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Change SpriteComponent accessibility to internal

This commit is contained in:
Salman Ahmed 2022-04-23 19:11:54 +03:00
parent ed7c49f5a7
commit 4bf11df57c

View File

@ -65,7 +65,7 @@ namespace osu.Game.Skinning
public bool UsesFixedAnchor { get; set; }
public class SpriteComponent : ISkinComponent
internal class SpriteComponent : ISkinComponent
{
public string LookupName { get; set; }