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Fill out ICreateReplayData
xmldocs
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@ -5,6 +5,7 @@ using System.Collections.Generic;
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using osu.Game.Beatmaps;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Replays;
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using osu.Game.Scoring;
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using osu.Game.Users;
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namespace osu.Game.Rulesets.Mods
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@ -17,9 +18,13 @@ namespace osu.Game.Rulesets.Mods
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/// <summary>
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/// Create replay data.
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/// </summary>
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/// <param name="beatmap"></param>
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/// <param name="mods"></param>
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/// <returns></returns>
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/// <param name="beatmap">The beatmap to create replay data for.</param>
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/// <param name="mods">The mods to take into account when creating the replay data.</param>
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/// <returns>A <see cref="ModReplayData"/> structure, containing the generated replay data.</returns>
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/// <remarks>
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/// For callers that want to receive a directly usable <see cref="Score"/> instance,
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/// the <see cref="ModExtensions.CreateScoreFromReplayData"/> extension method is provided for convenience.
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/// </remarks>
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public ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList<Mod> mods);
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}
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