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Add note about not checking compatibility in free mods validity method
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@ -150,6 +150,11 @@ namespace osu.Game.Utils
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/// <summary>
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/// Checks that all <see cref="Mod"/>s in a combination are valid as "free mods" in a multiplayer match session.
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/// </summary>
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/// <remarks>
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/// Note that this does not check compatibility between mods,
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/// given that the passed mods are expected to be the ones to be allowed for the multiplayer match,
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/// not to be confused with the list of mods the user currently has selected for the multiplayer match.
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/// </remarks>
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/// <param name="mods">The mods to check.</param>
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/// <param name="invalidMods">Invalid mods, if any were found. Will be null if all mods were valid.</param>
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/// <returns>Whether the input mods were all valid. If false, <paramref name="invalidMods"/> will contain all invalid entries.</returns>
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