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Remove unused const in SkinEditorOverlay
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@@ -28,8 +28,6 @@ namespace osu.Game.Skinning.Editor
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[CanBeNull]
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private SkinEditor skinEditor;
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public const float VISIBLE_TARGET_SCALE = 0.8f;
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[Resolved(canBeNull: true)]
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private OsuGame game { get; set; }
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