficulty Merge branch 'aim-refactor-velocity' into aim-refactor-ppcalc 2021-11-07 14:56:50 +00:00
Edit Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Judgements Move spin start time to inside result and switch to standard state handling 2021-03-11 12:58:15 +09:00
Mods Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Objects Merge branch 'master' into aim-refactor-base 2021-11-03 00:32:51 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
Resources/Testing/Beatmaps Add failing tests 2021-04-05 17:48:29 +09:00
Scoring Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
Skinning Merge branch 'master' into fix-skin-layout-editor-crash 2021-10-28 06:24:24 +09:00
Statistics Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
UI Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
Utils Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
osu.Game.Rulesets.Osu.csproj Adjust package titles 2021-01-18 11:08:03 +09:00
OsuInputManager.cs Fix AutoPilot mod failing to block touch input 2021-02-09 15:31:55 +09:00
OsuRuleset.cs Rename Mod 2021-10-15 00:22:57 -04:00
OsuSkinComponent.cs Update naming 2019-08-30 15:13:29 +09:00
OsuSkinComponents.cs Merge branch 'master' into add-legacy-star-particles 2021-09-19 04:34:35 +02:00