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Move OsuHitObjectPositionModifier to Utils/

This commit is contained in:
Henry Lin 2022-03-09 21:52:15 +08:00
parent 8e12a067df
commit e8dbed738e
2 changed files with 2 additions and 2 deletions

View File

@ -11,6 +11,7 @@ using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.Osu.Utils;
namespace osu.Game.Rulesets.Osu.Mods
{

View File

@ -7,12 +7,11 @@ using System.Linq;
using osu.Framework.Graphics.Primitives;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.Osu.Utils;
using osuTK;
#nullable enable
namespace osu.Game.Rulesets.Osu.Mods
namespace osu.Game.Rulesets.Osu.Utils
{
/// <summary>
/// Places hit objects according to information in <see cref="ObjectPositionInfos"/> while keeping objects inside the playfield.