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mirror of https://github.com/ppy/osu.git synced 2024-11-11 11:37:28 +08:00
osu-lazer/osu.Game.Rulesets.Osu
2022-09-23 00:54:24 +09:00
..
Beatmaps Automated #nullable processing 2022-06-17 16:37:17 +09:00
Configuration Automated #nullable processing 2022-06-17 16:37:17 +09:00
Difficulty Merge pull request #16524 from stanriders/move-td-reduction 2022-09-21 12:51:14 +09:00
Edit Always use Parent.ToScreenSpace() in PathControlPointVisualiser 2022-09-21 18:56:22 +02:00
Judgements Automated #nullable processing 2022-06-17 16:37:17 +09:00
Mods Merge pull request #20370 from Pasi4K5/random-mod-customisation 2022-09-22 13:52:41 +09:00
Objects Update osu! hitobject implementation to avoid triggering ClearInternal 2022-09-22 15:04:20 +09:00
Properties Automated #nullable processing 2022-06-17 16:37:17 +09:00
Replays Remove the nullable disable annotation and fix the breaking api. 2022-07-02 13:33:05 +08:00
Resources/Testing/Beatmaps Add failing tests 2021-04-05 17:48:29 +09:00
Scoring Update parameter discards 2022-06-24 21:26:19 +09:00
Skinning Adjust argon animations a bit 2022-09-23 00:54:24 +09:00
Statistics Automated #nullable processing 2022-06-17 16:37:17 +09:00
UI Change message type osu resume overlay 2022-08-10 16:09:58 -04:00
Utils Refactor IsHitObjectOnBeat to be understandable 2022-09-09 18:00:51 +09:00
osu.Game.Rulesets.Osu.csproj Adjust package titles 2021-01-18 11:08:03 +09:00
OsuInputManager.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuRuleset.cs Add basic argon skin transformer for osu! ruleset 2022-09-19 23:16:46 +09:00
OsuSkinComponent.cs Replace usages of string.To{Lower,Upper}() 2022-06-24 11:57:45 +02:00
OsuSkinComponents.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00