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Improve distance spacing toast inline with key binding changes

This commit is contained in:
Salman Ahmed 2022-05-04 11:41:33 +03:00
parent 3d2072498e
commit 0b8fd2e39f

View File

@ -3,11 +3,13 @@
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Configuration;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Input.Bindings;
@ -80,7 +82,7 @@ namespace osu.Game.Rulesets.Edit
distanceSpacingSlider.ExpandedLabelText = $"Distance Spacing ({v.NewValue:0.##x})";
if (v.NewValue != v.OldValue)
onScreenDisplay?.Display(new DistanceSpacingToast(v.NewValue.ToLocalisableString(@"0.##x")));
onScreenDisplay?.Display(new DistanceSpacingToast(v.NewValue.ToLocalisableString(@"0.##x"), v));
EditorBeatmap.BeatmapInfo.DistanceSpacing = v.NewValue;
}, true);
@ -182,10 +184,23 @@ namespace osu.Game.Rulesets.Edit
private class DistanceSpacingToast : Toast
{
public DistanceSpacingToast(LocalisableString value)
: base("Distance Spacing", value, string.Empty)
private readonly ValueChangedEvent<double> change;
public DistanceSpacingToast(LocalisableString value, ValueChangedEvent<double> change)
: base(getAction(change).GetLocalisableDescription(), value, string.Empty)
{
this.change = change;
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
ShortcutText.Text = config.LookupKeyBindings(getAction(change));
}
private static GlobalAction getAction(ValueChangedEvent<double> change) => change.NewValue - change.OldValue > 0
? GlobalAction.EditorIncreaseDistanceSpacing
: GlobalAction.EditorDecreaseDistanceSpacing;
}
}
}