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Fix filter not taking effect if applied before panel load completion
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@ -159,7 +159,7 @@ namespace osu.Game.Overlays.Mods
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playStateChangeSamples();
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UpdateState();
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});
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Filtered.BindValueChanged(_ => updateFilterState());
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Filtered.BindValueChanged(_ => updateFilterState(), true);
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UpdateState();
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FinishTransforms(true);
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