mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 09:27:29 +08:00
Move OsuHitObjectPositionModifier
to Utils/
This commit is contained in:
parent
8e12a067df
commit
e8dbed738e
@ -11,6 +11,7 @@ using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Beatmaps;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
using osu.Game.Rulesets.Osu.Utils;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
|
@ -7,12 +7,11 @@ using System.Linq;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
using osu.Game.Rulesets.Osu.Utils;
|
||||
using osuTK;
|
||||
|
||||
#nullable enable
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Mods
|
||||
namespace osu.Game.Rulesets.Osu.Utils
|
||||
{
|
||||
/// <summary>
|
||||
/// Places hit objects according to information in <see cref="ObjectPositionInfos"/> while keeping objects inside the playfield.
|
Loading…
Reference in New Issue
Block a user