Dean Herbert
a35c57860c
Resolve colour inline
2022-05-12 23:54:43 +09:00
Dean Herbert
51744e428f
Merge branch 'master' into editor-readability
2022-05-12 22:56:55 +09:00
Dean Herbert
8760e5d884
Merge branch 'master' into new-chat-drawable-channel
2022-05-12 22:36:19 +09:00
Dean Herbert
f22ff4e087
Remove editor animation toggling (replaced by overlap markers)
2022-05-12 19:28:56 +09:00
Dean Herbert
c63e65c677
Don't hide SelectionBlueprint
s themselves, only their children
2022-05-12 19:26:13 +09:00
Dean Herbert
10e41d018a
Fix toggling hit animations on the editor not applying immediately
2022-05-12 17:36:35 +09:00
Dean Herbert
f7e055dbfe
Move mania note height offset application to a much more suitable location
2022-05-12 16:19:07 +09:00
Dean Herbert
c0abce918f
Add enum
to snap method as alternative to mutliple nested invocations
2022-05-12 16:19:07 +09:00
Dan Balasescu
5f2d9bf04c
Merge pull request #18211 from frenzibyte/audio-adjustment-breakage-alt
...
Fix mods potentially adjusting track while not selected
2022-05-12 15:44:19 +09:00
Dan Balasescu
7ab31b8256
Merge pull request #18234 from peppy/distance-snap-no-snap-to-zero
...
Fix distance snap providing zero-distance snaps incorrectly
2022-05-12 15:40:44 +09:00
Salman Ahmed
82c4a5fe9f
Merge branch 'master' into new-chat-visibility-behaviour
2022-05-12 09:04:24 +03:00
Dan Balasescu
c54ca937c5
Fix CI inspections
2022-05-12 14:55:20 +09:00
Dan Balasescu
678cde3310
Merge pull request #18230 from bdach/mod-overlay/data-flow-refactor
...
Restructure data flow in mod select overlay
2022-05-12 14:40:49 +09:00
Dean Herbert
3d64dc53a6
Merge branch 'master' into audio-adjustment-breakage-alt
2022-05-12 14:18:28 +09:00
Dean Herbert
6ba0760b17
Merge branch 'master' into new-chat-visibility-behaviour
2022-05-12 13:59:35 +09:00
Dean Herbert
1d38e5bd33
Add notes about weird local handling in ChannelListSelector
2022-05-12 13:58:10 +09:00
Dean Herbert
2dfed6eda1
Remove selectorActive
bindable completely
2022-05-12 13:53:57 +09:00
Dean Herbert
f51607521c
Fix distance snap providing zero-distance snaps incorrectly
2022-05-12 13:11:55 +09:00
Dean Herbert
b794deb5c5
Add null checks to screen context insertion
2022-05-12 12:06:51 +09:00
Jai Sharma
db371ab068
Use CurrentChannel == null
to show the channel selector
2022-05-11 22:52:15 +01:00
Jai Sharma
cced8609f6
Add setCurrent
param to ChannelManager.JoinChannel
2022-05-11 22:51:15 +01:00
Bartłomiej Dach
981ead68bf
Ensure local mods are constructed in time for Pop{In,Out}()
2022-05-11 22:31:27 +02:00
Bartłomiej Dach
93539160ad
Remove no-longer-necessary guard
2022-05-11 22:31:26 +02:00
Bartłomiej Dach
2266a5c9a0
Remove no-longer-necessary ModColumn.Filter
2022-05-11 22:31:26 +02:00
Bartłomiej Dach
1c0166367d
Fix remaining column operations being coupled to drawables
2022-05-11 22:31:26 +02:00
Bartłomiej Dach
b5a9f1310a
Fix select/deselect all toggle not working correctly after changes
2022-05-11 22:31:26 +02:00
Bartłomiej Dach
52bbce12f1
Fix not being able to set AvailableMods
before loaded
2022-05-11 22:31:26 +02:00
Bartłomiej Dach
fc24a56478
Add protection from recursive updates from external selection
2022-05-11 22:31:25 +02:00
Bartłomiej Dach
83ba06e7af
Extract helper property for accessing all mods
2022-05-11 22:31:25 +02:00
Bartłomiej Dach
11ae1da65a
Hoist reference replacement logic to overlay level
2022-05-11 22:26:47 +02:00
Bartłomiej Dach
05a21fbbe0
Hoist ModState
to overlay level
2022-05-11 22:26:21 +02:00
Bartłomiej Dach
e86444c4bf
Hoist ModState
to column level
2022-05-11 22:03:49 +02:00
Bartłomiej Dach
74599c9c62
Use ModState
in mod panels
2022-05-11 22:03:48 +02:00
Bartłomiej Dach
478cfc0b87
Split model class for mod state
2022-05-11 22:03:48 +02:00
Salman Ahmed
2ddef0e46c
Merge branch 'master' into sentry-more-context
2022-05-11 20:29:30 +03:00
Bartłomiej Dach
ddb2d4eef5
Rename FreeModSelect{Screen -> Overlay}
reference in inline comment
2022-05-11 18:06:09 +02:00
Bartłomiej Dach
a104277e7f
Rename ModSelect{Screen -> Overlay}Strings
2022-05-11 18:01:33 +02:00
Salman Ahmed
a97986df1c
Merge branch 'master' into update-libraries
2022-05-11 15:58:45 +03:00
Dean Herbert
3cbd19a9ce
Update framework
2022-05-11 21:17:16 +09:00
Dean Herbert
fecf92e16f
Update libraries to latest versions
2022-05-11 19:54:59 +09:00
Dean Herbert
5800d7e99d
Merge pull request #18220 from frenzibyte/control-popover-focus
...
Focus textbox upon opening control point popovers
2022-05-11 19:41:25 +09:00
Dan Balasescu
52c8382138
Merge pull request #18221 from peppy/multiplayer-leaderboard-hiding
...
Change multiplayer leaderboard to always hide during gameplay unless holding-for-HUD
2022-05-11 18:43:55 +09:00
Dean Herbert
d05cd69087
Change multiplayer leaderboard to always hide during gameplay unless holding-for-HUD
2022-05-11 16:12:54 +09:00
Dean Herbert
1c36995606
Expose HoldingForHUD
state from HUDOverlay
as bindable
2022-05-11 16:09:16 +09:00
Salman Ahmed
96db530de6
Focus textbox on control point popovers
2022-05-11 09:55:34 +03:00
Salman Ahmed
24432dffc4
Add support for focusing intermediate slider-textbox component
2022-05-11 09:53:04 +03:00
Salman Ahmed
0b597e712e
Fix timeline not handling mouse down events
2022-05-11 09:39:27 +03:00
Dean Herbert
be09ec833e
Add global statistics context to sentry
2022-05-11 14:52:08 +09:00
Dean Herbert
f53d42d31f
Add realm context to sentry
2022-05-11 14:51:56 +09:00
Dean Herbert
977a0453cc
Add beatmap context to sentry
2022-05-11 14:50:57 +09:00
Dean Herbert
b136677bb0
Add config and clock time contexts to sentry
2022-05-11 14:50:39 +09:00
Dean Herbert
843e13a471
Add screen stack context to sentry
2022-05-11 14:10:17 +09:00
Dean Herbert
533f4b298f
Add explanation inline for future visitors
2022-05-11 10:40:40 +09:00
Dean Herbert
9dce329e99
Remove build suffix from version when reporting to sentry
2022-05-11 10:38:35 +09:00
Dean Herbert
53259251af
Merge branch 'master' into mod-overlay/rename-new
2022-05-11 10:15:59 +09:00
Dean Herbert
dd316befb4
Merge pull request #18214 from bdach/mod-overlay/delete-old
...
Remove old mod overlay code
2022-05-11 10:09:42 +09:00
Dan Balasescu
7473ff49cb
Merge pull request #18210 from peppy/realm-asycn-import-woes
...
Fix realm refetch operations potentially being unsafe
2022-05-11 09:53:46 +09:00
Bartłomiej Dach
76c63f1d0a
Rename ModSelect{Screen -> Overlay}
in place of removed old design
2022-05-10 22:56:50 +02:00
Bartłomiej Dach
33634cba1e
Remove old mod buttons
2022-05-10 21:58:22 +02:00
Bartłomiej Dach
8b0ece1c09
Remove old mod section
2022-05-10 21:55:54 +02:00
Bartłomiej Dach
dfd97701d7
Remove old mod settings container & related controls
2022-05-10 21:53:42 +02:00
Bartłomiej Dach
128468e13d
Remove old base mod select overlay
2022-05-10 21:52:30 +02:00
Bartłomiej Dach
24c59e2f2f
Remove old user mod select overlay
2022-05-10 21:52:17 +02:00
Bartłomiej Dach
4a3447f59f
Remove old free mod select overlay
2022-05-10 21:45:57 +02:00
Salman Ahmed
9446be2511
Remove unnecessary UnbindAdjustments
call
...
It is not necessary given that `CurrentTrack` already removes all adjustments first.
2022-05-10 20:49:44 +03:00
Salman Ahmed
36a7644164
Reinstantiate mod adjustments layer for safety against previous mods
2022-05-10 20:46:33 +03:00
Dean Herbert
ec231e0f31
Use more local realm reference
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-05-11 00:45:17 +09:00
Salman Ahmed
725ff93f34
Define local adjustments component for mods in MusicController
...
Isolates `CurrentTrack` from being directly adjusted by the mod, which could lead to issues depending on how the mod adds adjustments (i.e. `ModTimeRamp`, which adds adjustments based on changes to a setting bindable).
2022-05-10 18:24:29 +03:00
Salman Ahmed
82b784ce5a
Change IApplicableToSample
to receive adjustable component instead
...
Done for consistency with `IApplicableToTrack`.
2022-05-10 18:06:03 +03:00
Salman Ahmed
4f5001704e
Change IApplicableToTrack
to receive adjustable component instead
2022-05-10 18:06:03 +03:00
Salman Ahmed
bbbecbb6b7
Apply time-ramping adjustment using clock instead of track
2022-05-10 18:06:03 +03:00
Dean Herbert
587cc8cdb3
Merge pull request #18204 from frenzibyte/move-soft-handle-exception
2022-05-10 21:57:15 +09:00
Dean Herbert
33f024212f
Fix realm refetch operations potentially being unsafe
...
As seen in test failure https://github.com/ppy/osu/runs/6357384721?check_suite_focus=true .
2022-05-10 21:04:30 +09:00
Dan Balasescu
42fe708225
Fix inspection
2022-05-10 19:56:21 +09:00
Dean Herbert
b2a57c34bb
Move implementation to base
2022-05-10 19:10:34 +09:00
Dean Herbert
4d22f26266
Rename property and improve xmldoc
2022-05-10 19:07:07 +09:00
Dean Herbert
cac6d5569c
Fix incorrect variable reference in log output
2022-05-10 19:07:00 +09:00
Dean Herbert
a578f7a406
Force nested screens to load synchronously
2022-05-10 18:21:35 +09:00
Dean Herbert
a93c63b2b5
Add loading spinner when loading first run screens
2022-05-10 18:21:35 +09:00
Dean Herbert
25c6226ca9
Adjust transition length for a more seamless screen change
2022-05-10 18:21:35 +09:00
Dean Herbert
493798ae5e
Fix nested ui scale example screens no longer fitting
2022-05-10 18:21:35 +09:00
Dean Herbert
63b9e01d38
Fix behaviour screen using old style buttons
2022-05-10 18:21:35 +09:00
Dean Herbert
61313b69ec
Standardise font sizes in first run overlay screens
2022-05-10 18:21:35 +09:00
Dean Herbert
e5204e565d
Move horizontal padding to content level to better align scrollbar
2022-05-10 18:21:35 +09:00
Dean Herbert
bcce9c5e67
Limit the width of first run overlay content
2022-05-10 18:21:35 +09:00
Dean Herbert
9aadc274bf
Show first run dialog on first run of the game
2022-05-10 18:21:35 +09:00
Dan Balasescu
a6674d8c1a
Merge pull request #18205 from peppy/sentry-setup
...
Bring sentry usage up-to-date
2022-05-10 17:11:36 +09:00
Dean Herbert
6a49eb6875
Add breadcrumb level mappings
2022-05-10 16:14:04 +09:00
Dean Herbert
216c68e6d0
Add unobserved exception hinting
2022-05-10 16:09:16 +09:00
Dean Herbert
363643a16d
Remove sentry logger debounce
...
This is probably going to result in a high quantity of exceptions, but I
think this is fine. We can add rules as we go to not log certain
exception types.
2022-05-10 16:09:16 +09:00
Dean Herbert
c6112b3ae7
Add unhandled exception marking
2022-05-10 16:09:16 +09:00
Dean Herbert
99e6d56508
Add finalizer to sentry logger for safety
2022-05-10 16:09:16 +09:00
Dean Herbert
9734d778f4
Update sentry SDK usage in line with more recent specifications
2022-05-10 16:09:16 +09:00
Dean Herbert
3338bffce3
Attach user to sentry later in startup flow
2022-05-10 16:09:16 +09:00
Dean Herbert
a5b454edc7
Remove unnecessary DI caching of SentryLogger
2022-05-10 16:09:16 +09:00
Dean Herbert
64cc6ebddb
Add local user tracking to sentry reporting
2022-05-10 16:09:16 +09:00
Dean Herbert
09c21cde8c
Add log level translation
2022-05-10 16:09:16 +09:00
Dean Herbert
dc3c73f723
Enable sentry session tracking
2022-05-10 16:09:16 +09:00
Salman Ahmed
725f5f4dcb
Allow one more exception per second in OsuGame
and TournamentGame
2022-05-10 10:02:45 +03:00
Salman Ahmed
bcd91ac743
Move exception soft-handling logic to OsuGameBase
2022-05-10 10:02:32 +03:00
Dan Balasescu
8ccf2ee075
Add inline comment
2022-05-10 15:07:08 +09:00
Dan Balasescu
2b7eeadac0
Workaround bad performance when selecting all freemods
2022-05-10 14:48:41 +09:00
Dan Balasescu
886a4815fa
Merge pull request #18180 from frenzibyte/fix-toolbox-double-tap
...
Fix `SettingsToolboxGroup` not clearing transforms before updating autosize
2022-05-10 13:48:02 +09:00
Dan Balasescu
8a559ff58a
Merge pull request #18191 from frenzibyte/button-use-overlay-colour
...
Fix buttons no longer coloured using `OverlayColourProvider`
2022-05-10 12:14:10 +09:00
Jai Sharma
2481201a73
Fix selector dismissal behaviour during user actions
2022-05-09 22:58:46 +01:00
Salman Ahmed
96ea4ee7b3
Add explanatory comment
2022-05-09 23:49:05 +03:00
Salman Ahmed
15a04d4225
Merge branch 'master' into fix-dropdown-hover-colour
2022-05-09 21:28:56 +03:00
Salman Ahmed
1fcfeac05f
Fix RoundedButton
not using its default background colour
2022-05-09 21:07:43 +03:00
Salman Ahmed
ace25af949
Revert "Move default background colour specification to OsuButton
"
...
This reverts commit 172524ff8a
.
2022-05-09 20:55:26 +03:00
Bartłomiej Dach
626fcd5d35
Merge branch 'master' into column-flow-cq
2022-05-09 19:22:29 +02:00
Salman Ahmed
172524ff8a
Move default background colour specification to OsuButton
2022-05-09 18:21:00 +03:00
Jai Sharma
d4cc2bd7dd
Ensure channel selector is dismissed when the current channel is changed
2022-05-09 12:11:25 +01:00
Dean Herbert
70a90722e8
Fix dropdown item hover colour not being set in time
...
Turns out to be an osu!-side issue. The colour transform was being
shortcutted for the non-displayed case, which meant it was not in a good
state in time for the first hover.
Closes https://github.com/ppy/osu/issues/18163#issuecomment-1120747301
2022-05-09 19:49:45 +09:00
Salman Ahmed
702c6ae658
Fix SettingsToolboxGroup
not clearing transforms before updating autosize
2022-05-09 13:49:31 +03:00
Dean Herbert
1c63c27fdf
Merge branch 'master' into new-chat-drawable-channel
2022-05-09 18:23:00 +09:00
Dan Balasescu
a16f2349aa
Fix next queued item not selecting after gameplay
2022-05-09 17:55:42 +09:00
Dean Herbert
ab1d46b71c
Merge pull request #17270 from frenzibyte/multiplayer-disable-adaptive-speed
...
Disable mod "Adaptive Speed" in multiplayer
2022-05-09 17:31:47 +09:00
Dean Herbert
3007d2b9df
Merge pull request #18168 from peppy/update-framework
...
Update framework
2022-05-09 17:31:37 +09:00
Dan Balasescu
e9cc3ab54a
Merge pull request #18164 from Joehuu/fix-exit-dialog-bad-state
...
Fix popup dialog potentially not clicking last button when dismissed
2022-05-09 17:22:03 +09:00
Salman Ahmed
1677f1d696
Merge branch 'master' into results-screen-scaling
2022-05-09 11:11:55 +03:00
Dean Herbert
72552ecc85
Update framework
2022-05-09 16:49:20 +09:00
Salman Ahmed
2f3ac61b47
Revert "Replace vertical scrolling in results screen with size-preserving container"
...
This reverts commit 298c2a1828
.
2022-05-09 10:35:14 +03:00
Salman Ahmed
422531d8ec
Revert "Remove no longer required constant"
...
This reverts commit 6f4cdccf6c
.
2022-05-09 10:35:13 +03:00
Salman Ahmed
3407a299ef
Revert "Revert scale locking changes for now"
...
This reverts commit e4521b1fff
.
2022-05-09 10:35:12 +03:00
Salman Ahmed
e4521b1fff
Revert scale locking changes for now
2022-05-09 10:16:57 +03:00
Dean Herbert
bf9384b7fe
Merge pull request #18124 from ThePooN/sentry-new-dsn
...
🔧 Update Sentry DSN
2022-05-09 15:40:35 +09:00
Dean Herbert
6aff531014
Merge pull request #18157 from bdach/mod-overlay/empty-columns
...
Hide empty columns on new mod select design
2022-05-09 14:59:18 +09:00
Dan Balasescu
3b4fdf20f9
Prevent throwing exceptions on first run without internet
2022-05-09 12:15:54 +09:00
Dan Balasescu
0d0d999199
Merge pull request #18147 from ekrctb/fix-catch-per-hit-object-slider-velocity
...
Fix per-hit object slider velocity ignored in osu!catch
2022-05-09 11:17:25 +09:00
Jai Sharma
623e2c94ae
Adjust padding
2022-05-09 00:32:22 +01:00
Jai Sharma
aeb2984989
Move ChatOverlayDrawableChannel
to it's own file
2022-05-09 00:31:22 +01:00
Jai Sharma
5f80e344c3
Update day separator date text to right align against username
2022-05-09 00:15:08 +01:00
Joseph Madamba
21e1f4546a
Fix popup dialog potentially not clicking last button when dismissed
2022-05-08 14:40:30 -07:00
Joseph Madamba
172d14bcc6
Improve code quality of mod column flow container
2022-05-08 11:40:14 -07:00
Bartłomiej Dach
d964b4f23c
Fix uneven spacing when some mod columns are hidden
2022-05-08 15:40:21 +02:00
Bartłomiej Dach
6bdcf893b7
Move alpha management closer to screen level
...
Felt bad messing with alpha at the column level.
2022-05-08 15:40:10 +02:00
Salman Ahmed
6f4cdccf6c
Remove no longer required constant
2022-05-08 16:20:26 +03:00
Salman Ahmed
7f1ad149d5
Remove no longer necessary horizontal scroll blocker
2022-05-08 16:04:24 +03:00
Salman Ahmed
298c2a1828
Replace vertical scrolling in results screen with size-preserving container
2022-05-08 16:03:57 +03:00
Bartłomiej Dach
92ccec20d7
Hide mod columns if all mods within are filtered out
2022-05-08 14:53:59 +02:00
ekrctb
dcf0d5a9d5
Fix slider velocity wrongly decoded as scrolling speed in osu!catch
2022-05-08 21:49:42 +09:00
Dean Herbert
b8cb2c1b82
Increase scroll amount slightly
2022-05-08 19:57:03 +09:00
Dean Herbert
778497b9e2
Scroll mod select slightly into view on first display
2022-05-08 18:58:54 +09:00
Bartłomiej Dach
b92d95a17a
Fix mod panels playing samples when hidden at a higher level
2022-05-08 10:39:49 +02:00
Bartłomiej Dach
81ca534f87
Implement ISamplePlaybackDisabler
in mod select
2022-05-08 10:39:49 +02:00
Bartłomiej Dach
cbd1169495
Move cache declarations of ISamplePlaybackDisabler
to interface
2022-05-08 10:38:58 +02:00
Bartłomiej Dach
9ae019eb39
Move ISamplePlaybackDisabler
to more general namespace
2022-05-08 10:38:58 +02:00
ekrctb
3eeedd8024
Fix per-hit object slider velocity ignored in osu!catch
2022-05-08 13:45:21 +09:00
Dean Herbert
230c4e27b8
Simplify and centralise hiding logic for mod overlay
...
Behaviourally, this also always toggles via button triggering to add the
button flash animation.
2022-05-08 13:03:28 +09:00
Dean Herbert
dabe295196
Merge pull request #18141 from bdach/mod-overlay/multiple-instance-loop
...
Fix toggling mods after exiting first run setup overlay at UI scale step causing stack overflow
2022-05-08 12:36:06 +09:00
Jai Sharma
8da7bbd322
Code quality
2022-05-07 23:30:46 +01:00
Jai Sharma
c0643cae75
Create ChatOverlayDaySeparator
and use in ChatOverlayDrawableChannel
2022-05-07 23:24:34 +01:00
Jai Sharma
f4acfbd0df
Change return type of CreateDaySeparator
to Drawable
2022-05-07 22:23:46 +01:00
Jai Sharma
bec28c5b28
Remove virtual ColourInfo
properties from DaySeparator
2022-05-07 22:16:11 +01:00
Bartłomiej Dach
a45ca2ad10
Fix focused overlays not registering as such
...
Also fixes bug wherein opening skin editor at song select with mod
select open would show mod select on top of the skin editor.
2022-05-07 22:50:14 +02:00
Bartłomiej Dach
46d3220c07
Isolate sample screens from global mods bindable
...
Fixes scenario wherein entering the first run setup overlay, exiting at
the "UI scale" step (which shows a song select), then moving to actua
song select and trying to select a mod would lead to a crash.
The crash was caused by two active mod screen instances attempting to
swap the global mod bindable's mod instances for ones they owned. This
logic - while generally problematic and hard to maintain - was fixing
several issues with mod reference management and setting copying, so I'm
letting it live another day.
This change will mean that the song select preview on the "UI scale"
step will not receive the same mods that the actual game has enabled.
That said, it already doesn't use the same beatmap or ruleset, so this
looks fine to break.
2022-05-07 21:44:58 +02:00
Dean Herbert
2278da563e
Add various xmldoc for nested classes
2022-05-08 02:03:28 +09:00
Dean Herbert
03c80d9197
Reorder methods / properties in ModSelectScreen
for legibility
2022-05-08 01:58:37 +09:00
Dean Herbert
1d27ef18dc
Add xmldoc for IsValidMod
2022-05-08 01:49:29 +09:00
Dean Herbert
0d32bf91eb
Hardcode hide key handling in ModSelectScreen
2022-05-08 01:35:11 +09:00
Bartłomiej Dach
0c2b4a6c0b
Fix invalid IsLoaded
check
...
Would fail when `availableMods` would be changed from a different thread
while the columns aren't loaded.
2022-05-07 15:44:22 +02:00
Bartłomiej Dach
528342411e
Merge branch 'master' into mod-overlay/integration
2022-05-07 13:52:19 +02:00
Bartłomiej Dach
fe69bd7ed9
Merge branch 'master' into change-mod-scroll-behaviour
2022-05-07 13:29:02 +02:00
Bartłomiej Dach
9a56f6db44
Merge branch 'mod-overlay/back-button' into mod-overlay/integration
2022-05-07 13:15:13 +02:00
Bartłomiej Dach
a716f62a6a
Flash back button when keyboard back binding is pressed
2022-05-07 13:01:36 +02:00
Salman Ahmed
d4c9de8596
Move button width in mod select to constant
2022-05-07 13:23:48 +03:00
Salman Ahmed
9a7aeec098
Merge branch 'master' into mod-overlay/back-button
2022-05-07 13:05:25 +03:00
Salman Ahmed
8ee3fdd0aa
Change mod scrolling behaviour to not scroll horizontally on columns/settings
2022-05-07 12:15:11 +03:00
Salman Ahmed
a44e21d1b2
Merge branch 'master' into mod-overlay/localisation-strings
2022-05-07 12:13:28 +03:00
Bartłomiej Dach
fd75963ca2
Dismiss mod select if select binding is pressed
2022-05-07 11:01:05 +02:00
Bartłomiej Dach
e7e7486a8e
Merge branch 'mod-overlay/back-button' into mod-overlay/integration
2022-05-07 10:59:30 +02:00
Bartłomiej Dach
b72cf4cd5d
Merge branch 'mod-overlay/localisation-strings' into mod-overlay/back-button
2022-05-07 10:58:09 +02:00
Bartłomiej Dach
f761d4d4d4
Reuse "select/deselect all" localisable string on column toggle
2022-05-07 10:56:03 +02:00
Bartłomiej Dach
fa0a256f48
Add localisable string for difficulty multiplier display
2022-05-07 10:48:15 +02:00
Salman Ahmed
db04bcf1ce
Merge branch 'master' into distance-snap-grid-current-tiume
2022-05-07 11:47:38 +03:00
Bartłomiej Dach
271d64fd54
Add back button to mod select overlays
2022-05-07 10:17:32 +02:00
Bartłomiej Dach
6ad990dfc3
Add basic localisation strings for new mod select
2022-05-07 10:17:24 +02:00
Bartłomiej Dach
4ff96f82be
Dim other buttons if customisation panel is open
2022-05-07 09:50:09 +02:00
Bartłomiej Dach
18e4c3ed0f
Update mod columns even if they're not present/offscreen
...
Important to make "select/deselect all" operations work on all columns
simultaneously, even if they're offscreen. Unfortunately by the nature
of how the existing selection animation works, it is hard-tied to the
update loop, so we need to compensate.
2022-05-07 09:50:09 +02:00
Bartłomiej Dach
9514a5cef7
Only load panels asynchronously outside of BDL
2022-05-07 09:50:09 +02:00
Bartłomiej Dach
9f96dd47d1
Remove schedule in panel load
...
It was causing selection/deselection of all mods to work improperly if a
select/deselect all operation was requested before the panel was
scrolled into view.
In general the schedule was an over-optimisation - the game-global set
of available mods shouldn't be changing so often as to warrant such an
aggressive debounce.
2022-05-07 09:50:09 +02:00
Bartłomiej Dach
852e4a9766
Add select/deselect all buttons to free mod select screen
2022-05-07 09:29:33 +02:00
Bartłomiej Dach
0b95594f60
Add some more padding between footer and column scroll
2022-05-07 09:29:33 +02:00
Bartłomiej Dach
0c6de331f3
Move footer button padding to a higher level
2022-05-07 09:29:32 +02:00
Bartłomiej Dach
202a603d72
Merge branch 'master' into distance-snap-grid-current-tiume
2022-05-07 08:49:30 +02:00
Dean Herbert
dd63657dfb
Merge pull request #18065 from huoyaoyuan/code-style
...
Enforce code style analysis shipped with .NET SDK
2022-05-07 14:58:19 +09:00
Dean Herbert
2dd9899cd7
Merge pull request #18126 from bdach/mod-overlay/fix-broken-mod-reference-logic
...
Fix several issues with new mod select reference replacement logic
2022-05-07 14:36:05 +09:00
Dean Herbert
ce14fddcb2
Use above-1 offset instead for more correct feeling parallax
2022-05-07 14:02:07 +09:00
Dean Herbert
71758390b5
Fix time based distance grid alpha not correctly accounting for distance spacing multiplier
2022-05-07 13:37:36 +09:00
Jai Sharma
6fc808be22
Code quality
2022-05-06 23:17:59 +01:00
Jai Sharma
9d62206176
Update new chat overlay day separator colours and spacing
...
Updates the `DaySeparator` component to have separately settable colours
for the text and the lines.
Updates existing overrides of the `DaySeparator` to use the new colour
setter.
Create new `ChatOverlayDrawableChannel` with adjusted spacing and new
`DaySeparator` colours.
2022-05-06 23:06:18 +01:00
Bartłomiej Dach
8c73ed7207
Fix sequence equality check not using reference comparison
2022-05-06 21:47:04 +02:00
Bartłomiej Dach
621f746789
Do not modify selected mods through panel state change during external update
2022-05-06 21:47:04 +02:00
Bartłomiej Dach
c199b8fcb6
Simplify state management in ModColumn
...
Bad sign when you can't follow your own code.
All of the various state changing methods were flattened into one
because it was too hard to follow what was calling what and why.
2022-05-06 21:46:16 +02:00
Salman Ahmed
8080f784fd
Apply offset by a factor of 0.8x from screen offset
2022-05-06 22:20:09 +03:00
Salman Ahmed
049fed42e2
Fix side overlay offsetting not affecting fullscreen overlays
2022-05-06 21:42:20 +03:00
Hugo Denizart
cc251ed5c3
🔧 Update Sentry DSN
2022-05-06 19:52:25 +02:00
Salman Ahmed
723fce8174
Move inverting value to happen outside clamp
...
Looks to have no effect, but makes sense to happen outside instead.
2022-05-06 18:54:13 +03:00
Salman Ahmed
d78f1d158d
Use GetEndTime()
instead of StartTime
...
Companion to
246479bf34
2022-05-06 18:51:35 +03:00
Salman Ahmed
112496204d
Make nested class private
2022-05-06 18:50:28 +03:00
Salman Ahmed
3077d398ef
Merge branch 'master' into distance-snap-grid-current-tiume
2022-05-06 18:20:22 +03:00
Salman Ahmed
1409f8ca96
Merge branch 'master' into fix-toolbox-expansion
2022-05-06 18:00:01 +03:00
Dean Herbert
bda57dd970
Merge pull request #18122 from bdach/mod-overlay/leftover-mod-area-border
...
Remove leftover border thickness spec in mod settings area
2022-05-06 23:58:35 +09:00
Salman Ahmed
f222affe88
Merge branch 'master' into fix-toolbox-expansion
2022-05-06 17:54:14 +03:00
Salman Ahmed
144d33f0d2
Merge branch 'master' into distance-snapping-test
2022-05-06 17:29:27 +03:00
Bartłomiej Dach
c533c93ffd
Remove leftover border thickness spec in mod settings area
...
Was never supposed to be there, it was a vestige of a previous design
iteration that went by unnoticed.
2022-05-06 15:34:49 +02:00
Bartłomiej Dach
56fa5c9db1
Merge branch 'master' into editor-drag-box
2022-05-06 15:22:39 +02:00
Bartłomiej Dach
29a3ab7e7a
Halve drag box padding
...
Allows the drag box borders to collapse in on themselves to a single
line if the drag selection has zero width or height.
2022-05-06 15:21:35 +02:00
Bartłomiej Dach
e527574ede
Merge branch 'master' into fix-toolbox-expansion
2022-05-06 13:47:36 +02:00
Dean Herbert
98eab9668d
Merge pull request #18119 from bdach/mod-overlay/broken-hover
...
Fix mod panels not hovering correctly after closing customisation area via mouse on new mod select
2022-05-06 20:42:33 +09:00
Dean Herbert
fad1f727bb
Fix editor drag box visuals
2022-05-06 20:34:44 +09:00
Bartłomiej Dach
e9d52aa954
Remove not-accessed field
2022-05-06 13:09:37 +02:00
Bartłomiej Dach
a915b7333c
Remove unused using directive
2022-05-06 13:08:54 +02:00
Bartłomiej Dach
839f9373b2
Merge branch 'master' into exit-multiplayer-is-dangerous
2022-05-06 12:57:13 +02:00
Dean Herbert
88c190f3e3
Change colour denoting expanded state to be gray rather than yellow
...
I always found the yellow colour very non-descript in this case. Gray
seems to work better?
2022-05-06 19:45:17 +09:00
Dean Herbert
b432885e5f
Tidy up ordering of SettingsToolboxGroup
2022-05-06 19:39:09 +09:00
Dean Herbert
59add66632
Remove unnecessary autosize workaround (was fixed long ago)
2022-05-06 19:39:00 +09:00
Dean Herbert
949e30c4b4
Remove auto-expansion of individual toolbox groups when parent expanding container expands
2022-05-06 19:36:41 +09:00
Bartłomiej Dach
08fd0ea086
Fix click-to-return container still handling hover when inactive
2022-05-06 12:28:53 +02:00
Dean Herbert
c6bc6be128
Fix toolbox expand being interrupted by gaps between groups
2022-05-06 19:06:40 +09:00
Dean Herbert
69592722f8
Highlight distance snap grid rings that are close to the current time value
2022-05-06 18:30:46 +09:00
Dean Herbert
118e58888b
Rename incorrectly named variable (radius is not diameter)
2022-05-06 17:51:51 +09:00
Dean Herbert
319867f73c
Mark GuestUser
as system user via Id
for now
...
Should resolve https://github.com/ppy/osu/issues/18105 .
Checking through usages, it doesn't immediately look like this will
regress any other scenarios.
2022-05-06 17:37:46 +09:00
Dean Herbert
37cbc79283
Fix clamping logic to always clamp to the last displayed tick
2022-05-06 17:09:38 +09:00
Dean Herbert
684fef7f8c
Fix MaxIntervals
incorrectly factoring distance spacing multipiler into snap calculation
2022-05-06 17:09:02 +09:00
Bartłomiej Dach
f5026bbbeb
Bind to button's activation delay directly
2022-05-06 10:04:36 +02:00
Bartłomiej Dach
f39fcee41b
Remove commented-out code
2022-05-06 10:04:00 +02:00
Dean Herbert
246479bf34
Fix snap extent not working correctly on sliders (and providing incorrect time values)
2022-05-06 15:54:37 +09:00
Dean Herbert
32b40bdabf
Rename DistanceBetweenTick
to be plural
2022-05-06 15:45:36 +09:00
Dean Herbert
78959a6e05
Add animation to denote a dangerous player exit
2022-05-06 15:02:22 +09:00
Dean Herbert
1c4aa12585
Rename non-descript Button
nested class
2022-05-06 14:45:53 +09:00
Dean Herbert
c38e97c9ec
Add full xmldoc to HoldToConfirmContainer
2022-05-06 14:45:53 +09:00
Dean Herbert
a11771c11b
Better encapsulate exposed bindables of HoldToConfirmContainer
2022-05-06 14:45:53 +09:00
Dean Herbert
be960eb092
Move dangerous hold specification to base class
2022-05-06 14:34:31 +09:00
Dean Herbert
0d8e42b941
Merge branch 'master' into exit-multiplayer-is-dangerous
2022-05-06 14:25:18 +09:00
Dean Herbert
641584a049
Merge branch 'master' into multiplayer-disable-adaptive-speed
2022-05-06 14:00:44 +09:00
Jai Sharma
0974de8fb0
Use BindableFloat
for chat height
2022-05-05 23:13:32 +01:00
Jai Sharma
16a6c11bc8
Clamp maximum and minimum height the chat overlay can be resized to
2022-05-05 21:40:37 +01:00
Bartłomiej Dach
34cf4c6a38
Fix mod overlay not closing on toggle hotkey
2022-05-05 22:16:56 +02:00
Bartłomiej Dach
0caea77176
Fix mod selects not hiding when their owner screens exit
2022-05-05 22:16:55 +02:00
Bartłomiej Dach
fdb21fedab
Implement IOverlayManager
in ScreenTestScene
2022-05-05 22:16:55 +02:00
Bartłomiej Dach
a56eab2c47
Extract interface for overlay management
2022-05-05 22:16:55 +02:00
Bartłomiej Dach
66473972da
Use new user mod select design in multiplayer lobby
2022-05-05 22:16:55 +02:00
Bartłomiej Dach
4eefbd5bc2
Use new free mod select design in room creation flow
2022-05-05 22:16:54 +02:00
Bartłomiej Dach
ac08498f35
Use plum colour scheme in multiplayer to match rest of multiplayer screens
2022-05-05 22:16:54 +02:00
Bartłomiej Dach
1744d7e4f0
Fix new mod select overlay dimming itself
2022-05-05 22:16:54 +02:00
Bartłomiej Dach
407db7ff9d
Replace old mod select overlay with new design
2022-05-05 22:16:54 +02:00
Bartłomiej Dach
79e1b93b30
Close customisation area on escape press before exiting
2022-05-05 19:17:36 +02:00
Bartłomiej Dach
2cc56a4b19
Fix hidden issue with automatic customisation panel show logic
...
Doesn't cause tests to fail headless, but they do fail in the test
browser.
2022-05-05 19:17:36 +02:00
Dean Herbert
9d48bb41c9
Merge branch 'master' into new-chat-overlay
2022-05-05 23:12:31 +09:00
Jai Sharma
5ea6f62951
Ensure RelativePositionAxes
is set in BDL for animations to work
2022-05-05 14:20:33 +01:00
Salman Ahmed
74c0cb2f6e
Add note about not checking compatibility in free mods validity method
2022-05-05 16:16:55 +03:00
Dean Herbert
5029710de7
Merge branch 'master' into distance-snapping-test
2022-05-05 22:00:40 +09:00
Bartłomiej Dach
a859ca0b89
Merge branch 'master' into playlist-keyboard-traversal
2022-05-05 14:45:58 +02:00
Dan Balasescu
e46f99bdba
Merge branch 'master' into dialog-overlay-thread-woes
2022-05-05 20:57:51 +09:00
Salman Ahmed
43c9058d09
Fix wrong obsolete message
2022-05-05 14:39:05 +03:00
Salman Ahmed
8501a41619
Bring back separate bool properties as non-cascading
2022-05-05 14:37:38 +03:00
Bartłomiej Dach
a9eae3a544
Merge branch 'master' into snapping-tidy-distance
2022-05-05 13:15:24 +02:00
Dan Balasescu
39d10487b9
Merge branch 'master' into snapping-tidy-distance
2022-05-05 19:55:55 +09:00
Salman Ahmed
542bb54ba0
Merge branch 'master' into beatmap-selection-keybinding
2022-05-05 13:44:08 +03:00
Dean Herbert
684db27bb8
Reword binding text to read better
2022-05-05 19:40:44 +09:00
Dan Balasescu
ab2e30d625
Merge pull request #18101 from peppy/cache-at-interface
...
Move caching specification to interface for several editor interfaces
2022-05-05 19:36:08 +09:00
Dean Herbert
97221d2ef1
Tidy up initialisation
2022-05-05 19:24:18 +09:00
Dean Herbert
e54f5e2d92
Adjust value change variables to avoid e
usage
2022-05-05 19:22:20 +09:00
Dean Herbert
74505ba166
Remove !
usage (also seems to fix height saving/loading)
2022-05-05 19:22:12 +09:00
Dean Herbert
25ea660b0b
Replace HandlePositionalInput
override with simple hover effect
2022-05-05 19:13:48 +09:00
Dean Herbert
4efaa41670
Merge branch 'master' into new-chat-overlay
2022-05-05 18:57:00 +09:00
Dean Herbert
e83604a1fc
Merge branch 'master' into cache-at-interface
2022-05-05 18:54:24 +09:00
Dean Herbert
b9d8b7e413
Fix end time extent not being accounted for in new snap implementation
2022-05-05 18:49:12 +09:00
Dean Herbert
7b71fb860b
Expose DistanceSpacingMultiplier
for test usage
2022-05-05 18:49:12 +09:00
Salman Ahmed
67341db0e7
Wrap BeatmapOnlineLookupQueue
cache request in a task
2022-05-05 12:40:02 +03:00
Dean Herbert
b2e9be70a5
Rewrite CircularDistanceSnapGrid
snapping implementation to use snap provider
2022-05-05 17:52:36 +09:00
Dean Herbert
947a68006a
Add note about IDistanceSnapProvider
not multiplying DistanceSpacing
itself
2022-05-05 17:50:17 +09:00
Dean Herbert
4c884aea5d
Fix CircularDistanceSnapGrid
returning an incorrect time value when distance spacing is not 1.0
2022-05-05 17:09:14 +09:00
Dean Herbert
786c7f14d3
Expose DistanceSpacingMultiplier
to distance
2022-05-05 17:08:53 +09:00
Dean Herbert
de9b3d33eb
Rename misleading DistanceSpacing
variable
2022-05-05 17:08:09 +09:00
Dean Herbert
c3d2648f85
Reword weird xmldoc
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-05-05 17:07:05 +09:00
Dean Herbert
4226583afd
Merge branch 'cache-at-interface'
2022-05-05 16:52:03 +09:00
Dean Herbert
19cf9dc20b
Merge branch 'snapping-tidy-distance'
2022-05-05 16:51:32 +09:00
Dean Herbert
5a1ac71d90
Remove unnecessary type specification in HitObjectComposer
's caching
2022-05-05 16:44:37 +09:00
Dean Herbert
1c6a233cc0
Move snap provider caching to interfaces
2022-05-05 16:44:37 +09:00
Dean Herbert
b411b59006
Move IPlacementHandler
caching to interface
2022-05-05 16:43:02 +09:00
Dean Herbert
977e6d8a80
Add xmldoc for IDistanceSnapProvider
and related properties
2022-05-05 16:25:45 +09:00
Dean Herbert
6227e3f876
Add comprehensive documentation of BeatmapInfo.DistanceSpacing
2022-05-05 16:25:45 +09:00
Salman Ahmed
ac6342ff8d
Add workaround for item scrolling issue
2022-05-05 10:16:16 +03:00
Dean Herbert
1fce0da331
Reword slightly, to allow better conformity with IDistanceSnapProvider
2022-05-05 16:04:34 +09:00
Dean Herbert
f6fc926f1a
Add xmldoc and rename methods in IPositionSnapProvider
for legibility
2022-05-05 15:58:21 +09:00
Dean Herbert
f6a6a11391
Remove DialogOverlay
local fades (is already managed by PopupDialog
s themselves)
2022-05-05 15:02:23 +09:00
Dean Herbert
326ff3b6e9
Fix CurrentDialog
being updated twice, unsafe variable access
2022-05-05 14:55:05 +09:00
Salman Ahmed
e3c7c5d0b9
Improve validity methods to include system, non-implemented, and multi mods
2022-05-05 08:13:06 +03:00
Salman Ahmed
f28978b856
Handle against playlists which disallow selection
...
`SelectedItem.Disabled` is also not checked against in the select-via-click flow inside `DrawableRoomPlaylistItem` (only `AllowSelection` is checked).
2022-05-05 05:48:35 +03:00
Salman Ahmed
464b3af5f3
Rename local correctly
2022-05-05 05:42:20 +03:00
Dean Herbert
a27fcda9f1
Fix failing tests due to CurrentDialog
being unexpectedly not set after Push
2022-05-05 01:52:39 +09:00
Salman Ahmed
d0df9e8051
Inline CheckCompatibleSet
method to avoid ugly boolean flag
2022-05-04 18:56:30 +03:00
Salman Ahmed
8488a29e9e
Renew obsoletion date
2022-05-04 17:22:11 +03:00
Salman Ahmed
8f04db5df5
Bring back behaviour of checking incompatibility on gameplay validity
2022-05-04 17:21:19 +03:00
Salman Ahmed
20e277d2e5
Apply proposed naming changes
2022-05-04 17:12:17 +03:00
Salman Ahmed
e9ecf26b6a
Merge branch 'master' into multiplayer-disable-adaptive-speed
2022-05-04 17:12:03 +03:00
Salman Ahmed
e294069e2f
Merge branch 'master' into beatmap-selection-keybinding
2022-05-04 16:48:49 +03:00
Salman Ahmed
9416346c94
Globalise beatmap selection key bindings as "group" selection
2022-05-04 16:46:32 +03:00
Jai Sharma
1a85e1267b
Ensure focus is directed to ChatTextBox
from ChatOverlay
and add tests
2022-05-04 14:43:40 +01:00
Dean Herbert
ddab3c6d80
Tidy up state variables
2022-05-04 21:00:11 +09:00
Bartłomiej Dach
e6fdef2d7a
Fix test failures due to selection/item collection desyncs
2022-05-04 13:51:47 +02:00
Dean Herbert
e920bbd497
Merge pull request #18081 from bdach/mod-overlay/test-coverage-parity
...
Port test coverage from old mod select overlay to new design
2022-05-04 20:24:50 +09:00
Dean Herbert
383245f43a
Fix dialoged pushed to DialogOverlay
too early potentially doing cross-thread transforms
...
As seen at https://github.com/ppy/osu/runs/6287700705?check_suite_focus=true .
2022-05-04 20:23:36 +09:00
Bartłomiej Dach
0405c1c34a
Ensure selected playlist item is always scrolled into view
2022-05-04 13:15:26 +02:00
Dean Herbert
5f11ff564b
Merge branch 'master' into mod-overlay/test-coverage-parity
2022-05-04 19:40:56 +09:00
Dean Herbert
3eead5a6a3
Rename FlushAnimation
to FlushPendingSelections
to better match purpose
2022-05-04 19:40:08 +09:00
Bartłomiej Dach
3b04daddaa
Fix self-reference in region name
2022-05-04 12:36:43 +02:00
Dean Herbert
df1f4aecdc
Add support for traversing playlist items using next/previous bindings
...
Addresses https://github.com/ppy/osu/discussions/18061 .
2022-05-04 19:09:44 +09:00
Dean Herbert
2f12c7d9e1
Change ChatTextBox
to not handle up/down arrows
2022-05-04 19:09:22 +09:00
Bartłomiej Dach
bf80dd864c
Merge branch 'master' into fix-editor-toolbox-click-through
2022-05-04 11:57:32 +02:00
Dean Herbert
4e0f899159
Rename value changed variable
2022-05-04 18:13:30 +09:00
Salman Ahmed
f5d4f02200
Use ToUpper
for key binding text
2022-05-04 11:59:29 +03:00
Salman Ahmed
0b8fd2e39f
Improve distance spacing toast inline with key binding changes
2022-05-04 11:43:19 +03:00
Dean Herbert
b325f0ee0b
Combine editor toolbox container implementation and fix input blocking
...
Until now, toolbox scroll areas would block input from arriving behind
them, even when no visible element was clicked.
In addition, clicking on a button inside a toolbox would still send a
`MouseDown` event to things behind it. Specifically, the editor's
`HitObjectComposer` would receive these events and also place objects
when the user does not expect them to be placed.
This fixes another regression that occurred due to `ScrollContainer`s no
longer blocking input theirselves.
2022-05-04 17:41:30 +09:00
Salman Ahmed
3d2072498e
Merge branch 'master' into distance-spacing-osd
2022-05-04 11:41:12 +03:00
Dean Herbert
a66743266f
Remove unused ScrollingToolboxGroup
class
2022-05-04 17:20:58 +09:00
Salman Ahmed
6f52a0b5eb
Merge branch 'master' into distance-spacing-osd
2022-05-04 11:10:18 +03:00
Dean Herbert
40f1ceca0a
Merge branch 'master' into distance-spacing-keybinding
2022-05-04 16:34:01 +09:00
Dean Herbert
732739715a
Remove "grid" from strings
2022-05-04 16:31:20 +09:00
Salman Ahmed
504ca5be31
Fix scrolling no longer adjusting distance spacing by amount
2022-05-04 09:52:33 +03:00
Salman Ahmed
813d6fed48
Split activation keybind to separate increase/decrease keybinds
2022-05-04 09:00:54 +03:00
Dean Herbert
df530cb5ab
Add highlighting to the position snap grid edges in addition to centre lines
2022-05-04 13:49:04 +09:00
Dean Herbert
0bb90c7b07
Fix gridline centering and ensure lines are always rendered using a fixed screen-space width
2022-05-04 13:41:55 +09:00
Salman Ahmed
d52a1a5d23
Add key binding for beatmap selection in song select
2022-05-04 03:52:10 +03:00
Jai Sharma
60999e83e0
Ensure ChatTextBox
takes/leaves focus on chat overlay pop in/out
2022-05-03 22:33:36 +01:00
Jai Sharma
c17edb2848
Add padding to text in ChatTextBar
to separate it from the textbox
2022-05-03 22:32:51 +01:00
Jai Sharma
50aee8b665
Ensure ChannelListSelector
text also turns white when selected
2022-05-03 22:32:01 +01:00
Bartłomiej Dach
f5fa41356e
Rewrite mod instance management again to pass tests
2022-05-03 22:31:34 +02:00
Bartłomiej Dach
970361676b
Fix setting items not creating if mods initially not empty
2022-05-03 21:45:40 +02:00
Bartłomiej Dach
e3641213e1
Always hide unimplemented mods on mod select screen
2022-05-03 21:45:40 +02:00
Bartłomiej Dach
f91ee4b042
Reset panel mod instance settings to defaults on deselect
2022-05-03 21:45:40 +02:00
Bartłomiej Dach
7c04bf5c53
Refactor mod reference management to meet test expectations
2022-05-03 21:45:40 +02:00
Bartłomiej Dach
fe59f4ae58
Fix multiselection operation not flushing on close
2022-05-03 21:45:39 +02:00
Bartłomiej Dach
746a4a7403
Fix mod column using wrong equality type
2022-05-03 21:45:39 +02:00
Bartłomiej Dach
e17756fe25
Merge branch 'master' into sheared-search-textbox
2022-05-03 16:45:54 +02:00
Salman Ahmed
0dd2e1652c
Mark OnScreenDisplay
dependency as nullable
2022-05-03 11:15:28 +03:00
Salman Ahmed
b8287f3687
Display toast notification on editor distance spacing change
2022-05-03 10:30:32 +03:00
Salman Ahmed
521ec1a225
Add keybind for distance grid spacing activation
2022-05-03 10:15:24 +03:00
Dan Balasescu
637f817696
Ignore zero-sections on a per-case basis
2022-05-03 16:06:20 +09:00
Dean Herbert
2896612c5c
Make exiting multiplayer a dangerous operation, requiring hold
2022-05-03 16:06:04 +09:00
Huo Yaoyuan
1202c29ea1
Add license headers to EF migration files
2022-05-03 14:33:14 +08:00
Dan Balasescu
a555c47212
Reduce sorting complexity in worst-case of diffcalc
2022-05-03 15:02:57 +09:00
Dean Herbert
983eed32fc
Reduce complexity of icon container nesting
2022-05-03 14:48:00 +09:00
Dean Herbert
b5ea26f2fa
Fix incorrect shear masking on nested textbox
2022-05-03 14:45:17 +09:00
Dean Herbert
bc88c4ee8e
Reduce container nesting by one level
2022-05-03 14:34:18 +09:00
Dean Herbert
8e0235392f
Inline single-use constants
2022-05-03 14:31:20 +09:00
Dean Herbert
4a56297c1c
Add localisation and improve visuals of placeholder text
2022-05-03 14:29:04 +09:00
Dean Herbert
4fb66a812f
Merge branch 'master' into sheared-search-textbox
2022-05-03 14:12:59 +09:00
Dean Herbert
04fb0f5e63
Merge pull request #18063 from GSculerlor/split-searchbox
...
Split `SearchTextBox` implementation for reusability
2022-05-03 14:12:44 +09:00
Huo Yaoyuan
5513710b2e
Fix IDE0055
2022-05-03 13:09:19 +08:00
Huo Yaoyuan
7cf4dabe29
Fix IDE0005 and IDE0034
2022-05-03 13:09:19 +08:00
Ganendra Afrasya
a35502a834
Move implementation to ctor instead of bdl method
2022-05-03 11:33:03 +07:00
Ganendra Afrasya
e03d086305
Inherit SearchTextBox
instead
2022-05-03 11:24:48 +07:00
Ganendra Afrasya
a436ff877f
Apply review
2022-05-03 11:13:07 +07:00
Ganendra Afrasya
e6fbb19951
Implement new search textbox design
2022-05-03 11:13:07 +07:00
Dean Herbert
faeefc5e18
Merge pull request #16576 from frenzibyte/osu-distance-spacing
...
Add "distance spacing" support in editor for osu! ruleset
2022-05-03 12:15:18 +09:00
Ganendra Afrasya
81be69e72e
Update search textbox implementation to use BasicSearchTextBox
instead
2022-05-03 06:18:42 +07:00
Ganendra Afrasya
d7919f462c
Split SearchTextBox
into SearchTextBox
and BasicSearchTextBox
2022-05-03 06:18:27 +07:00
Jai Sharma
a931b1ecc3
Show selected channel text as white in ChannelListItem
2022-05-02 22:32:25 +01:00
Jai Sharma
7f8e00c1e3
Change "Add more channels" to sentence case in "ChannelList"
2022-05-02 21:22:47 +01:00
Jai Sharma
1473762e25
Don't wrap "chatting in.." text in ChatTextBar
2022-05-02 20:57:39 +01:00
Jai Sharma
e6f1ac6bec
Ensure "chatting in..." text is aligned with chat message
2022-05-02 20:45:38 +01:00
Dean Herbert
4442ed89b5
Merge pull request #17586 from Joehuu/move-difficulty-graph-toggle
...
Move difficulty graph toggle to individual skin settings
2022-05-03 00:59:02 +09:00
Bartłomiej Dach
2b4a49e17f
Merge branch 'master' into move-difficulty-graph-toggle
2022-05-02 16:38:25 +02:00
Dean Herbert
c4c62ff4e7
Fix countdown sounds playing every minute, rather than only on the last minute
2022-05-02 22:46:14 +09:00
Bartłomiej Dach
47aea45895
Merge branch 'master' into fix-footer-random-jarringness
2022-05-02 14:56:05 +02:00
Salman Ahmed
18852b2509
Fix footer random button autosizing to text length
2022-05-02 15:36:22 +03:00
Bartłomiej Dach
be4ef0880e
Merge branch 'master' into fix-beatmap-set-dismissal
2022-05-02 14:28:51 +02:00
Dean Herbert
f9a1d9df56
Reduce scale effect slightly (was feeling too bouncy)
2022-05-02 20:32:33 +09:00
Dean Herbert
55949e8407
Make disabled sheared buttons darker
2022-05-02 20:32:33 +09:00
Dean Herbert
c3e0ba5c8d
Fix clicking anywhere in the beatmap overlay dismissing it
2022-05-02 20:27:00 +09:00
Salman Ahmed
337ee8f4c7
Merge branch 'master' into fix-first-run-ui-scale-applying-rate-adjust
2022-05-02 12:14:24 +03:00
Dean Herbert
53d65e8215
Merge pull request #18021 from frenzibyte/overlay-ruleset-selector-redesign
...
Update overlay ruleset selector inline with osu-web design
2022-05-02 17:53:01 +09:00
Dean Herbert
4b30d0e59b
Fix first-run overlay's song select applying track adjustments
...
Closes https://github.com/ppy/osu/issues/18041 .
2022-05-02 17:42:57 +09:00
Jai Sharma
4bd1d09148
Remove blank line
2022-05-01 12:20:11 +01:00
Dean Herbert
5c13200c75
Update production endpoint to new version
2022-05-01 13:01:38 +09:00
Jai Sharma
de393f735f
Implement basic layout and behaviour of new chat overlay
...
Provides initial implementation of new chat overlay in component
`ChatOverlayV2`. Contains only the basic functionality required for
a functioning chat overlay according to the new design with the intent
of added the rest of the functionality in subsequent PRs.
Backports existing tests for the current chat overlay except for ones
testing keyboard shortcuts (since they haven't been added) and tab
closing behaviour (since no tabs).
2022-04-30 23:59:47 +01:00
Dean Herbert
b6fb0197ab
Update framework
2022-04-30 23:52:36 +09:00
Salman Ahmed
ba5da8a52a
Fix tooltips not shown on selected tab
2022-04-30 15:37:44 +03:00
Salman Ahmed
c7ab9a8928
Add ruleset tab item tooltips
2022-04-30 15:37:44 +03:00
Salman Ahmed
3996972867
Remove unnecessary f
suffix
2022-04-30 12:23:08 +03:00
Dean Herbert
27ee990359
Update first-run overlay footer buttons to use new sheared design
2022-04-29 23:45:17 +09:00
Dean Herbert
5c04ab18ec
Merge pull request #18011 from frenzibyte/rewind-shift-click
...
Allow rewinding random in song select with "Shift + Left Click"
2022-04-29 23:10:29 +09:00
Salman Ahmed
9ea3e244e7
Adjust ruleset tab item content spacing to match web
...
Not too noticeable, but better match web in any case.
2022-04-29 12:48:09 +03:00
Salman Ahmed
4016fe1e19
Adjust profile ruleset selector to new design
...
Looks weird with `AlwaysPresent`.
2022-04-29 12:19:55 +03:00
Salman Ahmed
3829d27845
Update overlay ruleset selector design
2022-04-29 12:19:22 +03:00
Salman Ahmed
856ca96b66
Allow right-clicking to rewind on random button
2022-04-29 10:12:24 +03:00
Salman Ahmed
a9d67d3e92
Change random button text when holding shift key
2022-04-29 10:10:21 +03:00
Dean Herbert
1f1845d69b
Merge branch 'master' into multiplayer-force-start-2
2022-04-29 14:45:40 +09:00
Salman Ahmed
173a6188eb
Add back float
cast to distance spacing computation
2022-04-29 08:41:37 +03:00
Salman Ahmed
fef94d49f4
Revert "Convert data type of DistanceSpacing
to float"
...
This reverts commit 7aaa88cac2
.
2022-04-29 08:02:07 +03:00
Salman Ahmed
ef56dc07b5
Hide "modding" tab in user profile until it's implemented
2022-04-29 07:47:10 +03:00
Salman Ahmed
7e3d1511c6
Hide "Rank Achieved" sorting mode until it's supported
2022-04-29 07:47:10 +03:00
Dean Herbert
ee99b94940
Fix return condition from EnsureMutableSkin
not accounting for "failed" imports
2022-04-29 13:46:18 +09:00
Dean Herbert
c4495dafb6
Merge branch 'master' into move-difficulty-graph-toggle
2022-04-29 13:44:47 +09:00
Dan Balasescu
fc21de8138
Merge pull request #18008 from peppy/add-tutorial
...
Add first run "beatmaps" screen
2022-04-29 13:10:45 +09:00
Dan Balasescu
22e9620211
Don't block clicks when dragging osu! logo
2022-04-29 12:09:11 +09:00
Dean Herbert
6ccbdc85a3
Improve setting description text
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-04-29 11:56:46 +09:00
Dean Herbert
652e022fd6
Merge pull request #17973 from bdach/mod-overlay/dim-columns-offscreen
...
Dim offscreen columns on new mod select overlay
2022-04-29 11:55:27 +09:00
Dean Herbert
92d4463e55
Add "always bundled" beatmaps
2022-04-29 11:45:18 +09:00
Dean Herbert
845e7dba95
Reduce padding slightly to restore usability of UI scale screen
2022-04-29 11:27:14 +09:00
Dean Herbert
a75051cd00
Merge branch 'master' into add-tutorial
2022-04-29 11:25:17 +09:00
Dan Balasescu
7097ce6501
Merge pull request #17926 from peppy/first-run-behaviour-screen
...
Add first-run "behaviour" screen to allow users a choice of more familiar UX
2022-04-29 11:21:14 +09:00
Dan Balasescu
6652a71f48
Merge pull request #18009 from peppy/osu-logo-drag
...
Allow dragging the osu! logo
2022-04-29 09:53:43 +09:00
Bartłomiej Dach
96f6c918a8
Merge branch 'master' into first-run-behaviour-screen
2022-04-29 00:55:30 +02:00
Bartłomiej Dach
a748ad6426
Merge branch 'master' into first-run-header
2022-04-28 22:19:35 +02:00
Salman Ahmed
fa5c05120c
Allow rewinding random in song select with Shift + Left Click
2022-04-28 20:06:27 +03:00
Dean Herbert
32ad216669
Allow dragging the osu! logo
...
Logic borrowed from `NowPlayingOverlay`.
2022-04-28 22:58:34 +09:00
Dean Herbert
a50dd2ae93
Fix rider failures in nullable
2022-04-28 20:15:40 +09:00
Dan Balasescu
1d8ac6917d
Send Loaded state from PlayerLoader on update thread
2022-04-28 20:10:47 +09:00
Dean Herbert
f300b62877
Add ScrollIntoView
method which accepts an offset to allow usage in mod select
2022-04-28 20:03:54 +09:00
Dan Balasescu
fe0fcc7e9e
Rename countdown object
2022-04-28 20:00:38 +09:00
Dean Herbert
34457078eb
Merge pull request #18005 from nekodex/fix-missing-sfx
...
Fix some missing/incorrect UI SFX
2022-04-28 19:45:59 +09:00
Dean Herbert
694f33b827
Add localisation of beatmaps screen
2022-04-28 19:33:16 +09:00
Dean Herbert
14316855f9
Add localisation length hinting
2022-04-28 19:26:28 +09:00
Dean Herbert
b6896376e7
Better signal when no beatmaps are loaded
2022-04-28 19:08:16 +09:00
Dan Balasescu
f30308ef48
Merge pull request #18006 from peppy/expose-fast-random
...
Move `FastRandom` to `LegacyRandom` in `osu.Game` project
2022-04-28 19:04:40 +09:00
Dean Herbert
804848c9fb
Allow bundled downloader to not post notifications
2022-04-28 19:01:21 +09:00
Dean Herbert
88bfd5dece
Show current beatmap count on beatmap screen
2022-04-28 19:01:21 +09:00
Dean Herbert
4e0d70cbf4
Internalise bindable and progress handling to ensure transforms don't go backwards
2022-04-28 19:01:21 +09:00
Dean Herbert
9f6597695c
Only mark stable import complete if it actually completes
2022-04-28 19:01:21 +09:00
Dean Herbert
3c9e520188
Update bundle logic to match stable
2022-04-28 19:01:21 +09:00
Dean Herbert
18a38f7e23
Move FastRandom
to LegacyRandom
in osu.Game
project
2022-04-28 19:01:21 +09:00
Dean Herbert
c860eb46b0
Split out button implementation into its own class
2022-04-28 19:01:21 +09:00
Dean Herbert
081275e0b9
Adjust text and layout
2022-04-28 19:01:21 +09:00
Dean Herbert
3c0bdcaf38
Rename screen, add tests and add stable import step
2022-04-28 19:01:21 +09:00
Dean Herbert
d056465742
Remove explicit dependency on INotificationOverlay
2022-04-28 19:01:21 +09:00
Dean Herbert
58399a5113
Add tutorial download support and improve the visuals "slightly"
2022-04-28 19:01:21 +09:00
Dean Herbert
b424d20f26
Fix rounded buttons not allowing custom colour specifications
2022-04-28 19:01:21 +09:00
Dean Herbert
973dd4bfa9
Add initial flow for download button / progress display
2022-04-28 19:01:21 +09:00
Dean Herbert
b042f1cad5
Add screen to perform bundled beatmap downloads
2022-04-28 19:01:21 +09:00
Dean Herbert
99d2d7b805
Add very basic implementation of bundled beatmap downloader
2022-04-28 19:01:21 +09:00
Dean Herbert
94a393c9d7
Merge branch 'master' into first-run-header
2022-04-28 19:00:12 +09:00
Salman Ahmed
d052321eee
Revert "Fix context menus not working"
...
This reverts commit 51aa17eb52
.
2022-04-28 12:11:06 +03:00
Dean Herbert
93db6c6bb0
Move FastRandom
to LegacyRandom
in osu.Game
project
2022-04-28 17:47:32 +09:00
Salman Ahmed
691bec6f16
Use LocalisableString.Interpolate
instead of invalid TranslatableString
s
2022-04-28 11:38:40 +03:00
Jamie Taylor
37816ebc41
Add audio feedback to SwitchButton
checkbox
2022-04-28 17:33:51 +09:00
Jamie Taylor
92cac0b74e
Fix TabControls using the wrong sample
2022-04-28 17:30:24 +09:00
Salman Ahmed
be2d616e34
Fix localisation use cases not falling back to default(LocalisableString)
...
Previously such use cases have been returning `null` values just fine since `GetLocalisableString` was returning `LocalisableFormattableString`, and these null values were wrapped in `LocalisableString`s implicitly, therefore not requiring an explicit fallback string and `null` doesn't break anything.
2022-04-28 11:21:00 +03:00
Salman Ahmed
c8665dc93b
Update TimeSpan
localisation to use ToLocalisableString
2022-04-28 11:12:50 +03:00
Salman Ahmed
edeefc2850
Update framework
2022-04-28 11:11:52 +03:00
Salman Ahmed
abb88b0907
Move distance spacing application to DistanceSnapGrid
2022-04-28 10:54:38 +03:00
Salman Ahmed
7aaa88cac2
Convert data type of DistanceSpacing
to float
2022-04-28 10:24:36 +03:00
Dean Herbert
f3a0e2ed55
Increase fade duration
2022-04-28 14:59:39 +09:00
Dean Herbert
3c45746ba1
Add back schedule for safety
2022-04-28 14:29:57 +09:00
Dean Herbert
7c1b0b41ff
Fix migration not working correctly when applying on a default skin
2022-04-28 14:19:24 +09:00
Dean Herbert
aabe586578
Add return value to EnsureMutableSkin
to understand whether a new skin was made
2022-04-28 14:09:30 +09:00
Salman Ahmed
2e8372fe90
Minor cleanup
...
Just from reading diff.
2022-04-28 07:14:43 +03:00
Salman Ahmed
dacca73838
Set default value of DistanceSpacing
to 1
2022-04-28 07:14:43 +03:00
Salman Ahmed
bfc6bfc91b
Let CatchHitObjectComposer
inherit from DistancedHitObjectComposer
and hide control
2022-04-28 06:44:50 +03:00
Salman Ahmed
835898dd30
Introduce DistancedHitObjectComposer
and supersede OsuToolboxComposite
2022-04-28 06:44:50 +03:00
Salman Ahmed
59cf3ff50f
Move distancing methods from IPositionSnapProvider
to IDistanceSnapProvider
2022-04-28 05:48:45 +03:00
Salman Ahmed
b70cd47bb6
Merge branch 'master' into fix-mod-panel-key-blocking
2022-04-27 17:17:34 +03:00
Dean Herbert
d0ccd6f895
Merge branch 'master' into first-run-header
2022-04-27 19:26:02 +09:00
Dean Herbert
e9ec406046
Remove weird code
2022-04-27 19:20:08 +09:00
Dean Herbert
7a23363d74
Add migration of song progress setting from config to component
2022-04-27 18:10:58 +09:00
Dean Herbert
e6bb5e84ec
Merge branch 'master' into move-difficulty-graph-toggle
2022-04-27 17:22:25 +09:00
Dean Herbert
1a345c06c6
Fix regression in nested scroll behaviour due to the top level scroll container's type changing
2022-04-27 17:10:27 +09:00
Dean Herbert
b29af28028
Fix mod panels not ignoring super key presses
...
Most other usages have this included. Noticed that the panel was
changing state when exiting the game using cmd-w.
Would probably be nice to have an exposed `HasAnyModifierPressed` helper
property.
2022-04-27 16:55:17 +09:00
Dean Herbert
18e6629161
Merge branch 'master' into first-run-behaviour-screen
2022-04-27 16:02:57 +09:00
Dean Herbert
0354dd5ce6
Add comment regarding section initialisation in ScreenBehaviour
2022-04-27 16:02:39 +09:00
Dean Herbert
0343687b85
Make apply default methods more explicit in behaviour
2022-04-27 15:59:39 +09:00
Bartłomiej Dach
a849bfcf60
Rewrite dim test to pass headless
...
Unfortunately neuters the test a touch, but alas.
2022-04-26 23:11:41 +02:00
Salman Ahmed
cccc9d7d39
Rename method to better reflect what it's doing
2022-04-27 00:03:48 +03:00
Bartłomiej Dach
921e8af3b0
Use more lenient column bounds for checking active state
2022-04-26 22:54:54 +02:00
Bartłomiej Dach
21377d2a4d
Fix inactive columns flickering on and off mid-scroll
2022-04-26 22:43:58 +02:00
Bartłomiej Dach
94d07e147f
Move dimming logic to custom scroll container
2022-04-26 22:37:40 +02:00
Salman Ahmed
31f64b1381
Fix HealthProcessor
fail conditions not handling multiple invocations
2022-04-26 23:27:03 +03:00
Bartłomiej Dach
e9c9c764ca
Fix column dim state changing when scrolling past extent
2022-04-26 22:26:58 +02:00
Bartłomiej Dach
13a36f2e51
Scroll to column when mouse is released rather than pressed
2022-04-26 22:01:24 +02:00
Bartłomiej Dach
b0d6e16658
Invert data flow in column dim implementation
2022-04-26 21:57:19 +02:00
Salman Ahmed
e646233722
Use correct translation for "Accuracy" label in break overlay
2022-04-26 19:16:36 +03:00
Salman Ahmed
8880ff16c3
Merge branch 'master' into sheared-button
2022-04-26 13:09:10 +03:00
Dean Herbert
4a370f429e
Reorder initialisation of bindable action binding to make more sense
2022-04-26 18:21:46 +09:00
Dean Herbert
52a8f3848d
Expose font size and add big button test
2022-04-26 18:14:57 +09:00
Dean Herbert
cd197a9380
Reduce the hover lightening effect slightly
2022-04-26 18:11:03 +09:00
Salman Ahmed
4638dd97db
Merge branch 'master' into first-run-behaviour-screen
2022-04-26 12:09:32 +03:00
Salman Ahmed
6e83aceaf9
Merge branch 'master' into fix-joystick-bindable-mayhe
2022-04-26 12:05:09 +03:00
Dean Herbert
4bc4ff179a
Add flash effect on click
2022-04-26 18:03:34 +09:00
Dean Herbert
4e260e7410
Fix all buttons gamewide not animating properly on click
...
Not sure how or when this happened.
2022-04-26 17:32:25 +09:00
Dean Herbert
9f33e627de
Split out ShearedButton
from ShearedToggleButton
2022-04-26 17:31:55 +09:00
Dean Herbert
280cd048f6
Fix joystick settings changing enabled state of config level bindables
...
Just copied what we had in place for the mouse sensitivity setting. For
tablet settings I believe I avoided this by just hiding the settings
when not enabled. Might be a better way forward, but this is simplest
for now.
Run `TestSceneSettingsPanel` twice to get a crash without this change.
2022-04-26 17:31:28 +09:00
Dan Balasescu
dc0f1a9419
Merge pull request #17979 from peppy/first-run-show-get-started
...
Improve displayed text on first run setup back/next buttons
2022-04-26 17:04:03 +09:00
Dean Herbert
01fdb771ee
Add header text to first run setup screens
2022-04-26 16:22:41 +09:00
Dean Herbert
942f4e8ac2
Merge branch 'first-run-show-get-started' into first-run-behaviour-screen
2022-04-26 16:10:16 +09:00
Dean Herbert
a078440012
Show last step on back button as well
2022-04-26 16:03:17 +09:00
Dean Herbert
2c836e2d63
Fix scrollbar overlapping content
2022-04-26 15:55:32 +09:00
Dean Herbert
37ae39f5fe
Move "Next" localisation to common strings
2022-04-26 15:48:40 +09:00
Dean Herbert
71aa7c813e
Fix regressed logic for applying classic defaults
2022-04-26 15:33:39 +09:00
Dean Herbert
b41e273086
Convert function weirdness to property + bool
2022-04-26 15:06:27 +09:00
Dan Balasescu
9911584fe1
Merge pull request #17977 from peppy/show-during-gameplay-improvement
...
Change conditions for HUD being shown to include pause/fail states
2022-04-26 12:55:31 +09:00
Dean Herbert
bbe62579d4
Merge branch 'master' into mod-overlay/dim-columns-offscreen
2022-04-26 12:25:47 +09:00
Dean Herbert
8ab3636f87
Change conditions for HUD being shown to include pause/fail states
...
As proposed in https://github.com/ppy/osu/discussions/17975 . Feels pretty good to me, and probably how it should have been implemented from the start.
2022-04-26 12:09:21 +09:00
Salman Ahmed
7d32490198
Change score accuracy grading logic to be inclusive
2022-04-26 04:55:27 +03:00
Salman Ahmed
f958010d29
Fix AccuracyCircle
storing accuracy values in float
2022-04-26 04:52:48 +03:00
Bartłomiej Dach
e13d0d02ae
Use better way of calculating whether columns are fully on screen
2022-04-25 23:08:05 +02:00
Bartłomiej Dach
e384e074fb
Fix asymmetric margin of column scroll
2022-04-25 23:08:05 +02:00
Bartłomiej Dach
09c08248c4
Fix bounce when scrolling to first/last column
2022-04-25 23:08:05 +02:00
Bartłomiej Dach
ebc8429495
Dim offscreen columns & scroll to them if clicked
2022-04-25 23:08:04 +02:00
Dean Herbert
5e48b37569
Show "Get Started" text on first run button
2022-04-25 23:59:07 +09:00
Dean Herbert
ed894d6428
Merge pull request #17941 from frenzibyte/remove-legacy-skin-fallback
...
Handle all legacy skin component types explicitly and remove texture fallback
2022-04-25 21:55:05 +09:00
Dean Herbert
d2780c2c50
Add a touch more detail to the unsupported skin component exception
2022-04-25 19:06:47 +09:00
Dean Herbert
7ac3ba132c
Remove unused using statements
2022-04-25 18:55:12 +09:00
Dean Herbert
a0e80cf901
Merge branch 'master' into scene-library-incompatible-mods
2022-04-25 18:54:40 +09:00
Dean Herbert
51aa17eb52
Fix context menus not working
2022-04-24 22:17:38 +09:00
Dean Herbert
07462384e8
Merge pull request #17930 from peppy/fix-song-select-music-control
...
Fix nested song select in first-run dialog fiddling with global audio
2022-04-24 19:18:27 +09:00
Dean Herbert
d92c905600
Actually use exposed property
2022-04-24 18:15:35 +09:00
Dean Herbert
83970f009c
Merge branch 'master' into settings-filter-regression-fix-2
2022-04-24 17:40:25 +09:00
Dean Herbert
176d263252
Merge pull request #17942 from maromalo/master
...
Add joystick/gamepad deadzone setting
2022-04-24 17:39:48 +09:00
Dean Herbert
c5e8f1d4ab
Merge pull request #17958 from peppy/fix-hide-case
...
Remove localisation of "hide" string to fix incorrect case
2022-04-24 17:38:49 +09:00
Dean Herbert
60f513abd9
Merge pull request #17957 from peppy/disable-first-run-temporary
...
Disable first run screen from appearing on startup until it is more complete
2022-04-24 17:37:17 +09:00
Dean Herbert
d0fee3c212
Merge pull request #17950 from Susko3/ButtonSystem-keys
...
Allow any key to trigger the osu! cookie in the initial state
2022-04-24 17:30:22 +09:00
Dean Herbert
66b47d22d7
Also fix case of login form username/password
2022-04-24 17:11:25 +09:00
Dean Herbert
999b4505d1
Remove localisation of "hide" string to fix incorrect case
2022-04-24 16:37:11 +09:00
Dean Herbert
1b2467d3ed
Disable first run screen from appearing on startup until it is more complete
2022-04-24 16:35:41 +09:00
Dean Herbert
2200067c52
Display deadzone as percentage and simplify surrounding code
2022-04-24 16:31:20 +09:00
Dean Herbert
a40d140353
Merge pull request #17956 from frenzibyte/sections-container-pagination
...
Fix page up / down in `SectionsContainer` with fixed header skipping content
2022-04-24 15:36:35 +09:00
Salman Ahmed
8ed39009fd
Encapsulate distance spacing control handling to a "distance toolbox composite"
...
Encapsulated in a way which can allow further extensibility for the
right-side area of toolboxes.
2022-04-24 08:33:03 +03:00
Salman Ahmed
70a93c0e7e
Move DistanceSpacingMultiplier
bindable to its own IDistanceSnapProvider
interface
2022-04-24 08:33:00 +03:00
Salman Ahmed
4f8f27a58b
Merge branch 'master' into osu-distance-spacing
2022-04-24 05:23:30 +03:00
Salman Ahmed
3700c607d8
Fix sections scroll container not handling fixed header in scrolls
2022-04-24 01:52:13 +03:00
Salman Ahmed
0ecda46d93
Deselect mods incompatible with "Autoplay" when entering gameplay via scene library
2022-04-23 23:16:33 +03:00
Salman Ahmed
daadc3fc21
Simplfiy and share notification dimsiss method across test scenes
...
Might as well inline, but I feel like it will require adding the same
comment across all usages, because just `State.Value = Hidden` in an
until step feels off, dunno.
2022-04-23 23:14:19 +03:00
Susko3
e89441951c
Allow any key to trigger the initial osu! cookie
2022-04-23 18:33:43 +02:00
maromalo
5addcbf460
Changed KeyboardStep to 0.01
2022-04-23 13:16:20 -03:00
Salman Ahmed
4bf11df57c
Change SpriteComponent
accessibility to internal
2022-04-23 19:11:54 +03:00
Dean Herbert
5d0842ac44
Add a few more classic defaults to missed settings
2022-04-23 21:53:47 +09:00
maromalo
0133ee962d
Change JoystickSettingsStrings.cs text
...
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-04-23 02:23:07 -03:00
maromalo
6a87dfdabb
More Code Quality
...
Double whoops.
2022-04-23 02:14:41 -03:00
maromalo
23ef1e194d
Code Quality
...
Whoops.
2022-04-23 01:52:59 -03:00
Dean Herbert
99f276a570
Update framework
2022-04-23 13:30:23 +09:00
maromalo
85c47e1ba7
Merge branch 'ppy:master' into master
2022-04-23 00:17:40 -03:00
maromalo
27f3499330
Add joystick/gamepad deadzone setting
...
Also splits joystick/gamepad into a new sub-section.
2022-04-23 00:17:00 -03:00
Salman Ahmed
ed7c49f5a7
Merge branch 'master' into remove-legacy-skin-fallback
2022-04-23 05:04:31 +03:00
Dean Herbert
c2f5376e82
Merge pull request #17939 from frenzibyte/legacy-skin-hit-animation-fallback
...
Fix legacy skin hit animation lookup falling back to `LookupName`
2022-04-23 11:04:05 +09:00
Salman Ahmed
89519086c8
Fix SkinnableTestScene
unnecessarily adding a base raw skin layer
2022-04-23 03:34:05 +03:00
Salman Ahmed
61078910a6
Handle all skin component types explicitly
2022-04-23 03:34:05 +03:00
Bartłomiej Dach
98b7b156c7
Merge branch 'master' into first-run-setup-sheared-overlay
2022-04-23 00:32:07 +02:00
Salman Ahmed
69e2e30971
Remove legacy skin component fallback lookup
...
Has always been a source of hiding actual issues like in https://github.com/ppy/osu/issues/17745 (`sliderfollowcircle` looked up from fallback because there's no transformer), and https://github.com/ppy/osu/issues/17934 (because there's a texture `ok` and that matches the component name `HitResult.Ok`).
2022-04-23 01:06:36 +03:00
Salman Ahmed
56358ef19e
Fix legacy skin hit animation lookup falling back to LookupName
2022-04-23 00:35:45 +03:00
Salman Ahmed
7be2596312
Fix MatchingFilter
being false by default
2022-04-22 23:50:58 +03:00
Bartłomiej Dach
e246357b36
Merge branch 'master' into sheared-overlay-container-click-away
2022-04-22 22:26:35 +02:00
Salman Ahmed
5120faa830
Merge branch 'master' into mod-overlay/incompatibility-panels-clickable
2022-04-22 22:19:42 +03:00
Salman Ahmed
4c7c611218
Fix settings overlay not invalidating presence on filter change
2022-04-22 20:34:00 +03:00
Salman Ahmed
0dc3d1041f
Revert "Revert "Remove one more unnecessary schedule""
...
This reverts commit 5f3ff51f7e
.
2022-04-22 20:33:34 +03:00
Dan Balasescu
b293d3923c
Merge branch 'master' into multiplayer-force-start-2
2022-04-23 01:03:55 +09:00
Dean Herbert
5f3ff51f7e
Revert "Remove one more unnecessary schedule"
...
This reverts commit f282e5b013
.
2022-04-22 21:24:58 +09:00
Dean Herbert
bcdd1fb183
Fix nested song select in first-run dialog fiddling with global audio
2022-04-22 18:37:40 +09:00
Dean Herbert
1caee38768
Add first-run "behaviour" screen to allow users a choice of more familiar UX
2022-04-22 18:06:56 +09:00
Dean Herbert
e0b9ab022d
Add classic default values against setting controls
2022-04-22 18:05:24 +09:00
Dean Herbert
2a043aa6de
Add a method of finding and applying settings with classic default value
2022-04-22 18:04:43 +09:00
Dean Herbert
7258a09748
Allow SettingsSection
s to exit without a parent SettingsPanel
2022-04-22 18:04:07 +09:00
Dan Balasescu
ca6c292a08
Merge pull request #17923 from peppy/fix-difficulty-tooltip-visibility
...
Fix high star ratings not being easily visible on tooltips
2022-04-22 16:49:32 +09:00
Dan Balasescu
b1cf917b49
Merge pull request #17823 from peppy/settings-filter-fixes
...
Fix incorrect settings state if searching too quickly (during load process)
2022-04-22 16:38:41 +09:00
Dean Herbert
f735d381a7
Merge branch 'master' into mod-overlay/incompatibility-panels-clickable
2022-04-22 16:26:46 +09:00
Dean Herbert
c44f7d9f93
Fix high star ratings not being easily visible on tooltips
...
Resolves issue mentioned in https://github.com/ppy/osu/discussions/17920 .
2022-04-22 15:59:52 +09:00
Dean Herbert
f282e5b013
Remove one more unnecessary schedule
2022-04-22 15:32:23 +09:00
Salman Ahmed
33d516eecb
Move guest participation beatmap up to below loved
2022-04-22 09:28:29 +03:00
Dean Herbert
82a1d1cc2e
Fix multiplier display not blocking input
2022-04-22 15:22:58 +09:00
Salman Ahmed
40d823bf69
Use localised string for guest participation beatmaps header
2022-04-22 09:18:46 +03:00
Salman Ahmed
893a95df40
Update resources
2022-04-22 09:18:21 +03:00
Salman Ahmed
2c21bd89e7
Display beatmap guest participations in user profile
2022-04-22 07:56:01 +03:00
Salman Ahmed
a9ea0ab91b
Add support for fetching user guest participations
2022-04-22 07:55:39 +03:00
Dean Herbert
0b82e3af27
Merge pull request #17902 from peppy/signalr-proxy
...
Specify web proxy in SignalR connection building
2022-04-22 12:54:14 +09:00
Bartłomiej Dach
b7c11cdb8e
Deselect old incompatible mods if any on user mod select screen
2022-04-21 23:49:30 +02:00
Bartłomiej Dach
32722adba9
Allow mod panels to be clicked in incompatible state
2022-04-21 23:37:01 +02:00
Bartłomiej Dach
dcda43eb48
Merge branch 'master' into signalr-proxy
2022-04-21 23:36:09 +02:00
Bartłomiej Dach
8fe4443029
Update screen method signatures to match framework API changes
2022-04-21 22:29:23 +02:00
Bartłomiej Dach
8c6864727e
Merge branch 'master' into first-run-setup
2022-04-21 22:14:57 +02:00
Dean Herbert
749b86f0f4
Use new framework exposed event instead of schedule
2022-04-22 00:55:17 +09:00
Dean Herbert
119a81849c
Merge branch 'update-framework' into settings-filter-fixes
2022-04-22 00:55:15 +09:00
Dean Herbert
832d37b2c2
Update screen transition events to use new event args
2022-04-22 00:52:44 +09:00
Dean Herbert
4d3044b841
Update framework
2022-04-22 00:49:15 +09:00
Dan Balasescu
ef1955d8ab
Make buttons only respond to MatchStartCountdown
2022-04-21 23:14:37 +09:00
Dan Balasescu
cbb07d4011
Add countdown classes
2022-04-21 23:14:37 +09:00
Dan Balasescu
41355384bd
Add support for gameplay abort/force start
2022-04-21 23:14:37 +09:00
Dan Balasescu
59622deb1f
Add LoadAborted() event
2022-04-21 22:40:52 +09:00
Dan Balasescu
08d250fe58
Rename MatchStarted() -> GameplayStarted()
2022-04-21 22:39:24 +09:00
Dan Balasescu
8c3b541312
Add state for when user is ready for gameplay
2022-04-21 22:35:52 +09:00
Dean Herbert
ed6481f708
Also rename Welcome
to WelcomeTitle
to match other usages
2022-04-21 19:55:51 +09:00
Dean Herbert
1f967ecba3
Update string keys and change "setup" to "set up" to fix grammar
2022-04-21 19:52:28 +09:00
Dean Herbert
d17c16d904
Merge branch 'master' into first-run-setup
2022-04-21 19:50:26 +09:00
Dean Herbert
5ae3d0eb27
Fix wording of ui scale screen description
...
Co-authored-by: Walavouchey <36758269+Walavouchey@users.noreply.github.com>
2022-04-21 19:36:19 +09:00
Dean Herbert
882c310e2a
Merge pull request #17904 from EVAST9919/smooth-anchor-vis
...
Visually improve AnchorOriginVisualiser
2022-04-21 17:00:12 +09:00
Dean Herbert
55270df6fc
Merge pull request #17833 from jai-x/new-chat-channel-list
...
Implement `ChannelList` for new chat design
2022-04-21 16:34:35 +09:00
Dean Herbert
0b81ae9de2
Convert to using sheared overlay container
...
Add better click-to-dismiss logic for sheader overlays
2022-04-21 16:28:44 +09:00
Dean Herbert
5c21a55e00
Merge branch 'sheared-overlay-container-click-away' into first-run-setup-sheared-overlay
2022-04-21 16:28:33 +09:00
Dean Herbert
0f4b40ab15
Add better click-to-dismiss logic for sheared overlays
2022-04-21 16:27:27 +09:00
Andrei Zavatski
414408140e
Improve AnchorOriginVisualiser
2022-04-21 10:16:52 +03:00
Dean Herbert
7d8cf1bbb6
Merge branch 'master' into first-run-setup
2022-04-21 15:49:39 +09:00
Dan Balasescu
54ca4b9d36
Remove unused using
2022-04-21 15:34:14 +09:00
Dean Herbert
e54d3702a6
Specify web proxy in SignalR connection building
...
Might solve https://github.com/ppy/osu/discussions/17897 (depends on how
adeptly signalr falls back to long polling if/when is fails to websocket
via the proxy, or maybe succeed).
As with the framework side change, I've tested this to not break a
zero-proxy flow. Intending to have the user test this after next
release.
Reference:
https://stackoverflow.com/questions/59343807/get-system-default-web-proxy-in-net-core
/
https://stackoverflow.com/questions/13515058/using-signalr-client-through-a-web-proxy
2022-04-21 15:16:41 +09:00
Dean Herbert
5c0e5eb6f4
Merge pull request #17899 from Joehuu/localise-most-strings
...
Use existing web localisation for most hardcoded strings
2022-04-21 14:48:12 +09:00
Dean Herbert
848366416e
Revert string type changes in MetadataLineInfo
2022-04-21 14:10:58 +09:00
Dean Herbert
9f525ee267
Revert localisation of spectate/watch button
2022-04-21 14:09:51 +09:00
Dean Herbert
56d8de23e2
Replace horse with "more suitable" icon
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-04-21 12:18:54 +09:00
Joseph Madamba
5e5c8e78a6
Use existing web localisation for most hardcoded strings
2022-04-20 16:31:11 -07:00
Jai Sharma
5319bce772
Revert DI usage of ChannelSelectorState
in favour of directly binding BindableBool
SelectorActive
2022-04-20 21:05:33 +01:00
Jai Sharma
e596c9d171
Use Bindable<ChannelSelectorState>
to control selector active visibility
2022-04-20 19:12:43 +01:00
Dean Herbert
4466e15bfc
Rename AllowConfiguration
to AllowCustomisation
and simplify drawable addition
2022-04-20 23:17:29 +09:00
Dean Herbert
b722ff8dc5
Merge branch 'master' into mod-overlay/extension-points
2022-04-20 23:17:04 +09:00
Dean Herbert
8c2d70e93f
Disable forward button when already at end
2022-04-20 17:50:31 +09:00
Dean Herbert
65b2db5e71
Move shear constant to overlay (this is going to likely be used everywhere ever)
2022-04-20 16:30:58 +09:00
Dean Herbert
e17f224793
Fix padding mismatches
2022-04-20 16:28:52 +09:00
Dean Herbert
5c7ff363ce
Move title/description to correct class
2022-04-20 16:08:00 +09:00
Dean Herbert
2ee37aeceb
Reduce nesting and usage of GridContainer
2022-04-20 16:01:15 +09:00
Dean Herbert
1032dc235d
Rename PopupScreenTitle
to ShearedOverlayHeader
2022-04-20 16:01:15 +09:00
Dean Herbert
8d31b0bc01
Split out the base design of sheared overlay into its own abstract class
...
This will allow for reuse with the first-run overlay.
2022-04-20 15:50:16 +09:00
Dean Herbert
66373bf038
Move back button enable handling to shared method
2022-04-20 14:50:41 +09:00
Dean Herbert
9797e2d887
Rename showLastStep
method to avoid ambiguity
2022-04-20 14:49:17 +09:00
Dean Herbert
488fc9db67
Reverse content colours to match design spec
2022-04-20 14:48:51 +09:00
Dean Herbert
d2f1468b5e
Merge branch 'master' into issue-17877
2022-04-20 12:52:13 +09:00
Dean Herbert
d46329f55a
Remove unused dependency
2022-04-20 12:51:55 +09:00
chickensalt
f5863c2030
remove unused import
2022-04-20 13:40:02 +10:00
chickensalt
4f80651606
implement 2a3a0c1
for playlists as well
2022-04-20 10:33:06 +10:00
Bartłomiej Dach
f82d58fa6a
Merge branch 'master' into update-paginated-profile-items-count
2022-04-19 22:17:26 +02:00
Jai Sharma
44c822f34d
Use normal OsuScrollContainer
for ChannelList
2022-04-19 16:56:55 +01:00
Dean Herbert
e8adbb319b
Skip first run setup in OsuGameTestScene
s
2022-04-19 22:57:07 +09:00
Dean Herbert
ce70c10afa
Tidy up unused dependencies
2022-04-19 18:00:39 +09:00
Dan Balasescu
825368cccd
Merge pull request #17879 from peppy/localisation-debug-store
...
Add debug language to help with localisation efforts
2022-04-19 17:50:39 +09:00
chickensalt
2a3a0c1cd3
remove notification on trying to multi when logged out
...
fixes #17877
2022-04-19 18:44:20 +10:00
Dean Herbert
17eaa44af1
Ensure notifications don't interrupt the first run setup process
2022-04-19 17:40:35 +09:00
Dean Herbert
e2da1d76ca
Only show first run setup once per install
2022-04-19 16:59:25 +09:00
Dean Herbert
3378c91901
Fix double applied padding
2022-04-19 16:59:04 +09:00
Dean Herbert
1490502d4c
Improve overall usability of scale adjust screen
2022-04-19 16:59:04 +09:00
Dean Herbert
a195d4f5aa
Use a culture name that doesn't cause everything to fall over
2022-04-19 16:49:41 +09:00
Dean Herbert
c27831145c
Add scroll and flow at the FirstRunSetupScreen
level
2022-04-19 16:37:29 +09:00
Dean Herbert
c4bade0995
Expose MainMenu
buttons
2022-04-19 16:36:39 +09:00
Dean Herbert
6d534046ff
Add keyboard traversal support for first run dialog (and tidy up step traversal logic)
2022-04-19 14:57:15 +09:00
Dean Herbert
e67cc293b8
Add localisation support for all new strings
2022-04-19 14:53:01 +09:00
Dean Herbert
5dc3805005
Fix stack
nullability
2022-04-19 14:53:01 +09:00
Dean Herbert
02f8367d66
Improve animation when showing/hiding first run overlay
2022-04-19 14:53:01 +09:00
Dean Herbert
2682373bf2
Use existing blocking / exit logic provided by OsuFocusedOverlayContainer
2022-04-19 14:53:01 +09:00
Dean Herbert
9074eb283d
Show a notification instead of blocking exit of wizard
2022-04-19 14:53:01 +09:00
Dean Herbert
8bfa59d12f
Ensure all other dialogs and overlays are dismissed when the first run wizard is shown
2022-04-19 14:53:01 +09:00
Dean Herbert
3ea4eabdb6
Ensure button text is updated on going backwards
2022-04-19 14:53:01 +09:00
Dean Herbert
fb7dc89503
Ensure wizard returns to initial screen after completion
2022-04-19 14:53:01 +09:00
Dean Herbert
6716621444
Re-fix clicking inside display also dismissing
2022-04-19 14:53:01 +09:00
Dean Herbert
11395c40b7
Add button to access first run setup on demand
2022-04-19 14:53:01 +09:00
Dean Herbert
ea52fab5b1
Tidy up dependencies and test naming
2022-04-19 14:53:01 +09:00
Dean Herbert
56c4283764
Only exit dialog from click if outside the dialog content
2022-04-19 14:53:01 +09:00
Dean Herbert
288f759bb4
Add test coverage of navigation
2022-04-19 14:53:01 +09:00
Dean Herbert
07da1cd731
Move buttons to top level and add backwards navigation
2022-04-19 14:53:01 +09:00
Dean Herbert
3b94e01fe6
Improve layout of ui scale step
2022-04-19 14:53:01 +09:00
Dean Herbert
e064f2f23e
Improve general layout and allow overlay to be displayed without dependencies for now
2022-04-19 14:53:01 +09:00
Dean Herbert
c2df3465b2
Add ui scaling setup screen, kind of
2022-04-19 14:53:01 +09:00
Dean Herbert
ae07b2b512
Initial setup
2022-04-19 14:53:01 +09:00
Dean Herbert
feeff16476
Add debug language to help with localisation efforts
...
The idea is to allow a developer to immediately see which text on a
component or screen has already got localisation support. It can be a
bit of a challenge to see this when creating a new component that
doesn't yet have any translations populated.
Curious to hear thoughts on this. I could see it working very well as a
visual tests checkbox (implemented at o!f side), potentially in addition
to having this at the game level, or replacing this PR.
2022-04-19 14:30:50 +09:00
Salman Ahmed
89912675ab
Merge branch 'master' into i-notification-overlay
2022-04-19 08:22:07 +03:00
Dean Herbert
83e89b3e80
Add unread count to INotificationOverlay
and fix toolbar button DI logic
2022-04-19 11:16:45 +09:00
Salman Ahmed
c858ec2483
Pagination
-> `PaginationParameters
2022-04-19 02:48:34 +03:00
Salman Ahmed
96d4369cc8
Introduce Pagination
and simplify paginated API requests
2022-04-19 02:04:23 +03:00
Salman Ahmed
94335c2938
Update further usages to cache/resolve via interface
2022-04-19 00:18:10 +03:00
Dan Balasescu
bb8b94f8ad
Merge branch 'master' into i-notification-overlay
2022-04-19 06:03:56 +09:00
Dean Herbert
c4d89b8c3c
Update framework
2022-04-19 05:57:03 +09:00
Dan Balasescu
94e892df1c
Merge pull request #17862 from peppy/i-dialog-overlay
...
Split out `IDialogOverlay` to allow for easier testing
2022-04-19 05:24:05 +09:00
Salman Ahmed
f08449e432
Update paginated profile subsections to display items inline with web
2022-04-18 23:04:21 +03:00
Salman Ahmed
9d59cd408f
Add concept of "initial items count" in paginated API requests
2022-04-18 22:59:49 +03:00
Salman Ahmed
1fc28552b5
Minor reword inline comment
2022-04-18 21:07:20 +03:00
Salman Ahmed
16a0efc562
Cache IDialogOverlay
as its type in interface
2022-04-18 21:06:27 +03:00
Dean Herbert
5d5e46ede7
Fix rider incompetency
2022-04-18 23:10:07 +09:00
Dean Herbert
aaf5577e6a
Remove unnecessary canBeNull
specification
2022-04-18 21:48:46 +09:00
Dean Herbert
d29312e070
Fix rider incompetency
2022-04-18 21:47:47 +09:00
Dean Herbert
043599081b
Split out INotificationOverlay
to allow for easier testing
2022-04-18 20:14:01 +09:00
Dean Herbert
fea4632e83
Convert assert to hard throw
2022-04-18 20:04:19 +09:00
Dean Herbert
25f1f772f3
Allow caching via loadComponentSingleFile
with interface specification
2022-04-18 18:36:26 +09:00
Dean Herbert
e315313266
Split out IDialogOverlay
to allow for easier testing
2022-04-18 18:36:26 +09:00
Dean Herbert
2202863e1a
Split out IPerformFromScreenRunner
to allow for easier testing
2022-04-18 17:49:28 +09:00
Dean Herbert
90093c1d9d
Combine private
skin variable into exposed one
2022-04-18 13:32:37 +09:00
Salman Ahmed
2cb217e06c
Fix editor legacy beatmap skins not receiving transformer
2022-04-18 06:59:58 +03:00
Salman Ahmed
338d94626e
Expose underlying skin of EditorBeatmapSkin
2022-04-18 06:44:39 +03:00
Bartłomiej Dach
0d5ce336f4
Hide mod customisation toggle if customisation not permitted
2022-04-17 23:28:53 +02:00
Bartłomiej Dach
881df7663d
Fix filter not taking effect if applied before panel load completion
2022-04-17 23:28:53 +02:00
Bartłomiej Dach
8af865a1c5
Fix incompatibility panel using reference equality
2022-04-17 23:28:53 +02:00
Bartłomiej Dach
ffb5c1e86c
Tweak colours on incompatibility displaying mod panel
2022-04-17 23:28:52 +02:00
Bartłomiej Dach
20c17b8c98
Make base mod select screen abstract
2022-04-17 23:28:51 +02:00
Bartłomiej Dach
7eebc20124
Add replacements for mod overlays used by game
2022-04-17 23:28:51 +02:00
Bartłomiej Dach
67c44db8d5
Add extension points required for replacing old mod overlay
2022-04-17 23:28:51 +02:00
Dean Herbert
a3cc07ff3f
Update resources
2022-04-17 15:08:15 +09:00
Dean Herbert
7781a4250e
Merge branch 'master' into zh-hant
2022-04-17 15:08:10 +09:00
Dean Herbert
399d8eac36
Update LocalisationAnalyser
with dotnet 6 compatibility changes
2022-04-17 14:44:28 +09:00
Jai Sharma
47c8b8010f
Use semibold font weight for ChannelListItemFlow
label
2022-04-16 23:03:03 +01:00
Jai Sharma
2f41cddb00
Remove redundant Expire
call
2022-04-16 23:03:03 +01:00
Jai Sharma
36aea9009e
Move ChannelList
scrollbar to the right
2022-04-16 23:03:03 +01:00
Jai Sharma
4a0c5a0781
Remove hover override for ChannelListScrollContainer
2022-04-16 23:02:54 +01:00
Bartłomiej Dach
15c54b38c1
Merge branch 'master' into fix-popup-dialog-handling-exit-sequence
2022-04-16 19:01:18 +02:00
Jai Sharma
b6631fb9f9
Add newline for base class call
2022-04-15 22:22:20 +01:00
Jai Sharma
a0a2f8118e
Code quality fixes
2022-04-15 22:05:20 +01:00
Jai Sharma
f1dd319fd9
Implement ChannelList
for new chat design
...
Reference design: https://www.figma.com/file/f8b2dHp9LJCMOqYP4mdrPZ/Client%2FChat?node-id=1%3A297
Adds new component `ChannelList` which makes up the sidebar channel
selector of the new chat design. Contains two separate fill flows for
public and private `ChannelItem` child components.
Exposed bindable `SelectorActive` to indicate current state of the "Add
more channels" button. Requires `Bindable<Channel>` from parent
component.
Renames and updates the `TestSceneChannelListItem` to
`TestSceneChannelList` to make use of new component and having both
tests seemed redundant.
2022-04-15 15:44:38 +01:00
Dean Herbert
fe5e9ba672
Merge branch 'master' into sfx-tweaks
2022-04-15 21:47:48 +09:00
Dean Herbert
ceb5b4f9b4
Update resources
2022-04-15 20:46:49 +09:00
Jamie Taylor
ef5ed262ca
Add pitch randomisation to the OsuLogo hover sample
2022-04-15 20:38:47 +09:00
Jamie Taylor
8e6c015856
Use a fallback sample when a MainMenuButton doesn't provide a click sample
2022-04-15 20:38:30 +09:00
Dean Herbert
a7b04a8c19
Update framework
2022-04-15 19:59:38 +09:00
Dan Balasescu
8a55f9b968
Merge pull request #17302 from peppy/fix-spectator-seeks
...
Fix spectator not starting from current player position
2022-04-15 13:28:49 +09:00
Dan Balasescu
792ee3d171
Merge pull request #17802 from peppy/match-start-control-test-refactor
...
Refactor `TestSceneMatchStartControl` to avoid usage of `TestMultiplayerClient`
2022-04-15 13:28:21 +09:00
Dean Herbert
423fae52f7
Add back base.IsPresent
call
2022-04-15 10:19:36 +09:00
Dean Herbert
c57a918bbb
Mark settings elements as matching filter by default to handle cases where no filtering is provided
2022-04-14 23:02:00 +09:00
Salman Ahmed
da098d071f
Merge branch 'master' into settings-inactive-dim
2022-04-14 15:52:51 +03:00
Salman Ahmed
4b241874c3
Merge branch 'master' into hold-delay-keyword
2022-04-14 15:25:22 +03:00
Dean Herbert
03d0b4d951
Merge branch 'master' into settings-inactive-dim
2022-04-14 21:23:20 +09:00
Dean Herbert
b088959045
Reduce settings fade in duration to higher alpha/colour cross-talk
2022-04-14 21:17:06 +09:00
Dean Herbert
9240148c8e
Avoid initial fade of dim layer
2022-04-14 21:16:54 +09:00
Dean Herbert
f19208a245
Move dim layer to top and only apply dimming at one location
2022-04-14 21:04:52 +09:00
Dean Herbert
316c0845ec
Fix current section not being correct after early search
2022-04-14 20:36:49 +09:00
Dean Herbert
9c7af98982
Fix alpha cross-talk causing settings to potentially not filter when they should
2022-04-14 20:35:00 +09:00
Dean Herbert
296420ae08
Fix settings textbox focus operation running too late
2022-04-14 20:14:02 +09:00
Salman Ahmed
59bb6b8f7c
Add background dim effect to inactive settings sections
2022-04-14 13:43:12 +03:00
Salman Ahmed
566a20a623
Add keyword "delay" to hold-to-confirm activation time setting
2022-04-14 13:27:12 +03:00
Dean Herbert
7582c2a5e8
Remove unnecessary bindable
2022-04-14 19:13:54 +09:00
Dean Herbert
bb4322a4c4
Fix UI scale being applied unevenly, causing elements to move around relative to each other
2022-04-14 19:04:31 +09:00
Dan Balasescu
2abdbe53e7
Cleanup whitespace
2022-04-14 18:55:12 +09:00
Dan Balasescu
9de4d416e2
Merge branch 'master' into fix-spectator-seeks
2022-04-14 18:54:52 +09:00
Dean Herbert
1fdf742d38
Fix potentially incorrect button being pressed during PopupDialog
hide due to flag set too late
2022-04-14 17:51:50 +09:00
Dean Herbert
e010dfb150
Handle virtual track string to avoid throwing later in lookup
2022-04-14 17:33:42 +09:00
Dean Herbert
8b901fe60b
Fix potential null reference when running recursive findValidTarget
2022-04-14 16:23:55 +09:00
Dean Herbert
2bc4bb9e20
Consider SubScreenStack
s when allowing for exit confirmation sequence in PerformFromMenuRunner
2022-04-14 16:19:34 +09:00
Dean Herbert
f9d9e6aa61
Ensure popup dialogs are hidden before running any associated actions
2022-04-14 16:19:34 +09:00
Dan Balasescu
9af81adea7
Merge pull request #17815 from peppy/hold-to-confirm-button-improvement
...
Adjust hold to confirm animation curve to better show intention
2022-04-14 15:03:08 +09:00
Dean Herbert
7160a48bab
Adjust hold to confirm animation curve to better show intention
2022-04-14 14:11:44 +09:00
Dan Balasescu
494955aff1
Resolve inspection issues
2022-04-14 13:11:11 +09:00
Dean Herbert
0a7fbcad1e
Merge branch 'master' into match-start-control-test-refactor
2022-04-13 22:26:10 +09:00
Dean Herbert
9b433280bd
Remove countdown implementation from TestMultiplayerClient
2022-04-13 21:24:33 +09:00
Dean Herbert
c0ad91796d
Fix gameplay start flow
2022-04-13 20:57:40 +09:00
Dean Herbert
2bb0d9e6d3
Expose required classes/properties for mocking
2022-04-13 17:02:33 +09:00
Dan Balasescu
3d27d3c536
Merge pull request #17786 from peppy/gameplay-leaderboard-update-totals-mode-change
...
Fix multiple issues with gameplay leaderboard (and tests)
2022-04-13 16:05:35 +09:00
Dan Balasescu
59ff9be316
Merge pull request #17788 from peppy/fix-replay-download-button-tests
...
Fix multiple issues in `ReplayDownloadButton` test scene
2022-04-13 16:00:45 +09:00
Dean Herbert
56427becbb
Move logging and early return into UndeleteForReuse
method itself
2022-04-13 14:33:28 +09:00
Dean Herbert
fbf0e5a45c
Remove startFromSkipTarget
parameter and update usages that required said behaviour
2022-04-13 14:25:43 +09:00
Dean Herbert
a59c6013c7
Rename latestGameplayStartTime
to skipTargetTime
2022-04-13 14:03:52 +09:00
Dean Herbert
d4286255a0
Expose and set GameplayStartTime
directly, rather than via Reset
parameter
2022-04-13 13:58:44 +09:00
Dean Herbert
017f3852c8
Replace incorrectly chosen ??=
with ??
2022-04-13 13:32:36 +09:00
Dean Herbert
9c68b3edc5
Merge branch 'master' into fix-spectator-seeks
2022-04-13 12:33:41 +09:00
Dean Herbert
282fccb4c8
Fix typo in xmldoc
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-04-13 12:24:47 +09:00
Dan Balasescu
567d755794
Merge pull request #17790 from huoyaoyuan/remove-binary-serialization
...
Remove usages of binary serialization
2022-04-13 11:00:23 +09:00
Huo Yaoyuan
80e312dbbc
Remove unused binary serialization related code.
2022-04-12 20:29:13 +08:00
Huo Yaoyuan
bf677ad0ac
Remove usages of BinaryFormatter.
2022-04-12 20:28:14 +08:00
Dean Herbert
20eca9bf6a
Refactor TestSceneRankRangePill
to not depend on TestMultiplayerClient
2022-04-12 19:39:24 +09:00
Dean Herbert
6dbfc26158
Add log output when a model is undeleted
2022-04-12 18:23:38 +09:00
Dean Herbert
b51abfc722
Fix ScoreDownloadTracker
matching on empty hash equality
2022-04-12 18:22:23 +09:00
Dean Herbert
e901857610
Merge pull request #17776 from frenzibyte/dangerous-dialog-button-bounds
...
Fix dialog dangerous button being clickable at edges
2022-04-12 15:40:50 +09:00
Dean Herbert
8b1cee75fa
Use BindableLong
instead of BindableInt
for user score tracking
2022-04-12 14:13:07 +09:00
Dan Balasescu
0e1d17d1d1
Use zh-Hant instead of zh-TW
2022-04-12 13:11:22 +09:00
Dean Herbert
0ba95a4483
Ensure all users are shown on leaderboard (even when API lookup fails)
2022-04-12 11:54:30 +09:00
Dean Herbert
ebee9e6888
Fix MultiplayerGameplayLeaderboard
not immediately updating totals on scoring mode change
2022-04-12 11:27:27 +09:00
Dan Balasescu
94e2a90af2
Merge pull request #17767 from peppy/multiplayer-gameplay-leaderboard-test-improvements
...
Refactor multiplayer gameplay leaderboard tests to remove reliance on `Test` implementations
2022-04-12 11:19:53 +09:00
Salman Ahmed
bad30d9e60
Fix dialog dangerous button being clickable at edges
2022-04-11 21:05:37 +03:00
Dean Herbert
82939b0556
Fix skins getting duplicated when importing after export
...
Closes #17614 .
2022-04-12 00:29:19 +09:00
Dean Herbert
09d560c93e
Add test coverage of spectator requests
2022-04-11 19:27:14 +09:00
Dean Herbert
34457b4742
Expose mocked members as virtual
on Multiplayer
and SpectatorClient
2022-04-11 19:04:15 +09:00
Dean Herbert
abb42a54fd
Fix MultiplayerTestScene
not actually setting match type correctly
2022-04-11 17:57:05 +09:00
Dan Balasescu
37976c569a
Merge pull request #17762 from peppy/fix-unobserved-exceptions
...
Avoid throwing unobserved exception when `PerformancePointsCounter` requests timed attributes
2022-04-11 14:50:12 +09:00
Dean Herbert
cb6e557212
Fix MasterGameplayClockContainer
having incorrect rate-based offsets immediately after LoadComplete
...
I've attempted to explain why this is required using inline comments.
There's also further conversation at
https://github.com/ppy/osu/pull/17302#issuecomment-1091850927 .
2022-04-11 14:11:26 +09:00
Dean Herbert
808f0ecb74
Ensure running state is updated before performing Seek
in GameplayClockContainer.Reset
2022-04-11 14:10:50 +09:00
Dean Herbert
2b74dbca28
Fix potential crash in DrawableRoom
due to lack of null check on post-lookup beatmap
2022-04-11 13:44:34 +09:00
Dean Herbert
19b655d75b
Avoid throwing unobserved exception when PerformancePointsCounter
requests timed attributes
2022-04-11 13:30:21 +09:00
Dan Balasescu
d482ab0287
Fix ParticleSpewer outputting NaN in vertices
2022-04-09 22:29:55 +09:00
Salman Ahmed
134d9b5ddf
Perform Show()
at the bottom of the method
...
Probably not affecting behaviour, but makes more sense.
2022-04-08 19:28:04 +03:00
Dean Herbert
57fb8616b8
Fix potential null reference when attempting to highlight a message before overlay has been displayed
2022-04-09 00:31:00 +09:00
Dean Herbert
ae1e126837
Make HighlightMessage
implicitly show chat overlay
2022-04-09 00:30:28 +09:00
Dan Balasescu
9ea6f9b1fe
Remove some incorrectly-firing asserts
2022-04-08 21:44:44 +09:00
Dan Balasescu
62f5409191
Merge pull request #17725 from peppy/multiplayer-hotifx
...
Avoid multiplayer crashes when events arrive in unexpected order
2022-04-08 20:23:37 +09:00
Dan Balasescu
1f5e435bb3
Merge pull request #17726 from peppy/update-framework
...
Update framework
2022-04-08 19:48:24 +09:00
Dean Herbert
ea4ca6d2ad
Update framework
2022-04-08 18:09:57 +09:00
Dean Herbert
5c571996d8
Avoid multiplayer crashes when events arrive in unexpected order
...
Intended to be a temporary fix for
https://github.com/ppy/osu/issues/17713 while a more permanent solution
is established. A proper fix is actually quite simple, but updating the
test to work with it is... *slightly* more complicated.
This hotfix will mean that if a `UserJoined` event arrives during the
unobserved window during room join (of the local user), the local user
still won't see the joining user, but the game won't crash as a result.
2022-04-08 17:55:47 +09:00
Dean Herbert
6bb8243212
Fix potential assert failure due to Room
access from disconnection event
2022-04-08 17:41:03 +09:00
Dan Balasescu
975bb8cc2a
Merge pull request #17703 from peppy/fix-storyboard-fallback-animation-frame-count-weirdness
...
Fix `DrawableStoryboardAnimation` to handle skin fallback frame count similar to stable
2022-04-08 17:01:17 +09:00
Dan Balasescu
c48f8d7b9b
Merge pull request #17714 from bdach/mod-overlay/multimod-incompatibility
...
Ensure that mods grouped into multi mods are pairwise incompatible
2022-04-08 16:43:06 +09:00
Dean Herbert
933a722cfc
Remove secondary null checks which cannot exist (were on wrong thread)
2022-04-08 14:56:04 +09:00
Dean Herbert
24c2d465a9
Move null assert in MultiplayerPlayer
on to update thread
2022-04-08 14:53:14 +09:00
Dean Herbert
64c63fe93a
Move null check in JoinRoom
on to update thread
2022-04-08 14:52:56 +09:00
Dean Herbert
d50f41225f
Rename scheduleAsync
to runOnUpdateThreadAsync
2022-04-08 14:43:53 +09:00
Dean Herbert
9ba99ed57d
Ensure all access to MultiplayerClient.Room
is on the update thread
...
This was an implicit requirement until now, but not well documented
everywhere. Adding this makes it much easier to understand the
requirement (and probably safer).
2022-04-08 14:42:56 +09:00
Bartłomiej Dach
282b220d94
Fix test failure due to checking incompaatibility of flattened multi mods
2022-04-08 00:16:50 +02:00
Bartłomiej Dach
6630b38c08
Make all ModRateAdjust
implementations incompatible with each other
2022-04-07 22:38:46 +02:00
Bartłomiej Dach
8175741a6c
Merge branch 'master' into fix-storyboard-fallback-animation-frame-count-weirdness
2022-04-07 21:49:32 +02:00
Bartłomiej Dach
71c0216c55
Add null check guards to unsubscriptions in Dispose()
2022-04-07 21:37:42 +02:00
Bartłomiej Dach
3016ce7817
Merge branch 'master' into bindable-safety-skin-editor
2022-04-07 20:59:44 +02:00
Bartłomiej Dach
e658b63dbc
Merge branch 'master' into clock
2022-04-07 20:27:23 +02:00
Salman Ahmed
a616f5bc2a
Fix regressed digital clock width conditional
2022-04-07 19:24:15 +03:00
Dean Herbert
11b4c5ca87
Fix potential null ref if UpdateTargetScreen
is called too early
2022-04-07 23:42:42 +09:00
Salman Ahmed
c323020fcf
Fix Use24HourDisplay
conditional flipped
2022-04-07 15:56:28 +03:00
Salman Ahmed
fb9fe4213d
Fix skin texture lookups not handling paths with extensions
2022-04-07 15:07:30 +03:00
Dean Herbert
a4d3afd06d
Fix multiple issues with bindable safety in SkinEditor
components
2022-04-07 19:12:12 +09:00
Dean Herbert
b2c0eaeab4
Make string read better
2022-04-07 18:20:15 +09:00
Dean Herbert
555aee7b6a
Remove incorrect and pointless complexity to width changes
2022-04-07 18:16:14 +09:00
Dean Herbert
7530fe5adf
Move default specification to configuration initial value
2022-04-07 18:13:23 +09:00
Dean Herbert
37509e04a9
Rename variable and fix inspections
2022-04-07 18:11:30 +09:00
Dean Herbert
040afff670
Change DrawableStoryboardAnimation
to derive from TextureAnimation
2022-04-07 17:35:59 +09:00
Dean Herbert
cbc4e5319d
Fix DrawableStoryboardAnimation
to handle skin fallback frame count similar to stable
...
Reasoning is explained in the inline comment (basically, stable doesn't
care what the user specifies as the frame count when falling back to
skin resources).
This change also removes on to two layers of drawables, which should be
a win in heavy storyboards.
2022-04-07 17:35:56 +09:00
Dean Herbert
93bdca5211
Split out GetTextures
helper function for LegacySkin
s
2022-04-07 17:28:48 +09:00
Dan Balasescu
f0698937b7
Merge pull request #17700 from peppy/fix-skin-lookups-extension-specified
...
Fix filename lookups on `LegacySkin`s going awry when extension is specified
2022-04-07 17:03:27 +09:00
Dan Balasescu
5af93bd85d
Merge pull request #17701 from peppy/fix-storyboard-animation-sizing
...
Fix storyboard animations getting incorrect positioning due to size not being set
2022-04-07 17:00:39 +09:00
Dean Herbert
a7e262627f
Fix DrawableStoryboardAnimation
not specifying sizing correctly
...
Usually this would be handled by `TextureAnimation`, but because we are
inheriting from `DrawableAnimation` here for reasons, we needed to
implement this ourselves. Follows the implementation in
`TextureAnimation`.
2022-04-07 15:18:55 +09:00
Dean Herbert
eb0653fa7b
Merge pull request #17698 from Joehuu/fix-replay-button-local-being-disabled
...
Fix replay button being disabled when available locally but not online
2022-04-07 14:18:02 +09:00
Dean Herbert
205edb65a2
Fix filename lookups on LegacySkin
s going awry when extension is specified
...
Due to the logic present to handle `@2x` fallback, the extension was
potentially being added at the wrong point in the filename. This change
ensures that the lookup filenames are always correct.
Closes https://github.com/ppy/osu/issues/17690 .
2022-04-07 14:16:19 +09:00
Dean Herbert
9ed4f31048
Update resources
2022-04-07 13:35:07 +09:00
Joseph Madamba
358931842f
Move enabled setting to each case
2022-04-06 21:22:56 -07:00
Jamie Taylor
8a73831115
Add MP lobby 'warning' SFX for the final seconds of countdown
2022-04-07 13:12:33 +09:00
Joseph Madamba
4432a93d09
Fix replay button being disabled when available locally but not online
2022-04-06 20:43:56 -07:00
Dan Balasescu
c997d0fcf0
Merge pull request #17631 from bdach/mod-overlay/full-screen
...
Implement basic layout & behaviour of new mod select screen
2022-04-07 10:23:49 +09:00
Dan Balasescu
4c20e67478
Merge pull request #17683 from huoyaoyuan/remove-outdated
...
Remove some outdated packages
2022-04-07 10:13:15 +09:00
Dan Balasescu
c440d89ef9
Merge pull request #17678 from peppy/get-virtual-time-length
...
Change `WorkingBeatmap.GetVirtualTrack` to use length provided by `BeatmapInfo`
2022-04-07 09:32:59 +09:00
Dan Balasescu
4b3569ea79
Merge pull request #17576 from peppy/fix-multiplayer-unobserved
...
Centralise exception handling of `MultiplayerClient` calls
2022-04-07 09:09:55 +09:00
Huo Yaoyuan
ec4f1bcbc8
Remove outdated NETCore packages.
2022-04-06 19:18:18 +08:00
Dean Herbert
c42ef43faa
Ensure intro beatmap has protected flag set
...
In cases this isn't set, the beatmap has likely entered a bad state.
Closes https://github.com/ppy/osu/issues/17659 .
2022-04-06 16:46:53 +09:00
Dean Herbert
2b8a5833dd
Fix back-to-front conditional check
2022-04-06 15:13:02 +09:00
Dean Herbert
552ec5282f
Change WorkingBeatmap.GetVirtualTrack
to use length provided by BeatmapInfo
...
A lot of tests are using test resources that populate the length field,
but do not populate hitobjects. The general expectation is that
components should be using the cached length in cases where hitobjects
are not relevant, but `GetVirtualTrack` was doing its own local
calculation.
This could cause tests to fail due to `MusicController` changing track
in the background.
2022-04-06 14:51:15 +09:00
Dean Herbert
f795f77cf9
Add missing newline
2022-04-06 14:00:54 +09:00
Dean Herbert
a3695c7e97
Merge branch 'master' into fix-spectator-seeks
2022-04-06 12:58:43 +09:00
Dean Herbert
c540810943
Merge branch 'master' into fix-multiplayer-unobserved
2022-04-06 11:33:10 +09:00
Dean Herbert
01da3924cc
Simplify IsCurrentScreen
check to only apply to relevant call
2022-04-06 11:32:35 +09:00
Perry MacMurray
2525ec0d18
Switch 24H toggle from UI settings to language settings
2022-04-05 17:07:58 -04:00
Perry MacMurray
9d475f7b33
Add config in settings for forcing 24H time, determines default off CurrentCulture
2022-04-05 16:21:28 -04:00
Bartłomiej Dach
9c91e6d8f5
Merge branch 'master' into mod-overlay/full-screen
2022-04-05 21:29:40 +02:00
Perry MacMurray
74706f72e6
Add 12-hour display setting (TODO add toggle)
2022-04-05 15:10:55 -04:00
Dean Herbert
ac799aaf7a
Add missing newline
2022-04-05 19:25:47 +09:00
Dean Herbert
32daf64a31
Use newly exposed framework helper function to find closest parent
2022-04-05 19:24:34 +09:00
Dean Herbert
631aa2a6ec
Remove left padding to allow left-most column to exist further to the.. left
2022-04-05 18:44:25 +09:00
Dean Herbert
54715885af
Adjust animation metrics slightly
2022-04-05 18:41:01 +09:00
Dean Herbert
7a1820e6bb
Fix multiplier display resetting transformations
2022-04-05 18:40:48 +09:00
Dean Herbert
9fdeb20537
Animate individual ModColumn
s during togle of oerlay
2022-04-05 18:27:34 +09:00
Dean Herbert
901032bfa2
Animate multiplier display
2022-04-05 18:25:27 +09:00
Dan Balasescu
7623f3b90b
Merge branch 'master' into skin-editor-import-at-cursor
2022-04-05 17:39:11 +09:00
Dan Balasescu
2b59f76b2d
Merge pull request #17596 from peppy/skin-editor-sprites
...
Allow importing sprites into a skin via drag-and-drop
2022-04-05 17:38:58 +09:00
Dean Herbert
497e5e3a36
Slightly adjust scroll handling and also apply to ModSettingsContainer
2022-04-05 17:19:33 +09:00
Dean Herbert
a408776734
Limit FillFlow
of columns to applicable direction
2022-04-05 17:15:05 +09:00
Dean Herbert
388322cd61
Speed up customisation panel toggle a bit
2022-04-05 16:56:24 +09:00
Dean Herbert
58e9147b12
Simplify and better comment nested scroll conditionals
2022-04-05 16:48:25 +09:00
Dan Balasescu
2ec15a1ebe
Fix lookup through transformers
2022-04-05 16:47:15 +09:00
Dean Herbert
f156cb797d
Improve nested scroll behaviour
2022-04-05 16:46:09 +09:00
Dean Herbert
23dad7bdc4
Move scroll view padding to content level
...
Without doing this, there is a non-masked but also non-interactive area
to the left or right of the view.
2022-04-05 16:43:00 +09:00
Dan Balasescu
c973d33bfd
Merge pull request #17604 from nekodex/mp-countdown-sfx
...
Add SFX for multiplayer lobby countdown timer
2022-04-05 16:40:26 +09:00
Dean Herbert
3d8ae0465f
Reword comment slightly
2022-04-05 15:51:04 +09:00
Dean Herbert
8e543204cd
Remove debounce logic (not required after switching to Update
clock time)
2022-04-05 15:49:47 +09:00
Dean Herbert
5f415cbe53
Full potential null reference and add better commentary on countdown scheduling
2022-04-05 15:48:18 +09:00
Dean Herbert
d0f83885ce
Appease the CI
2022-04-05 13:20:34 +09:00
Dean Herbert
31bf0c4a9b
Disable "final" sample in countdown for the time being
2022-04-05 13:16:06 +09:00
Dean Herbert
174dc1641c
Fix multiple issues with timekeeping
...
- Using realtime (`DateTimeOffset.Now`) meant that values would be
changing in the same frame, causing misfirings or incorrect displays
- No debounce on sample playback meant that scheduling edge cases could
potentially cause samples to be played more than once.
2022-04-05 11:49:58 +09:00
Dean Herbert
3ca365ad7f
Merge branch 'master' into dangerous-delete-actions
2022-04-05 10:55:01 +09:00
Ame
32c89f8643
Handle repeated OnPressed()
on FooterButton
(without FooterButtonRandom
)
2022-04-05 00:33:41 +02:00
Bartłomiej Dach
f73062a0d6
Revert "Remove nullable on RealmBackedResourceStore
realm parameter"
...
This reverts commit 09e15f5496
.
2022-04-04 22:22:55 +02:00
Bartłomiej Dach
9b367d645d
Always play pop in sequence
2022-04-04 20:02:47 +02:00
CenTdemeern1
9a07a95d39
Make several delete confirmation buttons dangerous buttons
...
Includes:
- Mass deletion
- Beatmap deletion
- Local score deletion
2022-04-04 19:22:53 +02:00
Dean Herbert
3708f2b744
Update resources
2022-04-05 01:05:04 +09:00
Dean Herbert
64ba24c4f7
Merge branch 'master' into mp-countdown-sfx
2022-04-05 01:04:57 +09:00
Dan Balasescu
cbcbcd1a4a
Merge pull request #17643 from peppy/stable-countdown
...
Stabilise countdown updates to be based on when whole seconds change
2022-04-04 22:19:06 +09:00
Dean Herbert
6b5ee6d89d
Update framework
2022-04-04 20:44:05 +09:00
Dean Herbert
57b8c32f25
Remove unused fields
2022-04-04 20:42:14 +09:00
Dean Herbert
5f358a04e9
Return a valid "lighting" response from DefaultSkin
...
This is temporary to allow the new sprite lookup flow to potentially be
merged before hit lighting skinnability is addressed.
2022-04-04 20:40:20 +09:00
Dean Herbert
8185020f12
Improve the visual of the missing sprite sprite
2022-04-04 20:35:48 +09:00
Dean Herbert
de30a42558
Add region
for import methods and move Dispose
to end of time
2022-04-04 20:30:14 +09:00
Dean Herbert
dac5dfde8f
Remove unnecessary LazyThreadSafetyMode
specification
2022-04-04 20:28:43 +09:00
Dean Herbert
300feadf6a
Update SkinnableSprite
to match more broad usage
2022-04-04 20:27:46 +09:00
Dean Herbert
09e15f5496
Remove nullable on RealmBackedResourceStore
realm parameter
2022-04-04 20:27:03 +09:00
Dean Herbert
bc53adb72a
Adjust customisation transition slightly
2022-04-04 15:50:40 +09:00
Dean Herbert
b5df350007
Adjust pop in/out transitions
2022-04-04 15:45:44 +09:00
Dean Herbert
f00dc5e156
Merge pull request #17598 from smoogipoo/playlist-quick-reorder
...
Fix playlist refreshing all items on order change
2022-04-04 14:48:05 +09:00
Dean Herbert
0abebe4d23
Stabilise countdown updates to be based on when whole seconds change
2022-04-04 14:41:32 +09:00
Dean Herbert
ee8451c8ca
Merge branch 'master' into osu-diff-calc-max-combo
2022-04-04 14:20:44 +09:00
Dean Herbert
39c6eed819
Update resources
2022-04-04 14:10:57 +09:00
Dean Herbert
d6625413fa
Merge pull request #17617 from ajiiisai/proper-toggable-shortcuts-for-overlays
...
Make overlay shortcuts able to be toggled instead of repeatable
2022-04-04 13:46:42 +09:00
Dan Balasescu
e1f147a207
Mutate playlist in EditUserPlaylistItem
2022-04-04 13:46:41 +09:00
Bartłomiej Dach
cd776d21a6
Fix propagation of selected mods to columns
2022-04-03 20:12:34 +02:00
Bartłomiej Dach
e46c2df409
Add testing for customisation panel show/hide logic
2022-04-03 20:12:33 +02:00
Bartłomiej Dach
293ef44836
Implement new mod select screen
2022-04-03 20:12:33 +02:00
Bartłomiej Dach
1393e3628b
Invert operands for better readability
2022-04-03 15:24:00 +02:00
Dean Herbert
969f7e121a
Merge pull request #17545 from jai-x/new-chat-textbox
...
Implement `ChatTextBox` for new chat design
2022-04-03 22:12:12 +09:00
Bartłomiej Dach
970b1951ac
Rewrite logic slightly to better convey meaning of textbox clear
2022-04-03 14:26:08 +02:00
Jai Sharma
94fa5e2ef2
Use Action<string>
for event OnChatMessageCommitted
& clear textbox internally
2022-04-02 21:58:54 +01:00
Ame
35629e9be8
General fix for ToolbarButton toggle repetition
2022-04-02 20:45:00 +02:00
Ame
0f94616890
Make overlay shortcuts able to be toggled instead of repeatable
2022-04-02 19:41:15 +02:00
Bartłomiej Dach
28ba437d24
Merge branch 'master' into sucess-rate-tooltip
2022-04-02 19:31:45 +02:00
Jai Sharma
9e152cd3fd
Fix code quality issues
2022-04-02 17:27:44 +01:00
Jai Sharma
2297073b7e
Use OnChatMessageCommit
& OnSearchTermsChanged
events in ChatTextBar
2022-04-02 17:15:19 +01:00
Jai Sharma
b9421d1415
Simplify text clear and placeholder change in ChatTextBox
2022-04-02 17:14:27 +01:00
Salman Ahmed
beb8426d3b
Save beatmap listing card size to game config
2022-04-02 18:36:49 +03:00
Salman Ahmed
ced5be33e6
Display pass/play count in success rate percentage tooltip
2022-04-02 18:08:57 +03:00
Jamie Taylor
0f4b75ab15
Add multiplayer lobby countdown SFX
2022-04-01 21:33:57 +09:00
Dan Balasescu
6776c37bbc
Merge pull request #17592 from peppy/skin-mutation-better-naming
...
Fix automatically created "(modified)" skins getting conflicting names
2022-04-01 21:25:10 +09:00
Dean Herbert
43d03f2825
Put ToArray
call in correct place in brackets
2022-04-01 19:30:16 +09:00
Dan Balasescu
6e6271d0c0
Fix "server-side" room playlist not updated
...
Remove unused using
2022-04-01 18:32:10 +09:00
Dan Balasescu
16d4544ff9
Prevent reloads when playlist item order changes
2022-04-01 17:06:37 +09:00
Dean Herbert
01681ee874
Add missing ToArray
call
...
Not sure where this went, was there in my original commit.
2022-04-01 16:19:02 +09:00
Dean Herbert
f0821ce1fc
Import new skin editor sprites to the cursor location
2022-04-01 16:16:49 +09:00
Dan Balasescu
cabf6f501f
Merge pull request #17594 from peppy/move-skin-component-error-handling
...
Move `SkinnableInfo` error handling to lower level
2022-04-01 16:04:00 +09:00
Dean Herbert
6afed5e865
Fix new SettingsItem
attribute not playing well with non-Drawable
s
2022-04-01 16:01:33 +09:00
Dean Herbert
bfd3406f5f
Ensure that file is imported and caches are invalidated before placing new sprites
2022-04-01 16:01:33 +09:00
Dean Herbert
314ad63c6e
Simplify available file lookup and include file extension
2022-04-01 16:01:33 +09:00
Dean Herbert
2b7105ac4f
Add a default sprite representation to allow better placeholder display in skin editor toolbox
2022-04-01 16:01:33 +09:00
Dean Herbert
52eeaffce3
Limit lookup resources to images
2022-04-01 16:01:33 +09:00
Dean Herbert
d1be229d74
Combine SkinSprite
into SkinnableSprite
2022-04-01 16:01:33 +09:00
Dean Herbert
762de3cc97
Replace invalidation logic with local realm notification subscription
2022-04-01 16:01:33 +09:00
Dean Herbert
9c3dad9fbf
Add proof of concept flow to ensure RealmBackedResourceStore
is invalidated on realm file changes
...
I'm not at all happy with this, but it does work so let's go with it for
now.
2022-04-01 16:01:33 +09:00
Dean Herbert
66f5eae530
Hook up a dropdown to show all available sprites for the current skin
2022-04-01 15:01:43 +09:00
Dean Herbert
fca9faac9b
Add SkinnableSprite
for arbitrary sprite additions
2022-04-01 14:36:36 +09:00
Dean Herbert
3a16483214
Add prioritised user lookups for default skin
...
This allows user resources to be consumed before falling back to the
game bundled assets.
2022-04-01 14:36:36 +09:00
Dean Herbert
01829cf2d8
Move SkinnableInfo
error handling to lower level
...
Handling was recently added to handle the usage in
`Skin.GetDrawableCompoent`, but it turns out this is also required for
`DrawableExtensions.ApplySkinnableInfo` which can throw in a similar
fashion.
Found while working on sprite support for the editor, where this becomes
an actual issue (ie. switching to a branch where the new sprite support
is not present can cause unexpected crashes).
2022-04-01 14:30:04 +09:00
Dean Herbert
88306a6180
Disable ability to select random skin from within the skin editor
...
Reasoning is explained in inline comment.
I knowingly only applied this to the shortcut key. It's still feasible a
user can choose the option from the skin dropdown while the editor is
open, but that's less of an issue (because a user won't get the same
compulsion that I get to mash the key, only to be greeted with 100 new
mutable skins created).
2022-04-01 14:22:32 +09:00
Dean Herbert
69d4f86122
Fix automatically created "(modified)" skins getting conflicting names
...
Applies the already tested and proven method that is used in the editor
to the mutable skin creation flow.
2022-04-01 14:11:55 +09:00
Dean Herbert
6b9f5812a5
Merge pull request #17579 from CenTdemeern1/clock-button
...
Make the toolbar clock feel more like a button
2022-04-01 13:12:48 +09:00
Dean Herbert
10f15f2bdb
Merge pull request #17559 from bdach/mod-overlay/sheared-toggle
...
Implement sheared toggle button
2022-04-01 13:06:22 +09:00
Dean Herbert
338a21f4f0
Merge pull request #17581 from CenTdemeern1/remove-bpm-slider
...
Remove BPM slider
2022-04-01 11:59:16 +09:00
Joseph Madamba
d0873d67e1
Move difficulty graph toggle to individual skin settings
2022-03-31 18:56:57 -07:00
CenTdemeern1
86d262a355
Merge branch 'ppy:master' into clock-button
2022-03-31 23:08:30 +02:00
Bartłomiej Dach
1c7b259f8e
Merge branch 'master' into mod-overlay/sheared-toggle
2022-03-31 22:20:20 +02:00
Bartłomiej Dach
e180db145d
Add constructor argument to facilitate fixed width/autosizing
2022-03-31 22:19:08 +02:00
Bartłomiej Dach
b3896257ca
Move shear amount to constant
2022-03-31 22:09:03 +02:00
Bartłomiej Dach
e14d5b8adb
Remove unused using directives
2022-03-31 21:20:30 +02:00
CenTdemeern1
a6875383fc
Rebind SaveState()
to bpmTextEntry
2022-03-31 21:06:05 +02:00
CenTdemeern1
bdb21b17f7
Fix my code according to the changes @bdach requested
2022-03-31 20:39:26 +02:00
CenTdemeern1
52d723aaa6
Remove BPM slider
2022-03-31 20:11:07 +02:00
CenTdemeern1
c64a90b39e
Remove a newline to comply with codefactor
2022-03-31 17:21:50 +02:00
CenTdemeern1
f1aa60c0f1
Make the clock feel more like a button
2022-03-31 16:26:53 +02:00
Dean Herbert
0b6db31511
Guard other multiplayer client calls with exception handling
2022-03-31 19:45:38 +09:00
Dean Herbert
e0c125a628
Replace existing usage with helper method
2022-03-31 19:27:45 +09:00
Dean Herbert
5b3eb2d6f4
Add helper class to handle firing async multiplayer methods
2022-03-31 19:27:45 +09:00
Dean Herbert
0a34ce2509
Increase font weight for runtime clock
...
Fonts this small are required to be `SemiBold` by design guidelines.
Somehow missed this.
2022-03-31 19:07:30 +09:00
Dan Balasescu
bc4d6a3ace
Merge pull request #17570 from peppy/fix-settings-textbox-focus
...
Focus focus not being transferred correctly to parent settings panel on exiting nested panel
2022-03-31 18:07:51 +09:00
Dean Herbert
ef5e37c47a
Fix multiplayer sounds playing too much after gameplay
...
Regressed in https://github.com/ppy/osu/pull/15936 .
Closes #17295 .
2022-03-31 16:18:28 +09:00
Dean Herbert
ad14b7cac5
Merge pull request #17565 from smoogipoo/fix-gameplay-leaderboard-allocations
...
Remove ScoreInfo allocations in multiplayer leaderboard
2022-03-31 15:48:14 +09:00
Dean Herbert
726b49fdf3
Focus focus not being transferred correctly to parent settings panel on exiting nested panel
...
Seemingly harmless schedule delay ommission meant that the textbox may
not be in a state it can handle the incoming focus event. Regressed in
https://github.com/ppy/osu/pull/14345#discussion_r690697501 .
2022-03-31 15:24:21 +09:00
Dean Herbert
e8a295a61b
Add test coverage of textbox focus in settings panels when switching between nested panels
2022-03-31 15:24:21 +09:00
Dan Balasescu
40b6f3ff0a
Rename method to CalculateAllLegacyCombinations()
2022-03-31 15:09:06 +09:00
Dan Balasescu
32e55e7d78
Merge branch 'master' into osu-diff-calc-max-combo
2022-03-31 15:08:08 +09:00
Joseph Madamba
36c02573a8
Fix osu! logo being clicked when exiting via cmd-q on initial state
2022-03-30 21:26:30 -07:00
Salman Ahmed
9c19ae1df8
Remove no longer necessary ruleset field
2022-03-31 06:40:38 +03:00
Dan Balasescu
6e94a9780b
Remove ScoreInfo allocations in multi leaderboard
2022-03-31 12:23:00 +09:00
Dean Herbert
e0d434b89f
Remove unused using statement
2022-03-31 11:34:32 +09:00
Dean Herbert
0cac935939
Shorten class name of ModCreatedReplayUser
2022-03-31 11:34:23 +09:00
Dean Herbert
2c1ccc7d36
Update obsolete message to match targeted developers' use case
...
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-03-31 11:33:26 +09:00
Dean Herbert
234bec45cc
Remove unnecessary logging
2022-03-31 11:32:00 +09:00
Salman Ahmed
6874cdf0c8
Remove unnecessary public
prefix in interface method
2022-03-31 01:50:46 +03:00
Bartłomiej Dach
3ac0da2da3
Implement sheared toggle button
2022-03-30 22:50:21 +02:00
Bartłomiej Dach
436dec68c9
Use provided extension method instead of reimplementing locally
2022-03-30 22:04:54 +02:00
Bartłomiej Dach
83bae81095
Fill out ICreateReplayData
xmldocs
2022-03-30 22:04:54 +02:00
Jai Sharma
fff30e8a6e
Simplify show/hide of text and search in ChatTextBar
2022-03-30 21:02:12 +01:00
Bartłomiej Dach
9621a7f9cb
Merge branch 'master' into fix-autoplay-mod-user-id
2022-03-30 21:41:45 +02:00
Jai Sharma
eec3fef7a6
Remove the enter box in ChatTextBar
2022-03-30 20:25:23 +01:00
Salman Ahmed
0f144f6801
Merge branch 'master' into fix-countdown-refresh
2022-03-30 16:26:12 +03:00
Dan Balasescu
b60c253831
Merge pull request #17556 from peppy/fix-multiplayer-unobserved
...
Fix `MultiplayerMatchSongSelect` potentially attempting to exit when not the current screen
2022-03-30 21:10:11 +09:00
Dean Herbert
671386ba6c
Fix MultiplayerMatchSongSelect
potentially attempting to exit when not the current screen
2022-03-30 20:36:12 +09:00
Dan Balasescu
cb1ee05539
Merge pull request #17555 from peppy/remove-source-from-wedge
...
Remove song source from main wedge display
2022-03-30 18:57:25 +09:00
Dean Herbert
f9f6248101
Simplify string bindings
2022-03-30 17:59:45 +09:00
Dean Herbert
bc0b982102
Remove song source from main wedge display
...
This was definitely added at someone's request, since I wouldn't have
put it here. But it's displayed below in the details section already and
also not displayed in the updated "wedge" in the new design.
See https://github.com/ppy/osu/discussions/17537 for discussion.
2022-03-30 17:59:40 +09:00
Dean Herbert
99f141d396
Merge pull request #17546 from frenzibyte/autoplay-cinema-incompatibility
...
Mark both "Autoplay" and "Cinema" mods as mutually exclusive
2022-03-30 16:41:07 +09:00
Dean Herbert
bd3c401363
Merge pull request #17550 from smoogipoo/fix-score-display-race
...
Fix scores sometimes shown with incorrect scoring mode
2022-03-30 16:05:28 +09:00
Dean Herbert
975883da5c
Move all usages of client.realm
filename to a single const
2022-03-30 13:34:48 +09:00
Dan Balasescu
c311e11496
Merge pull request #17527 from peppy/switch-osu-folder
...
Add ability to "migrate" data to another folder which has an existing install
2022-03-30 13:20:49 +09:00
Dan Balasescu
4df63a4900
Prevent scores being calculated twice
2022-03-30 13:15:41 +09:00
Dan Balasescu
bd9c0076df
Fix scores sometimes shown with incorrect scoring mode
2022-03-30 13:03:12 +09:00
Dan Balasescu
e869b7286a
Merge pull request #17547 from frenzibyte/m1-ignore-realm-migration
...
Ignore EF-to-realm migration tests on M1 ARM architectures
2022-03-30 11:47:29 +09:00
Dean Herbert
555e127bc2
Merge pull request #17510 from Wieku/combo-counter
...
Adjust legacy combo counter appearance to closer match stable
2022-03-30 11:17:30 +09:00
Jai Sharma
e7d2d94eee
Fix code quality issues in ChatTextBar
2022-03-30 02:16:50 +01:00
Sebastian Krajewski
cb62d3d4b9
Remove skin dependency as component is reinitialized on skin change
2022-03-30 01:09:05 +02:00
Sebastian Krajewski
7582c943a4
Use In/Out instead of {In/Out}Quad
2022-03-30 00:48:59 +02:00
Salman Ahmed
986aad4bd5
Fix potential nullref on OsuGameTestScene.TearDownSteps
2022-03-30 01:15:24 +03:00
Salman Ahmed
cef1b93471
Improve behaviour of "Autoplay" shortcut during gameplay start
...
This also opens up the way to adding shortcut for "Cinema" mod
(Ctrl+Shift+Enter), but will leave adding that until there's a demand
for it.
2022-03-30 01:07:48 +03:00
Jai Sharma
f049d7cb67
Implement ChatTextBox
for new chat design
...
Reference design: https://www.figma.com/file/f8b2dHp9LJCMOqYP4mdrPZ/Client%2FChat?node-id=1%3A297
Adds new component `ChatTextBox`.
Exposes `BindableBool` `ShowSearch` to change text input behaviour
between normal and search behaviour.
Adds new component `ChatTextBar`.
Exposes `BindableBool` `ShowSearch` which toggles between showing current
chat channel or search icon.
Additionally binds to child `ChatTextBox` components.
Requires a cached `Bindable<Channel>` instance to be managed by a parent
component.
2022-03-29 22:33:38 +01:00
Salman Ahmed
8d4356f23b
Mark "autoplay" and "cinema" mods as mutually exclusive
2022-03-29 17:26:02 +03:00
Salman Ahmed
26b72fc449
Merge branch 'master' into fix-countdown-refresh
2022-03-29 16:16:36 +03:00
Salman Ahmed
9a09c97457
Fix "Barrel Roll" tooltip not limiting decimal places for spin speed
2022-03-29 16:11:44 +03:00
Dean Herbert
4741679a94
Change confirmation message to be more clear about intentions
...
Co-authored-by: Henry Lin <henry.ys.lin@gmail.com>
2022-03-29 19:03:50 +09:00
Salman Ahmed
cdc2ae7991
Merge branch 'master' into m1-migration-information
2022-03-29 13:03:36 +03:00
Dean Herbert
1fb3d11591
Add ability to "migrate" data to another folder which has an existing install
...
Until now, migrating would always attempt to move files.
There's a chance that a user is reinstalling osu! but has their data at
a custom location. We want to allow the chance for them to continue
using the external data. This seems like the easiest way to make it
work.
Would be nice if we had a `Game.Restart()` method, but maybe this is
enough for now?
Note that further down the road we will probably prompt the user to
potentially select a custom install path (including one with existing
data) before osu! gets to writing anything.
2022-03-29 18:04:31 +09:00
Dean Herbert
ea9495eb74
Update all existing calls to extension method with correct fallback handling
2022-03-29 16:51:30 +09:00
Dean Herbert
7d716adf39
Create new ICreateReplayData
interface and obsolete ICreateReplay
2022-03-29 16:51:30 +09:00
Dean Herbert
3fc8c23fe4
Remove unnecessary SetReplayScore
call in ModCinema
2022-03-29 16:51:30 +09:00
Dean Herbert
327477d050
Remove unnecessary SetReplayScore
call in ModCinema
2022-03-29 16:50:05 +09:00
Dean Herbert
8948bcce19
Restructure transforms slightly
2022-03-29 13:18:31 +09:00
Dean Herbert
0433d2fe6a
Add safety to realm instance retrieval in RealmAccess
2022-03-29 11:40:58 +09:00
Dan Balasescu
375a752e24
Fix countdown timer not refreshing on new countdown
2022-03-29 11:27:26 +09:00
Sebastian Krajewski
caf641e1ab
Remove redundant ClearTransforms
2022-03-28 23:50:35 +02:00
Sebastian Krajewski
981ef735cf
Always start small pop out from its initial size
2022-03-28 19:57:59 +02:00
Sebastian Krajewski
e3289bb080
Don't scale big pop out as much
2022-03-28 19:33:00 +02:00
Sebastian Krajewski
265b2111ef
Remove comment
2022-03-28 18:08:51 +02:00
Sebastian Krajewski
001a98e069
Fix LegacyComboCounter not unsubscribing from skin
2022-03-28 18:08:35 +02:00
Dean Herbert
ea46e024c1
Avoid deadlock during migration failed exit process
2022-03-29 00:04:13 +09:00
Dean Herbert
b6ae0ebb6f
Limit macOS specific log output to macOS platforms specifically
2022-03-28 23:46:07 +09:00
Sebastian Krajewski
05a978ce8c
Update LegacyComboCounter layout and scaling
2022-03-28 16:36:37 +02:00
Dean Herbert
dc7dc7f65a
Update UserProfileOverlay
and ClickableAvatar
to treat system users more correctly
2022-03-28 22:57:16 +09:00
Dean Herbert
a0692ce477
Add a const
for system users which should never display a profile
2022-03-28 22:22:56 +09:00
Dean Herbert
b5834dabdb
Fix skin editor not exiting correctly when using the menu
...
Closes https://github.com/ppy/osu/issues/17489 .
2022-03-28 20:43:26 +09:00
Dean Herbert
a98aac3bf2
Better inform users of migration failure reason when running Apply Silicon build
...
As mentioned in https://github.com/ppy/osu/discussions/17409#discussioncomment-2445464 ?
2022-03-28 17:34:36 +09:00
Dean Herbert
01980effe2
Merge pull request #17449 from smoogipoo/countdown-button-ux
...
Improve multiplayer ready button/countdown button UX
2022-03-27 13:42:10 +09:00
Dean Herbert
1edf1d8f40
Merge pull request #17464 from smoogipoo/fix-logo-thread-safety
...
Fix LogoVisualisation draw thread safety
2022-03-27 09:50:42 +09:00
Dean Herbert
e198d71818
Merge pull request #17466 from bdach/multi-settings-z-ordering
...
Fix multiplayer match settings overlay dropdown Z-ordering
2022-03-27 09:50:21 +09:00
Bartłomiej Dach
f400249f32
Fix multiplayer match settings overlay dropdown Z-ordering
2022-03-26 18:28:38 +01:00
Dan Balasescu
6384531317
Fix LogoVisualisation draw thread safety
2022-03-27 01:43:47 +09:00
Salman Ahmed
b6822f8190
Remove redundant/outdated Origin
line
2022-03-26 14:55:19 +03:00
Dean Herbert
9b7b897b3c
Adjust padding to fit better
2022-03-26 20:34:50 +09:00
Dean Herbert
ab8db3b7dc
Move nested classes to own files
2022-03-26 20:34:17 +09:00
Dean Herbert
4ddf3cb1d9
Add ability to cycle between clock display modes
2022-03-26 19:18:41 +09:00
Dean Herbert
97e9049a2c
Adjust metrics and colours to better match the actual toolbar
2022-03-26 18:56:40 +09:00
Dean Herbert
252d1924e7
Adjust metrics for better legibility at small sizes
2022-03-26 18:13:33 +09:00
Dean Herbert
999ae88af2
Show game time display in clock
2022-03-26 18:13:20 +09:00
Dean Herbert
e8f5a8e3d6
Refactor hands for legibility (visual and code)
2022-03-26 18:13:13 +09:00
Dean Herbert
0d8a7246dd
Add basic implementation of clock
2022-03-26 18:13:13 +09:00
Dean Herbert
5725cc36ff
Add animation to countdown button when countdown is active
2022-03-26 14:29:53 +09:00
Dean Herbert
03f24c8b58
Merge branch 'master' into countdown-button-ux
2022-03-26 10:34:51 +09:00
Dean Herbert
a30d6256f4
Merge pull request #17447 from peppy/countdown-button-icon
...
Use more appropriate icon on countdown button (and give tooltip)
2022-03-26 10:20:07 +09:00
Dean Herbert
f92a31cd39
Merge pull request #17402 from smoogipoo/multiplayer-auto-countdown
...
Add multiplayer auto-start countdown timer
2022-03-25 20:31:14 +09:00
Dan Balasescu
6c172bac3c
Merge pull request #17448 from peppy/fix-skin-component-crash-on-instantiation-failure
...
Avoid crashing if a skin component cannot be instantiated correctly
2022-03-25 19:41:52 +09:00
Dan Balasescu
1ff5fc98f5
Merge pull request #17445 from peppy/fix-test-realm-failures
...
Fix visual test crashes due to local realm not having update thread
2022-03-25 19:41:13 +09:00
Dan Balasescu
11ee78b395
Merge branch 'master' into countdown-button-icon
2022-03-25 19:40:25 +09:00
Dan Balasescu
3986dfd160
Merge pull request #17444 from peppy/fix-countdown-counting
...
Update multiplayer countdown button text more often
2022-03-25 19:40:04 +09:00
Dean Herbert
ed239d7016
Merge pull request #17421 from peppy/skin-nullable
...
Apply `nullable` to skin classes
2022-03-25 19:39:04 +09:00
Dean Herbert
f989158a31
Add back playlist availability control (because it's hooked up half way?)
2022-03-25 19:20:16 +09:00
Dan Balasescu
9963efce51
Improve ready/countdown button UX
2022-03-25 18:40:32 +09:00
Dean Herbert
320110f179
Remove "room visibility" from playlists settings to match
2022-03-25 18:37:46 +09:00
Dean Herbert
b13408aed0
Add back "room visibility" control commented out for now
2022-03-25 18:37:20 +09:00
Dean Herbert
a0a3bba46e
Avoid crashing if a skin component cannot be instantiated correctly
2022-03-25 18:31:26 +09:00
Dan Balasescu
3ad092d808
Always show the countdown button when host
2022-03-25 18:29:00 +09:00
Dean Herbert
463091bde2
Use more appropriate icon on countdown button (and give tooltip)
2022-03-25 18:25:48 +09:00
Dean Herbert
1acfbf490b
Merge branch 'master' into mod-overlay/settings-area
2022-03-25 17:37:39 +09:00
Dan Balasescu
2553cfed75
Match new server ready/unready logic
2022-03-25 17:04:45 +09:00
Dean Herbert
aa9e642e40
Merge branch 'master' into pin-multiplayer-host
2022-03-25 16:49:35 +09:00
Dean Herbert
6b22e5774f
Remove conditional access on known non-null
2022-03-25 16:42:35 +09:00
Dean Herbert
5fcd3b07f1
Fix visual test crashes due to local realm not having update thread
2022-03-25 16:35:32 +09:00
Dean Herbert
4a30b6ef56
Update multiplayer countdown button text more often
...
At once a second, it regularly skips whole seconds (because scheduler
isn't guaranteed to run exactly as often as specified). 10 updates a
second seems amicable and less noticeable to my eye.
2022-03-25 16:25:20 +09:00
Dan Balasescu
8553adc401
Merge pull request #17443 from peppy/fix-unexpected-immediate-exit
...
Fix game unexpectedly exiting without outro sequence occasionally on macOS
2022-03-25 15:57:57 +09:00
Dan Balasescu
23c4f9910e
Apply notnull constraint
2022-03-25 15:54:01 +09:00
Dean Herbert
792e79265b
Add ignore rule for new helper property
2022-03-25 15:46:27 +09:00
Dean Herbert
b1f0f89fdd
Simplify AutoStart
and Host
checks
2022-03-25 15:41:01 +09:00
Dan Balasescu
2d8d177807
Merge branch 'master' into skin-nullable
2022-03-25 15:36:21 +09:00
Dan Balasescu
478174dd58
Merge pull request #17416 from peppy/skin-fuck
...
Refactor skin construction
2022-03-25 15:36:06 +09:00
Dean Herbert
de4c04ef80
Fix non-matching json propert for AutoStartDuration
2022-03-25 15:34:33 +09:00
Dean Herbert
416b57ea69
Fix main menu buttons handling keys when super (cmd) is held
2022-03-25 15:13:22 +09:00
Dean Herbert
816fcae3a1
Rename Button
to MainMenuButton
to differentiate better
2022-03-25 15:12:39 +09:00
Dan Balasescu
c6182c2b09
Merge pull request #17432 from peppy/realm-subscription-any-thread
...
Allow realm subscriptions to be initiated from any thread
2022-03-25 14:05:03 +09:00
Dean Herbert
09c5325b08
Update resources
2022-03-25 13:18:49 +09:00
Dean Herbert
b4c0155b3d
Update framework
2022-03-25 13:07:21 +09:00
Dan Balasescu
def2ce243f
Merge pull request #17431 from peppy/fix-participants-panel-null-ref
...
Guard against potential null `CurrentItem` in `ParticipantPanel`
2022-03-25 11:47:43 +09:00
Bartłomiej Dach
5f730c0cd4
Merge branch 'master' into fix-old-legacy-replays
2022-03-24 23:21:50 +01:00
Bartłomiej Dach
878e8d21a3
Remove assertion to fix "expression always true" inspection
2022-03-24 21:51:10 +01:00
Dean Herbert
b04ca111c6
Allow realm subscriptions to be initiated from a non-update thread
2022-03-24 23:41:07 +09:00
Dean Herbert
2938f44e6c
Update PresentExternally
usages in line with framework changes
2022-03-24 23:41:07 +09:00
Dan Balasescu
1abf3f7bf4
Fix cancel tooltip showing for autostart countdowns
2022-03-24 20:25:17 +09:00
Dan Balasescu
d3a957d64e
Fix test client not receiving initial value
2022-03-24 20:24:09 +09:00
Dan Balasescu
0d88af19ae
Fix local setting not being updated
2022-03-24 20:23:58 +09:00
Dan Balasescu
f80692f342
Add missing TestMultiplayerClient coverage
2022-03-24 20:19:05 +09:00
Dan Balasescu
5fe46a73cb
Update room state in more situations
2022-03-24 20:17:16 +09:00
Dan Balasescu
209de886ce
Add method to stop countdown
2022-03-24 20:17:16 +09:00
Dan Balasescu
ea9de0199d
Split countdown start into separate method
2022-03-24 20:09:32 +09:00
Dan Balasescu
40eca0fbe2
Merge branch 'master' into multiplayer-auto-countdown
2022-03-24 18:11:51 +09:00
Dean Herbert
2d58feebb1
Guard against potential null CurrentItem
in ParticipantPanel
2022-03-24 17:54:21 +09:00
Dean Herbert
e889d93441
Add asserts of playlist being non-empty after client operations
2022-03-24 17:52:20 +09:00
Dean Herbert
0275e974e5
Merge branch 'master' into multiplayer-countdown-timers-2
2022-03-24 17:24:00 +09:00
Dean Herbert
e3f8bc0588
Revert Availability
to private
2022-03-24 17:15:17 +09:00
Dan Balasescu
528ffea38d
Fix incorrect event binding
2022-03-24 17:11:08 +09:00
Dean Herbert
a7554dcdf7
Use a constant for the early version timing offset
2022-03-24 16:43:41 +09:00
Dan Balasescu
dfa076c169
Refactor cancellation logic
2022-03-24 16:29:59 +09:00
Dean Herbert
a7d5f2281c
Apply beatmap offsets to legacy replay frame handling
2022-03-24 16:16:40 +09:00
Dan Balasescu
4c0d76573c
Asserate code is running on update thread
2022-03-24 15:51:30 +09:00
Dan Balasescu
f0d132b16e
Rename FinishCountdown() -> SkipToEndOfCountdown()
2022-03-24 15:21:46 +09:00
Dan Balasescu
d2ecc100e5
Revert unnecessary async change
2022-03-24 15:07:24 +09:00
Dan Balasescu
8f3a4df70a
Add explanation for try-catch
2022-03-24 15:07:24 +09:00
Dan Balasescu
d36944ac95
Dispose token manually
...
Cover more branches with cancellation source disposal
2022-03-24 15:07:24 +09:00
Dean Herbert
8ca9cbc866
Set a more correct initial value for pauseFreqAdjust
...
As the `GameplayClock` now starts paused, this value needs to match to
ensure things work correctly.
For a better explanation of how we got here, see discussion at
https://github.com/ppy/osu/pull/17302#discussion_r830017735 .
2022-03-24 14:50:00 +09:00
Dan Balasescu
96a447f68b
Rename Multiplayer prefix to button classes
2022-03-24 14:28:38 +09:00
Dan Balasescu
90c7945bca
Re-remove PopoverButton class with better test fix
2022-03-24 14:26:31 +09:00
Dean Herbert
6f529cf7a4
Merge branch 'master' into fix-spectator-seeks
2022-03-24 14:24:20 +09:00
Dean Herbert
e243a7c55d
Reword storage
param xmldoc to use stronger and better defined langauge
2022-03-24 12:45:11 +09:00
Dean Herbert
0cd29a73b9
Fix typo in xmldocs
2022-03-24 12:39:47 +09:00
Dean Herbert
a4d17a915f
Fix incorrect HUD component fallback
...
Legacy skins should now always show the legacy hud components. The
conditional here is no longer valid as fallback lookups happen at a
*skin*-fallback level rather than internal *source*-fallback.
Put another way, `LegacyDefaultSkin` (with user customisations) should
still display the classic HUD components even if a font is not provided,
as that font will be available via the skin lookup hierarchy.
The TODO removed in this commit has been already resolved so this code
is no longer required.
2022-03-24 12:36:20 +09:00
Dan Balasescu
547418e47e
Revert "Remove PopoverButton class"
...
This reverts commit 6b712be97d
.
2022-03-24 11:15:51 +09:00
Dean Herbert
7296bad294
Convert LegacyBeatmapSkin
to use nullable
2022-03-24 00:24:06 +09:00
Dean Herbert
194bf4fb05
Convert LegacySkin
to use nullable
2022-03-24 00:23:55 +09:00
Dean Herbert
3e020073c5
Convert Skin
to use nullable
2022-03-24 00:23:55 +09:00
Dean Herbert
05c7e09d79
Make Textures
and Samples
read-only
2022-03-24 00:02:38 +09:00
Salman Ahmed
6cd67928ab
Simplify documentation of ModUsage
2022-03-23 15:48:52 +03:00
Salman Ahmed
b218046fa2
Remove redundant line from mod usage
2022-03-23 15:38:48 +03:00
Dean Herbert
c079a9cd32
Add comment regarding equality check importance in LegacyHitSampleInfo
2022-03-23 20:18:44 +09:00
Dean Herbert
997c091a8d
Revert "Remove IsLayered
from LegacyHitSampleInfo
comparison"
...
This reverts commit 4523393208
.
2022-03-23 20:15:17 +09:00
Dean Herbert
2ea9e5245c
Revert "Remove IsLayered
from GetHasCode
implementation"
...
This reverts commit 16ee6b5fc7
.
2022-03-23 20:15:13 +09:00
Dan Balasescu
34a367b369
Merge branch 'master' into multiplayer-countdown-timers-2
2022-03-23 15:40:50 +09:00
Dean Herbert
6542f974f2
Merge branch 'master' into skin-fuck
2022-03-23 15:30:22 +09:00
Dan Balasescu
a83a90e675
Rename countdown Delay -> Duration
2022-03-23 15:21:16 +09:00
Dan Balasescu
f7c0047206
Send time remaining in countdowns instead
2022-03-23 15:19:43 +09:00
Dean Herbert
078288a616
Make "skin.ini" the default skin filename and remove redundant parameters
2022-03-23 15:05:01 +09:00
Dean Herbert
7a1909bf97
Change parameter order of LegacySkin
to put IStorageResourceProvider
first
...
The optional resource store should not be before the (basically)
required resource provider.
2022-03-23 15:02:04 +09:00
Dean Herbert
d0ea1739b4
Remove skin configuration stream logic as it is no longer required
2022-03-23 14:57:42 +09:00
Dean Herbert
9d3c6ade62
Remove unnecessary skin reading hack in DefaultLegacySkin
2022-03-23 14:57:42 +09:00
Dean Herbert
6c405f1dee
Remove storage
override from LegacyBeatmapSkin
2022-03-23 14:57:42 +09:00
Dean Herbert
b48aa1d8fa
Ensure HitObjectSampleTest
's TestWorkingBeatmap
provides the marking resource store correctly
2022-03-23 14:57:42 +09:00
Dean Herbert
e56d13d8be
Fix realm backed store not being initialised for some tests
2022-03-23 14:57:42 +09:00
Dean Herbert
a5acd38fd5
Fix HitObjectSampleTest
adding null files to realm models
2022-03-23 14:57:42 +09:00
Dean Herbert
00aea9bef0
Only use legacy resources lookup for protected (aka default) skin
2022-03-23 14:57:42 +09:00
Dean Herbert
3c38b14228
Documentation improvements
2022-03-23 14:57:42 +09:00
Dean Herbert
32e2cfb8ee
Leave realm resource store construction to base class
2022-03-23 14:57:42 +09:00
Dean Herbert
e1236e07ad
Fix extensions not being specified in time for realm file caching
2022-03-23 14:57:42 +09:00
Dean Herbert
a7f63fb034
Make providing a custom ResourceStore
to LegacyBeatmapSkin
optional (for tests only)
2022-03-23 14:57:42 +09:00
Dean Herbert
35d2f973a3
Prefer provided resource store over realm backed to keep tests working
2022-03-23 14:57:42 +09:00
Dean Herbert
b4d89b4e31
Replace duplicate LegacySkinResourceStore
class with RealmBackedResourceStore
2022-03-23 14:57:42 +09:00
Dean Herbert
5c4a74378d
Remove Textures
and Samples
initialisation to Skin
2022-03-23 14:57:42 +09:00
Dean Herbert
657daf07d7
Update LocalisationAnalyser to support .net6
2022-03-23 11:03:24 +09:00
Dan Balasescu
d4ad4ac9db
Limit countdown updates to once per second
2022-03-23 10:50:05 +09:00
Dan Balasescu
6b712be97d
Remove PopoverButton class
2022-03-23 10:40:38 +09:00
Dan Balasescu
9138aaf780
Split MultiplayerReadyButton
2022-03-23 10:38:56 +09:00
Dan Balasescu
1ffa1e1219
Merge pull request #17400 from nagilson/screen-mod-retention
...
Fix mods from single player carrying over to multiplayer
2022-03-23 08:36:15 +09:00
Dan Balasescu
8591630e5c
Merge branch 'master' into editor-exit-harsh-blocking
2022-03-23 07:06:25 +09:00
Bartłomiej Dach
51a1721bc9
Fix unprotected access to potentially-null DI'd dialog overlay
2022-03-22 22:10:05 +01:00
Bartłomiej Dach
f3aad77239
Remove unused local variable
2022-03-22 22:00:24 +01:00
Bartłomiej Dach
a38bafab91
Remove unused using directive
2022-03-22 22:00:05 +01:00
Bartłomiej Dach
8647bebdca
Merge branch 'master' into hold-to-discard-changes
2022-03-22 20:37:43 +01:00
Bartłomiej Dach
8192fb47fe
Merge branch 'master' into skin-editor-eat-input
2022-03-22 19:22:48 +01:00
Dean Herbert
09ec49e6fa
Rename realm-backed resource store in preparation for non-legacy usage
2022-03-22 18:31:18 +09:00
Dean Herbert
ff8352b749
Merge branch 'master' into screen-mod-retention
2022-03-22 17:27:26 +09:00
Dean Herbert
483fb84b56
Fix typo in FinishCountdown
method
2022-03-22 16:50:13 +09:00
Dean Herbert
61ddf1e6cf
Disallow exiting the editor without saving (unless explicitly confirming)
2022-03-22 15:42:56 +09:00
Dean Herbert
f95bd89166
Revert editor exit behaviour to exit without changes for now
2022-03-22 14:46:57 +09:00
Dean Herbert
fb7f9a81db
Remove unnecessary equality check in skin editor construction path
2022-03-22 14:35:13 +09:00
Dan Balasescu
23be0f1be9
Remove availability picker for now
2022-03-22 14:34:06 +09:00
Dan Balasescu
d0fee53e1f
Implement auto countdown timers
...
Change to using TimeSpan
2022-03-22 14:34:06 +09:00
Dean Herbert
0fcb3bdba9
Fix beatmap date added not being updated on reimporting a soft deleted beatmap
...
Addresses concerns raised in https://github.com/ppy/osu/discussions/17399 .
2022-03-22 14:10:36 +09:00
Dan Balasescu
4630aa15cc
Apply refactorings according to reviews
2022-03-22 12:54:19 +09:00
NAGILSON
17b639b404
Implement suggested change to wipe mods on multiplayer screen
2022-03-21 22:42:17 -04:00
Dan Balasescu
36772ec652
Merge pull request #17356 from apollo-dw/strict-tracking
...
Implement "Strict Tracking" mod in osu!
2022-03-22 07:32:36 +09:00
Dan Balasescu
aea03ca21d
Merge pull request #17359 from frenzibyte/fix-score-panel-max-combo
...
Improve method of retrieving beatmap maximum combo for results score panels
2022-03-22 06:28:30 +09:00
Dean Herbert
9a2691c1bc
Remove unnecessary schedule
2022-03-21 23:54:47 +09:00
Salman Ahmed
33acc5d720
Remove no longer valid comments
2022-03-21 14:06:53 +03:00
Salman Ahmed
058fbbbe6c
Remove unused using directive
2022-03-21 14:06:36 +03:00
Dean Herbert
2a696783af
Remove unused const in SkinEditorOverlay
2022-03-21 17:33:56 +09:00
Dean Herbert
2f18c512cd
Convert SkinEditorOverlay
to an OverlayContainer
to allow it to block input
2022-03-21 17:33:56 +09:00
Dean Herbert
3643f879e4
Add test coverage of skin editor settings slider not working via keyboard adjustments
2022-03-21 17:33:56 +09:00
Dean Herbert
36868dbdb4
Add the ability to override the user setting for hold-to-confirm containers
...
Sometimes the user is not right.
2022-03-21 16:07:27 +09:00
Dean Herbert
d811a70f4b
Change button types on editor exit dialog to match purpose
...
Addresses https://github.com/ppy/osu/discussions/17363 .
2022-03-21 16:06:59 +09:00
Dean Herbert
b42081dd9b
Add DangerousButton
for use in popup dialogs
2022-03-21 16:06:45 +09:00
Dean Herbert
31570d3114
Merge pull request #17252 from jai-x/new-chat-channel-control
...
Implement `ChannelListItem` for new chat design
2022-03-21 15:41:00 +09:00
Dean Herbert
3bb01fd595
Fix close button animation not being applied correct on mouse down due to conflicting scales
2022-03-21 14:41:57 +09:00
Dean Herbert
7ca3beb7cc
Also add fade to ChannelItem
selected box
2022-03-21 14:41:42 +09:00
Dean Herbert
428e439f40
Remove space between '#' and channel name
...
This was in flyte's design (he was following discord) but doesn't feel
too correct when it's not aligned with anything else. We can revisit
this if/when we have better glyphs to represent channel types.
2022-03-21 14:36:56 +09:00
Dean Herbert
16caf2d30b
Add slight animation when highlighting an unread channel
2022-03-21 14:34:54 +09:00
Dean Herbert
692362131e
Add animation when mention pill appears (or a new message arrives)
2022-03-21 14:31:51 +09:00
Dean Herbert
11b050b66b
Add slight fade when hovering ChannelListItem
s
2022-03-21 14:28:14 +09:00
Dean Herbert
9eda2f2df1
Remove box surrounding close button
2022-03-21 14:25:29 +09:00
Dean Herbert
f922a6b556
Rename renaming button/pill classes
2022-03-21 14:15:22 +09:00
Dean Herbert
812343b410
Merge branch 'master' into new-chat-channel-control
2022-03-21 14:14:02 +09:00
Dean Herbert
355b0fa314
Fix loading player via skin editor still allowing changing current audio track
...
`PlayerLoader` is required in the sequence to get the game into the
correct state for gameplay right now. Applying ths simplest fix here.
Closes https://github.com/ppy/osu/issues/17351 .
2022-03-21 13:49:56 +09:00
Salman Ahmed
5c1e11c153
Merge branch 'master' into queue-list-counter
2022-03-21 05:01:09 +03:00
hwabis
06136b2247
Revert OsuTabItem Text to protected, update tab count test
2022-03-20 21:37:02 -04:00
hwabis
8fbdd06895
add queue tab count test
2022-03-20 16:24:41 -04:00
Salman Ahmed
b9859f9f21
Obsolete BeatmapInfo.MaxCombo
and suppress in usages
2022-03-20 16:30:29 +03:00
Salman Ahmed
c2063f415d
Remove unnecessary MaxCombo
migration between unmapped database fields
2022-03-20 16:27:54 +03:00
Salman Ahmed
aef40da8d4
Add note about null return value
2022-03-20 16:24:30 +03:00
Salman Ahmed
2a78042038
GetBeatmapMaximumComboAsync
-> GetMaximumAchievableComboAsync
2022-03-20 16:18:53 +03:00
Salman Ahmed
145fca2704
Fix failing test scenes
2022-03-20 16:17:19 +03:00
Salman Ahmed
5f878ed82b
Delegate IsPlayable
to the obsoleted UserPlayable
by default
...
Handles consumers who still haven't updated to use `IsPlayable` yet.
2022-03-20 16:07:09 +03:00
Salman Ahmed
add9f3ec91
Rename multiplayer mod usages to make more sense
2022-03-20 13:12:24 +03:00
Salman Ahmed
820a672940
Reword xmldoc to make more sense
2022-03-20 06:37:08 +03:00
Salman Ahmed
70e943fbcc
ModUsage.Solo
-> ModUsage.User
2022-03-20 06:36:51 +03:00
Salman Ahmed
e1d22e58bf
Simplify queue count text logic
2022-03-20 06:25:14 +03:00
Salman Ahmed
7529d6fc00
Bind queue items during playlist initialization
...
Along with where the other bindables are bound together (only bind, not
listening).
2022-03-20 06:23:44 +03:00
Salman Ahmed
eca7975864
Compute the beatmap maximum achievable combo instead of Beatmap.MaxCombo
2022-03-20 05:38:14 +03:00
Salman Ahmed
d36f32a9c9
Introduce method for computing maximum achievable combo properly
2022-03-20 05:38:14 +03:00
Salman Ahmed
c5cc7eec79
Add explicit todo about removing BeatmapInfo.MaxCombo
...
Using that property is a trap basically.
2022-03-20 05:38:14 +03:00
Jai Sharma
f3702fbefb
Pass correct params to UpdateableAvatar
ctor in ChannelListItem
2022-03-19 22:20:17 +00:00
Jai Sharma
ba5a43b526
Rename ControlItem
-> ChannelListItem
and associated classes
2022-03-19 21:49:14 +00:00
Jai Sharma
653bb47dd5
Use UpdateableAvatar
and remove redundant ControlItemAvatar
class
2022-03-19 21:36:11 +00:00
Jai Sharma
5373c3066f
Use OsuAnimatedButton
as base for ControlItemClose
2022-03-19 21:23:32 +00:00
apollo-dw
149cfd338d
Use new mod-related object types for Strict Tracking
2022-03-19 18:29:44 +00:00
hwabis
ef823d58a7
address frenzibyte review (refactor bindable flow, clean up CI stuff)
2022-03-19 13:05:35 -04:00
Jai Sharma
a293e0c766
Remove redundant ControlItemText
class
2022-03-19 16:44:58 +00:00
Salman Ahmed
9afe82a0d5
Fix potentially null drawable call to SetLayoutPosition
2022-03-19 14:54:58 +03:00
Dean Herbert
d681643c38
Merge pull request #17299 from nekodex/arm64
...
Update download links for macOS builds (to add Apple Silicon)
2022-03-19 20:45:51 +09:00
Dean Herbert
9aa902785c
Merge pull request #17327 from frenzibyte/simplify-extension-methods
...
Simplify `IncreasesCombo`/`BreaksCombo` helper method implementation
2022-03-19 20:23:09 +09:00
Bartłomiej Dach
b7d5a628bc
Merge branch 'master' into fix-spectator-seeks-hot
2022-03-19 11:39:01 +01:00
Dean Herbert
a903aee17e
Use schedule to workaround seek issue instead
2022-03-19 18:00:14 +09:00
Dean Herbert
cf2212e794
Revert "Fix spectator not starting from correct seek point (hotfix)"
...
This reverts commit 2b59eff465
.
2022-03-19 17:20:54 +09:00
Dean Herbert
2b59eff465
Fix spectator not starting from correct seek point (hotfix)
2022-03-19 15:14:25 +09:00
Dean Herbert
63998ad9f1
Add test coverage of SpectatorPlayer
failing to seek on inopportune frame arrival time
2022-03-19 15:06:22 +09:00
Dean Herbert
dae5569e36
Use nullable
in PlayerLoader
2022-03-19 15:06:22 +09:00
Dean Herbert
da76358ee0
Expose the loading player in PlayerLoader
2022-03-19 15:06:22 +09:00
Salman Ahmed
b99541fb5e
Revert "Swap placements of "hold for menu" and key counter"
...
This reverts commit 5bcb7c167c
.
2022-03-19 08:08:07 +03:00
hwabis
5d16519a82
make code prettier
2022-03-18 23:41:55 -04:00
Salman Ahmed
ad9b119e3d
Reduce "hold for menu" radius of visibility
2022-03-19 05:04:54 +03:00
Salman Ahmed
486be83177
Calculate position adjustment distance in local parent space
2022-03-19 05:04:13 +03:00
Salman Ahmed
5bcb7c167c
Swap placements of "hold for menu" and key counter
2022-03-19 05:02:22 +03:00
Salman Ahmed
0adad3a599
Handle potential null room hosts
2022-03-19 04:01:35 +03:00
hwabis
5a5629eb5a
(works now) use BindValueChanged to set the Queue text
2022-03-18 20:47:45 -04:00
hwabis
5e5fbc496e
(still not working) try bindables instead of int
2022-03-18 20:32:37 -04:00
hwabis
d9b2a29c6d
(not working yet) add MultiplayerPlaylistTabControl, "Queue ({count})"
2022-03-18 20:02:26 -04:00
hwabis
faa36c78e5
put count and tabs into new fillflowcontainer
2022-03-18 12:55:00 -04:00
Salman Ahmed
8078a8c1f8
Simplify IncreasesCombo
/BreaksCombo
helper method implementation
2022-03-18 17:18:42 +03:00
Dean Herbert
fc75aa0807
Merge pull request #17324 from frenzibyte/score-panel-max-combo
...
Display beatmap maximum combo next to score combo in results panel
2022-03-18 22:59:38 +09:00
Dan Balasescu
4b23f02f03
Merge pull request #17320 from peppy/hit-error-meter-settings
...
Add new settings for adjusting the hit error display
2022-03-18 22:28:20 +09:00
Salman Ahmed
fa8eb1feec
Update score panel to check for all combo-breaking statistics
2022-03-18 15:23:14 +03:00
Salman Ahmed
5ec2d86c09
Update ScoreProcessor
to use new defined helper methods
2022-03-18 15:22:53 +03:00
Salman Ahmed
fc576b1369
Separate increase/break combo helper methods from AffectsCombo
2022-03-18 15:22:01 +03:00
Dan Balasescu
04f4e81852
Rename start countdown request
2022-03-18 21:05:19 +09:00
Dean Herbert
ed90dc6d6b
Fix centering of labels using Height
instead of location to better handle rotations
2022-03-18 20:17:04 +09:00
Dean Herbert
806a16d8f6
Fix SkinComponentToolbox
attempting to create instances of abstract classes
2022-03-18 20:13:15 +09:00
Dean Herbert
bd488d139d
Better centre text labels for hit error meter
2022-03-18 20:11:05 +09:00
Salman Ahmed
af22e67e15
Fix perfect combo check not accounting for LargeTickMiss
...
`LargeTickMiss` can affect combo, see
a352a140bc/osu.Game/Rulesets/Scoring/HitResult.cs (L124-L144)
.
2022-03-18 13:11:41 +03:00
Salman Ahmed
9215384229
Display beatmap maximum combo in score panel
2022-03-18 13:11:41 +03:00
Dean Herbert
7c9fe4036c
Add setting to change the style of the early/late markers
2022-03-18 17:50:37 +09:00
Dean Herbert
919583137e
Add line style for centre marker
2022-03-18 17:50:37 +09:00
Dean Herbert
cdeab1b14e
Add setting to change the style of the centre marker
2022-03-18 17:50:37 +09:00