mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 15:07:44 +08:00
Fix test failures due to selection/item collection desyncs
This commit is contained in:
parent
0405c1c34a
commit
e6fdef2d7a
@ -2,7 +2,6 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -178,14 +177,19 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
SelectedItem.BindValueChanged(_ => scrollToSelection(), true);
|
||||
// schedules added as the properties may change value while the drawable items haven't been created yet.
|
||||
SelectedItem.BindValueChanged(_ => Scheduler.AddOnce(scrollToSelection));
|
||||
Items.BindCollectionChanged((_, __) => Scheduler.AddOnce(scrollToSelection), true);
|
||||
}
|
||||
|
||||
private void scrollToSelection()
|
||||
{
|
||||
if (SelectedItem.Value == null) return;
|
||||
// SelectedItem and ItemMap/drawable items are managed separately,
|
||||
// so if the item can't be unmapped to a drawable, don't try to scroll to it.
|
||||
// best effort is made to not drop any updates, by subscribing to both sources.
|
||||
if (SelectedItem.Value == null || !ItemMap.TryGetValue(SelectedItem.Value, out var drawableItem))
|
||||
return;
|
||||
|
||||
Debug.Assert(ItemMap.TryGetValue(SelectedItem.Value, out var drawableItem));
|
||||
ScrollContainer.ScrollIntoView(drawableItem);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user