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mirror of https://github.com/ppy/osu.git synced 2024-11-17 21:12:55 +08:00
osu-lazer/osu.Game.Rulesets.Osu
2022-02-04 15:48:46 +01:00
..
Beatmaps Move approach rate to EffectControlPoint 2021-09-03 16:58:16 +09:00
Configuration Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Difficulty Merge pull request #16331 from stanriders/continuous-effective-misscount 2022-01-19 14:13:12 +09:00
Edit Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
Judgements Move spin start time to inside result and switch to standard state handling 2021-03-11 12:58:15 +09:00
Mods removed wiggle duration 2022-02-04 15:48:46 +01:00
Objects Assign position to spinner ticks for correct positional playback 2022-01-15 14:24:52 +03:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
Resources/Testing/Beatmaps Add failing tests 2021-04-05 17:48:29 +09:00
Scoring Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
Skinning Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
Statistics Fix CI reported warnings 2022-01-12 22:39:00 +09:00
UI Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
Utils Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
osu.Game.Rulesets.Osu.csproj Adjust package titles 2021-01-18 11:08:03 +09:00
OsuInputManager.cs Avoid blocking Active state propagation 2021-12-16 19:57:24 +09:00
OsuRuleset.cs Update DifficultyCalculator to take an IRulesetInfo 2021-11-15 19:16:48 +09:00
OsuSkinComponent.cs Update naming 2019-08-30 15:13:29 +09:00
OsuSkinComponents.cs Merge branch 'master' into add-legacy-star-particles 2021-09-19 04:34:35 +02:00