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https://github.com/ppy/osu.git
synced 2025-02-13 10:33:07 +08:00
Encapsulate distance spacing control handling to a "distance toolbox composite"
Encapsulated in a way which can allow further extensibility for the right-side area of toolboxes.
This commit is contained in:
parent
70a93c0e7e
commit
8ed39009fd
@ -24,6 +24,9 @@ using osuTK;
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namespace osu.Game.Rulesets.Catch.Edit
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{
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/// <remarks>
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/// todo: should inherit <see cref="IDistanceSnapProvider"/> once it supports distance spacing properly.
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/// </remarks>
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public class CatchHitObjectComposer : HitObjectComposer<CatchHitObject>
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{
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private const float distance_snap_radius = 50;
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@ -32,8 +35,6 @@ namespace osu.Game.Rulesets.Catch.Edit
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private readonly Bindable<TernaryState> distanceSnapToggle = new Bindable<TernaryState>();
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protected override bool SupportsDistanceSpacing => false;
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private InputManager inputManager;
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public CatchHitObjectComposer(CatchRuleset ruleset)
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@ -26,8 +26,6 @@ namespace osu.Game.Rulesets.Mania.Edit
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private ManiaBeatSnapGrid beatSnapGrid;
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private InputManager inputManager;
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protected override bool SupportsDistanceSpacing => false;
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public ManiaHitObjectComposer(Ruleset ruleset)
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: base(ruleset)
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{
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@ -7,7 +7,7 @@ using osu.Framework.Bindables;
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using osu.Framework.Testing;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Osu.Edit;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Tests.Beatmaps;
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@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
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AddStep("seek to first control point", () => EditorClock.Seek(Beatmap.Value.Beatmap.ControlPointInfo.TimingPoints.First().Time));
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AddStep("set distance spacing to 1", () =>
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{
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var distanceSpacing = (BindableDouble)Editor.ChildrenOfType<HitObjectComposer>().Single().DistanceSpacingMultiplier;
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var distanceSpacing = (BindableDouble)Editor.ChildrenOfType<OsuHitObjectComposer>().Single().DistanceSpacingMultiplier;
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distanceSpacing.Value = 1;
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});
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}
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@ -11,7 +11,6 @@ using osu.Framework.Utils;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Input.Bindings;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu.Edit;
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using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
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@ -69,7 +68,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
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});
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AddStep("set distance spacing to 1", () =>
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{
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var distanceSpacing = (BindableDouble)Editor.ChildrenOfType<HitObjectComposer>().Single().DistanceSpacingMultiplier;
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var distanceSpacing = (BindableDouble)Editor.ChildrenOfType<OsuHitObjectComposer>().Single().DistanceSpacingMultiplier;
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distanceSpacing.Value = 1;
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});
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}
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@ -24,9 +24,12 @@ using osuTK;
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namespace osu.Game.Rulesets.Osu.Edit
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{
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public class OsuHitObjectComposer : HitObjectComposer<OsuHitObject>
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[Cached(typeof(IDistanceSnapProvider))]
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public class OsuHitObjectComposer : HitObjectComposer<OsuHitObject>, IDistanceSnapProvider
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{
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protected override bool SupportsDistanceSpacing => true;
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private OsuToolboxComposite osuToolboxComposite;
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public IBindable<double> DistanceSpacingMultiplier => osuToolboxComposite.DistanceSpacing;
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public OsuHitObjectComposer(Ruleset ruleset)
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: base(ruleset)
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@ -76,6 +79,8 @@ namespace osu.Game.Rulesets.Osu.Edit
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}
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});
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AddInternal(osuToolboxComposite = new OsuToolboxComposite());
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selectedHitObjects = EditorBeatmap.SelectedHitObjects.GetBoundCopy();
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selectedHitObjects.CollectionChanged += (_, __) => updateDistanceSnapGrid();
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@ -130,6 +135,9 @@ namespace osu.Game.Rulesets.Osu.Edit
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}
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}
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public override float GetBeatSnapDistanceAt(HitObject referenceObject)
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=> (float)(base.GetBeatSnapDistanceAt(referenceObject) * DistanceSpacingMultiplier.Value);
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public override SnapResult SnapScreenSpacePositionToValidPosition(Vector2 screenSpacePosition)
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{
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if (snapToVisibleBlueprints(screenSpacePosition, out var snapResult))
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119
osu.Game.Rulesets.Osu/Edit/OsuToolboxComposite.cs
Normal file
119
osu.Game.Rulesets.Osu/Edit/OsuToolboxComposite.cs
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@ -0,0 +1,119 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Settings.Sections;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Screens.Edit;
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using osuTK;
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using osuTK.Input;
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namespace osu.Game.Rulesets.Osu.Edit
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{
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/// <summary>
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/// A toolbox composite for osu!-specific controls.
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/// </summary>
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// todo: once catch supports distance spacing, the control here should move out to a base "DistancingRulesetToolboxComposite" class or something better.
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public class OsuToolboxComposite : CompositeDrawable
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{
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private ExpandingToolboxContainer expandingContainer;
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private ExpandableSlider<double, SizeSlider<double>> distanceSpacingSlider;
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private readonly Bindable<double> distanceSpacing = new BindableDouble(1.0)
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{
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MinValue = 0.1,
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MaxValue = 6.0,
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Precision = 0.01,
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};
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public IBindable<double> DistanceSpacing => distanceSpacing;
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private bool distanceSpacingScrollActive;
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[Resolved]
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private EditorBeatmap editorBeatmap { get; set; }
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[BackgroundDependencyLoader]
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private void load()
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{
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RelativeSizeAxes = Axes.Both;
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InternalChild = expandingContainer = new ExpandingToolboxContainer
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Child = new EditorToolboxGroup("snapping")
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{
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Child = distanceSpacingSlider = new ExpandableSlider<double, SizeSlider<double>>
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{
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Current = { BindTarget = distanceSpacing },
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KeyboardStep = 0.1f,
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}
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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distanceSpacing.Value = editorBeatmap.BeatmapInfo.DistanceSpacing;
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distanceSpacing.BindValueChanged(v =>
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{
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distanceSpacingSlider.ContractedLabelText = $"D. S. ({v.NewValue:0.##x})";
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distanceSpacingSlider.ExpandedLabelText = $"Distance Spacing ({v.NewValue:0.##x})";
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editorBeatmap.BeatmapInfo.DistanceSpacing = v.NewValue;
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}, true);
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}
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protected override bool OnKeyDown(KeyDownEvent e)
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{
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if (e.AltPressed && e.Key == Key.D && !e.Repeat)
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{
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expandingContainer.Expanded.Value = true;
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distanceSpacingScrollActive = true;
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return true;
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}
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return base.OnKeyDown(e);
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}
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protected override void OnKeyUp(KeyUpEvent e)
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{
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if (distanceSpacingScrollActive && (!e.AltPressed || e.Key == Key.D))
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{
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expandingContainer.Expanded.Value = false;
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distanceSpacingScrollActive = false;
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}
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}
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protected override bool OnScroll(ScrollEvent e)
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{
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if (distanceSpacingScrollActive)
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{
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distanceSpacing.Value += e.ScrollDelta.Y * (e.IsPrecise ? 0.01f : 0.1f);
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return true;
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}
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return base.OnScroll(e);
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}
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private class ExpandingToolboxContainer : ExpandingContainer
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{
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public ExpandingToolboxContainer()
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: base(130, 250)
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{
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RelativeSizeAxes = Axes.Y;
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Padding = new MarginPadding { Left = 10 };
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FillFlow.Spacing = new Vector2(10);
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}
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}
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}
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}
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@ -11,8 +11,6 @@ namespace osu.Game.Rulesets.Taiko.Edit
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{
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public class TaikoHitObjectComposer : HitObjectComposer<TaikoHitObject>
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{
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protected override bool SupportsDistanceSpacing => false;
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public TaikoHitObjectComposer(TaikoRuleset ruleset)
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: base(ruleset)
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{
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@ -11,7 +11,7 @@ namespace osu.Game.Overlays.Settings.Sections
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/// <summary>
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/// A slider intended to show a "size" multiplier number, where 1x is 1.0.
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/// </summary>
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internal class SizeSlider<T> : OsuSliderBar<T>
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public class SizeSlider<T> : OsuSliderBar<T>
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where T : struct, IEquatable<T>, IComparable<T>, IConvertible, IFormattable
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{
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public override LocalisableString TooltipText => Current.Value.ToString(@"0.##x", NumberFormatInfo.CurrentInfo);
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@ -14,8 +14,6 @@ using osu.Framework.Input.Events;
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using osu.Framework.Logging;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Settings.Sections;
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using osu.Game.Rulesets.Configuration;
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using osu.Game.Rulesets.Edit.Tools;
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using osu.Game.Rulesets.Mods;
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@ -58,26 +56,6 @@ namespace osu.Game.Rulesets.Edit
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[Resolved]
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protected IBeatSnapProvider BeatSnapProvider { get; private set; }
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/// <summary>
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/// Whether this composer supports a "distance spacing" multiplier for distance snap grids.
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/// </summary>
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/// <remarks>
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/// Setting this to <see langword="true"/> displays a "distance spacing" slider and allows this composer to configure the value of <see cref="BeatmapInfo.DistanceSpacing"/>.
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/// </remarks>
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protected abstract bool SupportsDistanceSpacing { get; }
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private readonly BindableDouble distanceSpacing = new BindableDouble
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{
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Default = 1.0,
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MinValue = 0.1,
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MaxValue = 6.0,
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Precision = 0.01,
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};
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public override IBindable<double> DistanceSpacingMultiplier => distanceSpacing;
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private SnappingToolboxContainer snappingToolboxContainer;
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protected ComposeBlueprintContainer BlueprintContainer { get; private set; }
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private DrawableEditorRulesetWrapper<TObject> drawableRulesetWrapper;
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@ -161,36 +139,6 @@ namespace osu.Game.Rulesets.Edit
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},
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};
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distanceSpacing.Value = EditorBeatmap.BeatmapInfo.DistanceSpacing;
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if (SupportsDistanceSpacing)
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{
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ExpandableSlider<double, SizeSlider<double>> distanceSpacingSlider;
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AddInternal(snappingToolboxContainer = new SnappingToolboxContainer
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Child = new EditorToolboxGroup("snapping")
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{
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Child = distanceSpacingSlider = new ExpandableSlider<double, SizeSlider<double>>
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{
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Current = { BindTarget = distanceSpacing },
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KeyboardStep = 0.01f,
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}
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}
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});
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distanceSpacing.BindValueChanged(v =>
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{
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distanceSpacingSlider.ContractedLabelText = $"D. S. ({v.NewValue:0.##x})";
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distanceSpacingSlider.ExpandedLabelText = $"Distance Spacing ({v.NewValue:0.##x})";
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EditorBeatmap.BeatmapInfo.DistanceSpacing = v.NewValue;
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}, true);
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}
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else
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distanceSpacing.Disabled = true;
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toolboxCollection.Items = CompositionTools
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.Prepend(new SelectTool())
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.Select(t => new RadioButton(t.Name, () => toolSelected(t), t.CreateIcon))
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@ -265,17 +213,8 @@ namespace osu.Game.Rulesets.Edit
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#region Tool selection logic
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private bool distanceSpacingScrollActive;
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protected override bool OnKeyDown(KeyDownEvent e)
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{
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if (SupportsDistanceSpacing && e.AltPressed && e.Key == Key.D && !e.Repeat)
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{
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snappingToolboxContainer.Expanded.Value = true;
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distanceSpacingScrollActive = true;
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return true;
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}
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if (e.ControlPressed || e.AltPressed || e.SuperPressed)
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return false;
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@ -305,28 +244,6 @@ namespace osu.Game.Rulesets.Edit
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return base.OnKeyDown(e);
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}
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protected override void OnKeyUp(KeyUpEvent e)
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{
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if (distanceSpacingScrollActive && (e.Key == Key.AltLeft || e.Key == Key.AltRight || e.Key == Key.D))
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{
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snappingToolboxContainer.Expanded.Value = false;
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distanceSpacingScrollActive = false;
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}
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base.OnKeyUp(e);
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}
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protected override bool OnScroll(ScrollEvent e)
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{
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if (distanceSpacingScrollActive)
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{
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distanceSpacing.Value += e.ScrollDelta.Y * (e.IsPrecise ? 0.01f : 0.1f);
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return true;
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}
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return base.OnScroll(e);
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}
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private bool checkLeftToggleFromKey(Key key, out int index)
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{
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if (key < Key.Number1 || key > Key.Number9)
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@ -468,7 +385,7 @@ namespace osu.Game.Rulesets.Edit
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public override float GetBeatSnapDistanceAt(HitObject referenceObject)
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{
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return (float)(100 * referenceObject.DifficultyControlPoint.SliderVelocity * EditorBeatmap.Difficulty.SliderMultiplier * distanceSpacing.Value / BeatSnapProvider.BeatDivisor);
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return (float)(100 * referenceObject.DifficultyControlPoint.SliderVelocity * EditorBeatmap.Difficulty.SliderMultiplier / BeatSnapProvider.BeatDivisor);
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}
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public override float DurationToDistance(HitObject referenceObject, double duration)
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@ -517,18 +434,6 @@ namespace osu.Game.Rulesets.Edit
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FillFlow.Spacing = new Vector2(10);
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}
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}
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private class SnappingToolboxContainer : ExpandingContainer
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{
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public SnappingToolboxContainer()
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: base(130, 250)
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{
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RelativeSizeAxes = Axes.Y;
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Padding = new MarginPadding { Left = 10 };
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FillFlow.Spacing = new Vector2(10);
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}
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}
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}
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/// <summary>
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@ -563,8 +468,6 @@ namespace osu.Game.Rulesets.Edit
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#region IPositionSnapProvider
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public abstract IBindable<double> DistanceSpacingMultiplier { get; }
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public abstract SnapResult SnapScreenSpacePositionToValidTime(Vector2 screenSpacePosition);
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public virtual SnapResult SnapScreenSpacePositionToValidPosition(Vector2 screenSpacePosition) =>
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