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Replace HandlePositionalInput
override with simple hover effect
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e7205d8593
commit
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@ -4,31 +4,35 @@
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#nullable enable
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Overlays.Chat
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{
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public class ChatOverlayTopBar : Container
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{
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// IsHovered is used by overlay
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public override bool HandlePositionalInput => true;
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private Box background = null!;
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private Color4 backgroundColour;
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider, TextureStore textures)
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{
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Children = new Drawable[]
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{
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new Box
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = colourProvider.Background3,
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Colour = backgroundColour = colourProvider.Background3,
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},
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new GridContainer
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{
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@ -63,5 +67,17 @@ namespace osu.Game.Overlays.Chat
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},
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};
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}
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protected override bool OnHover(HoverEvent e)
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{
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background.FadeColour(backgroundColour.Lighten(0.1f), 300, Easing.OutQuint);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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background.FadeColour(backgroundColour, 300, Easing.OutQuint);
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base.OnHoverLost(e);
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}
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}
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}
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