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Ensure RelativePositionAxes
is set in BDL for animations to work
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@ -85,6 +85,9 @@ namespace osu.Game.Overlays
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[BackgroundDependencyLoader]
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private void load()
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{
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// Required for the pop in/out animation
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RelativePositionAxes = Axes.Both;
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Children = new Drawable[]
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{
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topBar = new ChatOverlayTopBar
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