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Add note about IDistanceSnapProvider
not multiplying DistanceSpacing
itself
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@ -16,6 +16,7 @@ namespace osu.Game.Rulesets.Edit
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{
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/// <summary>
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/// A multiplier which changes the ratio of distance travelled per time unit.
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/// Importantly, this is provided for manual usage, and not multiplied into any of the methods exposed by this interface.
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/// </summary>
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/// <seealso cref="BeatmapInfo.DistanceSpacing"/>
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IBindable<double> DistanceSpacingMultiplier { get; }
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