..
Beatmaps
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Configuration
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Difficulty
Use the StackedEndPosition
to determine the jump distance in the FlashlightEvaluator
.
2022-09-26 14:06:35 +02:00
Edit
Add momentary shortcuts to toggle grid/distance snap
2022-10-19 20:06:41 +09:00
Judgements
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Mods
Merge branch 'master' into no-scope-no-smoke
2022-10-15 16:42:34 +03:00
Objects
Merge pull request #20816 from frenzibyte/adjust-slider-fade-parameters
2022-10-19 12:04:24 +09:00
Properties
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Replays
Show smoke in replays
2022-09-18 17:55:06 -07:00
Resources/Testing /Beatmaps
Add failing tests
2021-04-05 17:48:29 +09:00
Scoring
Fix sliders not dimming correctly due to modified miss window
2022-10-05 14:25:04 +09:00
Skinning
Merge pull request #20815 from frenzibyte/remove-hitcircle-fade-easing
2022-10-19 12:08:45 +09:00
Statistics
Automated #nullable processing
2022-06-17 16:37:17 +09:00
UI
Fix smoke displayed in "No scope" mod
2022-10-14 22:16:14 +03:00
Utils
Refactor IsHitObjectOnBeat
to be understandable
2022-09-09 18:00:51 +09:00
osu.Game.Rulesets.Osu.csproj
Adjust package titles
2021-01-18 11:08:03 +09:00
OsuInputManager.cs
Rename property and add xmldoc
2022-10-10 15:42:08 +09:00
OsuRuleset.cs
Merge branch 'master' into smoke
2022-10-03 21:29:42 +09:00
OsuSkinComponent.cs
Replace usages of string.To{Lower,Upper}()
2022-06-24 11:57:45 +02:00
OsuSkinComponents.cs
Rename OsuSkinComponents.SmokeTrail
to CursorSmoke
2022-10-05 19:11:38 -07:00