..
Audio
Clean up unused resolved properties
2021-12-03 18:49:49 +09:00
Beatmaps
Add "always bundled" beatmaps
2022-04-29 11:45:18 +09:00
Collections
Split out IDialogOverlay
to allow for easier testing
2022-04-18 18:36:26 +09:00
Configuration
Only show first run setup once per install
2022-04-19 16:59:25 +09:00
Database
Split out INotificationOverlay
to allow for easier testing
2022-04-18 20:14:01 +09:00
Extensions
Update TimeSpan
localisation to use ToLocalisableString
2022-04-28 11:12:50 +03:00
Graphics
Merge pull request #18008 from peppy/add-tutorial
2022-04-29 13:10:45 +09:00
Input
Add replay statistics frames to FramedReplayInputHandler
2022-01-31 18:53:47 +09:00
IO
Remove unused binary serialization related code.
2022-04-12 20:29:13 +08:00
IPC
Update IPC usage to return null
2021-12-03 14:30:15 +09:00
Localisation
Merge branch 'master' into add-tutorial
2022-04-29 11:25:17 +09:00
Migrations
Revert "Remove all EF migrations"
2022-01-29 23:13:23 +09:00
Models
Add support for creating new blank difficulties
2022-02-02 21:55:33 +01:00
Online
Rename countdown object
2022-04-28 20:00:38 +09:00
Overlays
Implement basic layout and behaviour of new chat overlay
2022-04-30 23:59:47 +01:00
Performance
Add LocalUserPlayInfo
interface to convey common information about player status
2021-08-17 16:15:47 +09:00
Properties
Replays
Add deep cloning support to Score
/ScoreInfo
/Replay
2021-07-19 14:14:28 +09:00
Rulesets
Rename method to better reflect what it's doing
2022-04-27 00:03:48 +03:00
Scoring
Prevent scores being calculated twice
2022-03-30 13:15:41 +09:00
Screens
Merge pull request #18011 from frenzibyte/rewind-shift-click
2022-04-29 23:10:29 +09:00
Skinning
Merge pull request #17941 from frenzibyte/remove-legacy-skin-fallback
2022-04-25 21:55:05 +09:00
Stores
Move logging and early return into UndeleteForReuse
method itself
2022-04-13 14:33:28 +09:00
Storyboards
Add null check guards to unsubscriptions in Dispose()
2022-04-07 21:37:42 +02:00
Tests
Merge branch 'master' into multiplayer-force-start-2
2022-04-29 14:45:40 +09:00
Updater
Split out INotificationOverlay
to allow for easier testing
2022-04-18 20:14:01 +09:00
Users
Use existing web localisation for most hardcoded strings
2022-04-20 16:31:11 -07:00
Utils
Move FastRandom
to LegacyRandom
in osu.Game
project
2022-04-28 19:01:21 +09:00
.editorconfig
Add localisation length hinting
2022-04-28 19:26:28 +09:00
osu!.res
And then everything became one
2017-09-19 16:06:58 +09:00
osu.Game.csproj
Update framework
2022-04-30 23:52:36 +09:00
OsuGame.cs
Merge branch 'master' into first-run-setup
2022-04-21 15:49:39 +09:00
OsuGameBase_Importing.cs
Move import logic out to partial class
2021-05-28 02:44:44 +09:00
OsuGameBase.cs
Move all usages of client.realm
filename to a single const
2022-03-30 13:34:48 +09:00
PerformFromMenuRunner.cs
Split out INotificationOverlay
to allow for easier testing
2022-04-18 20:14:01 +09:00