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Fix code quality issues in ChatTextBar
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parent
06c32aa136
commit
e7d2d94eee
@ -21,14 +21,13 @@ namespace osu.Game.Overlays.Chat
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{
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public readonly BindableBool ShowSearch = new BindableBool();
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public ChatTextBox TextBox => chatTextBox;
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public ChatTextBox TextBox { get; private set; } = null!;
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[Resolved]
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private Bindable<Channel> currentChannel { get; set; } = null!;
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private OsuTextFlowContainer chattingTextContainer = null!;
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private Container searchIconContainer = null!;
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private ChatTextBox chatTextBox = null!;
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private Container enterContainer = null!;
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private const float chatting_text_width = 180;
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@ -89,7 +88,7 @@ namespace osu.Game.Overlays.Chat
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Right = 5 },
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Child = chatTextBox = new ChatTextBox
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Child = TextBox = new ChatTextBox
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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@ -156,16 +155,19 @@ namespace osu.Game.Overlays.Chat
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currentChannel.BindValueChanged(change =>
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{
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Channel newChannel = change.NewValue;
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switch (newChannel?.Type)
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{
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case ChannelType.Public:
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chattingTextContainer.Text = $"chatting in {newChannel.Name}";
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break;
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case ChannelType.PM:
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chattingTextContainer.Text = $"chatting with {newChannel.Name}";
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break;
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default:
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chattingTextContainer.Text = "";
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chattingTextContainer.Text = string.Empty;
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break;
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}
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}, true);
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