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Adjust text and layout
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@ -43,7 +43,7 @@ namespace osu.Game.Overlays.FirstRunSetup
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{
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Colour = overlayColourProvider.Content1,
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Text =
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"\"Beatmaps\" are what we call playable levels in osu!.\n\nosu! doesn't come with any beatmaps pre-loaded. This step will help you get started on your beatmap collection.",
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"\"Beatmaps\" are what we call playable levels. osu! doesn't come with any beatmaps pre-loaded. This step will help you get started on your beatmap collection.",
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y
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},
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@ -61,7 +61,7 @@ namespace osu.Game.Overlays.FirstRunSetup
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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BackgroundColour = colours.Pink3,
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Text = "Download tutorial",
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Text = "Get the osu! tutorial",
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Action = downloadTutorial
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},
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new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 20))
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@ -77,7 +77,7 @@ namespace osu.Game.Overlays.FirstRunSetup
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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BackgroundColour = colours.Blue3,
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Text = "Download beatmap selection",
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Text = "Get recommended beatmaps",
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Action = downloadBundled
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},
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new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 20))
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@ -83,7 +83,7 @@ namespace osu.Game.Overlays
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Horizontal = 50 },
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Padding = new MarginPadding { Horizontal = 70 * 2 },
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Child = new InputBlockingContainer
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{
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Masking = true,
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@ -104,7 +104,7 @@ namespace osu.Game.Overlays
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Padding = new MarginPadding
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{
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Vertical = 20,
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Horizontal = 20,
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Horizontal = 70,
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},
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}
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},
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