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Don't scale big pop out as much

This commit is contained in:
Sebastian Krajewski 2022-03-28 19:33:00 +02:00
parent 265b2111ef
commit e3289bb080

View File

@ -70,7 +70,7 @@ namespace osu.Game.Screens.Play.HUD
Margin = new MarginPadding(10);
Scale = new Vector2(1.3f);
Scale = new Vector2(1.28f);
InternalChildren = new[]
{
@ -184,7 +184,7 @@ namespace osu.Game.Screens.Play.HUD
{
((IHasText)popOutCount).Text = formatCount(newValue);
popOutCount.ScaleTo(1.6f);
popOutCount.ScaleTo(1.56f);
popOutCount.FadeTo(0.6f);
popOutCount.ScaleTo(1, big_pop_out_duration);