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Merge pull request #18191 from frenzibyte/button-use-overlay-colour

Fix buttons no longer coloured using `OverlayColourProvider`
This commit is contained in:
Dan Balasescu 2022-05-10 12:14:10 +09:00 committed by GitHub
commit 8a559ff58a
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3 changed files with 48 additions and 39 deletions

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@ -1,44 +1,40 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Overlays;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneRoundedButton : OsuTestScene
public class TestSceneRoundedButton : ThemeComparisonTestScene
{
[Test]
public void TestBasic()
private readonly BindableBool enabled = new BindableBool(true);
protected override Drawable CreateContent() => new RoundedButton
{
RoundedButton button = null;
Width = 400,
Text = "Test button",
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Enabled = { BindTarget = enabled },
};
AddStep("create button", () => Child = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Colour4.DarkGray
},
button = new RoundedButton
{
Width = 400,
Text = "Test button",
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Action = () => { }
}
}
});
[Test]
public void TestDisabled()
{
AddToggleStep("toggle disabled", disabled => enabled.Value = !disabled);
}
AddToggleStep("toggle disabled", disabled => button.Action = disabled ? (Action)null : () => { });
[Test]
public void TestBackgroundColour()
{
AddStep("set red scheme", () => CreateThemedContent(OverlayColourScheme.Red));
AddAssert("first button has correct colour", () => Cell(0, 1).ChildrenOfType<RoundedButton>().First().BackgroundColour == new OverlayColourProvider(OverlayColourScheme.Red).Highlight1);
}
}
}

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@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
@ -33,9 +32,12 @@ namespace osu.Game.Graphics.UserInterface
private Color4? backgroundColour;
/// <summary>
/// Sets a custom background colour to this button, replacing the provided default.
/// </summary>
public Color4 BackgroundColour
{
get => backgroundColour ?? Color4.White;
get => backgroundColour ?? defaultBackgroundColour;
set
{
backgroundColour = value;
@ -43,6 +45,23 @@ namespace osu.Game.Graphics.UserInterface
}
}
private Color4 defaultBackgroundColour;
/// <summary>
/// Sets a default background colour to this button.
/// </summary>
protected Color4 DefaultBackgroundColour
{
get => defaultBackgroundColour;
set
{
defaultBackgroundColour = value;
if (backgroundColour == null)
Background.FadeColour(value);
}
}
protected override Container<Drawable> Content { get; }
protected Box Hover;
@ -89,8 +108,7 @@ namespace osu.Game.Graphics.UserInterface
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
if (backgroundColour == null)
BackgroundColour = colours.BlueDark;
DefaultBackgroundColour = colours.BlueDark;
}
protected override void LoadComplete()
@ -106,10 +124,7 @@ namespace osu.Game.Graphics.UserInterface
protected override bool OnClick(ClickEvent e)
{
if (Enabled.Value)
{
Debug.Assert(backgroundColour != null);
Background.FlashColour(backgroundColour.Value.Lighten(0.4f), 200);
}
Background.FlashColour(BackgroundColour.Lighten(0.4f), 200);
return base.OnClick(e);
}

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@ -8,7 +8,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osuTK.Graphics;
namespace osu.Game.Graphics.UserInterfaceV2
{
@ -29,8 +28,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
[BackgroundDependencyLoader(true)]
private void load([CanBeNull] OverlayColourProvider overlayColourProvider, OsuColour colours)
{
if (BackgroundColour == Color4.White)
BackgroundColour = overlayColourProvider?.Highlight1 ?? colours.Blue3;
DefaultBackgroundColour = overlayColourProvider?.Highlight1 ?? colours.Blue3;
}
protected override void LoadComplete()