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mirror of https://github.com/ppy/osu.git synced 2024-11-11 11:37:28 +08:00
osu-lazer/osu.Game.Rulesets.Osu
Dean Herbert 830b92d3ae Add momentary shortcuts to toggle grid/distance snap
Matching osu!stable. I use these quite a lot while mapping and I'm sure
others do as well.

Hold `Shift` = invert grid snap
Hold `Alt` = invert distance snap
2022-10-19 20:06:41 +09:00
..
Beatmaps Automated #nullable processing 2022-06-17 16:37:17 +09:00
Configuration Automated #nullable processing 2022-06-17 16:37:17 +09:00
Difficulty Use the StackedEndPosition to determine the jump distance in the FlashlightEvaluator. 2022-09-26 14:06:35 +02:00
Edit Add momentary shortcuts to toggle grid/distance snap 2022-10-19 20:06:41 +09:00
Judgements Automated #nullable processing 2022-06-17 16:37:17 +09:00
Mods Merge branch 'master' into no-scope-no-smoke 2022-10-15 16:42:34 +03:00
Objects Merge pull request #20816 from frenzibyte/adjust-slider-fade-parameters 2022-10-19 12:04:24 +09:00
Properties Automated #nullable processing 2022-06-17 16:37:17 +09:00
Replays Show smoke in replays 2022-09-18 17:55:06 -07:00
Resources/Testing/Beatmaps Add failing tests 2021-04-05 17:48:29 +09:00
Scoring Fix sliders not dimming correctly due to modified miss window 2022-10-05 14:25:04 +09:00
Skinning Merge pull request #20815 from frenzibyte/remove-hitcircle-fade-easing 2022-10-19 12:08:45 +09:00
Statistics Automated #nullable processing 2022-06-17 16:37:17 +09:00
UI Fix smoke displayed in "No scope" mod 2022-10-14 22:16:14 +03:00
Utils Refactor IsHitObjectOnBeat to be understandable 2022-09-09 18:00:51 +09:00
osu.Game.Rulesets.Osu.csproj Adjust package titles 2021-01-18 11:08:03 +09:00
OsuInputManager.cs Rename property and add xmldoc 2022-10-10 15:42:08 +09:00
OsuRuleset.cs Merge branch 'master' into smoke 2022-10-03 21:29:42 +09:00
OsuSkinComponent.cs Replace usages of string.To{Lower,Upper}() 2022-06-24 11:57:45 +02:00
OsuSkinComponents.cs Rename OsuSkinComponents.SmokeTrail to CursorSmoke 2022-10-05 19:11:38 -07:00