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Fix editor legacy beatmap skins not receiving transformer
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@ -16,7 +16,7 @@ namespace osu.Game.Screens.Edit
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private readonly EditorBeatmapSkin? beatmapSkin;
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public EditorSkinProvidingContainer(EditorBeatmap editorBeatmap)
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: base(editorBeatmap.PlayableBeatmap.BeatmapInfo.Ruleset.CreateInstance(), editorBeatmap.PlayableBeatmap, editorBeatmap.BeatmapSkin)
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: base(editorBeatmap.PlayableBeatmap.BeatmapInfo.Ruleset.CreateInstance(), editorBeatmap.PlayableBeatmap, editorBeatmap.BeatmapSkin?.Skin)
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{
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beatmapSkin = editorBeatmap.BeatmapSkin;
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}
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