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Remove IsLayered from LegacyHitSampleInfo comparison

The equality of samples is generally used to compare the sample
equality, not its full properties. For instance, we don't compare
`Volume` in the base implementation.

Having `IsLayered` here breaks actual usages of equality, ie. for
pooling purposes.
This commit is contained in:
Dean Herbert 2022-03-14 17:08:57 +09:00
parent 6d6f73e016
commit 4523393208

View File

@ -500,7 +500,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
=> new LegacyHitSampleInfo(newName.GetOr(Name), newBank.GetOr(Bank), newVolume.GetOr(Volume), newCustomSampleBank.GetOr(CustomSampleBank), newIsLayered.GetOr(IsLayered));
public bool Equals(LegacyHitSampleInfo? other)
=> base.Equals(other) && CustomSampleBank == other.CustomSampleBank && IsLayered == other.IsLayered;
=> base.Equals(other) && CustomSampleBank == other.CustomSampleBank;
public override bool Equals(object? obj)
=> obj is LegacyHitSampleInfo other && Equals(other);